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This game really did lack a good level of physics when it was released, particularly on the Alien side of things. Playing as an alien is a chore. You can climb all over the walls and up pipes and what not but the fact is, you're gonna get disorientated within seconds. You never know which was is up unless you see humans walking on the floor. If you have no reference points when hunting in the dark then this gets boring... REAL quick.
The storyline though is absolutely fantastic, the dev's really put a lot of effort into the script and credit where credit is due, the voice acting is good too. Although the humans don't have much in their speech bank because all they seem to say are the same three thing over and over. Their most common is "was that a xeno?" in which case, yeah, now get running.
The predator side of the story really got to me at one point because while playing through the missions you have very little interaction with humans and it's more focused on the Alien side. I really didn't enjoy the balance here and I personally think more attention should have been payed to the human side of things. There was a very interesting story in the movies behind the relationship of humans and predators (yes, they killed each other of course) but i really didn't notice any of that in the game, it seemed to go off on it's own thing.
The game is quite difficult on the medium and higher difficulties and if you really want to challenge yourself theres always nightmare difficulty setting. Graphics wise things aren't that great, most objects are low resolution and far away objects at the top of the maps like trees and clouds are pretty poor.
Achievements are quite difficult to unlock, playing through the storyline even on easy nets you a good couple hundred gamerscore but after that there's nothing unless you rank up or get yourself a lot of time off work and actually sit through the entire game (all three campaigns) on the nightmare difficulty setting.
Overall it's an enjoyable game and the storylines are better than I expected. If you ignore the graphics and the rubbish sound coming from your gun as a marine then it can be an enjoyable game. It's generally rated down for poor build quality metaphorically speaking, but I honestly think it's easy to put the bad aside and focus on the good storyline and solid playability of the game. So i will award 4 stars here, probably generous i know but i actually really enjoyed the game!
Here we have three games, but do they all have the same flaws and strengths?
AVP is split into 3 games a first person shooter that plays and looks like a Psone game, a first person stealth game that plays like Riddick just with poor graphics and last but well maybe least we have the predator campaign that plays like a very old school first person slashing game with shooting elements. Each campaign lasts about 1 or less so you could consider trading it in within the end of the week. Both the predator and the aliens have some really good and gory finishing and sneaking moves.
I would usually talk about the graphics further but they are just BAD on ALL the character campaigns, and the engine looks over 10 maybe 20 years old. However it does have lots of great sound effects for all campaigns that match the movies perfectly.
As a human you are a new recruit working for weyland yutani (sounds familiar it should it's the company that is in the alien series and AVP series both in game and in movie version). You play as a clear slate all you know about your character is that he has no proper field experience to speak of only VR (Virtual Reality) training.
Your career starts of in a research facility that has lost communications (always bad in games of this kind), anyway due to bad weather you had to crash land in the centre of well the helipad (lucky landing) You then get knocked out and get separated from the group. So your first objective get back to the helipad and get in contact with your group.
For the guns and gadgets you have well there are some beauties that will help you out in sticky situations and each gun is meant for certain situations for example the flamethrower is meant to be used in the alien hive when fighting the queen.
Through the marines story you only fight against 5 different enemies and can eventually get really stale, at the beginning you fight the fast, sneaky and deadly in numbers Drone, then you fight the silent and maybe scary facehugger that can kill you in 3 shots or in one if you are not careful on your health and faced on the pad and the queen who doesn't actually fight she sends her own drones and facehuggers to deal with you. You also fight one type of predator which is rather easy to beat as you can see him when he is cloaked and a android army.
As I said earlier the engine looks over 10 years old but it doesn't only look it it feels it in all campaigns you cant lean, take cover or even lye down on the ground to get better accuracy.
The Predator campaign well lets just say don't bother its not fun and you cant do what you really want to do. For example as said the humans and aliens can see past your cloak so no point using it, the humans turrets can spot you from afar and can tear you apart with ease, its completely linear and you spend half the campaign being hunted by the alien which is not what you want especially since in the films it portrays the Predator as being well the predator hunting for its prey but here it feels like you are the prey not the predator.
Now for in my opinion the best part of the single player game the Alien campaign which plays lots like the Chronicles of Riddick so if you like that then you will love this. I wish I could say you started of as a facehugger and you start properly from there but unfortunately I cant because the humans captured you at birth. Due to this you begin properly as a Drone and you must escape captivity with a bunch of your friends and re-join the hive, once done you start the hunt.
