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Fable 2 if very much a 'choose your own destiny' game, just as promised. With countless possibilities and choices between good and evil this game takes you down whatever path you prefer. An abundance of side missions slows down game play and gives the plot more meaning. One of my favorite aspects of the game would have to be the character customization, it gives the same that personal touch which i personally love. The story follows the hero (you) through a series of quests to save the kingdom, the usual adventure game! That said i have to say i thoroughly enjoyed fable 2 and would recommend it to anyone, ive already had to lend the same out to many friends and im sure there will be many more to come.
However all this said, if Fables your game i recommend Fable 3: Online multiplier; new game layout; more interesting plot and most of all improved graphics.
Ever whimsical with beautifully stylized graphics, a glorious soundtrack and a very British sense of humour, Fable 2 transports the player to an alternative Shakespearean England full of magic, swordfights, sexual innuendos and chicken chasing.
Fable 2 is a very easily accessible RPG, set 500 years after the events of the first game, we follow the old hero's descendant in her (or his ) quest to reunite 4 heroes and save the Land of Albion from destruction at the hands of evil Lord Lucian. Story is everything in this game, as the central quest is quite short and the main boss fight is nothing short of a let down, so if you play games for hugely difficult battles and linearity, this is not for you. Fable 2 has to be played properly to be enjoyed, so take a side quest or six, have a laugh at hilarious accents from across the British Isles and get sucked into the ever endearing land of Albion. Who knows, you could be King someday...
Peter Molyneux's second installment of fable, set 500 years after the events of the first, you follow the story (male OR female this time) of Sparrow, you begin life as a child urchin in the big city of Bowerstone. After acquiring a magic music box, and using it to make a wish, you and your sister Rose are taken to the castle Fairfax, where the evil Lucien has been alerted by the magic from the box, claiming that you and your sister are "Heroes of Albion" he shoots your sister, he shoots sparrow also but he/she falls backward through the castle window and plummets to the ground.
You are rescued and raised by a gypsy fortune teller. and she tells you of the "heroes of Albion" and how you must become the greatest hero in all the land (bedtime story anyone?). And so your journey begins.
After a couple of missions to set the scene and teach you the game mechanics, your pretty much left to your own devices, there are so many features outside the main storyline you'll be kept occupied for hours, you can take up a job to earn gold, such as smithing or woodcutting, later you'll be able to become a bar tender and pull pints for the locals. With said gold you can buy properties and rent them out, or run businesses, get married to anyone you like, have children with them and then slaughter them all if you fancy, or bring them home little pressies (you can take the missus to bed to, it's not graphic though). You can carry out side missions for the locals or other people in need around Albion, most of the side missions are a good laugh to do and have there own little story behind them. Or you could just go explore Albion and take down Bandits until the end of creation, there is no time limit in Fable 2.
It's not the worlds most graphically advanced game, but i think it wins there because of it's individual style, it has a 3d comic style and the whole game and the world of Albion itself really fits nicely into the graphical style, on top of that there aren't many clipping issues and the camera work is good. The individual style that the Fable series in general has, i guess is down to taste, personally i quite like it.
In this second installment you'll be accompanied by a dog, a very good dog at that, he never gets in your way during combat, plus he'll sniff out treasure and help take out your foes, you can train him up using books found around Albion or in shops. You don't even have to look after him or break out the pooper scooper if you don't want to because he'll never roll over dead, even if you don't keep a steady supply or treats coming his way. Some people will love the furry little cutie pie and furnish him with doggy snacks and pet him right through the game, and some people won't like him so much, scold him and withhold the scooby snacks, none of it has any affect on the game, so ultimately you shouldn't even feel guilty if you just ignore him altogether. He's there for fun and occasionally to help drive the story on a little bit, so just enjoy him.
There are collectibles all over Albion, 50 gargoyles to hunt down and destroy, destroying a certain number gives you access to a secret area to obtain some treasure such as gold and weapons. There are also demon doors who require you to perform a certain action to open them, to acquire more treasures, and there are 50 silver keys to find, use them to open treasure chests to obtain... yup... more treasure. Also there are a handful of magic statues, each with a riddle which must be solved.
So... are you loved or hated in Albion? As you traverse the world performing noble or evil actions and completing quests, your popularity in Albion will rise or lower as the case may be. For a little boost in popularity you can stand in the town square or tavern and dance for the people, or pay a bard to sing about how great you are, or you could woo the shopkeepers into giving you a little discount in there stores.
Alternatively you could mooch about and beg for money, or even extort money out of the them, chase after people, and even slap them about a bit!
All of this goes on outside the main storyline, and a lot of people consider this simply "faffing around" but my personal opinion is if you enjoy that sort of thing then my lord will you love the Fable series, it's sometimes like an incredibly elaborate and dare i say far more entertaining SIM's like game in a lovely fantasy setting.
