LittleBigPlanet (PSP)
Take the fun and creativity of LittleBigPlanet anywhere! - LittleBigPlanet (PSP) PSP Game

Product Type: Sony PSP games

Newest Review: ... is a 'Creator Curator'. A Creator Curator is the person, or creature, who created and owns the world, basically. As you go through each... more

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Take the fun and creativity of LittleBigPlanet anywhere!
LittleBigPlanet (PSP)

CheesySpam

Member Name: CheesySpam

Product:

LittleBigPlanet (PSP)

Date: 25/02/11

Rating:

Advantages: Great graphics, simple but good gameplay, lots to do, great creation mode.

Disadvantages: Story only lasts about six hours, creation isn't as good as on PS3.

As a big fan of LittleBigPlanet on PS3, I was excited to find out that a PSP version was being released. You would be able to bring the charm and creativity of the original along with you. This new PSP version would nearly certainly be a success - the creators of the original game, Media Molecule, would be working on it with Sony Cambridge. Plus, the series has become extremely famous; a lot of people who don't even own the game have a soft, cuddly Sackboy plush toy. Surprise surprise, the game is excellent. The story mode is even more fun than on the PS3 version and the creation mode is good. Best of all, you can play levels created by other players. So, it's time to dust off your PSP, go out and get LittleBigPlanet PSP. It's a purchase you won't regret.

I'll start off talking about the story mode. You are Sackboy and decide to take a holiday around the world. You start off in the sunny Australia and soon go on to China, Persia, Arabia and more. The plot is simple and not focused on too much. An emotional, in-depth story wouldn't suit LittleBigPlanet after all. The developers want to simply let you play.

There are seven worlds in the game. In each world, there is a 'Creator Curator'. A Creator Curator is the person, or creature, who created and owns the world, basically. As you go through each world, the game gets harder. The first world, Australia, is basically a tutorial on how to play the game. But in the later levels, there are more deadly obstacles to pass. Now, I'll talk about the gameplay itself. You control Sackboy, who looks like a stuffed toy. You guide him through over 20 new levels. The gameplay is simple. The world is 2.5D, meaning you see the game in a 2D view but you can step in and out of layers, like in the Tekken series. You can make your Sackboy do simple things like running and jumping. There are also some simple animations Sackboy can do, such as jumping into the air and spinning around. It proves that you don't need complex gameplay for a game to be good.

Overall, I really enjoyed the story mode. The varied locations mean that there are lots of different environments, from boiling deserts to snowy mountains. The story mode also shows that despite being a handheld, the PSP is quite powerful graphically. Fun and vibrant levels meant that I enjoyed the story mode more than in the PS3 version. I can only criticize the story mode for one thing: it's length. This lasted me about six hours. For about £16 this isn't too bad, but you just want more. However, the game has an excellent replay value. There are objects hidden throughout levels which you collect to help build your own levels. There are mini-levels that you can unlock, too.

The creation mode is what made LittleBigPlanet on PS3 great. Unfortunately, the PSP's limited power means its impossible to create some of the things that you did on PS3. It's still very good, though. But if you don't own either versions, you may be wondering why it's so good. The answer: you can create some excellent levels, yet it isn't very complex at all.

Pressing square on your PSP lets you access the Popit menu. This is very important when it comes to building. From here, you can do several things. You can bring up the Popit, which moves objects and tweaks switches. Next, there's the Goodie Bag. You can find a lot here. There's materials, which you can use to make walls, ceilings, stairs etc. In the next section of the Goodie Bag, there's the items that you found in story mode. From a football to a monkey head, there is a wide range of random items. The Tools Menu is next. For complex creators, this is the most important part of the Popit menu. There are loads of switches here, plus tools to help make objects electric. I won't go into detail with the rest of the things in the Popit menu. There's 'stickers' which help decorate your level. Plus, there's the dressing-up-your-Sackboy section.

Once you've finished a level, you can publish it online so people from all around the world can play it. When a player finishes your level, they are asked to rate it out of five stars. The higher the rating your level is overall, the more people who will play on it.

I found the Creation mode good. It isn't complex and there are loads of items and tools to help build your level. It also helps add longevity to the game. You can make some really good levels here. However, I played LittleBigPlanet on PS3 and enjoyed the Creation mode more, there. But if you're new to LPB, you'll love the creations you can make on PSP.

Overall, I really enjoyed playing LittleBigPlanet on PSP. I loved the story mode - it's colourful, fun and shows off the PSP's graphics. The creation mode isn't quite as good as on the PS3, but you can still make some great creations. Best of all? You get to share your levels online. The music can be annoying, but is mostly good. LBP is one of the best games on PSP.

Thank you for reading!

Summary: If you loved LittleBigPlanet on PS3, you'll really enjoy this.