Your only weapons are your body so you can pounce, claw or tail stab your foes to death. However you cant just go rushing into fights your AI team mates prove this you and them die with ease even when up agenised a weak grunt equipped with plasma rifle. The sneaking never gets really hard even on the most difficult bits it seems its just at the right difficulty. Now as a alien you have certain benefits like climbing on walls running incredibly fast and the aliens night vision all are simple to use and become really handy in the game, however the wall climbing really cant be used for sneaking unless the walls go really high as humans and there turrets can spot you with ease like the predator cloak useful but incredibly flawed.
I would talk about live but I don't have XBL or PSN but I heard its pretty good fun.
Overall it's a average game with only 2 short campaigns worth playing, very bad graphics with fantastic sound but not worth £40 maybe for £15 you will get your moneys worth.
Ever played the original AVP? I had, and that's what made me want this game, but to be honest, I was let down. I first played this game's demo, found it quite fun. The game was released and I got it straight away. I decided to get the story completed so I started with the single player as an alien (there are 3 campaigns - Alien, Predator and Marine). It wasn't too bad, few hours later, complete. Seriously, it was about 3 hours.
So I decided to then do the marine and predator, absolutely boring. So I ignored the single player and went straight into Xbox live. I must say its quite cool being an alien or a predator, being able to slowly hunt down other players without them knowing. Every race has a different mode and way of countering each other, works well together. After a week though I found the game play repetitive and the instant kill grabs from behind began to grate on me.
I probably wouldn't recommend getting this game, unless your a BIG Alien vs Predator fan.
Aliens vs Predator, a title to strike fear into anyone who can remeber the horrors that were the last two cinematic offerings. This Xbox 360 shooter however draws more from the Dark Horse comics of the early 90s and is much the better for it.
You get to play one of three campaigns as either a rookie Colonial Marine, a young Predator or a Xenomorph. Each of the three species has it's own advantages. Personally, I found the Colonial Marine to be the most fun. There is nothing like the mixture of anticipation and dread that the distinctive sound of the motion tracker brings.
The game itself is atmospheris and contains enough detail to satisfy the biigest fans of bothe series. Notable highlights include the faithful capturing of sounds such as the pulse rifle, motion tracker, the Predator heat vision or that the developers have enlisted the vocal talents of Lance Henriksen, veteran of several of the Alen movies.
On the downside it is a little short, but certainly contains enough fun to have you entertained for a few days.
'Game over man, game over'
Alien Vs Predator is a shooter based on two classic film monsters.
A little ramble to start this review. Many moons ago I had an Atari Jaguar which was a short lived and not that great console that had one saving grace, Alien Vs Predator. Even though it was about sixteen years ago I still fondly remember the dark menace the game had about it so when I find out that its being released on the Xbox 360 by the same developers I must admit I got a bit too excited .
Because of Dooyoo you have to give it at least a star, I wouldnt if I could.
My god was my excitement wasted.
This game combines three seperate game modes where you can play as either a Soldier, an Alien or a Predator and to be honest if you bother to play all three for long youve done well.
This is just a typical first person shooter that you would expect from the late 90s with very little thrills or surprises. A lot of the guns from the film Aliens are usable but the aiming is so poor you may as well be waving a stick at the beasties. There is a plot of sorts which has very little to do with any of the films which basically amounts to you playing as Rookie ( they couldnt even be bothered to name you ) a rookie Soldier sent to check out a Human colony on an Alien infested planet.
One thing that really bothered me about this mode was the oddness the story threw at you. Some missions involve you meeting up with a group of Soldiers who then run off and leave you to fend for yourself, instead of becoming a tactical/ group shooter and bordering on almost interesting it falls back to the pointless running around on your own.
This is the mode that should have been great seeing as in the films the big lad had a load of toys and tricks up his ugly sleeve. Sadly where the Soldier mode was just an old first person shooter this was just an old sneak em up like Metal Gear Solid or Splinter Cell. You do get a lot of the guns, spears , weird frisbee thing and ability to see in night vision/ heat vision but the same sluggish controls affect again. A slight extra in this mode is the chance to make trophy kills, get in close and remove their heads.
The plot here involves you as Youngblood ( pretty much the Predator rookie ) taking part in a kind of Predator Boot Camp before being sent to a planet ( same the Soldier was sent to ) to check out a distress call from another group of Predators. Once there you just run around killing Soldiers and Aliens untill you can get back home............Yawn
This was the toughest mode I played because the Alien has no long range guns so its a case of using speed to rush the enemy. The few tricks the Alien has are the ability to see through walls and crawl along them but the controls dont make it that easy.