So besides all that, there is a storyline, and it's that you basically must become the greatest hero in Albion, so getting into tons of scraps is a good plan, and you tailor your hero by earning experience orbs, which burst out of slain enemies and scatter over the floor, you need to hoover them up like a cat sucking treats out of the shag carpet (i didn't buy the shag carpet it was there when we moved in thank you very much).
These "orbs" can be allocated into three areas, using the swords and hammers gives you blue orbs for strength based abilities (more damage and combat techniques), using the guns and crossbows gives you yellow orbs, for speed and accuracy based attributes, and using magic gives you red orbs, for more spells and adding power to spells you already have. Fear not though, you won't be pigeon holed into one area of expertise because each fight yeilds a scattering of twinkly green orbs that can be allocated anywhere.
The look of your character changes when you acquire attributes in the three areas, using melee combat and acquiring strength attributes makes you look more muscular, using ranged weapons and associated attributes grants you more height, and using magic has a variety of little effects on your character, using fire magic blackens your hands and face, and lightning magic has you sporting glowy lightning shaped marks all over your body!
The combat itself is wonderfully simple affair, X is your melee combat button, Y for your ranged attack, and B for magic, holding down B gives you an area of effect magic attack (spam spam spam, spiced pork and ham), so the combat can be spiced up by chopping and changing attack modes to take out different enemies. Should you fall in battle, you'll be revived, but any experience orbs scattered on the ground will be lost forever, and you'll be sporting a scar somewhere on your body, if your not a big fan of battle scarred warriors, you might be lucky enough to stumble on a "scar vanishing potion" so Fable has an answer for everything!
You can heal yourself in battle with potions or food, but beware, chomping fatty treats like pies and steaks will plump up your character, if you don't like the plump look you'll have to start munching celery and carrots to slim down again!
Another thing on giving your character a distinctive look apart from buying and acquiring new clothes, is how you play the story, if you go a' rampaging and marauding you'll turn pale as a vampire with an evil look in your eyes. Buying propery and raising the rent, or extorting and threatening the townsfolk will turn you corrupt, covered in acne and flies will buzz around your grubby person! whereas if you rescue grannies kitty from a tree and generally act pure and good, handing out money to beggars and strangely, eating tofu, will give you perfect complexion and a glowing Halo. A nice little touch was being both evil and corrupt had you sporting a dark craggy complexion with lava scars and horns worthy of old Nick himself!
I've gone on and on about the extras in Fable and as i say if you like this sort of malarky you'll love Fable 2, for those looking for a rich storyline i don't think you'll be disappointed either. I really enjoyed the main storyline, it's nice and simple, but well thought out with a couple of little twists to keep you going, and the characters all have there own quirks and eccentricities. The voice acting is superb, and the type of game that benefits most from good voice acting is an RPG, it's quite comical most of the time, and oddly all the townspeople speak with a Bristol accent so there's plenty of humour in the games script, so it's not the dark fantasy style western RPG that's so popular with developers these days.
Overall iv'e found myself saying "if you like this sort of thing" quite a lot, but when looking at some of the criticism of the Fable series in general, I felt it was a little too harsh on Fable when it came to the features in the game, so ultimately Fable 2 is what it is, an action RPG/life slim (with a Bristol accent) with a rich game world and fun accessable gameply.
Fable 2 is what it is, you'll love it, or you'll hate it.
I played fable 2 about half a year ago, it was one of the first games i played on xbox 360, and i have to admit, it was a huge disappointment; moving up from PS2 which had hardly any RPG games i expected amazingly deep game play, and it did achieve that at the beginning and in its defence the game play is brilliant and it has a interesting and deep story, which large decisions but the decisions don't really effect the outcome in any way, which was disappointing and i noticed that as soon as i completed the game i had absolutely nothing to do except explore alittle and find a few more demon doors, the game has literally zero re playability. so it did dissapoint me quite alot also i did cheat a bit on the game, well i suppose cheating a bit isn't the correct term, lets just say i owned every property in the game including the 1million gold one in about a day, it was pretty easy i just changed my Xbox360 time and collected my rent. i really loved some of the side quests that came with the purchase of important houses, like the chesty mini quest, that was great! overall its a good game but i wouldn't say it has much game play in it, its nice and cheap now with the release of Fable 3 so i recommend buying it.
Fable 2 was created with love. You can tell from the first moment you pick up the controller. Everything is beautifully crafted in terms of physicality, progression, plot and media. Alongside an engaging plot that has a thousand subtle hints that your benevolent patron may not be so benevolent after all, you're treated to one of the longest and most comprehensive lists of Achievements of any 360 game.
If you wish to stray from the path and indulge in a little wanderlust, Fable 2 offers you trinkets and amusements galore, with achievements for everything from finding 150 abuse shouting gargoyles hidden around the world to punting chickens - ensuring that once the main plot is complete, there's still virtually an entire game's worth of content left to explore and complete.
