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Monster Hunter Freedom Unite is a game where you control a hunter and complete quests to progress through the levels.
As you go progress you can upgrade your weapons and armour which means you can take on tougher battles. Missions are broken down into groups which include tackling one boss type creature, a number of lower level creatures or finding items.
Weapons are upgraded by finding rare items throughout the battle world or harvesting them from your farm or mountain around your home town.
I find the levels get very repetitive after a while where you generally walk around fighting things and healing or repairing weapons where you need until you happen upon the objective. There wasn't the sense of achievment after you complete a series of levels as it just repeated something similar on the next round.
Unlike other similar games you're charachter doesn't increase in strength as the game progresses. Instead the improvement in weapon and armour make some difference but its the skill of the player that improves to help you progress. This happens somewhat however there is a lot of areas to improve which arent explained through the training area so its a lot of trail and error which can get boring or finding a guide. For example each monster has weak and strong points which arent highlighted in the game by colour or explanation its just lucky if you happen upon it and notice the difference.
There is a number of side missions you can use to aid you including hiring chefs and farming but they are very much trail and error combination problems until you achieve something worthwhile.
Graphically the game is very good for the PSP and movement is smooth, the camera can get a bit annoying and you end up losing your target only to get flattened from behind. The battle zones are limited so you undertake missions in the same worlds repeatedly albeit in different areas but travelling through the same areas gets quite tiresome.
I think if the training was a bit more in depth then it would be easier for the average gamer to get more out of the game. Personally i like games with a bit more thinking involved so this was a bit of a let down for me.
Monster hunter freedom unite is a game for the play station portable (PSP) which I only purchased recently. It is fairly a good game, you basically need to hunt down monsters which roam the village, and is sort of adventurous as well as the same time a platform type of game.
The general things about the game is the visuals and graphics, for a PSP they simply are great - I know on a PS3 or X-BOX it would be way better - and also the sound of the gameplay really goes well with its surroundings. When you go from level to level it really does go fast compared than on other games where you will have to wait at least 20 seconds or so for it to load.
On the other hand, when you are trying to fight your monster, it gets quite tricky, or difficult if you prefer, the camera is not on your side and so does not so the monster wherever you move, so you will need to keep on pressing R or L here and then to adjust, and by the time you do so, the monster would of attacked you which is not at all great. You can on the other hand lock on to the monster you are facing, but sometimes it easily brakes free.
When you are looking through your items or simply to save your progress, you will need to go through at least several different pages or menus just to fund the place, so that is also annoying.
On the screen there is a map showing you of your surroundings, and you appear as a blue triangle, and if you are facing a monster, the monster will appear as a red triangle, so you will always know where about's you are as well as the monster.
You can currently buy the game at a cheap price at £26.90 at amazon.co.uk or £12.99 at HMV.co.uk.
Monster Hunter Unite is the latest title in the Monster Hunter series, and after so many solid titles, it's impressive that this game still lives up to the series' great reputation.
Most impressive of all is that, despite the frequently criticised controls of the PSP, this game actually manages to interpret them quite well, and it doesn't take a lot of getting used to them. The gameplay itself has you killing various grotesque monsters, stealing their items, and trading them in order to either buy or build your own awesome armour. The game is quite legitimately challenging, offering harder and harder bosses as you go along. My only real complaint is that there's not much to the gameplay, and at times it feels like you're grinding in an RPG or something.
Visually, this is very good looking for a handheld title, and despite the small screen, holds up very well when compared to the PS2 counterparts. Though there hasn't been much graphical evolution from the last PSP MH game to this one, it still looks very nice even if it's probably not the game you'd use to show the console off. Aurally, there's a nice collection of tunes here that help cement the mood, tone and atmosphere of the game, but ultimately fans of the series will probably recognise most of them from the previous games.
Though limited to local network play, the multiplayer element is a lot of fun if your friends own the game, allowing you to quest together. Aside from this, the game isn't exactly a huge improvement over the previous MH games, but it offers intuitive controls, fun (if slightly repetitive) combat, and also the rare ability to continue the character you created on the previous MH game.
Despite the cheesy name Monster Hunter has been hugely successful in Japan with thousands of players questing together everyday. Although the game was first released on the Playstation 2 it found its way to the Playstation portable with 2 games; Freedom (which was an extension to the original game) and Freedom 2 which was a direct sequel to Freedom. Monster Hunter Freedom Unite is an extension to Freedom 2 with more quests, new monsters, areas and equipment. Like Freedom 2 you can import a character from previous games for benefits. Such as importing a Freedom 2 character into Unite will let you start off with a lot of the armour and weapons you earned in Freedom 2. Although some weapons/armour are not available and you will receive an equivelent piece of equipment.
