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At last a God of War game with Kratos the Spartan facing off with the persians! Hurrah! i wondered how long it would take, there's no end to the joy of taking out legions of persian minions with Kratos's whirly death blades!
Set before the first God of War and the first title on the PSP, Ghost of sparta follows Kratos during his time as servant of the gods of Olympus, he is sent to Attica to fight off the persian invasion, after he slaughters there general takes out their army and fights off their HUGE Basilisk (excellent first boss as usual God of War!) he watches as the sun plummets from the sky. He travels to the city of marathon to find out whats all the hubbub. The god Morpheus has flooded the city with a deadly black fog and has allied with the goddess Persephone and the Titan Atlus in an effort to destroy the world and Mt, Olympus.
The game isn't as story driven as the other titles, but because the PSP memory is a lot smaller i guess they couldn't have it all, your limited to a few cut scenes narrated by Gaia and i personally felt wanting a little more from the story line, as a sequel to God of War I was expecting the story to be a little more relevant to the other games, Kratos's daughter makes an appearance but I still felt that story occasionally came across as a bit rushed, but that's not to say that i didn't enjoy the story, i enjoyed it thoroughly so i'll let those minor blips slide.
The game play is as the other god of war titles, but oh my word is there a big ol' problem, the dodge roll... Kratos's main functions are there, triangle for a heavy hitter and square for speedy swings and L1 to block, but to dodge roll, and anyone whos played any God of War title knows that you'll be rolling around like a lunatic unless you like a swift death, and to dodge roll you need to hold L1 R1 and flick the analogue in the direction you want to roll, but of course inevitably you'll get it wrong on multiple occasions or you'll roll straight into the enemy attack and the frustration will begin. Unfortunately the control system has the unfortunate position of being put up against the controls of the PS2 and PS3 versions respectively and i can understand that they have done a good job transferring the controls over, but i just can't help the feeling that the game feels a bit stiff and a teency bit clunky.
But like i say, on the plus side they've done a good job in transferring the controls over, you wont notice much difference other than that blasted dodge roll!
My only other real gripe is with the old PSP itself (i have the older version), because the game is quite action heavy i found my hands very quickly get cramped and it seems nigh on impossible to get into a comfortable position with the thing, but that's a console issue not a problem with the game.
Being an earliest PSP title in the God of War series, it's smaller, and there's only a handful of bosses, but what i really enjoyed about the game was it was handheld Kratos and you just can't beat that! If your new to the series however, this isn't really the place to start, the original God of War does a much better job of setting the story up, but this is however, a worthy addition to any God of War fans collection.
That excellent soundtrack is back again for another round, i have always sung praises for the god of war soundtrack and this game is no exception, what it lacks in actual written story it seems to make up for in orchestration, from quiet moody music for the inner sanctums and temples to epic ballsy orchestra busters for riding on basilisks! For anyone who wants to know by the way T.C Carson is the voice of Kratos and what a fine voice indeed, see if you can hear him in Everquest (grimgash the black anyone?)!
The upgrade system has been copied over too, Red for upgrades (long labourious upgrades) green for health and blue for magic. You'll be getting that nice mystery weapon along the way to, but i'll let you in on a secret here, it wasn't that great, "the Gauntlets of Zeus" is in fact one huge gauntlet which although is very slow is very powerful, i just didn't find myself using it at all, but then iv'e always preferred the whirly blades, you may quite enjoy the gauntlet if it matches your play style.
You'll get your taste of magic to, and i felt that unlike some other games in the series the magic felt like it was really helpful here I managed to stop myself from pouring all my souls into the blades and upgraded the Efreet, a fire demon spell that can really mess up your enemies day, you'll also pick up the light of dawn a nice little ranged bolt spell and Charons wrath which was a lot of fun to break out, it electrocutes multiple enemies holding them on the spot while you pound them into the dirt! One item you pick up along the way was a nice touch, the sun shield looked great, when you block up pops this great looking shield which you can use to bounce enemy projectiles back with, and just so you know, Pheonix feathers and Gorgon eyes are back respectively, for your health and magic bar upgrades.
Overall i felt i was a little harsh on this game, i'm not a massive player of PSP games and it was a bit of a learning curve i went from strutting around cutting swathes of enemies down in the other games, to feeling a little vulnerable here and no one likes that!