My only real criticism of Fable 2 is the change of combat mechanics from Fable 1. Where previously you simply bought upgraded magical effects and blasted your enemies at a constant Level 5, they've not introduced a 'charging' mechanic, where you can learn types of spells, but must hold the cast button to charge them to a higher level for more devastating attacks. This negates the amusing combo-flurries of Fable 1, since Level 1 attacks are virtually useless, so you spend much of your time standing charging spells.
But this is a minor concern in an otherwise outstanding game.
Fable 2.. ahh how many hours lost now, almost uncountable, the game has amazing replay value, you are literally in charge of your character to the N'th degree, you control what you look like not through conventional RPG customization menus, if you want to lose weight you have to eat healthy food if you want to be fat you have to eat pies, if you want to look dark and evil you have to behave as such, if you want to buy a house and get married you can! you do whatever you want! really!
Of course there is a storyline and its a good old fasion standard RPG storyline that has stood the test of time, you are the hero of albion, you must go out and gather three heroes each with there own special abilities and overcome the great evil in the world.. Classic story to what will surely become a classic game.
The games amazing replay value comes from the fact that every time you create a new hero and go through the game again the choices you make affect the game world in a different way, for example if you help some bandits at the beginning of the game, the town will be a very different place 20 years on, or you can help the town guards and the town will prosper, and there are a number of decision for you to make throughout the game that will change the world around you, i currently have a number of characters all with varying personalities and traits.
The game plays very well, the combat system is simple without the need for complicated combinations to perform attacks, and you can choose to be a magic user, warrior or shooter or even a mix of all three.
The game has various interesting characters to interact with via the means of expressions, your standing in a town wont be as high if you stand around shouting at people and burping for example. The way people view you will be affected by everything you do, you could dress well and put on makeup and the townspeople will grow to find you attractive and vice versa if you dress in the clothes of a bandit and hang around the upper class quaters of a town.
The game is jam packed with little Quirks like these, and even when your not performing the tasks required by the main quest you can be entertained for hours by these many occupations.
I bought fable 2 a while ago, as Role Playing games are my favourite genre of games. I had played a little of the first game and the sequel did not dissapoint!
The controls are simple enough, but the range of skills and actions you can do with them are amazing. The story is immersive, especially as you get to first play your character as a child. (Though this is annoying if you want to play through again as you have to recomplete your childhood.)
I found fighting to be challenging enough, but I do admit that the difficulty is more for younger people than me. There were plenty of different quests and battles to keep me amused and the main quest is really fun complete. I love how what you do affects your character, how you can gain weight by eating too much, or slim down by eating celery, the purity aspect and how you can interact with villagers and even do jobs in different towns to earn gold.
The game is fun and easy for anyone, I just can't wait to try Fable 3!
What makes a great Role Playing Game (RPG)? I have played many in my life (some good, most bad), but only two that I would consider great games; Shining Force 2 on the Megadrive and the awesome Final Fantasy VII on the Playstation.
Fable 2 quite clearly has ambitions to be a great game; one would expect nothing less from hyperbolic developer Peter Molyneux. It is, however, quite clearly a game which is designed for the casual gamer rather than your hardcore RPG fan. Gone are the countless menus with obscure statistics and the complicated turn-orientated battles to be replaced by simple one-button controls and a golden trail leading you directly to your next destination.
The storyline is however in many respects is typical RPG fare. We begin in the town of Bowerstone, 500 years after the original Fable game was set. The young Sparrow (who can be male or female depending on the player's choice) and his/her sister discover a magic wish-granting box which is sold to them by the mysterious Mystical Murgo. Their wish is to leave behind the poverty in which they have found themselves and have the opportunity to live in the magnificent Castle Fairfax.
Their wish seems to come true when they are taken to the castle that very evening to meet Lord Lucien. Sparrow's life is changed forever by the encounter but not in the way he/she wants. The tragic events that follow leave Sparrow badly injured and with a lifelong desire to gain vengeance on Lucien.
The majority of the game is set ten years later, with Sparrow now an adult. Sparrow, who as it turns out is actually the descendant of a great hero, discovers Lucien is rebuilding "The Tattered Spire", which gives the user enormous powers. Aided by a dog he/she rescued as a child, he/she must find three mythical heroes and defeat Lucien.
This is the main quest, but there are a bewildering amount of side quests, jobs and achievements for the player to attempt which expands the game far beyond the seven or eight hours in can take to complete the game.
The Fable world is fully interactive. Every shop and home is for sale. The price depends on how much the owner likes you (although you may get a bigger reduction if you murder them first!) and how prosperous the area is (which, again to a large part depends on your actions). As an owner, you can change the price of the rent or the goods accordingly, which again will reflect on how the rest of the world perceives you. Your profits will build up even if you spend time away from the game. As soon as you boot the game up you receive your accumulated profits from the last time you played it.
