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Player's Handbook 10 Complete Book of HumanoidsNewest Review: ... Elf, Halfling), although in the first respect, rather than subraces it lists several dozen wildly different and eminently ... more |
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Read Reviews for Player's Handbook 10 Compl...
by - written on 11/03/09 (Very useful, 141 readings)
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Warning: If you are not a roleplaying nerd, or even a geek, you are likely to find this review rather dull. I can't be held responsible for feelings of wasted time if you manage to reach the end, but if you are somehow inexorably drawn into the rich world of dice rolling, bits of paper and maps, then might I suggest some sunshine and a considered look at both your bank account and the vast amount of expensive books required to make a go at the hobby. Sometimes you just need a change. Not content with the usual options for your new Player Character (hereafter known as PC) - doughty Dwarf Fighter, mysterious Elven Mage, plucky Gnome Cleric/Thief, and the ... Read the complete review
by - written on 02/09/01 (Useful, 60 readings)
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When this supplement was released, it was a breath of fresh air for those of us who had got a little tired of playing the basic four races, and didn't have a bookshelf full of Dragon magazines to get more. We had already started creating non-standard races in the group when I got this book, and although we had put a lot of work into our new races, we didn't achieve the depth of detail that TSR had put into theirs. Some of the races were fairly straight forward, such as the goblinoid races, but some of the more complex ones (such as the centaur, the mongrelman and the alaghi) really started to provide some fresh roleplaying challenges, which to a ... Read the complete review
by - written on 01/12/00 (Useful, 27 readings)
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After having a character die and needing something different in the party I dug out my friends humaniods handbook ..... at last you can be different without having to resort to kits. My favourite, the Centaur, who I have been playing as a Fighter with for almost a year and is now 12th level. If you feel that the normal races are too ... well ... normal the have a flick though here, theres birdmen, kobolds, lizardman and so on. Each race has thier advantages and disadvantages, stat bonuses and special abilities (i.e the centaur can attack twice with his hooves each combat round in addition to his normal attacks, 3 with a Natural fighting skill check). Go get ... Read the complete review


