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Forget Om Nom... it's all about Kribl from Kriblonia!
Beyond Ynth (iPhone Application)
Member Name: BitterFusion
Beyond Ynth (iPhone Application)
Date: 02/06/12, updated on 03/06/12 (62 review reads)
Advantages: Great levels, original concept
Disadvantages: Level updates are non existent
Kribl, a small insect from the Kingdom of Kriblonia, is a bug on a mission. The four dark spiders of the apocalypse have stolen diamonds that empower Kriblonia, and it is up to Kribl to explore the various territories beyond Kriblonia and return the diamonds to their rightful home...
Playing the game
As you may have already guessed, you play as Kribl and guide him through the various levels in different territories in order to retrieve these diamonds. However, unlike conventional games, Beyond Ynth's originality comes from the way in which you navigate your way through the various terrains. In every level, you will encounter boxes, which resemble mazes in various shapes and sizes. These boxes must be used by Kribl to help him advance through various levels.
Using these boxes are pretty simple, as a tutorial guides you through the game's controls once you embark on your adventure. However, the way in which to move a box is by tilting it by pushing against a wooden edge on either side. By doing this, you will tip the box over in the desired direction and thus progress through the level. You are also able to jump and you can also nudge a box if it is unable to tip any further. All controls for movement are on the sides of the screen and are very easy to use. Mistakes made by pressing a wrong button rarely occur due to the layout of the controls, and thus make for easy gameplay. In addition to the four buttons for movement, there are also a further two buttons on the bottom edges of the screen. One allows you to rewind the level to a certain extent, which can be very helpful if you've realised you've made a mistake or you've managed to kill Kribl. The other allows you to zoom out, to assess what you may need to consider is ahead of you before tipping the box mindlessly.
There are four types of terrain to explore, which include forest, desert, ice and volcanic lands. These territories are not exclusive; they appear more than once at various points on the level map, and you cannot simply decide which levels within the various terrains you wish to attempt. Progression from level to level can only be made by following the designated paths on the map, which means that you cannot necessarily complete all of the levels in a certain type of terrain without completing other levels from different terrain first. Personally, I enjoy this, as the challenge of opening up new levels of the map and aiming to complete as many levels as I can engages my attention with the game.
In each level there are two diamonds to collect, and attaining both will award you with a gold medal for that level. If you only manage to collect one, you will be awarded a silver award, and I assume collecting none, but navigating your way successfully through the level would award you with a bronze. However, collecting these diamonds are not always easy, as they are often in awkward or difficult to reach places. Thus, you must utilise the boxes in each level logically in order to work out how to reach these diamonds. Additionally, there are also other obstacles in your way. For example, in the desert levels, standing in direct sunlight for more than a second will kill Kribl, while leaving a box in an ice level will also freeze Kribl to death if he roams away for too long. As well as this, there are often blocks that can either block paths or help to reach awkward places. Thus, you really have to think 'out of the box' (bad pun, I know) in order to complete the various levels.
What I think
In the world of gaming apps, you can either end up with a really good, engaging game (e.g. Cut the Rope, Plants vs. Zombies etc.) or a game that you play once, and fails to grab your attention. Beyond Ynth is essentially simple in its concept; one bug exploring the world to find diamonds by navigating his way through boxes. However, despite looking very cutesy graphically, the app is a really engaging puzzle game in which the player has to consider all options available to them in order to complete a level. Promising hours of gameplay, this game can be extremely addictive. Often, I have found myself having to backtrack my way through a level as I have missed some vital block that I need to reach a diamond, or have tipped my box incorrectly, consequently meaning I am unable to progress with the level. Thus, this game succeeds in challenging the player continuously. However, that is not to say that the game is impossible to complete; the majority of the levels I've attempted have been awarded a gold medal, with only one on a silver, and one I am yet to return to, as I found myself unable to complete it at the time. Thus, it is not so infuriatingly difficult that you'll want to give up on it after a few levels.
In addition to the challenging levels, the great artwork and sound effects add to the overall success of this game. The artwork is bright and colourful, with each terrain uniquely animated and a pleasure to look at. I generally have the music off, as I find gaming music irritating on the whole. However, I did find the audio narrated story sequences added to my experience of the game.
The animation is very well done, and Kribl moves well; as far as I have seen, this game is not at all glitchy. However, on this note, I would mention that I play Beyond Ynth on a HTC Desire S, meaning that I downloaded it off the Android market. While my Desire S is an excellent device for playing app games, from my experience, not all Android phones have the capability of being able to play well. For example, I used to own a Sony Experia X8, and this struggled to play games such as Angry Birds without glitching. Thus, for Android phone users with a weak processor or graphics card, I would warn you that this might not work as well. However, iPhone/iPod users need not fear, as the game runs beautifully on either.
Another potentially negative aspect to the game is that there does not seem to be much capability for level updates. While this is not wholly concerning as the game does offer a vast amount of levels anyway, I do feel my money is well spent with games like Cut the Rope in the knowledge that level updates are regular and offer me further value for money. That said, the game only costs 80p to download off the Android Market (69p off iTunes) and thus it is not an extortionate spend.
If you aren't wholly convinced to go and buy this game, there is a free Beyond Ynth Xmas mini game, which is free to download, and will give you a better idea of what its bigger brother is all about. Otherwise, I highly recommend this game to anyone looking for a new, addictive game for their phone - well worth the 80p!
Summary: Fab game for lovers of Cut the Rope etc.
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