All the citizens will have their opinion of you, which will go up and down according to your actions. Play your cards right and men and women alike will fall in love with you and bombard you with marriage proposals. You can settle down with one person and have a relationship (gay or straight) if you like. You can have kids. You can have more than one husband or wife. Of, if you prefer, you can go round collecting STDs from the local prostitutes.
Not only will your actions dictate people's opinions of you and the relative affluence of your surroundings, your physical appearance will change too. Perform heroic actions and you will become tall, strong and handsome. Less noble actions will make you look less attractive. Dabble in the magic arts and you will be covered in mysterious glowing lines.
There are various jobs to do; you can try your hand at bartending or wood-cutting amongst others. Each is a mini-game where you can earn money and progress through the levels. You can help free slaves. Donate money to charity. Find and destroy 50 hidden gargoyles that taunt you throughout the game. Find the hidden silver keys. Buy and sell properties for huge profits. Help a gay farmer's son find true love. Dress how you want, eat how you want and kill who you want; it will all affect your appearance.
There are so many neat touches to the game; not least your pet dog, your faithful friend who will follow you throughout the game, tracking treasure and helping to finish off enemies. His appearance will change as the game progresses to reflect your moral alignment.
Another aspect I particularly enjoyed was hearing the local bard, who will sing about your latest exploits, good or bad.
Graphically, the game is superb. With vibrant colours, cartoony yet life-like animation and fantastic lighting effects, a whole fantasy world is brought to life in front of your eyes.
In terms of sound, again the game scores highly. The excellent, atmospheric music blends seamlessly into the background. The sound effects are realistic and the acting is first rate with a top notch cast including Stephen Fry.
All these fantastic features make the game sound like a classic. However, there are some serious flaws.
Firstly, there is the way the player's character interacts with those around him. You have at your disposal a multitude of different gestures; cracking a joke, farting, laughing, striking a heroic pose. These are your sole way of communicating with other characters. At first they're funny but they make your character seem less like a dashing hero/dastardly villain and more like a demented Sim. If you're really longing for the most advanced belch/fart simulator ever, then you've found your game.
The failure to give your character a voice makes him/her seem like an outsider in this supposedly immersive environment. Similarly, there is little depth or variety to many of the townsfolk you meet, most of whom are generic "town guards", "peasants" and "bandits", all are provided with basic likes and dislikes and all can be made to fall in love with you ridiculously easily.
The most fundamental problem with the game, however, is that the main plot is just too short. There may be plenty of side quests and mini adventures, but the main story is deeply unsatisfying with an anticlimactic and unfinished feel.
I mentioned Final Fantasy VII before. True, there were far fewer side quests, but the game is reckoned to take about 40 hours on average to complete. By the time you reach end-boss Sephiroth, you have explored every inch of the huge landscape, seen friends die, come back from the brink of insanity, climbed mountains and fought everything from frogs to giant machines. The battle itself involved Sephiroth lobbing planets at you and you responding by summoning gods. In short; it meant something. The main story was epic and involving; by the time you'd finished it you were done in. You wouldn't want to finish pouring the perfect pint, buy one of the few properties you had yet to own or find some more lonely housewives to fart at. With Fable it's a case of: "Well, that's out the way, what now?"
In addition to being too short, the game is also lacking in the way of any challenge. The golden trail which leads you directly to your required destination makes actually exploring a thing of the past, whilst you can take the option from running away from most of the battles. Not that you need to; it's actually impossible to die. If you do get "killed", your character just carries on minus a few experience points and with the addition of an extra scar. The battles themselves are simple hack and slash affairs that lack variety or anything resembling skill.
Although the controls are fairly intuitive, the interactive features can be strangely awkward; I regularly found myself casting spells to raise the undead whilst trying to have a conversation with the local law enforcer and also had to run away to prevent myself from laughing hysterically during a funeral. This is not conducive to making friends.
There are occasional glitches with the game play that can prevent you accomplishing missions. The golden trail that I mentioned previously doesn't always lead you to you next goal, sometimes it leads you round and round in endless circles. Additionally, many players have reported problems such as disappearing characters that means that missions are impossible to complete. Spouses are particularly vulnerable to randomly disappearing.
The on-line mode is fairly useless as it provides no real benefit to the player joining the game as they are unable to use either their built up character or the items they have earned in their own game.
Much was made of the supposed morality in this game, and it is true that there are decisions to be made that affect your character and how the world sees you. These decisions have little depth, however, and have very little if any effect on the actual story line. In many ways the game is a dumbed down, shallow, cliché-ridden RPG-by-numbers, whose real depth is betrayed by the in-game relationships, basically involving farting a few times at someone then asking them to marry you.