It's a great addition for the series and for those of you begging for more Kratos, it's right here on the PSP, so pick it up and enjoy.
This is the first of the God of War games to be released onto the PSP, I have to say that my expectations weren't very high at all, after all on hand-held consoles the games have never been all that good, however, the game was absolutely brilliant.
It takes place in the 10 years that Kratos served the god of Olympus, answering a lot of questions left by the first 2 games.
The game play is very similar to the other god of war games, but it is still brilliant, the amount of satisfaction you get from ripping your enemies in half is still enough for me.
The main storyline sees you stopping an invasion on the Greek city Attica, and then learning that the sun god Helios has been captured, plunging the world into darkness. Your main job is to find Helios and attempt to bring light back to the earth, however its not just as easy as that.
As you travel through various condemned cities and even through Hell itself, you encounter a number of challenging enemies, each of which pushes you to the limits.
There are a few new enemies in this game, such as armoured trolls and Minotaur's, and there are also some new weapons in the form of Zeus's gauntlet which for lack of a better word, is awesome. Think of it as a giant golden fist that can smash through anything...literally anything.
The graphics in this game as well, are simply astonishing. I have literally no idea how they managed to make them so good on a hand-held console, and added to that there is almost no loading times in-between cut scenes and levels, its almost like they just put a PS2 inside the PSP, which doesn't seem so good compared to the graphics on a PS3, but if you think about how small the PSP is, its amazing.
One bad thing i do have to say about this game though, is that its not exactly long, i think my overall playing time on it was around 5 hours, and that was on Spartan difficulty (Hard) but, saying this, it is on a hand-held console and they did do an amazing job with the graphics so its to be understood why they made it a little shorter.
Overall, a spectacular game with amazing graphics and game play, and a storyline that keeps you zoned in for hours. Definitely go out and buy this if you have a PSP, and if you don't, go and buy a PSP, then go buy this game.
The game has an interesting storyline, as the main character that you play (Kratos), was first forced to kill his own family, and in a fit for revenge, he seeks to kill all of the gods. God of War: Chains of Olympus is magnificent, and in my opinion this game has everything that one could desire in a game of this genre (action/adventure) inclusive of lots of gory graphics, exciting fighting moves and a variety of different settings and themes amongst the various game-play areas.
There are several bosses you encounter throughout the game, and the upgrades that are placed around various areas are more or less out in the open, and unlike in Prince of Persia: Revelations for example, where you have to move boxes around and look at the screen carefully.
There are certain games on the PSP where you are restricted to moving left or right such as Street Fighter or Loco Roco, but in this game, like in many other PSP games although, you are able to move in any direction and this gives a much better gaming experience in my opinion because the lack of restrictions on movement in some other games makes them slightly boring.
A feature of the game that I think is great is the ability to zoom in on a fight against another creature and when you're zoomed in on that fight, you're automatically equipped with blades (whereas you may have been equipped with a bow or blades when you first engaged in battle), and you're offered various different moves that wouldn't be possible when you're in the normal view, and this feature is activated with the push of a button when prompted.
You also get to use a variety of weapons when playing the game such as daggers and bows to large golden fists and even a weapon that is the head of a god which has the ability to stun what you're fighting, and this variety is what I find helps enrich the gaming experience.
Also, there are very few loading screens that stop your enjoyment frequently, although they do last a good few seconds but they're really not that annoying due to the lack of an excessive amount of them. Personally I believe this game is probably one of the best games that I have had the pleasure of playing and it is extremely enjoyable!
This is one of the best titles available on the Sony PSP. God of War: Chains of Olympus has it all battles, blood, sex, and magic and are all of a superb standard. It is almost in my experience the best looking game ever produced for the PSP.
You play "Kratos" a General of the Spartan Army who was tormented by demons so pledged to serve the Gods of Olympus. When the Spartan city of Attica is set upon by the Persians you must defend it from the might of the Persian Army and a huge Basilisk, a beast of a creature at least 50 times bigger than Kratos. Once you have fought your way through Attica you have battled you way through some caves on your way to Hades.
