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Blur - Fast, frantic, fatal. Blur is not your average racing game. It delivers a punch of smart perks. It's a revenging racing and anti racer racing game. (tongue tide?) You start off with a few basic models of car to choose from, slowly making your way up to the bigger more furious production road cars. Obviously gaining experience and scores as you go. The main feature of this racing game is the (tron) like perks. As you race, you have the option to drive over perks and weapons which will assist you in your victory. Some perks are defensive shields and other are pure...lock on to nearest object and fire, rocket goes forward and there goes second place.. It is without a doubt a fun game to play. Not one for the more serious of racing enthusiasts but for a light hearted few games with mate. Blur is perfect! It has been out a while now and so can't be all that expensive. I'd recommend giving it a try.
Before the mediocre James Bond Bloodstone was realeased Bizzare Creations developed this gem of a racer. Blur is a combat racing game which mixes its beloved Project Gotham Racing series with Mario Kart stlye weaponry to create one of the most exciting and competitive online games made in this generation of consoles. Its single player campaign is simple but gets the job done. You are an unamed rookie driver who is trying to make it big in the world of powered up racing. And to make it big you will need to complete a series of races and challenges and dispatch your nine rivals in your quest to be number one. Whilst there is a little bit of variety in the challenges oppposing AI. The main campaign mode can feel a bit of a drag when you will find yourself repeating some of the courses. As you make your way further in to the game you will unlock different vehicles. Vehicles have been divided in to 4 classes E contains the slowesr whilst A contains the fastest eg sports cars. However it is the Online Multiplayer where this game truly shines. Multiplayer offers a variety of different game modes. You have your standard combat racing modes called "Skirmish Racing" and "Powered Up" where you can compete with up to twenty players simultaneously around a course. These are in my opinion the most fun as no matter if you are in the fight for 1st, caught in the midfield or racing not to finish last you are gonna be racing fast and fighting hard every meter of the course. Other multiplayer modes imncludes Hardcore Racing which is pretty much a race without the weaponry which encourages the racers to snake the best line around the course and encourages defensive driving and car to car contact to make up for the lack of weaponry. One disadvantage I must point out. Is its low playerbase. It has been a while since this games relaease and it shows with its low playerbase. On a good weekend you may only find around 200-350 players and most of them will either be in the 10 player "Skirmish race" or 20 player "Powerd up" race modes which means allthough you unlock some of the later multiplayer games such as World tour or Team Motormash you may not get a chance to play them In General Bizzare Creations had a great game on their hands and it is a shame that Bizzare creations had to shut down. Whilst I think Blurs life on a console may come to an end when the servers are pulled sometime next year buy the game and enjoy it while you can. I think there is some potential for a great racing MMO. If a company ever picks up the Blur Franchise again
I was slightly dubious of this game when i first saw it, i thought it'd be an arcade racer with poor physics and graphics. Regardless i eventually decided to pick it up when Amazon had it on sale for a tenner. When i first booted the game up, i saw that the game did actually have good graphics, from seeing the Audi R8 shown at the main menu screen. I entered my first career race and enjoyed it immensely, driving a Ford Focus. The driving was arcadey, but not incredibly so, there was some realism there, i suppose it reminded me of the battle modes in Midnight Club. Braking was required for tighter corners, and drifting wasn't a walk in the park either, which was nice. The main game mode is a conventional race, usually 3 laps or so around a circuit track. There will be power-ups lined up on the track and ready to be used. There isn't a massive amount of power-ups, only 8. But most of them have 2 methods of firing them. Nitro, speeds your car up massively. If you fire it backwards (down on left analog stick) your car will stop for a couple of seconds allowing you to line it up, then the Nitro will fire. Known as an Airbrake. Shunt, can be fired forwards or backwards, if fired forwards it will home on the nearest racer. Backwards its just a dumb missile. Shield, only 1 method of firing, will put a shield bubble around your car for a short time, will sustain multiple hits from any weapon, except shock. Shock, fires 3 shock spheres down in front of the driver in 1st. A shield can only sustain 1 hit from a shock. Bolt, 3 bolts which you can fire at all at your enemy, dumb fire, can be fired forwards or backwards. Mine, drops a mine on the road behind you, will spin out opponents, can be fired forwards a short distance to hit nearby drivers. Barge, sends a shockwave out from your car which will push nearby opponents away from you and slow them down. Repair, repairs your car back up to full health. All cars feature damage models, such as bumpers hanging off and cracked windows. This also helps the game feel more realistic. Damage does not affect the cars performance in anyway, until you wreck. The games singleplayer mode is challenging, I've completed the storyline on medium, but have not managed to get all the lights (awards given to the player for winning the race). The last few races were hard enough on medium, i have not tried them on hard yet. It should take you a few days at least to finish the games story, then you have to go back and finish all the races in 1st place, as well as finish all the fan runs and reach the fan target for each event. Multiplayer is where the game shines however. The game supports up to 20 players over Xbox LIVE or over a System Link, as well as 4 player locally on a split-screen. In 2 player split-screen races, there will be 8 AI present making the total number of drivers 10. In 3 player there will be 5 present, making it 8 and in 4 player there will be 4 present, making the total 8. In a 2 player system link race, there will be 8 AI, in a 3 player there will be 12 AI, in a 4 player, there will be 16 AI. After that it will balance it out to 20 drivers. Guests are not supported in Xbox LIVE or System Link play. Team games available on System Link and Xbox LIVE modes. I was highly impressed with this game for the £10 it cost me, it has good driving physics, a good number of tracks, fully licensed cars from several manufacturers, good power-ups, a lengthy singleplayer mode and great multiplayer options. Definitely one to buy if you like racing games and you see it cheap.