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Lumines is an incredibly addictive game that's not about flash graphics or a rich storyline, but more about its immensely fun gameplay, which it certainly delivers on. Indeed, there's no plotting to speak of, but in the style of Tetris, that really doesn't matter; this is one of the most original games for the PSP and well worth adding to your collection!
The gameplay is simple but simply great; there's a square that's divided into four blocks, and each block is one of two colours, and your goal is to arrange the blocks by colour, while a line in the middle of the screen will destroy any blocks of the same colour that are together (that's a good thing). While it doesn't sound like much, it is incredibly fun and addictive, particularly as the difficulty ramps up and a seemingly easy task becomes a lot more cumbersome and frantic. You'll be racking up combos before you know it thanks to the intuitive learning curve, and it takes virtually no getting used to, as is true for even the non-gamers I've shown it to.
Though quite ancillary given the nature of the game, this is a pretty good looking game. There are vibrant colours, and although there's really much texture work to speak of, everything is pretty well rendered. Aurally, it's got some annoyingly catchy tunes that you'll probably find yourself humming throughout the day.
There's certainly nothing quite like Lumines; it is strange, fun, addictive, and excellent. Though simple, its fiendish difficulty in the later stages makes it never get boring, and for a glorified retread of Tetris, it is extremely fun, although those wanting a bit of substance might want to look elsewhere.
When the PSP was orginally launched a few years back this game 'Lumines' was released the same day as the launch and is another puzzle game. I find that there alot of puzzle games out there and I find them very irritating as they are too difficult but I wanted to see what this one was all about anyway and give me something to do.
Lumines is a bit like the classic game of 'Tetris' which was brought along time ago now but has always been a firm favourite even to this day. This game deals with blocks that fall from the top of the screen as well. However there is a difference. Instead of the blocks being different shapes as in Tetris, the blocks are made up of 2 colours. You need to have just one of two colours of blocks be matched in a square shape, then when a square is made the square of colour will disappear. The more squares of the same colour that you can make the more points that you get. Therefore the concept is very simple as are the controls, but highly addictive.
The pieces that fall from the top of the screen are always squares and unlike games like Tetris the blocks will fit into any area without gaps.
The game sounds simple enough but like with most puzzle games there is a twist. Every now and then in the game a square will drop that has a little green jewel in the middle of it. If you are able to use this jewel, every block that is the same color of the block that has the jewel in it when connected by direct touch will be included in your combination.
Also the music in the game plays a bit part as well, because a music bar sweeps across the screen in time with the speed of the music playing. You combinations will be counted and cleared only when the bar passes over the cubes you have made. Therefore a slower piece of music will be very different to a faster piece as the bar moves at different speeds.
Lumines as with most puzzle games looks very simple and there are no great graphics as there don't need to be. You can select different backgrounds for the game when you're playing it and more can be unlocked as you progress through the game.
Overall the game is simple idea but vey addictive. It will keep you hooked for hours trying to constantly better your high score. I recommend this if you like puzzle games.
Simplistic in it's nature, lumines is a block builder game where you aim to form blocks of 4 squares of the same colour as the cubes fall from the sky, as the blocks only disappear every 30 or so seconds tactics do come into the game. The game is over when the blocks stack up to the top of the screen.
Although the game sounds boring it is very addictive, similar to tetris although this game prevents the annoying gaps that formed in the latter. As you progress through the stages (or skins) the background, colours and music changes causing momentary distraction which adds to the fun of the game.
In addition to this there are little challenges, such as clearing the screen with only 4 blocks, or clearing a line to the bottom, or even trying to fill the screen (harder than it sounds)
All or in this is a simple game that will drive you insane, but you'll enjoy doing it
Lumines (PSP) is a game similar to tetris in nature but with it's own little twist.
In the game you are given a 2x2 block falling from the top of the screen containing a varying pattern of two colours. The idea is to match the colours from numerous blocks into a solid square of that colour and it is then removed from play. (It sounds complicated but when you get into the game it is very easy) It is similar to tetris in the fact that the blocks are not allowed to
touch the top of the screen of the dreaded game over, which at many times is so frustrating. The other key element to the game is "skins." As you progress through the game, the background changes as do the colour of the blocks and the music, for a fresh new beat for you to keep playing to.
The game contains several modes of play, including arcade mode, which is the gameplay decribed above: picture/puzzle mode where using the blocks you must create a set shape within a time limit, and finally beat the computer in a contest to see who can survive the longest. Also, it has the ability to connect wireless to friends, as have many PSP games, so you can play against mates.
My opinion of the game is that like tetris, it is majorly addictive once you get into it. Your determination to get the hiscore, to unlock that new skin, and at times the shouting at yourself for making a bad move, we've all done it people. It is very suitable for the PSP as it's an easy game to pick up and play for however long while your waiting for the bus, on a lunch hour or whatever.
As for the lifespan of the game, it is one of those games that you can play over and over and over again and somehow not get bored of it, but actually become more addicted. If you start to tire of the acarde mode, move onto the puzzle mode, or versus mode.
I know during the course of this article I've mentioned tetris a few times, but the games are incredibly similar and lumines just reminds me of it.
I personally would rate it 5* and amazing fun once you've figured out the concept.
This ingeniously designed, addictive, and mesmerizing puzzle game from the creator of such cult classics as Rez and Space Channel 5 may not seem as out-and-out impressive as some other PSP launch titles, but it's liable to be the one you keep coming back to. In fact, between the beautiful presentation, the innovative gameplay, and the excellent single-player and multiplayer modes, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself.