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The Gunstringer - Kinect Compatible (Xbox 360)
by scmk6868
I received this game when I bought my Kinect package, and really had no idea what it was about. While I wasn't all that excited to play it, I decided to throw it in my system since I had it and give it a try. I'm glad I did because the game is actually pretty fun.
This game is a perfect selection to be bundled with the kinect ... because it is very basic, but shows off the purpose of the kinect and gives a new user the practice to understand the movement aspect of the device.
In this game, your job is to control the string puppet know as The Gunstringer. The game is actually a play, and there are crowd members there watching you and cheering you on. From time to time, you'll actually see real people clapping and whistling. I like how they made this game feel like you were performing for an audience, very creative.
As for the gameplay, it's pretty simple. You move your character using one hand, and fire his gun with the other. It takes some time to get used to using two hands for different things, but you'll get the hang of it. The first chapter of the game gives you a short practice area to get familiar with the controls. The learning curve is pretty shallow, so you should be able to pick it up in a few minutes.
After the training area, you are sent through the town to fight. The screen moves you forward, and it's your job to shoot enemies and avoid obstacles. The more enemies you shoot, the more points you get, and if you hit an obstacle, points are dedcuted. The more points you receive the higher medal you will earn at the end of the round.
Throughout the game, there is a narrator that makes comments and provides the story line to the game. His voice is awesome, and really gets you interested in the game. Excellent voice acting on his part.
The graphics are good, and what you would expect from a 360 game. There isnt much complexity in the graphics, but they are crisp and clear, which makes everything easy to see.
This game also has achievements, which is of course my favorite thing. You need to earn the achievements in this game, as most of them are not so easy to come by, which provides an excellent challenge to the game.
I'm not sure if I would have bought this game seperate from the Kinect, but I'm sure glad it came with my unit and that I decided to give it a shot. It's a fun game, and I would suggest it to other Kinect players. Read the complete review |
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Forza Horizon (Xbox 360)
by Lions
After the fantastic and successful game that was Forza Motorsport 4, developer Turn 10 Studios had their work cut out for them in producing the next game in the series... and we're going to have to wait and see if they do just that, because what we have here is really not the next game in the Forza series. Instead we have an open-world, ... arcade-like game which runs similar to Forza 4.
Unlike previous Forza games, Horizon is open world and allows you to drive from race to race. The roads aren't empty though, they have civilian traffic to avoid, as well as other Horizon festival racers that you can pull up next to and challenge to an illegal street race. There are a few other things to do as well, like hit the highest speed possible through set up speed traps, drive through signs to get discounts on car parts, or look for abandoned car barn finds, where you can search for classic cars like the BMW M1 and Aston Martin DB5, and add them to your collection for free.
When you eventually do drive over to a race, you'll find the game mechanics a lot easier to control than in Forza 4, which has the same game engine as Horizon. By turning up the difficulty and turning off different options like having manual transmission instead of automatic or braking assist, you'll earn extra CR (the currency used for buying cars and parts) per race. I'm not the best racer, but by driving with manual transmission and a few other options off in Forza 4 I would win races and earn approximately 40% extra CR per race. In Horizon however, I found I was still able to win every race in the game without much trouble, but while earning approximately 70% extra CR per race. The game is simply easier to play, and the best way I can describe it is streamlined. Driving off the track onto grass or dirt simply isn't as punishing as it used to be. In fact, sometimes driving off the track and retaining your speed will sometimes help you stay ahead in races, as opposed to sticking to the track. If you ask me, Forza still hasn't found the perfect balance. It was frustrating in Forza 4 when my Lamborghini Murcielago was incapable of doing more than 20 MPH on grass. However, it's also frustrating in Horizon when I get passed by rear wheel drive cars like the Pagani Zonda flying through dirt at 140 MPH with no repercussions. There needs to be something in the middle, definitely a speed reduction, but not something so drastic that it makes the car go unrealistically slow just because the tire has encountered something other than tarmac.
