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Assassin Creed Revelations -
Introduction - Assassins Creed Revelations is set in Turkey. You are now an old man. You are trapped in the Aminus with no way of escape. What will you do?
The setting for ACR is just as good as the rest. The beautiful buildings, the waterline harbours, the well modelled sunsets and the moving clouds. All, of which gives a very nice backdrop to a superb game.
The gameplay is similar the previous with side quests, main story missions and the ability to renovate shops to obtain yourself a healthy income. (I even managed to gather myself over 1 Million Akçe at one point in the game)
The story line is relatively basic; I would say only really there to show off its renderings. But never the less it flows smoothly.
There are some new features to the game:
Hook blade, bomb creation, advanced eagle vision and defending safe houses.
The Hookblade is very useful as it allows the player to climb buildings faster. You can also reach out to ledges that would normally be too far to reach when jumping. You can even tackle enemy soldiers by flinging them down to the ground (always a nice touch if you're in a mission where not to kill anyone)
All this and you still have the ability to use the Hookblade as a standard hidden blade. (very cool)
The bomb creation is an effective feature. While playing the game you obtain different compounds of which to compose your desired grenade. The types available for a first time feature to the game are quite surprising. The size of explosion, type shrapnel and fuse are changeable. (Even the choice of proximity bombs are available)
Advanced Eagle vision basically allows you to not only pick out enemies but see their sentry routes. This allows great use of proximity bombs.
Defending safe houses. - An attack and defence type mini game where you place barricades and assassins of your choice to take out attacking waves of enemy. There is a certain amount of strategy to these short games and fun while they last.
There are many fun factor aspects too. Buying parachutes; climbing to the highest building and jumping off. If you time your jumps you can carry out air assassinations.
I love the combat system. You certainly have to be more assertive this time but there's nothing more satisfying that a ten man take down combo. The weapon selection is slightly complicated to start with but you soon get round it.
All round well composed with good touches to an already brilliant game.
Warning review contains spoilers!
I am a huge fan of the Assassin's Creed series, so I was looking forward to this a lot.
This is the final adventure of Ezio Auditore Di Firenze and follows him as an 'ageing' assassin trying to discover the secrets his ancestor, the famed Alatïr Ibn Al-Ahad, left behind.
The game play is similar to the previous instalments, but this time we follow Ezio out of Italy to Istanbul. There are a few new additions to game play, such as the 'hook blade' which allows Ezio access to ziplines and a few new moves, bomb making, which is an interesting if not crucial diversion and more strategy based interludes defending bases.
The story is perhaps less well evolved than previous instalments or perhaps after so long it just feels like more of the same, more could have been made of Alatïr, especially given his prominence in the trailers. I felt like Altaïr's sections were tacked on, I am a big Altaïr fan so was looking forward to playing him again but the sections of the game with Altaïr are rather short and uninspiring.
The turn based strategy defending bases is a bit clunky and not a good fit for the exploratory and action packed feel of the game as a whole, however they are thankfully short though you have the option to do more if you wish.
The scenery and environment is stunning, the worlds of Istanbul;'s different neighbourhoods are detailed and full of life, the background chatter is especially brilliant and humorous, the guests at a party discussing Italian food as you sneak by was a favourite of mine. The humour of the franchise is still intact, the mission which Ezio has to disguise himself as a minstrel, is one of the funniest moments in a video game ever, especially if you have played the other games as he sings a satirical account of his past adventures.
Although he is 'ageing' Ezio remains as athletic as ever, perhaps even more so, and his advancing years have done little to dampen his charm; his character is as loveable and believable as ever.
Whilst the game breaks no new ground and somewhat lacks the impact of the previous games it is still a fantastic game and Ezio remains one of the finest leading men in video game history.
The multi-player aspect has been improved in this game compared to "brotherhood' however it still feels like a shallow add on and can be frustrating at times; often you will press a button to kill or stun and it wont work as your enemy has already got there first , it seems impossible to tell when it will work or not, perhaps this is due to a small amount of lag. The multiplayer experience is quite repetitive, with the same few maps and characters unless one puts in the often tedious work of levelling up. You can also be thrown into a match with many higher levels, offering a thoroughly depressing experience if you are a lone low level player!
However the multi-player has always been a sideshow with assassin's creed, and it is a nice extra. The main draw will always be the main single player game, which is a polished and thoroughly enjoyable experience.
Assassins creed Revelations is said to the last chapter for ezio auditore da Firenze. it remains the same as many other AC games with a few changes.
the good changes are that it allows for bomb making which is quite enjoyable when you create a bomb that can kill up to 10 guards.
it also adds den defence that is also a very fun and enjoyable RTS within the game. it involves setting up defences and taking on a few waves of enemies think of it as a tower defence game.
the basic controls and game play are the same but it was good enough in the first place and changing the fundamentals of the game in my opinion would ruin it.
The main story to the game is enjoyable, simple and strangely challenging at the same time with the bonus objectives consisting of don't get detected don't lose any HP etc it can become quite exciting.
the story consists of three people Desmond, Ezio and Altair and in my opinion this works well and I found it interesting being able to see what happened to Altair after the events of AC1.
Like the previous title "Brotherhood" the game has an online mode. like Brotherhood the online mode is based around one team attacking and the other hiding. (It is pretty much the same) one difference that I have noticed is there are a few more game types such as escort but to be fair I didn't play brotherhood's online very often so they may have added more game types since I last played on it.
The bad points to the game is that although the story is quite good and can be followed it can be quite confusing without spoiling the game for anyone Ezio will escape from one place where it will then go into a cut-scene in a different place and you have no idea why the hell he has gone to the new city, even after finishing the game I still have no idea why he travelled to that specific city over the one just down the river.
The game is kind of over shadowed by the other releases of this month such as MW3, Skyrim and Halo Anniversary meaning that not many people who I know have bought it which for me is fun because I enjoy ruining the story for my friends but not being able to talk about it to over people could become irritating. (I'm sure people will buy it for X-mas)
I recommend this game to any fan of the series but would advise anyone new to the series to play the others first.