* Prices may differ from that shown
Burnout Revenge is a classic, it is really what made the Burnout series, the high octane races get the heart pumping and when you slam into a pillar going 170MPH you are will revel in the damage.
Burnout Revenge dominated my Xbox for months with its mix of objective crashes and takeout tournaments, there is something to satisfy all tastes and i'm not even racing game fan but once i found this i just played and played.
Takedown races- Takeout as many people as possible in the time
Crash objectives- Crash and cause the most damage possible
Crash aftertouch- Guide your wreck into traffic or other obstacles to rack up more points.
The isn't exactly a story other than you proving yourself so that you can copmpete in these global races that get more and more difficult.
As you beat other racers and objectives you unlock cars of various strengths and weaknesses e.g Muscle cars cause alot of damage but poor acceleration, super cars go very fast but have poor handling. Over time, you will learn what type of car fits you best and probably which car in particular and all the cars are balanced.
I never played the Multiplayer but i can only assume that it would have been a blast.
In my opinion this is one of my all time favourite games for the Xbox 360. There are so many reasons why I love this game, mainly the fact that it is much more than just a racing game. You can choose between traffic attack, road rage, burning laps and crash party.
Not only this but the graphics are quite simply amazing, because of the fact that this game is in hd. With such a variety of race tracks from around the world this results in a truly spectacular setting in which to race / crash.
Unlike the later Burnout Paradise, Burnout Revenge tracks your progress as you progress through the ranks. For me this is one of the most important things about the game and is one reason why I play it again and again. I am constantly trying to improve my rank and gain the illusive 'perfect' on every level. It is this sense of competitiveness which makes this game ideal to play alone, or on multiplayer mode or even online.
Another aspect of this game which I like is the soundtrack. Whether you've got the volume right up loud or turned right down the songs compliment each race perfectly. I often find that the music helps me to win sometimes. I honestly believe that without the music this game would not be the same.
Unlike some games for the Xbox, I find it quite simple to control the game, both in the menus and on the race tracks. This is not to say that it is an easy game to master - there are plenty of races that require numerous goes to complete it. However it is simple enough that you dont have to keep worrying about what buttons you need to press. Within a few games it becomes second nature so you can concentrate on your game.
Overall a game that you can never get bored of - different levels, different cars , colours, lots of possibilities!
Burnout Revenge is one of my favourite games for the Xbox 360. The main game is to progress through numerous stages and gain gold stars in all of the stages. After being awarded a certain number of stars the player advances up through stages. To complete the game it is necessary to gain gold stars in every event. It is possible to repeat each event as many times as necessary. Events include having to crash into as many cars as possible to gain points and trying to create the biggest pileup to earn as many points as possible. The game is highly addictive and fun, and you will want to get a gold star even if it does take you all night. Burnout Revenge also has a dual player mode so you and a friend can battle it out to see who is the best, which is also fun. The dual player mode can be used on any of the events. This game is one of the best car games around at the moment and I would highly recommend it.
Burnout Revenge is an arcade racing title for the Microsoft Xbox 360 games console.
In this game you must forget all you have learned from the simulations like Forza two and Gran Turismo, speeding round corners while using boost to send your car through the sound barrier is quite normal!
In this game there are a variety of modes, regular races, eliminator races, and more. My favourite type of race is probably the road rage mode as in this mode you have to take out as many as your rivals as possible.
The gameplay is really fun and accessible for players of all ages, the handling is very forgiving and it is easy to power slide round corners and take out your opponents.
The graphics and sound in this game he's been totally re done for the Xbox360, but they do keep the same music that is is featured in the Xbox game.
If you want a fast fun racing title in this game is for you. You can buy it for around £20.00.