This may sound harsh on a game that is actually rather fun to play and has so many good things going for it but designer Peter Molyneux promised to finally deliver on the "best RPG ever" claims he made for the first Fable. And in those terms, Fable 2 is a disappointment.
It has to be said, Fable 2 and Oblivion are probably the best RPGs from the somewhat limited selection the Xbox 360 currently has to offer. Both are very different stylistically but display wonderful graphics and sublime attention to detail. Fable 2 has the character, personality and humour the somewhat dour Oblivion lacks. Oblivion is more immersive, more grand, epic and grown-up. Somewhere between the two probably lies the perfect RPG. In the meantime I'll just dust off Final Fantasy VII and remind myself what a real classic is.
Release date - 2008
PEGI Rating - 16+
Ratings - 3.5/5 Amazon 8.5/10 Gamespot
Price - approx £15-£20 new, £10-£15 second hand
Game play 3/5
The official website claims that Fable 2 is "an action role-playing game (RPG) that truly allows players to live the life they choose in an unimaginably open world environment." It fall short on both counts; too easy for an action game and too short for an RPG, unfortunately the game just isn't as good as it thinks it is or as it probably should be.
This is all a real shame. There are some wonderful touches to this game and the whole thing looks beautiful with stylish yet sentimental cut-scenes and top class lighting and animation. It is undeniably fun with some lovely touches and a really whimsical feel.
Overall though, this falls just short of the classic game it might have been. Although, in fairness, it may appeal more to fans of other genres and casual gamers, there are too many fundamental flaws for it to compare, in my opinion at least, to the classic RPGs of the past.
Fable 2 was for most people, a highly anticipated game.
Its predecessor was one of the most popular games for the original xbox, so a lot of people were expecting much more because of this being on a newer console.
One of the main things you notice straight away is that the graphics have improved greatly, before you start the game there is a cut-scene which shows a bird flying thorough Albion in winter, the graphics are simply brilliant here, the characters even have steam coming out of their mouths because its so cold, the attention to detail in Fable 2 is just brilliant.
Another good thing about Fable 2, is the new weapons system, you can buy guns now which to most people makes it much better, because in the first game the only ranged weapons were crossbows and longbows but they didn't really do much damage at all so its good that you can now effectively deal with enemies from a distance.
One of the big things missing from this game however, is the fact that there isn't any armour, a lot of people said that armour was a trademark from the first game and that Lionhead were stupid to cut it out of the second game, however in Fable 2 the amount on different clothing you can buy is astonishing, they wanted you to be in full control of how your character looked, whereas if they had armour it would have been the same dull-looking characters everywhere.
The new magic system added in Fable 2 is also really good, instead of having certain spells assigned to a certain button, you now have a sort of stack of circles, each with either the same spell in, or different ones, if you had a level 5 fire spell, then you could fill each one with fire and charge them all up, or you can mix and match, you could have a slow time spell at the bottom one, leaving you time to fully charge your level 5 fire spell.
I never understood why people said Fable 2 was so bad, i think its probably one of the best games ever made, 12+hours of game-play, and even if you finish the main story you never really finish the game, there is so much to do in Albion and your little canine companion always keeps you entertained if you ever feel like taking a break from hero work and playing fetch.
An overall great game, with a few things missing from the first game but they compensated with new amazing additions, a good buy for any lover of the franchise.
I bought this game for my better half who is a huge fan of sci-fi and fantasy adventures, the appeal of the game was a virtual world where anything could happen.
The game cost me £29.99 originally from Game, but is now available for £12.95. On Amazon, it will surely drop further with the release of Fable 3.
The game itself is a massive role playing adventure set in Albion (A land, not West Bromwich), set 500 years after the original game, you can choose how you want to play the game, rid Albion of evil doers, or become a baddy yourself and overwhelm the land taking it for yourself, this game has a much wider range of weapons such as guns, but using your sword is still necessary depending on your adversary.
I like the fact you create your character and they evolve through the decisions you make, so you might start out as a good person, but the odd mindless killing of an innocent will affect your abilities and experience and how you are viewed by others, which may force you to change your path.
The world looks amazing, full of awesome graphics, the characters range from people to strange creatures making fighting more exciting still, it's a great adventure and its what you make it which just makes it even more fun.
My favourite part of the game is that you really do control it all, you can buy property and items to become somebody important and develop your benevolent side, or destroy everything and be seen as an evil spirit, your ideas of how to play it can change with each new game.
You can spend the whole experience fighting and killing, or simply avoid bloodshed and build a better world.
If bloodshed is your thing, there are over 80 different weapons available to use from swords and axes to rifles. During the game you have a dog with you who helps guide you through the game and supports you however you evolve, either becoming evil with you, or not as the case may be.
