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Ghost Recon Advanced Warfighter 2 is another casualty in the port to the PSP; it is good, but flawed when compared to the console versions. However, there's enough here to make it worth playing.
I wouldn't buy the game, but perhaps rent or borrow it, chiefly because it's a very short title and doesn't really lend itself to much time devotion. First things first, though; if you're annoyed with the shooter controls for the PSP - that is, using the face buttons to aim - then leave this game alone and never look back, because it will just annoy you. One feature that helps though is the ability to swap between first and third person view, so you can find one which suits the controls better for you.
Visually, the game's not bad but it's hardly going to be used to show the PSP off. The character models are pretty good, although the enemies do look a bit repetitive after a short time, and the environments are hardly that varied either. I don't want to see the colour green in a Tom Clancy game ever again.
My major gripe is that the AI is horrendous, which simultaneously makes the game easier and harder, for the enemies are dopier than a plank of wood, while your enemies are not intuitive to your requests and will frequently make a pig's ear of a mission. Still, as a fairly brainless shooter, there is some fun to be had, and most of these AI flaws are more hilarious than frustrating.
Not a great Clancy game by any means, but amusing nevertheless; just don't expect a masterpiece and avoid if you hate the PSP's shooter controls.
Ghost Recon: Advanced Warfighter 2 is the second game in the advanced warfighter series and is exclusive to the psp, giving it a unique and original storyline. Throughout the game, you play as a leader of the ghost squad. You have been sent to Mexico to stop bombs being transported into America with your team.
The controls are pretty simple once you get used to them. To mack up for the absence of a right analog stick, you use the controls on the right to aim your weapon. The arrow keys are used to control weapons and the right trigger button is used to fire. This is a good weapons system as it makes it feel more like a home console game, but unfortunately other psp games do not use controls like these, instead you lock, making this confusing at first.
The graphics in advanced warfighter are really high quality for a psp game. The colours are great and bright light is reflected on them at points to generally make the game look better defined. The character faces are well animated and defined.
The part of the game that lets it down is its length, which honestly is not very long. The game length is around ten hours, and considering you will probably get addicted to the gameplay, you could easily beat it and finish it off within a week. This is a major downside.
The gameplay is what is really good here. As with most other Tom Clancy games the gameplay is brilliant, and there is no exception here. Running and turning is smove and fluid, as is aiming. And the use of the scout droid with the map is especially impressive.
All in all I think that this game really should have lots of potential based on its gameplay and graphics, but because of the extremely short play time it is let down. If you would still like to buy it, it costs around £15 as it has been around for almost a year now.