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ChangelingNewest Review: ... I'm ploughing through the UK book which has become a bit tedious, and you can really tell in places that it's written ... more |
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Price Comparison for Changeling
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Changeling Earth
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£ 2.76 |
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Changeling
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£ 9.20 |
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The Changeling
Cert 15. Last Update 05.12.2009 05:43
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£ 10.00 |
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The Changeling
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£ 7.13 |
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The Changeling
Pages: 256, Paperback Last Update 05.12.2009 05:43
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£ 9.76 |
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A Changeling For All Seasons
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£ 9.65 |
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The Changeling Sea
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£ 3.71 |
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by - written on 18/09/01
Rating:
Having run Changeling for a while, I am quite enchanted by it as a system. Its undoubteldy better for those already into things faerie, and its ideal if you want to run White Wolf for younger players. I would recommend that a start up group get between them the main book, and the commoners handbook. I'm ploughing through the UK book which has become a bit tedious, and you can really tell in places that it's written for Americans. There are several ways of approaching this system - you can have the very light swords and sorcery in the real world option, you can mix reality and fantasy so that you have shades of light and dark, or you can go for a grim ... Read the complete review
by - written on 15/05/01 (Very useful, 503 readings)
Rating:
I had such high hopes for changeling, all the other White Wolf (WW) games were great, maybe with the exception Werewolf, the book looked great, full colour even. It’s just not right. I think my problem with changeling is it bucks against the whole World of Darkness (WoD); generally the WoD is pretty grim. Changeling does have its grim parts but a major part of it is fantastical. Maybe I’m just a sourpuss. The idea with Changeling is you play a fairy, that’s right, a fairy. WW were actually going to call the game Fairy but they wisely pulled that name in favour of Changeling. Fairies are creatures of dreams and stories, for every story ... Read the complete review
by - written on 19/04/01 (Useful, 110 readings)
Rating:
Having run Changeling for a while, I am quite enchanted by it as a system. Its undoubteldy better for those already into things faerie, and its ideal if you want to run White Wolf for younger players. I would recommend that a start up group get between them the main book, and the commoners handbook. I'm ploughing through the UK book which has become a bit tedious, and you can really tell in places that it's written for Americans. There are several ways of approaching this system - you can have the very light swords and sorcery in the real world option, you can mix reality and fantasy so that you have shades of light and dark, or you can go for a grim ... Read the complete review
by - written on 17/04/01 (Useful, 69 readings)
Rating:
This game from White Wolf is different from all their others in that it isn't so dark. I think they intended for it to be a 'struggle against the evil' type game but in teh many times I've played it it's always been a light hearted fun fest. You play a faery (fairy) who lives in a world where dreams are real, peoples images, if they conceptualise them strongly enough, appear on teh street and for fairies they are really real, they can play with you, trip you up or whatever. If the game is run with a sense of humour then all sorts of things occur, cars which drive themselves, camels whose humps lead to treasure, hammers who know better than their ... Read the complete review