The plot here involves you as Number six ( is Keith the Alien so hard to do ? ) escaping from a lab on the same planet the nameless Soldier and Predator are on. What follows is more bland running and killing untill you become the new Queen.
Graphics and Sound
As I said earlier I was a huge fan of the original on the Atari and part of it was the fact it captured the darkness and gloom of the films, 15 or so years later you would expect a Xbox 350 version to blow it all away with its power but no, all we get is the Xbox being used to process a game with all the style of an old Playstation 2 game. Dated doesent come close to the visuals on offer here .
The sound is the games only highlight, most of the effects are from the films themselves so fans should be kept amused by the screams of Aliens and that weird clicking/ gurgling noise Predators make.
Aliens Vs Predator is generally a FPS (first person shooter), although there are also elements of third person shooter throughout the game. The characters (and to some extent the storyline) is taken from a mixture of the respective franchises. The game is rated 18 and the level of gore and violence throughout the campaign and multiplayer modes generally reflects this.
The campaign mode is split into three; Aliens, Predator or Human (Marines). Each campaign mode has it's only features and gameplay style, so i'll cover each of them individually in the campaign section.
The graphics in Aliens vs. Predator are generally quite good; i wasn't as immediately impressed as i thought i would be, nor in comparison to other recent games such as Bioshock 2 or Call of Duty: Modern Warfare 2. That said however the graphics are definitely strong and i didn't notice any major glitches or dropped frames throughout both the single player and multiplayer modes. There are huge sections of the game that are very dark, which is extremely well done and used to good effect to create tension and fear in the player. However i just don't enjoy games that put too much of an emphasis on tension and low lighting levels - i didn't find the game as stressful to play as say, Doom 3, but there were still large sections i didn't overly enjoy. This lightens up after a while though and the game becomes, on the whole, more enjoyable.
The sound in the game is fantastic and used exceptionally well to enhance the feeling of tension created by the lighting and gameplay. It certain places it's also used to help the player figure out where to go and what to do.
As previously mentioned, there are three campaign modes, so i'll go through the general features and gameplay for each one:
Human - the most generic of the campaign modes, it's your basic first person shooter, very similar in vein to most other FPS's in the action/horror genre. Weapons available to you include machine guns, plasma rifles, flamethrowers and pistols and it's your traditional run and gun for the most part. A few surprising omissions include crouching and aiming down the sites, and on the whole the missions are repetitive and don't allow for a variety in gameplay at all. You find yourself doing the same thing over and over again, framed in different objectives. This last for 5 levels and takes a few hours to complete; it feels disappointingly short but is actually the longest of the three campaigns.
Aliens - this is far more original than the human campaign, but not that much more fun to play. The aliens are hard to control, particularly when moving at speed and throughout the vast majority of the campaign you find yourself using stealth. If you attack the marines directly you usually end up dying or having to run away; instead you must stalk them using the floors, walls and ceilings and kill them from behind when they're not looking. It's fun at first but gets pretty repetitive very quickly. You don't even come up against any predators until the very end of the campaign, which won't take more than a couple of hours to get to. On the whole it's extremely disappointing, fun at first but with very little to keep the attention of serious gamers. Maybe that's why this is the shortest campaign on the game.
Predator - this was my favourite of the three campaigns, although to be perfectly honest it's still not great. Whereas with the humans it's no stealth, and the aliens it's all stealth, somewhat predictably, it's a mixture of the two for the predator campaign. You can lure the marines out and then kill them via stealth, the animations are good and it's more satisfying than stealth kills with the aliens, but it doesn't do stealth or lure and kill as well as Batman: Arkham Asylum. You also have head to head fights with aliens, although on the whole this is just a generic block and quick/heavy attack set up, and is particularly unimpressive. It's not smooth and it's not amazingly satisfying to play. There are sections where you can use your shoulder cannon or pick up other weapons, but they're too few and far between.
The multiplayer was the most exciting and appealing element of the game to me, although again i have to say i was disappointed.
Modes include deathmatch, team deathmatch, mixed species deathmatch, domination, predator and survival. The only original mode is predator, where there is one predator trying to kill everyone else, playing marines. Kill the predator, you control him until you die. It's a nice mode but didn't keep me interested for long.
