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Command And Conquer Kanes Wrath (Xbox 360)

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2 Reviews

Manufacturer: V Communications / Publisher: Electronic Arts / Genre: Strategy / ESRB Rating: T - (Teen) / PEGI Age Rating: Age 16+ / Output Signal Supported: 1080p / HDTV Support: HDTV Support / Audio Support: Dolby Digital 5.1 / Online: Online Gaming Support / ESRB Descriptor: Violence / ESRB Descriptor: Mild Language / ESRB Descriptor: Animated Blood / Max. Number Of Players: 1 / Release Date: June, 2008

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    2 Reviews
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      27.09.2010 18:15
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      Worth a go!

      I have always been and huge fan of the command and conquer series. The old games on the PC are the best in my opinion closely followed by Generals and Zero Hour. However once the new command and conquer came out the bar has dropper a little. I originally wanted to buy it for the PC however it would not work and my computer was too old. It was also released on xbox. When I finally decided to buy it I realised the next version had come out...Kanes Wrath, so I decided to buy the newer version.

      The first major issue I noted was that the game does not transfer well onto consol. Whilst graphically it looks very good, just as good as on the computer the lack of mouse and keyboard is a massive problem. Using a standard control provides some difficulty and can become very frustrating especially when you are under attack and need to make quick decisions.

      The gameplay is decent. The story line is good with there being hours of real film footage with actors creating a proper story. There are vast amounts of units to choose from providing hours of entertainment. The maps are good and varied. There are several game types. The campaign where you have set missions to complete, skirmish where you can set up a battle and play to destroy the other team and online where you can battle other people online. All of this provides a game that gives hours of entertainment.

      Whilst this game can be frustrating its good value for money and does provide hours of entertainment. It is by no means the best C&C on the market but for a consol version it is worth a go.

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      07.09.2009 21:12
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      Radial menus are not my friend.

      Let's face it, Command & Conquer, nor any RTS, is going to be the same without a mouse and keyboard... But as my PC had died, and because I fancied filling my cheeks with some strategy goodness, I decided to throw the cash down and pick up Kane's Wrath on a whim.

      I've been out of the C&C loop for a while, preferring the perfect Dawn of War and Company of Heroes series as Command and Conquer began to stale under it's constant reproduction of samey buildings, samey units and over the top cutscenes.

      The controls were my biggest fear when picking this up, and it seems they weren't unfounded. The greatest problem is simply remembering what each button on the pad does. I'm not a moron, I know how a pad works, I've played games most of my life... But for the life of me I just can't get to grips with the menu system in this game.

      Holding R brings up a radial menu from which you can select buildings and units, and within those there are radial menus, upon more radial menus. I get the feeling the designer's have a thing for spherical menu's because I spent more time looking at circles than I did my own units.

      Ahh, Units, something you'll no doubt be chasing after through-out the entire game. holding down L and pressing A selects all units onscreen. Pressing A twice selects everyone, and pressing A on a particular unit selects individually. This is useless. In the heat of battle, you'll no doubt grab all units on screen, or all units on the map, in a frantic race to take down whatever's attacking your back door. Setting up groups of units is an option, but having to flick through a variety of radial menu screens to set them up, and then select them, is just too much to bear.

      So it's with regret that I admit defeat on C&C: Kane's Wrath. While I can see it's a decent RTS at it's heart, and that the series has certainly improved since I last played it (Red Alert 2) - Squad groups rather than individual units being a major improvement, and the obvious graphical enhancements - It needs that precision of mouse movement to get anything out of it. For shame.

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