Your character "Kratos" has a number of different attacks, light, heavy and grappling attacks using his fiery blades. To make the battles more exciting combinations of the attacks can be performed by pressing buttons in sequence. I found evading the enemy attacks quite hard, the problem, I found it difficult to get used to pressing both the L1 and R1 buttons along with moving the analog stick.
The gameplay in each level is fairly linear although there are a few branches along the way. One feature of the gameplay which I loved is the puzzle element although I feel their could have been more of this you have to manipulate boxes and dead bodies onto buttons or turn wheels to move elevators plus much more.
Once you have defeated the second boss you unlock the use of magic when by beating the first Persian you receive the "efreet". This artefact allows you to damage all nearby enemies when you summon a magical beast to create a ring of fire around you.
Throughout the game you collect items either from breaking barrels opening treasure chests or killing enemies. Red orbs are collected and used to learn new attacks as well as upgrading your weapons and magic. Gorgon Eyes and Phoenix Feathers are collected to allow your overall health and magic meters to be increased.
The gameplay is all free flowing and it is unlikely that you will get stuck on any area for any length of time. On the whole I found this game a little on the short side and unfortunately you are left wanting more GOW action.
The Chains of Olympus game is visually outstanding both in the cut scenes and in the actual gameplay. The game continues to impress even when the screen is full of enemies moving around and fighting. The game hardly ever stalls. The one complaint about the look of this game would be that in some scenes when the camera angle draws out your character can appear to be a little small on the PSP screen but this does not last for long.
The sound in this game is in one word "fantastic". The characters and the narrator are voiced extremely competently and the soundtrack comes together with the action to create an almighty alliance. It spurs you on to complete the game.
God of War is an all encompassing console experience of a game. The look, the action and the gameplay combine to create a rip snorter of a game that will have you begging for more.
WhiteMarion - KOTEJ
"King Of The Entertainment Jungle"
Also published on Ciao under name: www.kotej.com
I am a massive God of War fan, having played through the two previous games numerous times on the PS2. It wasn't long before the series was adapted to the PSP, with this game, Chains of Olympus, giving is a fresh perspective of Kratos's epic journey, by setting it 10 years before the events of the first game. Although the game may be handheld, the plot is anything but, and this is as epic and exciting as the previous games, with the same fab gameplay to boot.
The first thing you'll notice is how superb this looks for a PSP game; the graphics are superb, and given how much chains-slinging carnage is taking place on the screen, it's quite amazing that the framerate doesn't drop to a snail's pace. In fact, it looks great and is arguably the best looking PSP game yet!
The gameplay is undeniably the meat of the game, and it shines through gloriously. The transition to the PSP is excellent, if virtually without refinement or addition. Nevertheless, why fix a system that's far from broken? The combat is extremely fun as is the platforming, making this a savagely addictive outing. The controls are great; while the game is hardly demanding of complex controls, it is still intuitive and smooth to play. Attacks are bound to different buttons such that intense combos can easily be strung together, and your magic spells can easily be added to the mix.
My only real complaint is that it's VERY short, and there's not a whole lot left for you to unlock. However, the game is so fun that you're likely to bust through it several times over, and so it doesn't really matter. Throughout, this is an efficient, if brisk action game with uncommonly nuanced gameplay.
God of War was first released on the PS2 in 2005 and brought great graphics as well as extraordinary gameplay. When Chains of Olympus was announced for the PSP, the main question was whether it would play as well as the PS2 versions. The story of Chains of Olympus starts off before the first God of War where Kratos, the character you play as, is serving the Gods of Olympus in return to be rid of the terrible memories that haunt him from his past.
The game starts off at the shores of Attica where Persian forces are invading the city. Unfortunately there is also a massive basilisk which is terrorising Attica. After killing the basilisk the story starts to take off as the Sun mysteriously falls from the sky. There are four difficulty levels. God mode, the hardest, and only for experienced players, is only unlocked once you have completed the game once on any difficulty level.
The only mode in chains of Olympus is single player. This only lasts a measly 5 hours and though challenging at times; most will feel disappointed at its length. However, once you complete the single player campaign the challenges of Hades becomes available. The challenges of Hades are difficult which once completed unlock extras in the game. Examples of an unlock able extras include videos as well as costumes for Kratos in single player mode. The challenges of Hades add extra length top the games due to their addictiveness and difficulty. IN total, there are five challenges.