You also control your magic allowing you to become something of a Merlin if you want to, this game has a bit of everything, you can kill or be friends with anyone, every property is for sale from the barns to the castles, you can spend days just building a life or seek a bloodthirsty rule of terror.
The game is innovative, the controls are easy to follow, puzzles evolve as you do, becoming more difficult and the whole game is incredibly addictive and allows you to lose yourself in it.
Graphically its very good, but far enough from reality to not get confused and for £30 I found it an enormous bargain and can't wait to buy Fable 3.
XBox's fantasy RPG Fable was, in my opinion, one of the best games of the console. The graphics were top notch and the game play - in particular the way that your character evolved according to their actions -was spectacular.
Fable 2 is a case of 'why fix what isn't broken?' For, apart from an advance in the time period (you now have guns as weapons rather than bows and crossbows) and an expansion of the map - apparently the Fable 2 world map is ten times bigger than the original Fable map - Fable 2 isn't all that different from the first game. This is no issue for me; the game does lack originality in that it is basically just a longer, more in-depth, graphically-improved version of Fable 1, but it retains, and at times even betters, the charm of the original game.
Fable 2 achieves this through the combination of impeccable game design and the fairytale-esque musical score. The way that each different area of Albion, the Fable series' fictional world setting, has its own personality, is one of the best things about Fable 2. The characters that inhabit each town are so rich and full of life that you can really sense the detail and the man-hours that went into this game.
And, of course, with a bigger map inevitably comes longer game play. I spoke to a friend who found the game too short, which it is, but that's only if you neglect the numerous side missions and jobs (you can take on six different job titles, including blacksmith, assassin and barman) that come your way. The main missions, for me, isn't what you play Fable 2 for. Instead, it's living your character's life in what I like to think of as the Sims in a fantasy setting. Everything you do in this world has consequences - you can become renowned or unknown, be evil or good, pure or corrupt, have a family or be a singleton, become rich or poor. By the end of the game, I was completely oblivious to any missions, and was simply living my character's life, attempting to buy and sell shops and housing in order to expand my business empire.
The only major difference in Fable 2 from Fable 1 is that your character, the unnamed hero, now has a furry companion in the form of a dog. The inclusion of the dog, though, really adds nothing - it barks when it finds treasure nearby and attacks enemies (giving out very little damage, might I add) but could fundamentally be taken out of the game entirely. I believe they have removed the animal altogether from the upcoming Fable 3, which proves just how peripheral to the game the dog actually is.
The game is also a little glitchy in parts, as though certain aspects of it are unfinished. The frame rate often becomes very blurry and there are short moments of freezing which do sometimes get on your nerves.
Overall, however, this is a fantastic follow-up to one of the best games of the original XBox. It is basically an updated version of Fable 1 - the setting is the same while the story couldn't be much more similar - but new players and fans of the original alike should still love it. I know I did.
After reading several negative reviews about Fable 2, I feel as I have to right something positive about this game.
Firstly, I was new to the whole Fable franchise - so all my opinions are based on Fable 2 alone and not in comparison to any previous games.
Secondly, I am not a hard core gamer, I do not have the time to spend hours on end playing on games, but once in a while I will feel the need to buy a game and hog my partners Xbox for a few hours.
After a few months of deciding I wanted to try Fable 2 I decided that the game sounded interesting & something that I would enjoy. I waited until the price had come down abit and managed to get it second hand from game (also using my points so saving around £7) for £3.99! Bargain!
The game takes place in Albion (set 500 years after the original), before commencing gamers get to choose the sex of there hero (this is something you can not change until near the end of the game after purchasing Fairfax castle).
As you begin, (without going into too much detail as I don't want to give too much information away) a short story is told; you are a young poor child being brought up by your sister. Here you will also learn some basics of the game. After a short while into the game your sister is murdered by Lord Lucien. You are injured but manage to survive. You are taken back to a gypsy camp, where "Theresa" guides you until you are strong enough to leave. Hear you learn that you are a "hero" and with your trusty dog by side, your adventure begins...
Throughout the game, you are able to choose your destiny - good or evil, hero or villain? This has a dramatic effect on you hero's personality, looks, what quests become available etc. This I found very interesting!
Not only does the game have a brilliant story line, you are also able to choose your own path, choose your own character, get married, raise a family, and buy a home or several! None the less, I was hooked on this game and was spending hours on end playing it. I absolutely loved it.
If you like a good old role playing game then I would recommend Fable 2 straight away.
I can't wait for the release of Fable 3 this year in October!!!
Hopefully, without going into too much detail, I have managed to sway some of you away from the negative reviews. I honestly believe that this is a brilliant game & is one of the only ones I have enjoyed since the final fantasy series!
I hope you enjoy it as much as I did.