There are two main types of racing games; simulation and arcade. To the layman a driving game is a driving game, but there are great differences in how different games play within the genre. Games like Grand Turismo and Forza Motorsport pride themselves on how accurate they are to real life, forcing the gamer to play the game as you would on the road. To me this is no fun as I end up driving my Ferrari into the first wall I see and get the game over sign. The other side of the coin sees games such as Outrun and Motorstorm; these games ignore natural physics in the pursuit of enjoyment. I much prefer the ability to leap 100s of feet, or power slide past a giant inflatable Sonic the Hedgehog. There has been one series of games that has come to dominate the arcade racer market in recent years; could the first next gen version of the game continue this?
Burnout Revenge is the latest in the long running crash racer series. Unlike most racing games there is as much concentration on crashing as there is racing in the game. You control a car that must go up against a series of challenges including; time trails, races, crash races and crash accumulators. The time trials and races follow the usual pattern for the genre with you gaining more points for coming in the top positions. What makes them different from other titles is that you are rewarded with boost for driving recklessly i.e. the wrong side of the road, crashing out an opponent. This means that the player must balance dangerous driving and racing together.
The Crash races and Crash Accumulators are more unique game types that must also be completed to unlock more levels as you advance as a driver. The Crash Races gives you a ticking clock in which time you must destroy as many opponents as possible. If you crash you are immediately put back on the race track to hunt them down. The truly unique mode is the Crash Accumulators which see you trying to cause a massive pile up that will create the most collateral damage. You are rewarded with medals depending on the level of havoc you create.
The majority of these game types have been part of the Burnout cannon for several years but this title introduces the concept of revenge. If you are taken out by someone they will be highlighted as someone that you want to take out in revenge. If you do so you will be give an extra bonus boost. However, be warned as people you take out will also be after you. This concept works well in the one player mode but comes into its own online as you begin to build up a portfolio of people after you and who you are after!
The handling and level of speed in Burnout Revenge is very good. As the game advances so do the cars becoming faster and harder to handle. There is no denying that at its core there is a great game. However, there is not that much extra here for owners of the previous games so I can only award (4 out of 5)
I had a real problem with the longevity of Burnout Revenge because it should last for years, but in truth gets boring after a surprisingly quick time. There are hundreds of different race modes, cars and awards to unlock, but they come so thick and fast that they soon become meaningless. EA have shot themselves in the foot by not making the rewards sparser. Also I felt that the game types became very samey after a while. The levels zipped by so fast that it made little difference if there was a new track or a mirror track. Finally I felt that the difficulty curve became far too steep after a while; the game allowed you to plod along at a good pace only for you to hit a wall 2/3 way through.
As with all 360 games the achievements could be a great way to increase the games lifespan, unfortunately Burnout Revenges were so hard as to be useless for a less skilled player as myself. The majority were based around completing each driving level as perfect. This would mean going back over previous levels over and over again just to eek out a few more seconds not fun. (3 out of 5)
The online aspect of Burnout Revenge is probably its best asset as the ability to play all tracks with all the cars means that there are plenty of fun to be had. Due to the speed of the game there are only 6 players allowed at once, but this is plenty enough for a good time. However, like in many LIVE games it is vital that you have people to play against that are of a similar level to you. I played this game online a lot and I was never able to win a match as the other racers knew all the shortcuts and ways to boost speed. This means that the online version of this game will be impenetrable for many novice gamers. For this reason alone a great online game becomes distinctly flawed. EA should have created a handicap system, but they did not. (3 out of 5)
The graphics on Burnout Revenge are definitely next gen and look very good. However, compared to top racing titles such as PGR it does feel slightly cartoony. The cars on offer are not official makes, but this is made up for by the numerous exciting and interesting tracks that you use from cities, bridges and docks. The sense of speed in this game is also well realised by great blurring effects. You are able to get to incredible speeds with the aid of boosts and having a wall rush towards you at amazing speeds is exhilarating. (4 out of 5)
Many top racing games are let down by their poor level design. Real life tracks or mundane roads would not fit well with the arcade feel of Burnout and the makers realise this. The tracks are often set in inner city areas where there are lots of objects and traffic jams to be avoided. The balance between open aspects and narrow lanes is well throughout through.
