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Great role-playing game! This was the first game I ever played on the Xbox and I still come back to it years later. Yes, the graphics do suffer a bit compared to today's graphics, but they are still pretty good and the art style makes up for it - very beautiful.
The game is set in a sort of Renaissance era, hundreds of years after the first game. I don't want to ruin the story here but it is good if a little straightforward. And you have a doggy companion who is a great addition!
I have seen a lot of complaints about this game - that the main story line is too short, the combat system is weak, and that the game feels too lighthearted and cartoony. In my opinion, this is all wrong.
Yes, if you just play through the main story line, the game is short. but the whole point of the open world is that you go and explore! There are so many side quests and things to find that I've never run out of things to do, and even after the main quest is complete there are still new quests to finish.
I will admit that if you love the fighting aspects of games Fable can be a bit of a disappointment - nothing is really that challenging after you've levelled up, and the constantly respawning bandits just get annoying after a while. But I don't really care about the combat that much - I just like exploring the world! So I actually liked that it was pretty easy.
The feel of the game is lighthearted and very Terry Pratchett-esque. I really liked this - it was nice to play a game that wasn't super dark and did'nt take itself too seriously.
If you just want a fun role-playing game to play, I would definitely recommend Fable 2!
Given that I did enjoy the original, I’m not entirely sure why it took me so long to give Lionhead Studio’s Fable 2 a spin in my Xbox 360. The first game was a somewhat out-of-character playthrough for me, having spent years loathing the Role-Playing-Game genre, but my interest was piqued at the time by the rather exceptional BioWare Star Wars: Knights of the Old Republic and Jade Empire games, which both employed a similar Good/Evil balancing act to Fable. That and the first game had been in development so long it was almost running joke on par with Duke Nukem Forever and Chinese Democracy. Regardless, when 2008’s Fable 2 did roll out I did mean to play it, but obviously my tastes and priorities lay elsewhere (when I think about it, I was in my final year of University, and living on my own at the time) and so it took until 2014 for me to give it a go.
I’ll prefix this by saying that I enjoyed the original Fable, which I’ve reviewed on here, but did feel somewhat underwhelmed by it. It had been stuck in development hell for so long that by the time it made it out, the game had actually been surpassed by some of its contemporaries. Fable 2 was an interesting prospect though, as it certainly had a good base to build upon.
The game takes places hundreds of years after the original, with it’s Medieval Setting surpassed by a period more akin to that of the Age of Enlightenment. Magic is little seen, the Heroes Guild became corrupt and was disbanded, and guns are replacing swords on the battlefield. Into this World we are thrust into the role of Sparrow. A young orphan who lives with his/her (it is the player’s choice) older sister Rose in the slums of the city of Bowerstone, who looks up longingly at the palace of local nobleman Lord Lucien. This all changes upon the purchase of a magical music box, which grants Rose’s wish of getting to be in Lucien’s Castle, but things there do not go to plan. It turns out Lucien has been scheming to harness the power of the Heroes of old, which you happen to be descendants of, which prompts him to kill you both, with you plummeting from the window. Rescued from death by a stray dog you earlier befriended and a blind seer named Theresa, you are set upon a path to avenge your sister’s death and stop Lord Lucien’s power-trip.
The game carries over the trademark Good/Evil meter that allows you to make decisions that shape your character’s path that affect how people react to you, as well as how you look. Keep making selfish decisions that use your powers for evil and your image will start to reflect this, and locals will fear you. Act selflessly and they will love and admire you. It’s a system that has become something of a staple in the RPG genre these days, and I’ll give Fable 2 it’s due, it has moved on from the very black and white system the first game employed, allowing for a more balanced character.
I found the game’s plot fairly engaging without it ever really hooking me in. It is clearly set in ye olde Britain as with the original game, however it has lost some of its charm over time. A lot of the simple humour that made the first game appeal to me is gone, as are the plot twists that the first game had to keep you interested. Fable 2’s plot isn’t bad as such, but it is rather by-the-numbers fantasy stuff, with the exception being the item that ties the game’s start and finale together, the origins and nature of which are never alluded to in the slightest, which is disappointing.
As with the first game, there is a main plot that holds proceedings together, with a plethora of side quests you can play to progress your character’s skills and abilities. As such you have some missions that you must complete to progress the game’s plot, and other optional ones, albeit you will need to play through some of these to gain the necessary attributes to actually make the key missions possible.
As with most games in the genre, defeating enemies and completing tasks causes your character to ‘level-up’. Well, in a sense. Fable 2 doesn’t do ‘level’s but collecting experience does allow you to buy new abilities and health/strength/combat boosters.