The story for Fable 2 sees you take on the character of a young boy or girl living in a poor part of town in fantasy world ruled by a king. The story is simply the fight your character has against this king.
you grow up as the story progresses, you get to make decisions throughout the story that dictates what your character is. good or bad. the appearance of your character changes accordingly. the fighting element has a mixture of magic range based weapons and melee weapons. this creates an entertaining format for the game to be based on. This game is light hearted and fun for kids, a nice touch is the companionship of the dog that stays with you throughout the game. this is really nice, i found myself getting worryingly attached to that dog.After the story is finished the game is very limited as far as extras go.
i also found it quite hard to be a good character as well as stay thin on this game. i think it is lent slightly towards the evil side, or mabee thats just me.
i suggest if you have kids around 15 - 17 that they try this game. it is fun. especially at the reduced price it is at today it will give them days of entertainment. if you are a bit more serious when it comes to games you should probably steer clear.
Fable 2 is a fantastic role playing game set in the world of Albion. The game begins with a beautiful introductory movie which contains top quality graphics. At the end of the introductory movie, there is a boy and a girl stood around a fire basket chatting. And so the game begins.
You begin the game as a young boy/girl living in a street hut with your sibling. I picked the boy as my hero so I was living with my older sister in the hut. After you finish chatting with your sibling, you have to follow them to find out the cause of a ruckus. There is a handy gold trail left behind by your sibling for you to easily follow. Therefore if you decide to go and explore instead, you will still be able to get back on track by following the golden trail.
At the end of the first golden trail is a trader who is a selling a magic music box from the ancient times. After a little encouragement from a stranger, you and your sibling collect five gold pieces to buy the music box. After collecting all the gold pieces, you can buy the music box which grants you a wish. Unfortunately, this is where the trouble really begins.
The wish you make is to be inside Castle Fairfax which is owned by Lord Lucian who contrary to your initial perceptions is the main bad guy in this game. His objective is kill all the heroes and use their special power to give him control of Albion. He has managed to kill most of the heroes but there are just a handful left including your hero and your hero's sibling. Unfortunately, during your first visit to Albion, Lord Lucian does kill your sibling for his evil ends. You manage to escape and after spending some time living with travellers, you are all grown up and can start your quest for revenge.
Characters and Abilities
There are a variety of playable characters with their own unique strengths and abilities. I focused on my main character though as I found that to be the best way to develop him in to a strong fighter. Characters can develop abilities in three umbrella categories; strength, skill and will. Each of these categories has a set of abilities for you to develop. For example, under the strength physical combat) category you can develop brutal styles, physique and toughness. Under skill (ranged physical attacks) you can develop dextrous styles, accuracy and speed. Under will (magical powers) you can develop shock, inferno, time control, blades, vortex, chaos, force push and raise dead. My favourite of all of these is blades which is a magic skill. When blades is used, your hero kneels down and a number of blades (the number depending on the level of the blades ability) shoot upwards and then come striking down onto near enemies. The blades target the enemies automatically which results in deadly damage. Each of the abilities can be developed four to five times and once they are their maximum level, you become almost invincible.
As your character fights enemies and kills them, coloured balls land on the ground which you have to gather. These give you experience points which you can later use to develop your abilities. There are four colours in total; blue, yellow, red and green. The blue balls let you develop your strength abilities, the yellow balls develop your skill abilities and the red develop you will abilities. The green balls can be used in conjunction with any other ball to develop any abilities. For example, in order to obtain level five on toughness (the highest possible) you will have to spend 324,000 points. If I have 180,000 strength points and 150,000 green points, I can upgrade my character's toughness to the maximum. If at any time you wish to discard the level five toughness, you can and you will regain some of your points. This is great if you want to try to develop other abilities without having to fight a legion of enemies.
You also have a loyal dog as a companion who you can train up to assist you in battles. He can also sniff out treasure for you to dig up. You can't neglect him though otherwise he'll just get too tired and will not be able to do anything.
Your character's physical appearance changes throughout the game. Your character can become better looking, ugly, skinny, fatty, evil, muscular, scarred and the list goes on almost forever. Your character's physical appearance reflects every action he takes including what he eats. If your character eats cakes all the time, he will become quite fat. If you give him fruit and vegetables he is more likely to be lean. There is a massive array of foods for your character to try and each has a different impact on your character's appearance.
Your character's appearance also changes depending on the missions he takes. Most missions have a good element and an evil element. You decide which one to take and your character will develop according to which missions he takes. Your character can also have adult relationships with other characters in Albion and if he fails to use protection, his appearance will reflect that.
There is a large number of clothing and appearance items for sale throughout Albion so you can make your character look the part. You can make them look really posh, look like a fighter, ranger, wizard and more. There are even dyes to change the colour of your character's hair. Very impressive.