As you progress through the game you earn magical attacks including the Efreet which sends a fiery demon up and can burn soldiers near you. Unfortunately there are only a total of three different magic types. Your only weapon for most of the game is the blades chaos. As you progress through the game, you eventually get the gauntlet of Zeus. The gauntlet of Zeus is more of a heavy weapon whereas the blades are quick and light. All magic attacks and weapons can be upgraded easily using red orbs which you mainly receive from killing enemies. As you upgrade it, a number of different attacks become available to use as well as the majic/weapons becoming more powerful.
The variety of enemies in Chains of Olympus is quite vast. From the feeble Persian soldiers at the beginning of the game to the large one eyed ogres you meet often and fire warriors, you are never short of new opposition. They all are very intelligent too as they attack as a group and start to back off as they seeing you heartlessly murder all of their allies in front of them.
Anyhow, Controlling Kratos is extremely easy. Pressing square makes Kratos do a light attack and t6riangle a heavy one. Circle performs a grab upon an enemy soldier which usually results in Kratos stabbing them in the head. The analogue stick is used to control Kratos and X is a jump. These controls are very simple and combo attacks on all enemies are very easy to pull together. However, as is the case for many similar games, you fell like you are button bashing when facing an enemy in an attempt to kill him/her as quick as possible.
The graphics in Chains of Olympus are definitely one of the best the PSP has seen. Amazingly, enormous levels load in an extremely short time. There is also a lot of detail in each game. The walls and character look amazing compared to other games on the PSP and all characters are wonderfully designed and modelled.
The sound is very atmospheric most of the time with key battles having great background music. The voice acting also is excellent throughout as most character sounds fit perfectly. Simple sounds are also very realistic and sound very realistic.
In conclusion, God of War: Chains of Olympus is one of the best action games on the PSP. The breakthrough graphics and extraordinary sound show the amount of work that has been put into this game. The gameplay, though it sometimes feels like button bashing, is very enjoyable especially against larger bosses like the basilisk on the first level and even smaller enemies. The camera rarely proves a problem as it is perfectly positioned most of the time showing that action adventures do not always need a second analogue stick to work well. The five hour single player campaign is a real let down but the harder difficulty levels always add more of a challenge as do the challenges of Hades. An extremely good game, which I would recommend you get immediately.
Wow just look at those graphics! This is a great 3rd peron action game that is a bit different and more interesting than most. The gameplay and controls take a little getting used to but you soon find yourself slaying mythical creatures by the dozen!
You must explore very interactive 3d levels while defeating enemies and solving puzzles. You collect red blue and green orbs to restore health, magic and to spend on upgrading and learning new movess. These moves are performed by carrying out a set button sequence during battle. Some of these have truly spectacular consequences. The gameplay is diverse, with a wide range of tasks to carry out, and is complimented brilliantly with good cutscenes.
You are unable to manually move the camera angle which can be an issue sometimes which can make it difficult to see especially in battle. However it is generally quite good at adjusting itself. I have had to look on the internet for guides a couple of times as it has not been very clear what i was meant to do.
I have never played any of the other God of War games but this fantastic handheld offering is certainly enough to make me want to play other versions on other consoles!
This looks great. This looks outstanding. This is too cheap to be true! But where's the interest, where's the depth?
I'll be honest, after playing the demo, my jaw was suitable dislocated, lying on the cold carpet of my lair. How could a PSP game look so good? So epic, so beautiful. I just had to buy the game after finding out that it's currently one of the cheapest games you can pick up for the console.
I'm not a fantasy kind-a-guy. I usually don't partake in activities of summoning demons and slaying mystical beasts. But this game offers a (thankfully) more straight forward approach that can appeal more to mainstream gamers.
This game is great, the demo of the game's opening few minutes is clearly the best and most exciting part of the game which is a shame. After progressing through the game I started to find the enemies very similar and the combat somewhat repetitive. Walk some distance, get trapped in a firery circle and defeat all the creatures, solve a puzzle, collect health and repeat. The last section of the game also left me a tad dissapointed, i'm a sucker for amazing endings.
