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Black Ops 2 came out in November 2012 and I didn't buy this until mid 2013. The game carries on from Black Ops 1 apart from the small fact were now in the future! 2025 is the year and I was glad to see there were 'realistic' differences compared to it's previous titles. Some games decide on a 'future' theme and go all out crazy with laser swords and spaceships, and Black Ops 2 keeps it semi realistic which is what I like!
This game retains the look of other COD titles but it also offers new features and the maps start to be a little more daring. Compared to Black Ops 1, the graphics are far superior and they look great when you go up close to them. With this games you will very rarely stay in the same place long enough to soak up the graphics and details and i've never thought wow that looks bad. The odd things such as invisible walls and not be able to climb onto things you should are still present here which does let the game down.
COD have a habit of grabbing and soaking up everyones money in the form of map packs and weapon skins etc. Is this a bad thing? Not really. It is slightly annoying but in return for a £10 map pack you do get a whole new package of maps. The PRO of this is the game always looks fresh. What seems like an old 2012 game really turns into a late 2013 one, since the most recent map pack only came out in September this year. It pre longs the life of the game by a year and it doesn't look outdated which is huge feature.
The campaign of the game is intense but not as good as Black Ops 1. It's still a great campaign and it sets the way for an amazing multiplayer experience.
Black Ops 2 have managed to take all the feedback from every COD game and sort it out here. The result is a polished game thats user friendly and the more your give it, the more it gives back.
I'd like to kick off with a statement: I do not dislike the idea of Call of Duty. If I had to choose a personal philosophy, the concept of "If it ain't broke, don't fix it" would definitely be a contender. In this respect, the Call of Duty franchise and I have something in common. The creators know that the game sells well, year in and year out, and so they keep selling it. Why wouldn't they? This slightly dated article shows just how the Call of Duty games have never failed to make a sale (http://tinyurl.com/73huzu5). There is a lot of money involved here and nobody can blame them for wanting to milk the cash cow. Like I say, here, Call of Duty and I can agree.
Unfortunately, this is almost the extent to which we can agree. My brother has bought a copy of Black Ops II and, now that he has moved all the way to China (from our UK base), I have reluctantly inherited possession. Occasionally I'll go online and have a few games, seeking a nostalgic throw-back to the days I spent with my classmates on Call of Duty 4, and every time I find myself on the game for longer than I had planned. Why? Because I enjoy it so much and can't bare to pull myself away? Heck no! This game puts me into a state that I can imagine is comparable to being in a coma. I sit still, watching the screen intently, and I do the following: I choose my weapon, I kill, I die, I kill, I die, I kill, I repeat. Every time I die, I immediately check the scoreboard to make sure that I'm happy with my score. Why? I don't know.
Each new installment from the Call of Duty franchise attempts to make improvements on the game play and, in their defense, they often achieve this. The class customisation in Black Ops II is very good, the weapons are often enjoyable to use, there is plenty of variety here. The awards you get for high kill streaks are also varied, though the whole concept of being rewarded with advantageous equipment for already being better than everyone else is still ridiculous (note: I realise that the alternative would be to reward people for being rubbish, and this is no good either; I don't know what to suggest, other than remove kill streaks!). However, no matter how they try to mix up the gameplay with different game modes, the kill/die cycle is largely unavoidable. Unless you play Search & Destroy, this game is very simply a competition of 'who can react the fastest?' Tactics are minimal, beyond getting close if you have a short-range weapon and running away if you have a sniper rifle.
The one exception to this monotony is the 'fun' game modes. They were in Black Ops as games where you bet your credits when you enter, and now they're back in Black Ops II without the betting. In these game modes you might find yourself with only one bullet, or with just knives, or trying to progress through weapon sets by killing to get the next weapon. While these game modes can be fun, I find it rather telling of the whole franchise that the main place I go to actually enjoy myself is where the vast majority of the game's core elements have been removed.
