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You remember back in the early days of console gaming, during the wars between Nintendo and SEGA, where Nintendo put out games which were based upon timing and puzzles and cute characters, and SEGA released games full of flash graphics and button-mashing?
Then you've probably got an idea of what Bayonetta is like. For all the glowing reviews it receives, these are essentially just from the people who loved Devil May Cry - a game from which Bayonetta essentially steals everything.
The leather-clad dominatrix heroine takes you on a pointless jaunt through a nonsensical plot as you mash buttons to perform combos you were never even aware of against enemies you frequently lose track of - thanks to the perverse camera controls and fight mechanics. Between frantic bouts of insane zero-G violence you're treated to special combo moves that take heavily from Pokemon attacks and serve no apparent purpose other than to give the eight year old playing it the feeling of having achieved something before he goes back to staring at the Bayonetta's boobs.
The pluses of this game are few and far between, as it comes across more as a failed adaptation of a manga writers wet dream than a serious attempt at a game, but: It is very pretty. The physical action is very fluid. The characters and levels are all very well designed.
I spent the first ten minutes of this game under the impression that it was going to be a tediously predictable combo-based slash'em up with a really irratating protagonist. Doh. This game is unlike any other I have played in years. It continually suprises the player with increasingly insane situations and inventive combos, the larger enemies that bayonetta faces are some of the most beautiful and original creatures to grace any medium, let alone that of a console game. The game-play is, both fluid and intuative and the cinematic narrative pushes the game to a relentlessly pulse-pounding conclusion. I liked the ambiguity of the storyline (although I think thats mainly because I only understood, like, a third of it) and the plot does give the gameplay an emotive kick, something to fight for as you hack and slash your way through the endless reams of baddies. Don't want to spoil something so original and inventive for someone else by going on anymore.....You need to buy this game
The story starts 500 years in the past where a clan of umbra witches who follow the path of darkness and Lumen sages who follow the path of light. But after a series of events both clans are wiped out until we see one the witches named Bayonetta wakes up from a coffin at the bottom of a lake with no memory of her past but has powerful dark abilities
The graphics are fairly average for a 360 game with no astounding emviorments to admire. But what you have to admire is the fluidity of the animations. And some very incredible character design which have to witnessed to really fully admire the effort that went in to the designing of the game
A very mixed bag here the soundtrack ranges from superb albeit rare orchestral scores to some mediocre pop, J pop and jazz fusions which really don't complement that chaotic combat well at all.
The voice acting is Ok. Each line is delivered fairly well by the voice actors but a nonsensical script and corny writing. But with a game like this a story isn't going to be too big a focus
Many will think this is a Devil May Cry rip off well one the creator of DMC was working on this so what do you expect. Its a crazy and fun action adventure platformer that DMC fans wont be disappointed with
Control: Very reliable and user friendly- ness makes it easy to pull of effective combos but a bit practice will be needed to to learn the more advance and visual combos. Its a case of easy to learn but hard to master
You could describe this game as the ultimate button masher, and you wouldn't be wrong. There is no argument about how utterly insane this game is. The storyline is confusing, the action is fast-paced and the controls are mashable.
The game is set in a country called Vigrid in Europe, and you play a witch called Bayonetta. I don't want to disclose the storyline because I don't entirely understand it, because it is mainly formed by long, tedious cut scenes which I normally skip. Instead, I will talk about the action and gameplay.
If I had to summarise the gameplay in one word, I would probably pick fantastic. It is fast-paced, up and down, ducking and weaving, jumping and flying; totally bizarre yet totally brilliant. If you like your action games then, don't miss this title, as it is action crazy. You have guns on your feet, weapons to swing round and slam down, and crazy special powers that you can buy from your friend.
There are also hundreds of action moves and sequences which you can pull off, and learn...if you've got all year. But you don't have to learn these moves to have fun on this game, you can just button mash away and you'll be having barrels of fun, as well as laughing at some of the ridiculous attacks. The sequences are easy to learn because whilst the game is loading, it shows them on the side, and you can practice away. If you've played Assassins Creed, then you should have a good idea of what I'm talking about. If not, then instead of watching boring loading screens, you practice pulling off moves.
One of my favourite moves on the game is called 'Witchtime' where you press the right trigger just before an attack hits you. This makes Bayonetta dodge the attack and activates 'Witchtime' where time slows down and the enemies go into slow motion whilst you are still running at the full fast-paced attack speed which means that you can cause extra damage in less time to your opponents. This is a vital move when fighting against bosses.
The graphics for this game are great; even in the cartoon cut-scenes. They are vibrant and bright, and look fantastic. Whilst talking about the cartoon cut-scenes, I should mention that they are long, lasting up to five minutes, however you can skip them although you may not understand the story perfectly after that.
The sound for the game is also impressive; real action music which really puts you in the mood for some button mashing. Also, the sound effects are impressive.