There were some very impressive boss sections, and some equally impressive locations. The music is quite possible one the best computer game scores ever, supporting the action perfectly (I would strongly recommend wearing headphones).
This is a fighter's game. This is for the combo freaks. But I feel satisfied that with the very little cash I spent, I got some enjoyable hours of mystical adventure that looked and sounded great.
Holy mother of all things holy!...is that right? anyways I basically mean buy this game it is so impressive in every single way!
I do not know why I waited so long to try this game (I have not played the playstation 2 versions). I started with this one and I know it is a prequal and by golly it is superb and I am going to buy the other 2.
The game would be my favourite game on psp if it wasn't for Crisis Core. The graphics on this game are spectacular. I never knew the Playstation Portable could have a game looking this good as well as have so much action and a great battle system!
The graphics are breath taking and the combination of attacks are even more breath taking, you play as a guy named Kratos and you learn about how he served the Gods and you slowly see how angry he is at them and he starts to go against them.
The enemies in this game are simply amazing, sometimes massive enemies just spawn out of no where, the very start of the game is amazing and the best introduction to a game I have ever played.
You watch an introduction and are then put right into the action, you kill a few small and easy enemies then you immediatly think your going to fight a big enemy that seems hard...no you are then surprised with an even bigger enemy that rips that one to shreds, then you have to fight that one!! it keeps running away and you progress through the start of the game while around you the big enemy you thought is in the background destroying things and killing things. All this while you are playing the game and wiping out the enemies that come for you. I was constantly looking at the things happening in the background in between fighting enemies.
I have never seen a game like this, it really will make you go "wow" and they are now my 4th favourite series alongside final fantasy, kingdom hearts and star ocean.
I am definatly going to be buying every new God Of War game that comes out and I think you should too!
I am fairly new to the world of the PSP, but know enough about the world of gaming to understand what it takes to create a really great game. Now when it comes to third person action games, there has only ever been one for me. Never before did I think that anything could rival the resident evil series. That is, until I made one of the best purchases of my life.
God of war is a series of games that had been making waves on standard consoles, and I thought that it would be a good place to start my PSP journey. The only title that has been released so far for the handheld, is chains of olympus. It is, more or less, a prequel to what has gone on in the other games. The main character is Kratos, the ghost of Sparta, who pledged himself as a champion to the gods. He became the god of war. The gods gave him power and strength beyond that of mortal men, but in return he was sworn to serve the gods. Initially he was happy, as it allowed him to forget the life he left, and the sins that he had commited. However he soon became tormented. You see, he had left his daughter behind. Calliope haunted his every move, but he could not return to her. In ever-lasting torment, he served the gods religiously. At the start of chains of olympus he is sent to save the city of Attica from the invasion of the Persians, but when there he sees things that should not be happening. He follows on, to find a more sinister plot that causes the sun to fall from the sky, and the lands become plagued by some of the most fearsome creatures in greek mythology. He travels to the underworld, Hades, and eventually to the gates of elysium where he meets Persephone, who tells him he can be with his daughter in elysium only if he sheds his powers and becomes pure. He does this readily, as it is his one true desire to be with his daughter again. When Persephone reveals it was a plot to force Kratos to shed his powers, Kratos must choose between life with his daughter, or the end of the world. He makes his choice. He is the god of war..........
Gameplay in this game is set in the third person, with great camera work, and depth to the game. The levels are beautifully crafted, and the camera follows you in such a way, that you always see what you need to see. One thing that strikes you about this game, is the level of detail. Backdrops are amazing. For example, the shadow you cast is ultra realistic, as are the light reflecting off marble floors. You really get drawn into the game. The movement of Kratos, and the enemies is very believable, and the fight sequences are awesome. Your main weapon, the blades of fury are beautiful to watch, as well as being deadly. As you travel through, you gain magic, items and weapons. Also, you pick up orbs. These orbs replenish health, magic, or allow you to power up your weapons. You may also find things like gorgons eyes, that increase your highest level of health.
There is a huge array of moves possible in this game. But the control system is spot on. It is not to hard to get used to, and is easy enough to master to allow you to perform moves at will. Add this to a really well set difficulty curve, and you have a challenging and deeply satisfying game to play. There are many mini games as well, where you have to master a set of button presses in order to finish off a foe in a more satisfying way.