Earning money and buying property
One of the traditional ways of earning money in role playing games is to fight enemies and gather the money left behind. This is still an option in Fable 2 but it is not the main way of making money. There is a massive array of opportunities for your character to participate in which are listed below:
There are a number of jobs available for you to fill in the villages and towns of Albion. These range from being a blacksmith, chopping wood, bartending and even bounty hunting. The more work you do, the better you get at it and the more you get paid - just like in the real world.
Buying property, letting, developing and selling
As soon as you have enough money, it is worthwhile to buy a property to let out. These can earn you serious amounts of money once you have enough of them. You get paid every 15 minutes or so and this is my favourite way of earning money in Fable 2. You can buy stalls and change the prices of the items the stalls are selling (and give yourself a discount). For the developers amongst you, it is possible to buy a property, redecorate and sell on for more or let for more. One of the truly impressive aspect of this game is just how clever it is. From your dealings, you can actually change how well the economy in a village is doing and possibly even change the price of the properties. I found this part of the game a very enjoyable retreat after all a hard day of fighting Lord Lucian.
Every now and again, there are huge sales in the shops and you get an alert in your menu screen each time. I usually go and buy everything in those shops and sell when the shops are finding it difficult to get supplies (this is when they pay over the odds for the items) and you can make a huge profit.
There are lots of missions and side quests available in the game for you to get involved in. The main quest of course is to destroy Lord Lucian and his horde of evil warriors. However, I found the side quests very enjoyable. The side quests make the game doubly playable as there is just so much to do. People to rescue, business plans to execute and even starting a family. This game is so diverse that it really does provide something for everyone. Once you finish the main quest, you can keep playing the game and continue with side quests in Albion. The longevity therefore is immense. There are also extras to download from Xbox Live.
This is a must buy for any Role Playing Game enthusiast. It is difficult to come across a truly ingenious and captivating Role Playing Game but Fable 2 certainly meets these criteria. This game is incredibly diverse, beautiful, unique and user friendly. The makers of Fable 2 really have something to be proud of and I am looking forward to more games like this in the future.
Also on ciao under the username sawriter
First of all, I have never played fable I and so am writing this review purely about fable II rather than comparing it to the first.
I am not a hardcore gamer, I play some xbox 360 games but I am not the type of person to go out and quickly get the latest games or spend hours and hours playing on a game, but I found this really addictive. I often find xbox games either boring, or too hard and begin to frustrate me. This game is interesting enough to keep you playing, and it is by no means too easy, but it is quite easy to pick up, even for someone who isnt that used to the controls.
A lot of these type of games are very linear and you have to follow on a path and have no freedom, this is definately not like that. You have freedom to make loads of choices, for example whether to be good or evil, man or woman, pure or corrupted, whether to get married, divorced, have sex, be a bigamist, buy a house, and loads of other things.
The game starts with you as a child, with some tasks to do, even now you begin making choices about whether you are good or evil, and after an incident you find yourself as an adult wiht a task to do, a main quest and other sidequests. You can complete these are quickly or slowly as you want, you can decide to go straight onto trying to complete the game or hang around, get a job, make some money, build up relationships with people etc. Jobs such as blacksmith, woodcutter or bountyhunter present themselves randomly through the game.
The game has "days" and "times of the day" so at night time shops wont be open etc and although you can fast travel to towns you have already been before, they take a certain number of hours so you have to time this well. Jobs may only be available for a certain amount of days, and the same goes for sales at different shops.
The combat system is really good in my opinion. You can either use meelee weapons like swords etc, or ranged weapons like crossbows/rifles or different types of magic, or of course a combination of all three. Depending which of these you use in battle depends which kind of experience you get, and you can use this experience to "buy" new spells or get better skills like accuracy or more HP. You get experience when you kill enemies, and you collect it by holding RT. Usually the enermies you fight arent too hard, but there are often a lot of them at a time which can be a problem. If you DO die, all that happens is that you get back up and a force pushes all your enemies away and you carry on fighting. You get yourself an extra scar on your face, but unless your looks are really important to you it doesnt really matter. You also lose any uncollected xp so if things do look like they are going bad, hurry up and get it all before you get knocked out. If you have a resurrection potion you can avoid these consequences for dying.
Another problem I often have with these games is finding my way around places, often everywhere looks the same and I spend ages wandering round looking for one person for part of a quest. With fable, most of the time you have a glowing path to your quest destination, which you can choose to follow or ignore. You can set the path to lead you to your quest, to the place where there is a job, or shops with sales. This is really handy, and means you get more time getting to kill things and do quests instead of looking all over for a certain building.
You also go through the game with a faithful dog who attacks enermies for you if they are on the ground and finds treasure and places for you to dig for treasure. You can train him to become better at these things and train him to do random tricks.
I dont play on xbox live but as far as I know you can join in other peoples games and you can also do this on the same console as someone.
A great game, look around online to get it cheap, very addictive.