As well as this, the story isn't short either with 12+ hours of gameplay even on the lower difficulty settings. And on the Insane difficulty setting, you could be playing for years.
In conclusion, this is a fantastic title which is now available at a very affordable £15 in most gaming shops. I would highly recommend this to all as it is just so much fun, and anyone can get into it, with the insane action moves and the crazy button mashing fun. It really does tick all the boxes with long gameplay, fantastic action moves, great graphics, impressive sound and a variety of difficulty levels for all.
This is probably one of the weirdest games I've played this year.
Bayonetta concerns a witch who, with a partner, was sent to rid the earth of angels and demons due to it's proximity to the other worlds (Heaven, Hell and the middle ground area) Bayonetta has been sent to kill the creatures and help the earth become as one.
Bayonetta comes from the samestable as Devil May Cry, and this is quite obvious in how the gameplay is structured (each level is a mission that needs to be completed) and also how the EXP is given (in this game, it is given through hoops and by playing an arcade-type game to earn more hoops and get cheaper items) Bayonetta is quite a mad game and requires a lot of skill to be able to time jumps and spells perfectly, or you'll die, which affects the awards and bonuses given at the end of each level.
The game can be quite gory in places, mainly when the creatures are being killed in various ways (A favourite move is torture, which shows different tortures occuring to different creatures) and is not suitable for those under 15. However, the game play is fluid and intuitive, offering help where it can and giving time to practise moves inbetween load times.
Bayonetta looks to be a substancial game, and can be played on a bit by bit basis, which is what I'm doing.
The first thing i can say about this game is that it is truely BONKERS!! , but in a good sense.
So now i have gotten that off my chest i will get on with the review of this awesome title.
Bayonetta is directed by the same team that did Devil May Cry and the Viewtiful Joe series for Sega. This game is very similar to Devil May Cry but take it up 10 notches in the insane gameplay level.
This game is set in a made up country called Vigrid in Europe and your character is witch/nun figure called Bayonetta. (Who looks like Sarah Palin on the club circuit)
This is a proper action fest romp with guns on your hands and feet, weapon slashing and special powers that you can collect and buy along the way from a trader friend of Bayonetta in hell.
You also get to learn ALOT of diffrent fight combos which is alot of fun, this is mainly used with the yellow and red button which makes it easier but you get to make up alot of diffrent chains for diffrent attacks and moves.
Bayonetta also summons up "Toruture Attacks" which you weave with your hair for other diffrent effects and "Witch time" can be activated if you dodge the last enermy on the screen, this slow downs the games time and let you cause more damage on your enermys.
The graphics are bright, bold and crisp and a pleasure to look at. Make sure you get this game for the xbox360 as the games graphics look terrible on the PS3 and there is alot of slow down and blurring.
But the graphics are a pure delight on the xbox360 and there is no slow down to worry about, which is good as the screen can get very busy with alot of characters and big bosses.
The musical score is bonkers, pure Japaenese madness but oh so very cute and arcade style. The dialogue is good fun and cheeky also.
This is a fantastic updated game from the Devil May Cry genre, and will give you hours of pleasure. A total button massher and will make you laugh at the screen with how over the top it is and just so insane.
There is alot to get through here, so you wont get bored with it and finish it over night and there is alot of re play value with diffrent game modes from "Very Easy", "Easy", "Normal", "Hard", and "Non-Stop Climax".
I would reccomend this to anyone who is into action,fighting and arcade style of games. Will give you lots of enjoyment and will make you want to comeback for more.
Wouldnt let the little ones get onto this though as their is quite abit of bad language which could easily offend.
Also the game has gone down alot in price, when it first cameout this past Jan it was retailing in most places for over £40 but can now be purchased for £17.99 on Amazon!!!!
So dont miss out gamers!
It's hard to believe it, mainly because it's held up so well, but a good eight years ago, we got Devil May Cry on the Playstation 2 from Hideki Kamiya. It was a new kind of combat, with free-flowing moves and complete camera control. Despite its age, it's an innovator for so many modern games that it's hard not to call it an icon in the 21st century. But the year is 2010 now, and Hideki's new project is Bayonetta, a DMC style game which actually almost blows that game out of the water with its incredible style and buttery smooth gameplay.
Plot is definately not one of Bayonetta's focus. There's something to do with two witch clans fighting each other to the point of extinction, with the last of the Umbra witches being Bayonetta. Awakened after hundreds of years, she has no memory of her past and must find out the truth. Needless to say, it makes very little sense with some cliched characters being thrown into the mix like a fat Mobster with that Italian edge, Morpheus' clone brother and a girl who looks similar to a certain someone. While Bayonetta's story usually is shown with brief cutscenes which look impressive, sometimes the game goes overboard with Metal Gear Solid style cutscenes which last minutes after minutes. It will make you beg for the action to being. It's mostly an excuse to kick the heck out of dark looking angelic creatures.
