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Description: Model ID 1601040 / Nintendo GameCube - Game console - black / The Nintendo GameCube system is loaded with innovative features. From its fast loading, high capacity optical disk to its four controller ports, Nintendo GameCube was made to provide you with the most entertaining ... more One look at the Nintendo GameCube hardware and you know it's different. The compact shape is not only practical - the unique design is symbolic of Nintendo's commitment to focus on creating the world's most original and innovative video games. Nintendo GameCube is focused on fun. With a game library of hundreds of titles in all possible genres, powerful technical specs, and a cast of exclusive characters unrivalled by any other system, players in search of a great gaming experience need look no farther. |
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Technical Details for Nintendo GameCube
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| General | |
| Name | Nintendo GAMECUBE |
| Type | Game console |
| Width | 15 cm |
| Depth | 16 cm |
| Height | 11 cm |
| Enclosure Colour | Black |
| Game Console | |
| Colour Support | Colour |
| Games Included | Mario Kart: Double Dash!! |
| Processor | |
| Type | IBM PowerPC "Gekko" 485 MHz |
| Installed Qty | 1 |
| Instruction Set | X86-to-RISC |
| Data Width | 64 bit |
| Memory / Storage | |
| RAM Installed ( Max ) | 24 KB 1T-SRAM - integrated |
| Cache Memory | 256 KB Write-Back |
| Storage | Nintendo GAMECUBE drive - 1.5 GB - top-load |
| Display | |
| Type | None. |
| Video | |
| Video Output | ATI Flipper - 64-bit - 2D/3D graphics acceleration |
| Video Memory Installed ( Max ) | Shared Video Memory (UMA) - integrated |
| Graphic Effects | Bump mapping, alpha-blending, anisotropic filtering, bilinear filtering, MIP-mapping, trilinear filtering, anti-aliasing, texture compression (S3TC), fog effects, shadows, texture lighting |
| Max Resolution (external) | 32-bit colour |
| Supported Video | Composite video, component video, HF TV Signal |
| Audio | |
| Audio Processor | ATI Flipper 81 MHz |
| Sound Output Mode | 16-bit / stereo |
| Sound Memory | 16 KB |
| Max Sample Rate | 48 kHz |
| Input Device | |
| Type | Game pad - external - 8 button(s) |
| Connectivity Technology | Wired |
| Movement Detection Technology | Mechanical |
| Pointing Device / Manipulator | 8-way hat switch, 4-way cross keypad |
| Connections | |
| Connector Type | 1 x GameCube AV output ( GameCube digital AV connector ) 1 x GameCube AV output ( GameCube analogue AV output ) 4 x game controller |
| Expansion Slots Total (Free) | 2 ( 2 ) x memory 3 Expansion Slot |
| Power | |
| Power Device | Power supply - internal |