On the whole the multiplayer is fairly solid and plays well, but it's when you start to compare it to games like COD: Modern Warfare 2 that it begins to fall down. The XP system is basically non-existent, there are no unlockables and there is a severe absence of an upgrade system (which in games like COD provide a great incentive to keep playing). There are only 6 maps, which is really poor - admittedly they can address this with DLC (downloadable content) but that doesn't change the fact that this is still pretty bad for a game that cost £39.99 new.
Overall i was fairly disappointed with AvP, and i would suggest that whatever bits this game does do well, there's a different game available that does it better. If you're looking for a FPS in the action/horror/fantasy genre, get Bioshock 2, if you're looking for an amazing multiplayer experience coupled with a rewarding and well-written single player, get Call of Duty: Modern Warfare 2, if you're looking for stealth play and/or lure and kill, get Batman: Arkham Asylum.
Aliens vs Predator (2010)
Sci-fi's biggest icons clash again as Rebellion unites two of the scariest alien species for another round of ass kicking in Aliens vs Predator. Considering Rebellion made the first ever Aliens vs Predator game, which has been considered one of the scariest games ever made, it's hard not to be slightly excited for the 2010 incarnation of the sci-fi horror franchise. But as the recent films have shown us, anything can go extremely wrong with this franchise, so does AvP avoid the curse of this classic franchise or does it give us an elevator ride to hell?
There's some kind of plot flowing through the veins of AvP's three campaigns. The Marine campaign has you as the only survivor in a routine search through an abandoned colony, the Alien campaign puts you in the role of a specially bred Alien called six who seems to be 'special' over other aliens the Predator lets you control a Young blood as he goes through training to eliminate 'an abomination'. The cool thing about the campaign is how the plots inter-link with each other, where actions from one campaign have an effect on another. It's worth looking online to find out the order of the campaigns chronologically as seeing the events which are happening as a consequence to actions from the other campaigns is a bit of a treat.
Each campaign is quite different in terms of their gameplay. Perhaps the most traditional is the Marine campaign. You blast through about five levels which guide you with objective markers pointing the way. There are a variety of weapons such as Assault rifles, pistols, flamethrowers and plasma sniper rifles. The Marine campaign excels at creating the same kind of fear and tension it's predecessors are lauded for. The constant beeping of your tracker puts players on edge especially when it's a goose chase and nothing is there, as it's hard to wonder if you will always know when a Xenomorph is about to sneak up behind you. However the campaign can feel dated in some areas, such as the lack of a crouch button, slow reloading or aiming down the iron sights, but I felt it made the game scarier as it was harder to aim at these fast and dangerous creatures. The thin flashlight doesn't help you see much better, but can give away your position instantly.
The other two campaigns are more geared towards stealth. The Alien campaign is by far the easiest of the three, because for nearly the whole of the campaign, you can stealth kill everyone and avoid combat. The Alien's vision highlights enemies meaning it's just a case of luring out enemies and killing them. However the fast movement can make controlling the Alien slightly tricky, this means it can be harder killing the heavily armed marines. If you are caught, you must either fight your way out or run. Running is the easier option as Aliens will usually be overpowered by the weapons of Marines. However some dumb A.I. can downgrade the campaign, such as when you kill a marine who's standing right next to another and the other marine doesn't twig in any way to the dead marine, though sometimes certain kills will alert marines to your presence. You do fight predators, but only right at the end of the campaign.
The Predator campaign is like a mix of the combat of the Marine campaign and the stealth of the Alien campaign. There are several sections where you must use stealth, such as cloaking and distraction techniques, to lure and kill Marines. However, there are also sections where you must fight Aliens in combat using your claws, and other items you find like electrical spears and laser beams. This is where the game uses a Condemned style combat system, with a heavy emphasis on blocking and using quick/heavy attacks when necessary. It's not as smooth as the game it imitates, but it's good enough to make for some intense fun. And the stealth aspects work much better with the Predator with gory and satisfying stealth kills.
Each campaign takes up to four hours to complete, meaning there is a fair bit of meat to the campaigns bones. Each level evaluates you depending on aspects like using only stealth kills to defeat everyone, whether you die a lot and more. This creates an overall score, which multiplies depending on which difficulty you are on. The risk-reward there is that you'll die more on harder difficulties but may get more points for being on hard. There are also collectibles for each campaign which unlock achievements and there is also the hardest difficulty which poses a serious challenge, Nightmare. Not only do you die quite quickly, but there are NO checkpoints meaning you'll have to restart the mission from the beginning no matter what. This is excruciating, especially on the Marine campaign, which is honestly impossible.