The story progresses as you do, and the cut scenes, and video sequences are excellently cut into the gameplay. The whole thing comes across as being a story. The story of your life as servant to the gods, and the anger you feel in your life. The choice to leave your daughter behind is one that forms part of the game, and is engrossing. This together with the addition of satisfying puzzle elements to the game, make it on to rival the resident evil's. Although they are very different in their settings, the gameplay is similar.
Graphically astounding, with adequate sound effects and a really good storyline, Chains of olympus is a must for anyone who has a psp. It is not suitable to be bought for younger gamers. There is quite a lot of gore in there, and the odd bit of nakedness, so it is definately for the more mature gamer. Since I bought this game, I have barely put it down. Well worth the money I paid, which was only abought eight quid from ebay. Grab a copy now, it is your destiny.......
You fight your way through a series of three-dimensional levels, to learn some new attacks and special features, and upgrading your skills on the road. There are some puzzles to solve scenes, but the vast majority of the game means to defeat the enemies before they defeat you. Kratos collects many green, red and blue orbs, which restore his health and magic and earn him points for upgrading their attacks. You can run, roll and climb, jump but it is your skills in combat, which will be tested most.
Moreover, as with many new games, Gow contains a "mini game" mode in which you must meet a series of button presses and analog stick gestures that appear on the screen. The mini-game appears at the end of any battle against one of the game's tougher enemies, which complete the mini game successfully completed the enemy outside. Gameplay mode and challenges are available from the game's main screen, it means to fill in a series of battles, most of which are incredibly difficult to unlock additional challenges.
There are certainly a lot of gameplay to bring in here - which is one reason why the game cards Storyline is a little disappointed. Taking in all the game concepts will make you feel fired up and ready for even tougher challenges, so it is a pity that, for most players, the game is too short to give something.
God of War: Chains of Olympus serves as a prequel to God of War and God of War 2. It tells the story of Kratos and his years of servitude to the Gods prior to the events of God of War.
Graphically this game is stunning and delivers the best visuals on the PSP - both in terms of in-game play and cutscenes. For God of War fans who were worried that the game would suffer graphically after being ported to the PSP need not worry as the worlds of ancient Greece are recreated in just as much detail as their PS2 counterparts. The game also delivers a superb soundtrack carrying on from the excellent soundtracks of God of War and God of War 2.
GOW: CoO provides approximately five/six hours of gameplay from start to finish and for fans of the series this may seem a little dissappointing given the vast gameplay and extras offered by GOW: CoO's predecessors. However given the capabilities of the PSP this title still manages to deliver excellent value and is well worth picking up for both diehard fans and newcomers to the God of War series.
One of the best titles on the PSP.
How did Kratos acquire his trademark twin blades? How did he become entangled in the game of life, Gods, and titans? If you are a God Of War fan, then this game is right for you. This prequel is just for you and those unanswered questions.
Chains of Olympus, like GOW I and II, have the traditional health and magic bar, weaponry levels, and of course bonus costumes (Spud of War anyone?). Now that we got into detail on the technicals of the X, Square, Circle and Triangle button lets get on to the juicy stuff, the story.
Kratos, the bad-ass bald dude wielding the big shiny blades, is a servant of the gods, more specifically, Aeries. The sun falls and the world is thrown into darkness (says the natives) and Kratos must fight his way through a city. Then you catch a ride on the ferry leading through the river of Styx. Although the majority of this game takes place in the underworld, you duke it our with Persephone (Hades wife [not by choice if you knew Greek Mythology]) one last time atop the pillar which holds the Earth up. Weak from battle, Kratos falls from the Sun Chariot only to fall where GOW I first takes place.
I revealed very vaguely most of GOWCOO, but this does not mean you shouldn't play it. This game is a fantasy to GOW fans and should not be missed seeing as there is a up and coming GOW for 2009. If you had to choose between a new DS, and the GOW game, put down the DS and start killing some underworld goons!
In God of War: Chains of Olympus, Kratos will journey to lands that no mortal has ever walked upon. With the world plunged in eternal darkness and the Gods rendered powerless, Kratos will face the most feared creatures of Greek Mythology, and ultimately be forced to choose between his own personal redemption and saving the ancient world from certain destruction.