Forza Horizon also incorporates driving skill in a new way with driver popularity. You start off as something like the 200 most popular driver at the Horizon festival, and can work your way up as you earn points. Points are earned by showing off skills like drifting around corners, getting your car on to two wheels without rolling, burnouts, and passing opponents. What's cool though is that you can earn these points both in races and in free roam, making your drives from place to place more interesting and exciting than they otherwise would be. The downside of this is that after you've put in about 20 hours of gameplay you're probably already the #1 most popular driver there. It's still fun to hit the perfect drift as you drive around, but it's not as satisfying since you aren't really helping yourself in any way. It would have been nice to see something like earning CR instead of points after you've reached the top slot, especially considering how much shorter this game is than previous Forza games.
And that really brings me to the main problem of the game- it's length. Forza 4 was a game that took a solid me 100+ hours until I had just finished career mode. I've put about 30 hours into Horizon and my game completion percentage is at 100%. Literally, I've done everything there is to do in the single player part of the game, and it's taken less than a third of the time it took to do in the previous game (or Forza 3 for that matter.) Now granted there is multiplayer, and it is much more user friendly and enjoyable this time around, but that still doesn't excuse how short the single player is now. I realize that with the open world there is going to be space issues and such, but it's just sad to see how much space is simply gone. What we have of the game is excellent, other than a couple of little things that need tweaking, but put them aside and this is the most perfect Forza game we have ever had. But I want MORE. I just want there to simply be more races, more opportunities, more cars. It's as if Horizon put so much time into getting the content great that they put less emphasis on creating a lasting experience.
Of course... it's possible to get more of those races and cars... but it will cost you. The Horizon Rally expansion pack costs 1600 Microsoft Points and adds a ton of new rally stages, 5 new cars, and a TON of excitement. Seriously, all of my most exciting racing moments that I can remember in this game were in the DLC pack. Pulling off power slides on off camber dirt roads at 80 MPH in a Ford Escort Cosworth is just awesome. But I can't shake the feeling that it should have been in the game to begin with. Expensive DLC is something that Forza fans like myself are used to by now. However, in previous games you put so much time into the game in the first place that at least it had been a while since you put out the money for the game. In the case of Horizon though, I just bought the game 2 weeks ago and I'm already putting in 1600 Microsoft Points for a rally pack that should have been in the game to begin with. Just like with the game, it was great, but too short. Add on top of this the fact that I still can't buy cars like the Lamborghini Aventador J without spending more money on DLC and I just feel ripped off. Also keep in mind, you're just paying for the ability to buy these cars with your CR, you don't actually get them. It's absurd. With a game as brief as Horizon, this DLC car crap should not still be happening. The rally pack COULD be justified, but the cars can no longer be.
Although this may seem like quite the rant on Forza, I still enjoyed my time with it a lot. In fact, after Forza 4 it's my favorite game in the series that I have played (I never played the first one, but I did play Forza 2 and 3 and like it better than both of them.) The open world exploration is something that was done very well, the graphics are still beautiful, and the Forza experience is still the best there is, regardless of how short it had to be this time around. Truly, Forza 5 should be quite the experience if it manages to top the times I've had in Forza 4, and now Forza Horizon as well. Read the complete review |
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Nike Plus Kinect Training (Xbox 360)
by scmk6868
I recently started my training program in Nike+ Kinect Training, and this game is kicking my rear end! I've tried many at home workout programs, but I found this one to be the most fun and challenging of them all.
When you load up the game, it gives you a quick introduction video hosted by two trainers. After they explain how ... the game/workout program works, you get to choose which one you want to be as your personal trainer.
After the selection, you start your first assessment test. This test gives the trainer information on your current fitness level, and how the program will be tailored to you. It asks you a few questions, asks you to do about 15 different exercises, and then gives you a score.
After you catch your breath from the rigorous test, you get to select which days you want to exercise. The game suggests that you do at least 3 days a week, but you can pick up to 7 if you want. You select which days work best for you, and the trainer will schedule workouts for those days on the calendar that you can see. The calendar is helpful to know what you've done, and what is coming up in the future. It also tells you how long the workouts will be, so that you can play your life around it.
The game itself is very informative. For the workouts, the trainer will show you how it's done first, and then you do it. The Kinect device is accurate in seeing you and knowing if you are doing the workout correctly. If you're form is off, the trainer will let you know to correct it.
Overall, if you're looking for a fun game to really burn the calories, this is for you. I was skeptic when I bought it because I played other active Kinect games like Dance Central and Zumba, and I found them to be very inaccurate and non-responsive to the kinect. This game will not disappoint! Read the complete review |