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When I first read these novels as a young teenager I found this one to be the slowest, most dull and plodding entry in the series of books. On a recent re-read, its quite clear to me that this is the best entry and the one that I'd pick out to suggest that Weis and Hickman could go on to do something interesting if they'd only let their D&D campaigns go for 5 minutes and put some serious thought into their characterisations.
This time the action takes place on the world of Fire, Pryan. Surpisingly, not everything is on fire, its just that the earth's emergy is so powerful or something that there are trees everywhere and no one can see the ground. (Well, having a tendency to skim through the footnotes thats the vague impression I got). The surly, veangeful Haplo takes a back seat in this entry and we do get some *gasp* fun and interesting characterisation of the world's inhabitants. Ok, the world is full of dwarves, men and elves who are fighting each other, I'll admit, but the narrative sidesteps the fighting and the political backstabbing to focus on a group of weapons traders who eventually are brought to wonder if what they are doing is really ultimately that helpful.
Eventually a haughty Dwarf, a couple of spoilt elves and a human , in love with the elven woman are brought into Haplo's ship (the Dragon Wing of bk one), fleeing from a group of mindless giant Titans who are hellbent on destroying the world having lost their original orders since the Sartans disappear. This book has just the right amopunt of mystery, character squablling/redemption and interesting turn of plot that bleeds into the overall series that I found it very satisfying, convincing me to read on to the end of the series.
Recommended if you dig light fantasy literature.
Leaving his own realm to journey to the steamy rain forests of Pryan, Haplo sows the seeds of chaos in anticipation of his people's invasion of the jungle world.