Newest Review: ... was supposedly 64 bit, leading to a marketing slogan of "Do The Math", as its competitors at the time were only 32 bit. Many tech... more
Nice console, shame about the games
Member Name: Burning_Darkness
Date: 06/10/11, updated on 06/10/11 (24 review reads)
Advantages: was quite poerful at time of release, had potential
Disadvantages: lack of decent games meant potential was largely wasted
Back in the halcylon gaming days of Pac Man and Space Invaders, Atari was king of the home console market, but they lost this crown after the great videogame crash of 1983 and have been playing catch-up ever since.
The Atari Jaguar was designed to wrest back control from Sega and Nintendo, going up against the Sega Megadrive and Super Nintendo, which despite having been out for a good few years were still going strong. The console was supposedly 64 bit, leading to a marketing slogan of "Do The Math", as its competitors at the time were only 32 bit. Many techies argue that the system was not true 64 bit at all, but two things are for sure- it was considerably more powerful than the Snes and Megadrive, and its potential was greatly wasted due to very poor third party support, aka availability of good games.
The game allowed for rudimentary polygonal 3d graphics, resulting in a slew of average 3d flight combat and racing games, including the terrible (and decidedly ugly) Club Racing, in which you control a mini remote controlled car racing about the rooms of a house, the game apparently having been programmed by people with no understanding of basic physics. There were also a number of side/top scrolling 2d shooters, which looked nice but were identical in gameplay to games that came out 15 years ago, and the odd lacklustre platform title, but nothing to really justify buying the system. There was a fairly decent FPS called Alien Trilogy- basically Doom set in the Aliens universe, but the majority of the decent games on the system were ports- Flashback, Doom, the original Wolfenstein, the original Worms for example. The Doom and Wolfenstein ports were great, (although playing them with a joypad was far from ideal), but even so, a good console needs strong games of its own to survive, and this is one of the main reasons why the Jaguar failed so badly.
It's a shame, as it definitley had potential to be a great gaming system, (and it looked really cool as well) but sadly it was not to be.
Summary: Another miss for Atari