But the biggest selling point of AvP is its multiplayer component. There are several modes including standard deathmatch and team deathmatch, mixed species deathmatch and domination. There are also a couple of unique modes, such as predator hunt where one person is the Predator, and they must kill everyone else to earn points. Kill the Predator, you become the Predator. There is also a Horde style mode called Survivor where you must keep surviving wave after wave of enemy Xenomorphs until everyone dies. It's more challenging than Horde because once you die, you can't respawn meaning death makes it harder for other players.
There are some slight balance issue, mainly in deathmatch where the Alien slightly overpowers the other races, but I've seen Marines come out on top in Deathmatch. There are also no upgrades or unlockables, aside from ranks and skins with these ranks, but it's not a major issue. At least the games always run at a smooth connection and the six modes are all unique thanks to the game's different species. AvP's online is a fun diversion, but there are only six maps, and two maps for the Survivor mode, meaning until there's some DLC, the game could grow stale quite quickly for players.
AvP is a decent technical showcase, with detailed environments as well as fantastic lighting which creates a tense atmosphere and gory, slightly disgusting finishing kills from both the Alien and Predator. It can be a bit ugly up close, but mostly the game looks fine. Where AvP succeeds is in replicating the feel of the two sci-fi classics. The beeping of the tracker, the perfect rendition of the Predator's heat sensor and everything else perfectly mimics the film, creating the same atmosphere from these cult classics. Every weapon looks and sounds like they did in rhe film, every scream, every bone-breaking punch, everything is just right.
Is Alien vs Predator good, bad or ugly?
While rough around the edge, Aliens vs Predator is about as faithful to these cult franchises as anyone could want. Everything is perfect, from the beeping of the Marine's tracker to the Predator's skewed battle cry when you've claimed a trophy, all of these small things come together to create the perfect game for fans of both these iconic film franchises. Its gameplay is strong enough to keep up with these aspects, but this also means that anyone looking for a more polished, updated shooter may need to look elsewhere. Unless you aren't a fan of first-person shooters, or both of these franchises, I can see no reason why you shouldn't give Aliens vs Predator a go.
Aliens vs Predator was released on February 19th for Xbox 360, Playstation 3 and PC. It is rated 18+ for very strong blood violence and gore, and strong language, and can be bought from £30.
Aliens vs. Predator is a third person/first person shooter. It's based on the fictional characters from the respectable franchises Alien and Predator. As it says on the tin, it's about Aliens vs. Predators, however, it's actually more about humans. It wouldn't be as catchy if they called it Aliens vs. Predators while humans shoot them both in the face repeatedly. Plus it's not really the most accurate of titles... they're both aliens when you think about it and predators too.
The singleplayer includes 3 campaigns. Yep, you guessed it: Humans, Aliens and Predators. Inevitably it's a predictable story and situation. Aliens take over facility, marines get sent in to take them out and then predators show up. Meanwhile there's some evil human that wants to harvest them and use aliens for evil, and you know the rest. Let's review these individually as they are quite different... kind of.
Humans: It starts quite well. It's a generic FPS with nothing special going on, other than aliens stalking them from above while predators watch and record it, and takes a horror route to begin. Really dark rooms with a tiny flash light that makes you wander how the hell it got into the military. But soon it changes and turns the lights on, making everything less scary and easier to shoot. Unfortunately this campaign goes on for too long and is the longest one in the game. Why is a game that has Aliens vs Predator in the title mainly about us old humans?!
Aliens: Now we're talking. This is much better because you can vent your anger out on the poor acting by eating them after stalking them from above while seasoning them with salt. There's no real need for story, simply put you're hungry and people are food. It's mainly a stealthy campaign as it's your only option. If you choose to attack directly your overlysized head will crack open like an egg at tennis. Unfortunately this is the shortest campaign. Lame.
Predator: Now the predator, or the geeky kid that tries to get involved with the other children by watching them constantly, feels a little left out. To compensate for this he jumps around like a monkey and distracts the very stupid human AI with noises and then pulls out their spine from behind. When fighting the aliens it plays like a hack and slash game, using heavy and light attack until you can do an extremely long finishing move while every other alien around you begins forming an orderly queue ready to bite your crab face off with its tongue with teeth.
Overall the singleplayer fails to focus on any one aspect of the game. Three races and play mechanics sounds great on paper but ultimately means three mediocre game mechanics, three mediocre campaigns and three different ways to kill people. It's just spread too thin. A predator game in third person with better AI is a game I'd recommend. Though that'd probably be too close to Batman Arkham Asylum.