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Brotherhood of the Blade is a clunky game with a clunky title; it is mildly diverting but ultimately unoriginal and unimaginative. There's nothing here that hasn't been executed better elsewhere, and so it's difficult to recommend unless you're VERY bored.
The ropey premise revolves around having to save your home from hordes of evil skeletal monsters as the "Guardian" of the town. The storyline isn't at all developed beyond that; you just have to visit various people around town and help them take down the baddies. It's rudimentary stuff, and we shouldn't be giving it a free pass in a time when gaming is trying to distinguish itself as an art.
The gameplay is probably the game's highlight; the control scheme is very simple to get to grips with, making combat easy and intuitive, but the actual combat itself, while sometimes fun, has been shamelessly pilfered from better games like God of War, melding tangible weaponry with magic. While GoW and the Devil May Cry games have depth to them, this basically consists of mashing one or two buttons ad nauseum.
Visually, there's not much to write home about. It looks ok for the PSP, but it still pales to games released around the same time, and the textures have a fair degree of pop-in and aliasing. Also, the character models are pretty repetitive, which makes the game seem quite generic. Similarly, the game's aural effects are fairly samey, and there's nothing here to make it stand out or give the game its own identity.
There's nothing here that isn't better executed elsewhere; it's an odd smattering of several other, better games, in an underwhelming mess that simply doesn't make the grade when there are so many better similar titles out there.
Had this game a while back and didnt actually manage to complete it as I got pretty bored as the game dragged on.
It was released late 2005 and early 2006 and is the first of 2 brotherhood games on PSP. It is very much a hack and slash game with decent gameplay and a good story. Basically you have to complete a range of missions given to you by several NPCS in your city which include collecting items, finding lost characters and killing bosses.
Character selection is pretty good, you are able to choose between 4 classes. druid, alchemist, Knight and Beserker. Each with their own advantages and disadvantages. Graphics are good and gameplay is solid but could get repetitive with the constant hack n slash. It reminds me very much of champions of Norrath on ps2.
Items in the game are plenty including lotions and potions, armour, weapons, shields, arrows, herbs etc etc allowing deep customisation of your character. As you progress into the game, the game does open up into large map areas and getting lost becomes pretty easy, best to keep note of where you are headed.
Overall its a good game, not the best, I ended up selling mine as I stopped playing and couldnt get back into it but great if you can find it for cheap. Worth a go id say.
Untold Legends has to be one of my favourite PSP games. It is a top down hack and slash game in the same vein as Diablo II and Never Winter Nights.
There are four classes of player to choose from at the start of the game, and normally, I play a Berserker. This is a female in the game, but so ? hehehe
I have recently restarted after accidentally formatting my memory card which had the saved games on it, so I picked an alchemist this time.
There is a multiplayer part to the game, but unfortunately none of my friends have the game, nor do they like the genre.
Back to the game, remember at the start I said it was a Diablo II clone ? Well, it is so much of a clone that even the sounds for picking up gold coins are the same !
So, you look down at your character, walk around and see baddies, you slice them with your weapon, and when they die, they drop goodies.. There is pots that can be smashed and chests to open, all containing goodies, EXACTLY like Diablo II.
Is this going to distract from the game ? Not in the slightest.
There are improvements this game has over other games of this type, in that, although the game is linear, there is a way to advance not using the path the game makers designed. Find it yourself.
Will this game keep you entertained ? Undoubtedly, you will find yourself playing this non-stop for hours on end.
The action starts out with you killing spiders, small ones then larger, but if you do not like spiders, this part of the game will give you the creeps. Activision have animated the movement of the spiders very accurately...
All in all, an excellent game.
My favourite PSP game so far. It's all top down viewing, which is not the impression that you get from the box, but I've now completed the game with two character classes and will keep it for a third attempt sometime in the future. There's a good range of creatures to fight, the levels vary nicely in their visuals, even though they all have obviously been built on the same template. The missions are fairly well put together and there are a few surprises along the way.
You can play as one of 4 character classes each of which allows for a different style of play. The Knight class is great for pure hack and slay whilst the Druid can assult everything with spells before the fighting gets too physical.
The mapping feature (describing how levels link together) isn't always very accurate, but this can either add the the challenge of the game or make it irritaing depending upon your point of view. I found it the later, but this was still a minor point.
A nice feature, I found, was that you occassionally get into an area that you cannot leave until you've killed the big guy. No saving, no running away, just stand and fight. (Or run around in circles until you can work out where his weak point is.) I got rather complacent several times, but these put me back on my guard enough to ensure I was always ready for the unexpected.
Face to face wireless mode is good but the lack of internet play was a disappointment.
If anything, I would say that the serious gamers out there will find it a little easy with only a few serious monsters to compete against. Throwing in a few more brain games would have improved this game for me.