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Operation Anchorage was the first of five extra content downloads that was released to build onto your existing Fallout 3 game and is something of a disappointment! I have this as part of my Game Of The Year Edition so it's not quite so bad but I wouldn't have wanted to pay 800 Microsoft Points for this or buy it and The Pitt on a seperate disc because I think I migt have felt ripped off ~ especially when you hear what I have to say about The Pitt!! Operation Anchorage can be played at any point in your existing game ~ you just have to travel to the specified location when you have downloaded this. It is based in an old Military cache where a group of Brotherhood Of Steel marines are trying to break in. The only way to do this is to play through an old simulation which depicts the defence of Alaska against the Chinese and, funnily enough, the only one who can enter that simulation safely is.....YOU! The whole thing feels very retro, which is probably the intent, and the game-play comes across as very dated. Like I say, I feel this is probably intended but it doesn't make for a very enjoyable game! Thankfully it is fairly short and you do get some pretty awesome new weaponry including the Gauss Rifle, a laser sniper rifle, which I am assured is a throwback to the original Fallout games on the P.C! Overall, I was not overly impressed and didn't think this added much to the main game though parts of it at the beginning were quite fun until it started losing its novelty value! Next up is The Pitt. This sees you travelling via train tunnel across State to Pittsburgh where a slave mining colony has been opened. Your job is to enter the slave pit, via a mined Bridge armed with snipers much like the bridge at the end of Escape From New York, and discover the truth concerning a cure for the mutations that occur in those working the mining operation. During this add-on, you get the chance to join forces either with the Pitt Boss or the slaves but, as with all the Fallout missions, this is no black or white choice with moral implications whichever decision you decide to make! This is slightly better though not as good as Point Lookout which remains the best of these downloads so far! The missions include finding a load of steel ingots a bit like the hidden packages side missions on the GTA games but here you find several ingots all together at once so, with one hundred to find, you don't need to find one hundrd seperate locations. There is also your standard infiltrate-an-enemy-base-and-wipe-out-every-fracker-there style mission and a it of an ongoing story thread that runs through the dpwnload. Again, some new fancy weapons are available that you can take back out into The Capital Wasteland so you would think it was worth playing...... Not so! The Pitt is bugged big style which means that on occasions, the game freezes between loading screens and you cannot do anything with it except switch off and reload! This is not just me! Scroll through the Internet and you will find lots of others who have experienced the same problem!! For me, I got right up until the final mission before the game started bugging in the same place EVERY TIME!!!!! Basically as soon as I tried to re-enter The Mill to find a certain character, the loading screen would freeze. Once, I got through the door, achieved what I wanted and attempted to return to someone else I needed to meet in order to leave The Pitt and the game froze again between loads. Luckily I had saved my game just before trying to go through the door but when I tried to load that save, again the game froze on the loading screen! After several days and lots of attempts, even trying to do the mission differently thinking that might be a factor of it freezing, eventually I just gave up and returned to an earlier save I had made just before I entered The Pitt! This is good advice! If you are going to play these download levels, always have a save ready just before you enter them so that if they do bug or play up, you have a get-out clause. For me, the bugging issues and the fact that I am not alone and that lots of others have had the same experiences and the fact that Bethesda have released on this GOTY Edition a flawed product YOU CANNOT PLAY TO COMPLETION, all contribute to me giving this package the lowest score possible to give! I would have given this 2-3 *s for gameplay but I am that p****ed off with having to jump back to an earlier point, losing all the experience and extra equpment I had gathered (not to mention gameplay hours wasted) that I really don't feel these downloads desrve any better! Fallout 3 is an awesome game that deserves much better than this! I just hope that the Mothership and Broken Steel downloads more than make up for this or I will be forced to reconsider my opinion of Fallout 3 and of Bethesda in general! I really thin it is unprofessional and amateurish to relase a download that is bugged and that you cannot complete and it will take A LOT Bethesda for you to make this up to me!
