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The Gameboy Micro was a release by Nintendo in late 2005. The console was a smaller, sleeker version of the Gameboy SP which in turn was an improvement on the Gameboy Advance. The console plays Gameboy Advance games; however it cannot play Gameboy Colour or original Gameboy games due to the lack of supporting hardware installed on the console.
The graphics of the console are obviously limited by the cartridges that it can play, although the screen is superior to both the Gameboy Advance and the SP due to its higher screen resolution, durability of the screen as well as a much better backlight behind the screen to improve visibility in both dark conditions as well as when there is glare on the screen. This allows much easier gameplay without the inconvenience of having to sit somewhere suitable, which is besides the point of portable gaming.
That leads me neatly onto the next point, that the Gameboy Micro is the perfect portable gaming system it is light (only 80 grams without a cartridge inserted) and would easily fit in your pocket. There is a great selection of games that can be played on it, for example Super Mario, Pokémon, Advance Wars and a huge variety of other titles, most of which are now available at a discount price because of the Nintendo DS now proving itself to be a "better" successor. The Gameboy Micro seems like a very delicate piece of hardware at first although using the machine for only a short period of time you can tell that it is a hardy piece of kit that can resist most knocks and bumps to it, meaning you can put it in your pocket and take it with you wherever you go. There is even a 5 hour battery life that means the console if good even for the relatively long journeys and better still it is rechargeable so that you don't have to waste money on batteries which are also harmful for the environment if not recycled. Another good feature, which is infamously lacking on the Gameboy SP is the presence of a 3.5mm headphone jack, which allows you enjoy the full experience of the game without annoying the people around you.
Gameboy Advance games I have always found are great to play when on the go, even more so than DS titles in my opinion, simply because they are so involving and yet can be played on such a casual basis. Whilst Nintendo DS games require the use of a stylus and even the voice (which can be embarrassing when on the move, especially in public transport) the Gameboy Micro requires no such involvement, it's a quick pick up and play gaming system that can be slid away back into your pocket when you are done.
There are some problems that have been associated with the Gameboy Micro since release however, one of which is the awkward location it's Start and Select buttons, placed on the bottom of the console. This causes difficulty in games which require you to press these buttons at a fast paced, such as some action games. Whilst it doesn't cause too much trouble for most of the popular titles that are featured it may prove challenging for players who enjoy faster-paced games for the Gameboy Micro.
Another problem of this console is that the screen is smaller than its predecessors, measuring a measly two inches in comparison to the original Gameboy Advance's three. However, as the saying goes it's not the size that matters it's what you do with it, and because of the exceptional quality of the screen that is on the Gameboy Micro it allows for great functionality of most titles anyway.
A final problem, albeit not directly related to the design of the console, is that it is hard to find a Gameboy Micro. They are always up for auction on eBay as well as Amazon, however they always fetch prices in excess of £30-40, which for some people is too much to pay for a console which was released over 3 years ago and has since been succeeded by a newer model. The main reason for it's price is the relative rarity of the console, as they didn't sell as well as Nintendo might have expected due to the competitive SP which people were already pleased with and the poor advertising campaign that pre-empted it's release.
In conclusion this is a very good console that is perfect for a casual gamer on the move, and so if you want a console that is both nice to look and features great titles then look no further than the Gameboy Micro, if you can get your hands on one of course.
Although the Game Boy Micro will never be competing with the PS3 graphically speaking, in the fun to money ratio, it certainly will be. I got mine for £15 online at Amazon, which i think is a absolutely fantastic deal.
If you love the SNES games of old, this will be the console for you. I would say that it sort of unofficially became a port for nintendo's best NES/SNES games, with the likes of Zelda and Mario Brothers making an appearance. This will certainly please die hard fans, as well as new comers.
Due to the price of the console and the shear amount of games available, this will be a hit with all the younger kids (as well as the older ones too!). They will love the popular games such as Pokemon and the like. You are insured of many hours of piece and quite with them playing the GameBoy Micro.
For me, this was the perfect console. At the time when I bought it, I didn't see the point in spending £300+ on a PS3, when I could have just as much fun and save £270 in the process.
I found that battery life was good, averaging 16 hours of continuous usage. The screen was more than bright enough, if a little small. And most important of all, it is definitely child proof. It should the most harshest of knocks and still live to fight another day.
Whether you are a parent looking to buy your child a present, orif you are a kid trapped inside a adults body wanting to relive all of the old SNES titles, then this is definitely the console for you.
The gameboy micro is in my opinion a truly fantastic machine firstly i know every one thinks the screen is really small and perfetic to play all your rpg's like zelda with really small writing or even just mario bros for that matter. i assure you with this incredible back lit screen which is probably brighter than my ds lite screens makes it easy to see all the details and writting which is how those great nintendo titles are meant to be shown.
And when i saw it on a tele add i new i had to have one even though i already have an sp and ds lite i had to have it. The first thing i notice is how amazingly small at 4 x 2 inches and 0.7 inches deep it will fit in the smallest pocket of all also after jackin in my favourite game in the whole world mario super circuit is just how compfortable and sturdy it feels due to its great shape and the fact its made out of metal and not shitty plastic like its models before it.
