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Sonic Rivals is a game I desperately wanted to like, for it has a few good ideas, but is ultimately sullied by its more lazy gameplay elements, making for a frustrating, not too enjoyable experience. Sonic Rivals is a racing game, with you and another player racing through a map, being able to attack one another, and whoever reaches the end of the stage first wins. While this in of itself isn't so bad, it's never given a chance to truly breathe due to the limited gameplay. Being quite an avid racing game player, I HATE rubber band mechanics, and this game is packed with it. Basically, it means that whoever is in last place will be given a boost to catch up to first, somewhat nullifying the point of making any effort until the final moments of the race, at which point you'll often be overtaken by your opponent due to the dumb rubber-band mechanics. This sort of gameplay takes the entire premise of gaming, guts it and leaves it for dead. Visually, though, the game looks good; Sonic and his cohorts are well rendered, and the environments have solid texture work, while some of the elemental effects from the Specials are especially good looking. However, the game suffers in the audio department, with the soundtrack consisting of rudimentary, totally forgettable beats that have clearly been done on the cheap. Though the idea has promise, the execution is fatally flawed, making for a disappointing and often infuriating game that doesn't reward skill, and in fact goes entirely the other way by rewarding mediocrity with a boost! It's a shame as there were some good racing mechanics here, but they are ruined by this irksome feature.
In this story Sonic Rivals for the PSP we find that Doctor Robotnik has trapped all of your friends into cards by using his new people to card capturing camera. Your job is to race through various worlds to find and kill all six of Robotnik's evil giant robot suits in order to free your friends. Once you kill them all, you will have to face Doctor Robotnik himself. Sonic Rivals is a racing game essentially and does manage to be fun even though there are alot of these on the market. The game is a side scroll game which is something that doesn't always work with racing games however this one I think does. There is one big difference with this game to others is that instead of getting to the end as fast you possibly can you just have to make it before your opponent. There are alot of familar looking levels in this game that if you are play Sonic games you will recognise. They are variations on the same theme. There are multiple branches to every level and there are about three different stories you could be on and it just depends on which pathway you have taken. There is not really enough time to choose which route to take and things happen so quickly. Some levels are much harder than ever so not that consistent and there are parts where too many obstacles are thrown in your direction. There are twists and turns like in other Sonic games and there are a load of speed boosts in the game making it highly fast paced. You have to collect coins and with these you don't die when hit the more you collect. There are some enemies in each level but not as many as other games. The game does feature a multiplayer mode which is great if you can find a friend who also has Sonic Rivals. As you play through the story mode, you collect cards for every level. In the multiplayer games, you can trade the cards, or wager cards in a race. The game strays from getting repetitive, because the levels all feel different; but if the game lasted much longer then it could get a bit boring. This game is well worth it if you can buy it cheaper than the original price.
Simple, 2D side-scrolling gameplay just like the good old days; nothing can go wrong right? Well, sort of. Despite being a welcome escape from recent shambolic efforts in Sonic's 3D adventures, you are once again forced to blitz through levels as fast as you can, this time in a race against Shadow, Silver, Knuckles or a secret unlockable character in a fun-at-first, but eventually monotonous PSP debut. The game's racing element incorporates power-ups that can be used both offensively and defensively. For instance, if you are leading a race, a fire power-up would become a shield; but if you were behind, a fireball would home in on your opponent to halt them in their tracks. Its biggest problem is the lack of variety in different zones. Backdrops aside levels are generally the same: dash, jump, bounce; the hold right = win concept that plagued Sonic games on the Gameboy Advance. While it has a great pick-up-and-play feel, you won't be losing any sleep on missing out on this one. Gameplay: 7/10 Story: 5/10 Visuals: 7/10 Music: 6/10 Controls: 9/10 Replayability: 5/10 Overall: 6.5/10
Sonic rivals unfortunately is not a very exciting game. At best it reminds you on the old sonic games that used to be good like the ones you used to play on the super nintendo. The gameplay is not great, you simple have to beat your opponent in every level which is very repetitive. It is only good for young children. I know what everyone will be saying why did you buy it. I got it free with my psp. The game could be improved a lot, more variety is needed in every level. I suppose the price reflects the quality of the game and it's not even that old. Only buy this game if you have to or for somebody under 8 years old otherwise you will be very disappointed espicially i you remember the old sonic the hedgehogs. I will only give it a 2/10 which may seem unfair but it's not
Sonic Rivals is a head-to-head competition between Sonic and his top rivals, where the gloves are off and winner takes all! What starts as a friendly competition between Sonic and Knuckles quickly intensifies as Shadow and other rivals jump into the action. Sonic Rivals allows gamers to utilize boost moves and power-ups to trip, shove, and vault over each other while hurtling towards the finish line at breakneck speeds. Players will negotiate wildly twisting 3D tracks while avoiding the insidious Dr. Eggman and his myriad of hazardous traps and contraptions. The extensive rewards system, which is based on collecting trading cards, allows players to customize their favorite characters. Connect via wireless to race against a friend, and put trading cards on the line for even more multiplayer challenges.