The Xbox 360 controller never fails to disappoint. Everything feels nice on it (far nicer than on the PS3, I must say), it's weighty enough to give the sense of warfare in the game but not so heavy you feel like you're actually carrying an RPG around with you everywhere. As with most Call of Duty games, there is no difficulty in connecting with your friends or getting into matches. My favourite aspect of Black Ops II has to be the added feature to mute every player in the game you're in: the main problem with Call of Duty is often the community (no offense to the nice people on there, I know you're there too, but unfortunately it's not you that I get an ear full of every time I play the game).
Do yourself a favour: break away from the Call of Duty franchise today. Go and buy Counterstrike: Global Offensive if you want something with some tact and skill. If everybody stops buying this trash, the people behind it will be forced to put more effort into getting our money.
So yet another call of duty has been released and people may be forgiven for thinking 'is it worth the money?'. Well in my opinion Call of Duty Black Ops 2 is worth the money for a number of reasons but it does have its drawbacks. First off, the campaign (without spoilers) is just decent, its nothing exceptional, but the storyline is interesting and there are some scenes that will make you think WOW. However it does get a repetitive feel about it, and almost like some of it has been seen before in previous Call of Duty titles and if you are not an online gamer I wouldn't necessarily buy the game for the campaign alone. However the main selling point of COD is the online modes. This time around there isn't too much change, but it does come with a few new weapons to use and of course the new maps. Now the gameplay is pretty much standard to COD but the maps do give it a new feel and will keep you occupied for a while although they do get quite samey after a few weeks of playing in my experience. I personally believe the main selling point of the game is the zombies game mode. You are pitted against a horde of zombies on some very well designed maps which add to the fear experienced. It is a great way to play with friends and I actually believe it maybe worth the price tag itself due to the smooth nature of the game mode due to the huge amount of effort put into the map design.
This game has many aspects to it such as single player, multiplayer and the extra mode 'zombies' with all these aspects all perfected well by Treyarch ( The company behind this game ),
It films many needs of the typical gamer with different types of games to do, say you want to chill out but still have an exciting time, there is single player campaign to do with the option to tone up or down the difficulty level. If your more of an experienced gamer with the aims to be challenged and tested, then this game offers multiplayer mode where you can connect to other players around the world and battle it out for top place on many leader boards, again having many options inside multiplayer mode such as 'core' which is the basic multiplayer game modes and maps, 'hardcore' is more challenging twist on core where you have to be in tip top awareness to achieve victory.
The 'zombies' mode offers an undead twist to this fps(First person shooter) where you battle mobs of the undead as much as you can until your inevitable death, this also offers the option to make it easier or harder depending on what type of gamer you are.
Thinking back, when I first heard that there was going to be a sequel to Call of Duty black ops I wasn't really that excited. The problem with Call of Duty is that it seems to have a firm grip on me. I couldn't help but pre order black ops 2. I was never really that impressed with the first black ops game and always preferred the Modern Warfare series.
The general feeling I got from friends and fellow players online was that not many people were that interested in the sequel and wouldn't be buying it. I had the same thoughts myself but like I said the game has a firm grip. It is quite possibly the best selling and most successful game franchise in history. It was nigh on impossible for me not to take the plunge and buy it.
I pre-ordered it from play.com and paid the customary £39.99 for the basic edition of the game for the xbox360. The game is split into three sections when you load it. First there is the campaign, a separate game called Zombies and then the multiplayer which in my opinion stands out above any other multiplayer experience you will come across when gaming. I always like to play through the campaign before trying any other elements of the game.
Before I bought the game I was very wary that this Call of Duty was all set in the future. For some reason that was putting me off a little. However this isn't the case and I was very pleasantly surprised after my early apprehension.
The campaign centres around the rise of a terrorist called Raul Menendez. It is split into two separate storylines. The first part during the cold war and the second set in the future in the year 2025.
The campaign chops and changes between the two different eras but develops into a fascinating storyline. Something I have found other call of duty games to lack.
The cold war missions begin in Africa where you are sent to find missing comrades. This is where you first encounter Menendez working as a military advisor for the Cuban military and you find out he is responsible for holding your comrades hostage and leaving them to die. This leads to a vendetta and you spend your time during the cold war missions tracking down Menendez. The missions take you to Afghanistan where you aid the Mujahideen against a Russian onslaught, then onto Panama itself to find Menendez on his home patch. The vendetta leads to an unfortunate death of an innocent person and Menendez faking his death and going into hiding vowing to resurface in the future and wage a campaign of terror against the US and its military.
