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Call of Duty: Black Ops Declassified (PSV)

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Published by: Activision / Release date: 2012-11-13

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      15.01.2013 14:31
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      A wasted opportunity that will hopefully be a lesson learned for future Vita Call of Duty titles

      The Call of Duty series is one of the most successful franchises in the history of video games, the last three main entries on home consoles have sold around 20 million copies each, making publisher Activision one of the most lucrative companies currently, so for a new entry in the military shooter series to be brought forward exclusive for PS Vita, seems like a chance to put a spring in the powerful handheld's step.

      Developed by nStigate Games (Conan - PS3,360, Resistance Burning Skies -PS Vita), the portfolio of the Californian studio is hardly covered in glory but there is always a chance of a high point in any studio's lifetime...sadly Call of Duty Declassified is not it.

      The moment you start the main single player campaign the lack of polish and slickness in the visuals will hit you. Visuals are not everything of course but you would expect a level of care to impress especially given a high profile franchise is making it's debut on a fairly new platform. The disappointing graphics are just the start of a underwhelming experience.

      Single player consists of running from point A to point B, taking out enemies from a first person perspective like all Call of Duty games but with Declassified, it becomes mundane and tiresome very quickly with some downright lazy copy and paste level design that does nothing but make the player feel the objectives at hand are a chore rather than a fun way to spend some time. This is complimented by some disjointed controls which is a basic requirement to get right in any first person shooter. After around four hours, the uninteresting story and tedious campaign should be complete.

      nStigate have provided two other modes to coincide with the terrible single player experience, Hostiles, which puts the player in a closed map environment, having to withstand wave after wave of enemies, similar to Special Ops mode in the home console releases. It becomes dull very quickly and like single player, feels more like a chore than enjoyment.

      Multiplayer is in, one of the key fundamentals to Call of Duty and sadly does nothing to improve the experience. Allowing only 4 v 4 players in a ridiculously tight and small environment, multiplayer is a shadow of the home console template, a half hearted, frustrating waste of any first person shooter fans time with unfair player respawns and maps so close knitted it feels the player is given no room to breathe, nevermind take a shot at a fellow player.

      Call of Duty: Declassified is a shambolic waste of anyone's time and money. A complete waste of resources, this product screams "half hearted" hoping to sell as many copies of the game on brand name alone which is a real shame considering the PS Vita is a excellent piece of hardware, capable of producing some great games. Avoid.

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