The best aspect of the tracks in Burnout Revenge are the numerous different routes that you can take to achieve a winning position. There are numerous shortcuts on offer, but they may actually prove more time consuming as they are often difficult to navigate without crashing. By finely balancing the shortcuts EA have created a great set of tracks. (4 out of 5)
Like in all modern EA games the sound and music in Burnout Revenge is great if you like modern American rock. There are loads of official tracks that play in the background throughout the races and the loading screens. I found the majority of the tracks to be good, but I can imagine that they may not be to everyones taste. The sound effects are universally good with the cars sounding just like they should. Special mention should go to the effects that make the cars feel faster or when you slow down time. (3 out of 5)
As a sum of its parts Burnout Revenge does not quite become a must have game. There are so many aspects of the game that could have been brilliant if it were not for a couple of small flaws. The sound and graphics are definitely next gen and the level design means that you are bound to have at least some fun with the game. However, the ways in which the levels are unlocked soon becomes dull and add to this the difficulty of online and you may find yourself only enjoying it for a short time. To make a truly successful Burnout title I feel that EA will have to make it more accessible a game in terms of progression and make the online mode handicapped. (3 out of 5)
Maker: EA RRP £50
Amazon uk £22.47
I love my car and I love being able to just drive around when I'm bored as well but there are sure are a lot of stupid rules to make it less fun, eh? Tons of oddly shaped signs telling me what I can and can not do, places that want money just to park there (I called that place Toronto), and highway speed limits nobody actually obeys. I guess all these rules are important for a safe and secure society and all the crap but sometimes you just feel like throwing caution to the wind. The Burnout games actually let you live out you're inter maniac and now it finally debuts on the Xbox 360. This great edition of this super fast arcade racing series is not only the same crazy and fast that won rave reviews on the Playstation2 and original Xbox but it also gets a slight face lift here.
Unlike other lame driving games like 187 Ride or Die, L.A. Rush or any other sad Grand Theft Auto wanna be there is no boring story line here that nobody cares about in Burnout Revenge. Basically you are just here to smash stuff and that's the way I like it.
The big difference now is a lot of cars on the road have less weight to them compared to Burnout 3 and they can now be used as better projectile weapons especially against your opponents. You can also form special rivalries with certain vehicles and you can earn more bonus points if you can get your revenge.
Other improvements to the game includes a play back and record feature so you can show your best crashes over Xbox Live service and you can even buy new cars and tracks if you like (although some may not say that's a very good improvement). Burnout Revenge 360 also took out that annoying start up meter before a Crash Race so you can get right to the action instead.
Just like in Burnout 2 and 3's Crash mode you get the chance to create the biggest and messiest multi-car pile up on a busy town-down intersection. It sounds unbelievable but it is true! The more costly the overall damage is, the more points you get! Much hasn't changed from the last game but the game will show you special vehicles and a small preview of the area so you can plan your attack. You also have better control during a big hit so you can try to do even more carnage after that big hit plus if that wasn't enough you can even blow yourself up when the time is right. Blowing yourself up after you already did all your damage just add more panic to one of these once peaceful area.
Although the PS2 and Xbox versions looked pretty good that way they were, the graphics were still improved for the 360 here. The backgrounds look even better here so you can see further into the background even at the game's insane speeds. When you first play this game looks incredible but it really looks like standard ultra realistic 3D driving title you played a hundred times before, that is until you see some the heated action. One thing you'll notice right away is that the car damage is highly realistic; sparks fly when there is a collision, metal debris shatters all over the place, and the explosions are incredible. There is some slight slowdown when the screen gets too overloaded but those are only rare occasions.
Burnout Revenge isn't the huge leap over the PS2 and Xbox editions that came out 6 months before this. It's still the same old storyless mad driving game where get amazing graphics, some good music, dead on controls, and unique game play so coming in first place isn't always the point.
Burnout Revenge overall rating: 83/100
For 1 to 6 players
Rated (E10+) for Everyone
This review can also be found on:
(Ryan Genno) 2007