The year 2025 is the year Menendez decides to resurface and take up where he left off. His main weapon is cyber crime. Most of the weapons in the future are controlled by computers. If Menendez could gain control of the computers used to control these weapons he would have an unstoppable arsenal at his disposal. You aim is to frantically hunt Menendez down and either capture him or kill him.
I found the storyline quite intriguing and thought it played out really well. The use of cut scenes explaining how things happened and the chopping and changing between the past and the future worked really well. I have to say that once I finished the campaign I had found it thoroughly enjoyable. During the game there are a couple of occasions where you can make different decisions, for example you are asked to shoot a man when you are working undercover. You have to decide if you kill him or refuse and blow your cover.
I enjoyed the campaign that much I have played through it a number of times playing on diffirent difficulty levels and trying to complete in game achievements. I actually think this campaign has been the best in the series and they will have to do pretty well to beat it if they do release another Call of Duty.
I'll be honest I haven't really given any time to playing Zombies. I simply don't like it. Many others I speak to seem to love playing it but I find it a little boring.
As you can guess this game involves killing zombies. When I played Zombies my game began in an old petrol station. The zombies will come in through windows and doors that are boarded up. They will rip the boards down and your aim is to shoot them before they get in. Once you kill them, you can board the windows back up. You gain points through shooting the zombies and boarding the windows back up.
You start off with a pistol and some grenades. The points you acquire can be used to buy better weapons that you will need as the more zombies you kill, the quicker and more frequent they attack.
Unfortunately that's as far as I have got because like I said I find boring and monotonous. You can however play co-operatively with another seven players which might make it easier and more interesting but that still doesn't interest me. There must be enough interest in it from other players or else they wouldn't have added it to the game.
Multiplayer is what makes Call of Duty stand out above most other games. There is a vast array of different matches to play and a wide variety of maps. The public matches are played out through xbox live. They consist of straight up shoot out team games to objective based games where you have to control flags or stop the opposition from caprturing or destroying an objective. My favourites are team deathmatch which is two teams basically hunting and shooting each other and domination where three flags are place on the map and you have to capture them and once captured defend them.
The first section is the core section of games where you have an onscreen map and you can take damage before being killed. The second section is called hardcore. The same games but no map making it harder to find your opponents and it is basically one shot one kill, again making it slightly more difficult.
Before you start a game you can adjust your loadout (weapons) by using the create a class feature. There are a number of weapons to choose from either long range or close quarters combat. More weapons are accumulated as you go up through the ranking system. You have ten slots in a class that can be used at your disposal. Pick your weapon and then maybe add an additional attachment to that weapon. As you only have the ten slots you can only add an attachment if you sacrifice something else like a grenade for example. You can finely balance weapons and perks and tailor the game the way you want to play. If you want to play a close quarters game you can add perks that make you run faster of sprint for longer. If you play a long range game you might want to add a perk that makes you invisible to radar making it harder for opponents to track you down. This is the first time Call of Duty has used the new ten slot system and it might take a while to get used to but I now find it works really well and has been a good addition to the multiplayer.
All the main weapons have a levelling system. The more kills you get with a weapon the quicker it levels. Different levels unlock different attachments. The attachments get better as you level the weapon up making them more lethal.
During multiplayer games you can accumulate scorestreaks. You accumulate them by getting consecutive kills (a streak) and building up points. The scorestreaks range from radar drones to attack helicopters, K-9 units and bombers that will wipe you out. The more points you get the better the scorestreaks but you can only choose three to use in a multiplayer game so choose them wisely. There's no point choosing the best scorestreaks if you aren't good enough to get the kills to be awarded it because trust me it is difficult to get a good streak going.