Fable 2 follows the original’s lead in terms of gameplay, adopting a Third-Person perspective. You are placed into the world of Albion, which has now expanded from primitive towns and villages into vast cities. The world is suitably large and offers numerous opportunity to explore and find sidequests. You can buy property and shops, marry and start a family, or families, as you see fit. This aspect of the game is a lot easier to do than in the first game, with money being easier to come by. If you need money topped up you can get a job as a blacksmith or lumberjack, both of which trigger minigames which are moderately amusing the first few times, but reliance on them for money can get very old, very quickly, which prompted me to largely stick to the adventuring side of proceedings.
While adventuring, you will be able to defeat your enemies using Albion’s 3 main powers – Strength, Skill and Will. Strength implies physical combat with swords, axes or warhammers. Skill is your marksmanship, with primitive crossbows or advanced firearms and Will is magical abilities. These represent your 3 attack methods, and are assigned a face button each. The combat system is one of the things that really frustrated me with the game, on the surface it is simple and easy to pick up, but the execution of it I found somewhat lacking. The one button attack combo is fine, if a tad repetitive, however what brings it down for me is the blocking system, achieved by pressing attack and towards the attacking enemy. This works every bit as badly as you would expect. Both Will and Skill projectiles become frustrating through the same means, which is something I complained about in the first game, the targeting system. The left trigger targets enemies, but 9 times out of 10 it will target someone at the back of a group of enemies, and trying to target a specific enemy is a waste of time, as sometimes enemies are inexplicably impossible to target. Defending is even worse, achieved by an evade manoeuvre that is at best unreliable.
Fable 2 carries over the first game’s visual style, a stylised, cartoon-esque depiction of the characters that doesn’t begin to push the console’s visual capabilities, but at the same time is something of a safe bet in that it ensures the visuals never age. Personally, I find the visuals a bit different, and it gives the game a bit of character. The vast landscapes offer an impressive level of detailing, and my only real grip with the visuals is that some of the caves and interiors can be a bit too dark to make out enemies clearly.
Likewise the sonic aspects of the game are solid, and pleasing. The game’s score fits in with the mystical nature of the plot perfectly, and the voice acting, including the talents of Stephen Fry as a flamboyant pirate, does the job without any complaints.
Fable 2 isn’t a bad game as such, and it is worth noting I do have to take into account the time between its release and it’s placement in my Xbox 360, but the game just doesn’t seem to have moved on enough from it’s predecessor for me. I found the game playable, and I’d even say I relatively enjoyed it, but it’s relatively bland story, lack of progression and frustrating combat make it a game I wouldn’t rush to recommend, and doubt I’ll be playing through again any time soon.
Fable is a role playing game, which has been one of my favorite for years. fable one was released on the first Xbox and is created by Lionhead Studios.
Fable 2 has an epic story, and a great amount of free play which allows users to explore the cities and caves of the great world Albion, which I can say from experience is much bigger than in the original Fable.
There are much more features than on the first game, which make game play much better in the new version. There is much more choice, for example, you can choose to play as male or female character, you can get married and have children, and create a life for yourself and game family, which i think is a great addition, and gives the game a family element too. The graphics in the came are brilliant in my opinion, every little detail has been made to perfection.
In this version every house is for sale, including market stalls, family homes and castles, so not only can you play as a great warrior and save Albion, you can also become a very wealthy property owner too! This game lasts as long as you want it too, simply because of the amount of things to do. You can follow the story, but afterwards you can complete small missions, buy more houses and marry more women so the game really does never end! There are even jobs that you can do to get more gold! You can play the flute, chop wood and even dance for money!
What I love the most about this game is how every choice you make, every action you do has consequences, good and bad. It is your own game because you make what happens around you. You may choose to get married and have children, or you may even choose to become a criminal and kill everyone in the town, or steal there items from their bed draws, the world is literally in your hands! I love this game and play it all the time.
There is a huge selection of weapons to choose from in the game, a lot more than in the first. There are multiple crossbows, swords and many more spells to choose from which can be upgraded. There are also special doors called Demon doors, where you have to solve riddles for them to open, but inside are special items which you can own. The riddles on some are hard to solve but are more than worth it when you get them, plus they give you a little brain teaser which is always good fun!
For anyone looking for the best roll playing game yet, i suggest giving Fable a try. This game is available for only £5 from Amazon, or is available on the high street for next to nothing too. Considering its price, I think it is a bargain to say the least!! This is a complex and high class game that everyone can and will enjoy. It is sometimes forgotten just how much work goes into these games. The detail in this is immense, and my hat goes off to the makers of this fantastic game!