This machine is really fun to customise with its cool fashionable faceplates it is truly your machine also the way it looks makes it feel more like a console than a toy so it will apeal to adults and not just kids so i feel this deserves a 5/5
I was worried when Nintendo first announced a 32-bit successor to the insanely popular original 8-bit Game Boy Color way back in 2001. Sure, the Game Boy Advance was a cool system because it added more power to the aging 8-bit Gameboy, but the system still had its fair share of problems. For example it had a very reflective screen, any didn't have any type of a protective cover and overall it was fairly bulky for a portable system. Fortunately, despite a few minor issues the Game Boy Advance and the later GBA SP were huge hits for Nintendo selling well over a millions units world wide. It even helped them forget all the failures of their Nintendo GameCube console, eh? Although the technology is getting outdated, Nintendo isn't giving up on this old dog just yet with the super tiny Game Boy Micro. Is the Game Boy Micro the ultimate edition to the portable world or just is it a big waste of money?
Lets just set the record straight here! Even though Nintendo has moved on to the more powerful Nintendo Dual Screen, this is not a remodel of that system. The GBA Micro is still the same old 32-bit portable system like the original GBA or SP unit so it won't recognize any of those fancy little Nintendo DS games. Yeah, it sounds pretty dumb to me too but whatever keeps Nintendo happy, eh?
The big fuss Nintendo is making about the Micro here is the system's actually size. It's only 4 inches wide, 2 inches tall and only 1 inches deep. Remember ladies; its not the size of the unit but what you do with it. It's pretty cool I'm playing a stand alone 32-bit game system that I can completely engulf in the palm of my hand and there are hundreds of games available for this little beauty. The small size is great but the biggest problem with the Gameboy Micro is there is no way to open or close it like the DS or SP so there is a better chance to scratch up the screen then before. The Micro also has this almost useless feature where you can change the face plate if you like (which you probably won't) to help protect that screen as well. I got an idea; where is the one that makes this look more like a Sony PSP?
Since the Gameboy Micro is just has powerful as the SP model the system can not produce true 3D polygons like other 32-bit systems like the Playstation and Nintendo 64, but it does have the 'Mode 7' effects of the Super Nintendo for some blurry scaling and rotation graphics on the system and that's still better than nothing. There are a few exceptions to the rule with games like 3D games StarX and Super Monkey Ball Jr. but there are not too many of these titles available and they still look pretty basic. The Micro also comes with the option to use your standard headphones (unlike the Gameboy SP) but you're going to need it since the system's speakers are really tiny and not very effective.
The Gameboy Micro has the same buttons as before but now they are even flatter and smaller then ever so people with bigger hands may have trouble with the tiny controls. If you are having problems seeing the screen at anytime then you easy turn it on the system's Back lit switch to see if it helps. Using this Back lit option will really eat away at your standard 7-10 hours of battery life but at least you have the option to turn it off on the fly just in case. That moves me to another big change; this thing doesn't even need those annoying AA batteries anymore. Since the Micro doesn't have to take the traditional batteries, Nintendo threw in an AC Adapter that automatically charges the new internal rechargeable lithium battery if it runs low on power just like the GBA SP. You can even play the system while it's charging up, it will just charge slower while in play.
One of the main reasons why the Gameboy has been so successfully over the years is because it has a huge library of great and popular games. It will play all the 700 plus GBA games out there though which isn't too bad to say the least. The games range from popular NES, Sega Genesis, and SNES remakes (i.e. Super Mario Bros., Gunstar Super Heroes, and R Type III), GBA exclusives (like Wario Ware Twisted and Castlevania Aria of Sorrow), and countless of licensed titles from movies and television shows (like XXX, That's so Raven and Elf). There's lots to choose from and these GBA games can even be played on a TV if you have the Nintendo GameCube and the Gameboy Player. Sadly, the Micro won't play the larger older Black & White and Game Boy Color carts for some stupid, dumb, totally moronic reason. I'm a big fan of classic games like Tetris and Super Mario Land 2 and its a shame I can't play these cool games on a Gameboy anymore. I know I can still play the GBA game Tetris Worlds on the Micro but why can't I play a good version of Tetris?!
Bottomline: OK, maybe I'm being a little hard on the little guy here but do you really need this super compact portable unit? It's great to see a powerful 32-bit system that's so small you can use it as a keychain, hide in the smallest of pockets or even fit in your mouth (WARNING: Do not put the GBA Micro in your mouth!) but is it really better than past SP edition? No, not really. The GBA Micro may be one of the smallest game machines I ever came across but the one big question I have is if the Micro is so tiny why does the stupid little thing cost so much? A 100 bucks is still a lot of money for aging technology here. If you love your stuff small and you don't have one already have a Gameboy then maybe you might like the Micro here. Other then that I say avoid it and go for the cheaper SP instead so you can put bigger bulges in your wallet and pocket.
Overall Gameboy Micro rating: 47/100
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Ryan Genno 2007