Then there is the barracks section. In the barracks you can create an emblem for yourself. In the emblem editor the different shapes and letters are earned in game by getting certain amounts of kills with different weapons and ranking up. You go through ranks one to fifty five and earn different emblems, calling cards and the right to use a clan tag. Once you reach rank fifty five you can prestige. This basically resets your game. You keep your game history but it resets you too rank one and resets the weapons you have earned and the classes you have created.
The barracks also has a challenges section which explains how many kills or what weapon level you need to unlock certain attachments. You can also display your combat record. This is your entire history from when you first started playing Black Ops 2 multiplayer. There are also leaderboards so you can compare your multiplayer history against that of other players off your xbox live friends list. This is particularly useful for bragging rights. You can select a leaderboard for your overall career history or for particular game modes.
Other multiplayer player modes are league play where you play to get to the top of a league table after you have been matched with players of a similar skill. I haven't used this feature that much so cannot explain it in any great detail. Then there is the custom game section. Set up a game with your friends and play by your own rules. I find that these can be great fun.
DLC stands for downloadable content. Black ops 2 offers you the chance to buy more maps as a download. This doesn't come for free. To get a year pass I paid nearly £40 to get enough Microsoft points to purchase it. I have received new maps for zombies and multiplayer but beware. My friends haven't bought the DLC saying it is a rip off and they are probably right. The fact that they haven't bought it means that if we all play online in the same game we cannot use the new maps. As I often play with my friends it was pretty pointless getting it and was a waste of money for something I didn't really need to continue enjoying the game.
If I was to rate Black ops 2 out of ten I would give it a solid 9. Although the genre has been done to death I think there was enough of a good campaign and enough changes to the multiplayer experience to make it better that other first person shooters.
In my opinion this has been the best Call of Duty and as I said earlier any future instalments will have to be pretty special to beat it. Yes it is another shooter in an already saturated market but I've had others games and this is the one I always come back to. It is very playable and easy to control and highly addictive.
Black ops 2 is rated an 18 certificate so I would suggest thinking twice before buying for anybody younger than that. It is a very violent game after all but I wouldn't say it was any more violent than most first person shooters.
this game is good, do not listen to people who say the game is like star wars the online multiplayer doesnt have those walking tanks or anything, the whole game system has been revamped for example you no longer earn killstreaks you earn scorestreaks which means you can get your streaks without even killing a player you could capture flags and bases or pick up lose tags in kill confirmed this is better as its fairer for the average player.
Weapons on this game are also good some you would recognise if you played the old call of dutys like the MP7 for example, this game has less weapons than original black ops but there are some good guns to use.
The only problems i have with this game is that there are still quickscopers and dropshotters so i do not play this game anymore because of that as it is not fair,also alot of people use lag switches and host boot you offline so if you are thinking about getting this game make sure you are aware of this beforehand.
Overall this game is good but like most call of duty games theres a small minority who like to cheat and exploit who ruin the game, it is worth a rent atleast in my book
Treyarch have released their latest addition to the Call of Duty franchise and have mixed things up a bit. Black Ops II is not set in the past nor present, it's set in the near-future!
It's the year 2015, and warfare is fought using a variety of robotics, un-manned drones and electronics. However, a second Cold War has begun between China and the USA and the antagonist, Menendez wants two bring the two forces into a full-scale war against each other. You take control of Black Ops I's main protagonist's son, David Mason. Throughout the story you will encounter some familiar faces from the prequel and get forced through a lot of action-packed scenes. Well when I say "action-packed", i mean hundreds of scripted events where you don't infact control the character mostly, if not at all. The single-player gameplay gets boring pretty quickly and you begin to grow tired of shooting the same bad guys over and over again.
When this happens, it's a perfect time to take a break from the single-player and head on over to the multiplayer! This is where the game starts to shine.
With a great variety of guns to choose from and customise, the multiplayer never gets boring and you'll always have a laugh! There are many modes to choose from such as the classic ones such as Team Deathmatch and Domination, now there are new additions such as Hardpoint which is basically King of the Hill.
If that's not enough to quench yor gaming-buds then Black Ops II sees a new addition called League Play; this mode introduces individual leaderboards each with their own division which ranks players based on their skill. This is great if you prefer competitive gameplay against clans and such.