The objective to the game brought down to its very basics is quest, kill, carve, make better equipment, tackle harder quests, repeat. Although this sounds very repetitive and boring that really isn't the case. With up to 4 players playing through ad-hoc mode you begin to acknowledge the power of teamwork which is a huge requirement to the game. Taking down more powerful monsters may require a certain combination of player classes to succeed. Such as for a wyvern that often flies you may want a gunner or bowman to be able to combat its advantage. Looking out for your fellow hunters is a skill you must use to your advantage. I really like how some players take care of this. Sometimes you'll be put to sleep by a monster and your ally will come and rescue you with an almighty kick so you can quickly get away and avoid more injury from the monster. Others might use a health flute to cure you and the party to prevent your death. 3 deaths by your party, or faints as they are known, and the quest is failed.
There are a large amount of different weapons you can wield. This is great as you are given a large variety of monster slaying equipment to specialise in. Different weapons such as great sword and hammer are the big damage dealers but with the weakness of being slow. Dual swords and long swords are fast and work up good chain attacks but they cannot be blocked with. Working around these weaknesses by having a party of hunters with different weapons is an idea always to be aware of, it adds a lot of flexibility to battles and there are countless of effective combinations. However, although you choose a weapon your experience can be totally different depending on what kind of armour set and enchantments you use. By equipping different types of armour and gems to that armour you can acquire certain skills while using that armour. Such as attack increases, no reloading for guns, and over 20 more. The amount of flexibility you are given in Monster Hunter is really appreciated and allows you to customise your skills as you please.
Monster Hunter uses a very complex weapon damage algorithm based on sharpness. The sharpness of a weapon dulls during use. This can be sharpened again at any time providing you have an item called a 'whetstone'. There are different levels of sharpness and some monsters can only be effectively be hit with a minimum sharpness level. Otherwise your weapon will bounce and not slice through the monster. Damage is calculated depending on the type of monster, the damage of the weapon, the elements of the weapon (fire, ice etc.), the weakness element of the monster, part of the monster, type of weapon, type of attack and if it is a critical hit or not. This logical approach is very appealing and creates very objective based battles. Such as cutting the tail off a monster first so that it has less area it can attack with. Cutting tails off also allows you to carve the tail for materials.
You'll never fall short of quests in Monster Hunter Freedom Unite. There are hundreds of tasks for you to do which will earn you money, hunter rank points and unlock new quests. You have village quests which are solo hunting quests, training which you are limited to the equipment set given to you and the Gathering Hall quests which you can team up with your friends to tackle bigger foes. Quests are typically put into different categories; red, white, green and yellow. Red is simple enough, kill the specified monster(s). White is the same as red but you can also capture it alive to clear the quest. Green quests are gathering quests where you must find a specific amount of an item. Finally yellow are treasure hunting quests where you find items you wouldn't usually. It is a race against your fellow hunters to find the rarest of items. This kind of quest is just a bit of fun and can be used to get 'Pokke points' to upgrade your own personal farm which you have access to personal resources such as honey, mining spots, fishing areas etc.
There are a wide range of monsters all with their individual weaknesses and techniques. Weapon choice is extremely important when facing monsters. Some monsters can have their tail chopped off, or spikes or other parts destroyed. Once you kill a monster you can carve its body for materials which you can use to create new weapons or armour. The monsters move to different areas such as when one is weak it might retreat. Paintballing is important as it keeps track of the monster's location.
The controls of the game are very fluid in my opinion. Some say they find it difficult to control the camera whilst running but this has never been a problem for me.
Excellent game that will last you hours. The game takes a lot of skill to play. Hunting alone is nothing compared to teaming up with friends to tackle monsters. Unfortunately due to PSP's ad-hoc capabilities you must be within a few metres of each player for them to be able to connect. Unless you use xLink Kai which is a pc program that along with a wifi max which allows you to play over the internet. You'll see people playing Monster Hunter on trains, in cafes and a variety of places in Japan. It isn't as popular here though, but then again most people haven't played the game before or find it too challenging. I truly recommend you buy this game so you can find out why the Japanese make such a big fuss over it and why the 'Gathering Hall' in London was set up.