Thomas Was Alone (PS3) Reviews
Description:Developer: Mike Bithell
Newest Review: ... anything to get to the portal. This game felt like much more than that, however. The plot and character development were ... more
Customer Thomas Was Alone (PS3) Reviews (3)
by - written on 17/11/13 (Useful, 10 readings)
As a game, Thomas Was Alone is a standard indie puzzle game, with a minimalist feel about it, where the player must Use logic and timing to overcome obstacles. Inverted falling, bouncing, floating, gravity-defying and teamwork, anything to get to the portal. This game felt like much more than that, however. The plot and character development were the main reasons why I played beyond the first few levels, not to mention the calm and soothing voice of Danny Wallace (the narrator). I don't think the game alone would have been enough to satisfy me until the end, but the new dimensions added to these self aware quadrilaterals through story telling made it quite a ... Read the complete review
by - written on 31/05/13, updated on 01/06/13 (Very useful, 18 readings)
Although indie and homebrew games have been developed for decades. Thanks to technology there is now a huge array of software and game engines to create games on and many more ways now then there were thirty, twenty or even ten years go to distribute them at a more affordable cost Indie games are perhaps going through the start of renaissance period. Although many point towards Mojang's mega hit Minecraft for the resurgence and desire to obtain independent games. There have been many other superb independent titles. Such as Limbo, Amnesia Dark Descent, Braid, Bastion, Flower, Journey, VVVVV, Unfinished Swan and cult horror phenomenon ... Read the complete review
by - written on 31/05/13 (Very useful, 66 readings)
Every so often, a game comes along that looks a bit rubbish but has gameplay so addictive it should come with a government health warning. The most famous example is probably Tetris and whilst Thomas Was Alone is not quite in the same league, it shares that same DNA of simple idea, basic presentation and brilliant gameplay. Thomas is a sub-routine in a computer. One day, something goes wrong and he becomes self-aware and starts to look for a way out. He must use his new-found ability to jump to make his way to the exit portal on each level. As he progresses, he encounters more sub-routines like himself and they must work together, using their different ... Read the complete review
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