Operation Anchorage, the first of five addons to the award-winning RPG Fallout 3 is very disappointing. Operation Anchorage begins with the Lone Wonderer going to a Brotherhood of Steel Outcast hideout in the Capital Wasteland. The Outcasts are trying to enter a vault containing valuable relics. The only problem is that the only way to open the vault is to complete a military virtual reality simulation. Of course, the Lone Wonderer has to be the one to go into the simulation and fight in the Liberation of Anchorage, Alaska. The story itself is ridiculous and is nothing compared to other DLCs like Point Lookout and Broken Steel. It just is a bit too straightforward. The gameplay remains the same but some new weapons are used, such as the brilliant Gauss Rifle, a powerful laser sniper rifle. You also are not able to find stimpacks in Anchorage, instead you have to use health dispensers to regenerate health. This is a nice change, but it is unneeded and seems to just be Bethesda wanting to tap into the FPS fanbase. You can also get companions later in the game which add an RTS feel to the game. I admit that this is actually quite fun and mix matching different companions for different occasions is interesting. Overall, Operation Anchorage is Bethesda's attempt to tap into the FPS fanbase, and it succeeds, at the price of alienating us RPG folk. The Pitt, the second of five addons for Fallout 3 is better than the first, but not perfect. The Pitt follows the Lone Wonderer travelling to an industrial raider town called "The Pitt" and meeting a man named "Wernher" who tells the Lone Wonderer that he needs help in retrieving a cure for the mutations plaguing the town developed by some evil raider boss named Ashur. The story is far better than Anchorage's in depth and grittiness and involves a lot of moral choices which feels a lot more like Fallout 3, which can't be a bad thing. The industrial raider called "The Pitt" is a bit drab and colour is absent, which is a bit disappointing, although some could say it represents the theme of the DLC. Gameplay mostly remains the same except for a few new weapons like the badass Auto Axe which rips through enemies with. The gameplay is a lot more free roam than Anchorage, so there a quite a lot of side missions to complete. Overall, The Pitt is far better than Anchorage in terms of RPG elements and story.
Fallout 3 was immense and massive, yet Bethesda released 5 DLC (downloadable content) all of which added countless extra hours to the fallout 3 universe. This review is on the first 2 dlcs namely operation anchorage and the pitt. For details about fallout 3 itself check out my other review. To start off fallout 3 is set in a post apocalyptic world where you emerge to a destroyed city complete with mutants, raiders, survivors and two opposing military forces. The game in essence is an RPG game but involves action elements as well as a first person/3rd person shooter feel to it. Operation anchorage has your character enter a virtual simulation where you would enact the battle between the US forces and China for Alaska. It lasts 3-4 hours long and has a more shooter feel than an RPG side. There are some new weapons, armor and collectibles but very little diversity in its missions. There is just one path you take from start to finish and once you obtain the rewards there is little incentive to comeback. Graphics, music is the same but the new level design is mostly set in the snow capped regions of Alaska and is a welcome change of scenery from the radiated lands of fallout 3. The pitt has you visit a severely radiated area titled the pitt with the population slowly turning into wierd creatures due to the radiation. You are tasked with liberating the prisoners from the evil tyrant who apparently has the cure for the plague ravaging the population of the pitt. The mission structure is more diverse here than the previous DLC and the level itself is more accustomed with the fallout 3 universe. The overall dlc has a horror theme to it however due to the lighting, enemies and level design. The pitt has a far better collectible system with excellent regards such as weapons and armor which makes it worth collecting. The new weapons are fun to use and some which you would definitely carry over to your main fallout 3 game. The pitt is slightly longer with the collectibles making it last 6-7 hours. Overall these two dlc dont represent the best that fallout 3 dlcs have to offer but make an excellent addition to the game if for some reason you still cant get enough of fallout 3. In terms of money it would be better to buy the fallout 3 game of the year edition as it includes fallout 3 plus all the 5 dlcs rather than purchase the dlcs individually