Much like its forebearer, the game is laid out in around 20 chapters, which can last from 15 minutes to more than an hour. The levels are linear, though there is reason to go off the beaten path sometimes. After every combat encounter, you're given a grade depending on how much damage you've taken, how quickly you've completed the encounter and what your highest combo is. Stone medals are for the abysmal players and platinum can only be earned by players who know the ins and outs of the game's combat system. These all build up to an overall rating, however even if you've earned non-stop platinum medals, your overall score can be ruined if you die in combat too many times or use items like healing or invincibility lollipops. The better your medal during a level, the more Halos you'll earn as bonus, which are the game's currency.
Bayonetta is one of the best action games in a long time, and it's because of the fantastic combat system. The failings of DMC-style action games are that they can turn into button mashers, but Bayonetta side-steps this and kicks it in the balls. The combat system uses many weapons including katanas, shotguns and pistols, electrically charge or flaming claws and much more. You can blend combos with any combo of weapons, which means you can enjoy the game with whatever weapon you choose. There are some truly insane combos, which can take up the whole screen at once, but the beauty is that thanks to smooth and responsive controls, it feels so easy yet incredible pulling off all the insane moves, including pole dancing on a lance or stomping an enemy with a huge foot.
Where Bayonetta goes from fun to excellent is in forcing you to actually use defense. It's all good knocking the snot out of enemies using pole dancing, but if you can't counter moves then you're in for trouble and this is where 'Witch Time' comes in. After dodging a move using the Right trigger right at the last moment, the game will slow down for a few seconds meaning you can get in a few more punches without being taken out. It's a fun mechanic and actually means you'll do more than button mash throughout the entire game.
Another reward to countering is the Torture Attacks. If you can keep fighting without taking a hit, a magic meter will build up and eventually you can perform torture attacks. These are nasty moves such as kicking enemies into a sarcohpacous full of spikes, spanking an enemy in the butt and then executing their heads clean off, and many more. Enemies have their own unique torture attacks too, and being in different positions will trigger different attacks. It's worth using these moves on every enemy type just to see whether the next torture move you use will be even more brutally funny than the one you just saw.
Another bright spot of Bayonetta is the enemy variety. Sure, there's the standard grunt that you'll see throughout the game, but these have variables such as bigger, tougher angels. Enemies can also wield unqiue weaponry which can be picked up when dropped, but a nice touch is the use of bosses. Sure, these bosses do follow patterns, but what's amazing is their scope and size. Some bosses take up the whole screen, and some are so big you can only see some of their limbs at once. Bayonetta gets crazier, as some of the major bosses are thrown in front of you as roadblocks to the final part of the level. Rather than being repetitive, it gives a sense of how much crazier the game is going to get before you reach the credits.
Bayonetta is also great value for money. You'll want to play the game again just to see all the impressive set pieces and bosses again, but there's plenty of reward to playing again. Difficulties will unlock for a tougher challenge, and the game's hardest difficulty mode, Climax, eliminates Witch Time, creating a new kind of challenge. You'll see how easier witch time makes the lower difficulties. There are also hidden Alfheim Challenges which throw obstacles in the way like forcing you to use witch time, or eliminating it altogether, and many more. These are worth it because you'll earn not only achievements, but also broken heart and moon pieces, which permanetly increase health and magic power if you collect enough at once. Even if it's just to improve that score on a level, Bayonetta is worth investing more time into than one playthrough.
Visually, Bayonetta is striking, mainly due to its impressive combos and torture attacks. There's something a bit gratuitous about Bayonetta though, with some very perverted camera shots of Bayonetta which go out of their way to be offensive. Some may be offended, some may like it and some won't care, it makes an impact either way. There is also some slight frame rate chop on occasion, but Bayonetta is definately a stunning game. The sound is disntinctive, arguably because it's insane. The mix of Japanese Pop, Jazz tunes and retro arcade music creates a distinctive soundtrack which fits with the action perfectly, while the voice acting (particularly Bayonetta's crude English accent) is something you'll laugh at, not with.
Is Bayonetta good, bad or ugly?
Nothing in this generation has come close to being as absurd as Bayonetta. Whether it's pole dancing on a lance, all the gratuitous shots of Bayonetta's lumps and bumps or the insane combat mechanics, some may be turned off by Bayonetta just from watching some clips on Youtube. Look close enough, however, and Bayonetta provides a buttery smooth combat experience which only Devil May Cry could dare to top. It's also one of the few games of its kind which actually completely eliminates button mashing from the equation, and with plenty of reason to keep playing, Bayonetta is one of the best action games on the 360 to date.
Bayonetta was released on January 8th 2010 for Xbox 360 and Playstation 3. It is rated 15+ for strong language and bloody violence, and can be bought for around £40.