Product Type: Namco PSP games
Newest Review: ... will need to take it as it is or leave it on the shelf. Game information Developer(s) Namco, NOW production Publisher(s) Namco Re... more
Me and My Sore Thumb
Me and My Katamari (PSP)
Member Name: savmot
Me and My Katamari (PSP)
Advantages: Superb, addictive, origional
Disadvantages: Thumb ache
Me and My Katamari is NOT a game I would normally buy. There are certain types of game I buy, and certain types I don't, and I don't normally buy dodgy looking Japanese weird little games that appears as though they'd be mildly playable for five minutes.
How lucky then, that when I saw this game going cheap on Ebay, that I recalled the astounding review I'd read a year or so back, and decided to pick it up.
This game is a weird concept, very repetitive, has mediocre graphics, and is one of the most addictive games I have ever played. Your thumb will give up on this game long before your attention span does.
Basically, you play as this little guy who lives on an island, and you will meet various animal friends who will tell you all about how they need and island, for some random reason, and they will ask you to make one.
Naturally, being the cool little dude, and great friend that you are, you agree to help.
When you start each level, there is you, and your ball. In the top left hand corner of the screen there are two numbers, one is the size your ball is, the other is the size your ball needs to be to make a satisfactory island for your friend.
What you must do is roll your ball around the level and collect things that will stick to it and make the ball bigger.
To start off with you can only pick up small things, maybe sweets, or paperclips, there's some right random things laying around. The bigger you get your ball, the bigger the items you can pick up. You may start picking up sweets, crayons, sushi, and eventually be picking up animals, people, or buildings.
The levels are littered with things to collect, so there's no worries there, but the main challenge is to collect the right size items, keep a good control of your ball, and avoid rolling into stuff that's too big for you to collect as it will just act as a barrier.
Once the time limit for that level has ended, if the ball reaches the minimum size in diameter (the size might be 6cm, or 100m, but the size of the objects you collect will reflect that fairly) you will see the island being made, and your animal friend will tell you if he likes it. If it doesn't reach the required size you can either quit and go back to your island, or try again.
A good feature of the game is that you can easily try again half way through the level if it doesn't seem like you're doing too well, instead of having to restart the game, or wait til the end of the level.
You can re-visit any of the islands at any time in your little boat if you'd like to try again to make your friends island even better and increase your score if you wish.
The controls seem awkward to use at first, having to use the buttons and the directional pad at the same time, but you get used to it quickly enough.
Me and My Katamari is ingenius I think. Very origional, great for adults and children alike, and while the graphics are far from superb the game is colourful and pleasant to look at.
It's all about the gameplay with this one, and it really does succeed.
Summary: Watch your thumb, it can get really painful.