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Fatal Inertia is your typical anti-G hove racing near future kind of game of the sort anyone familiar with the Wipeout or X-Zero games will by now be well familiar with.
Control is a simple affair, you steer with the left analogue stick, A is your throttle, X your brake. You fire your weapons with the bumpers and strafe and roll using the shoulder triggers. B gives you a rear view and Y resets the track.
As is the standard with this type of game there are a number of futuristic hovercrafts to select from each with their different handling characteristics, hull strength and shield power. There only four craft in total to choose from however.
The graphics are in fact pretty decent particularly for a of this age. The craft and stages are gorgeously high detailed and the game blasts a along at a good lick of speed, perhaps at times a little too fast to handle.
The stages are also fairly imaginative with a variety of different landscapes including a futuristic derelict junkyard and a level where you skim over the surface of the ocean. A great use of colour and lighting effects of the weapons, vapour trails and explosions are fully utilised as well. Tracks are well designed and are easy to navigate using your HUD display which also keeps track of your competitors craft and notes where each one has been destroyed.
As you would expect there is a futuristic techno music track to accompany the racing action but coimpared to the likes of Wipeout or F-Zero it is somewhat bland and forgettable.
Fatal Inertia also allows you the option of customizing and upgrading your craft between races which is always a good feature. The developers claim that there are a total of 300,000 items of customization available to use. However for the most part very few of these customizations will enhance your crafts performance most being cosmetic touches such a paint jobs, insignia and body part design. But it is a nice touch at least and it is unusual to see this in a game of this genre.
The game itself plays very well and is an enjoyable racing experience overall. Depending on your choice of craft you can have something light and manoeuvrable but weak prone to being destroyed in a few hits or you can have something larger and liberating that can take hits on the chin and soak up whatever punishment your opponent or the track throws at you. So it depends on your preferred style of play, whether you want to race to the finish or demolish your competition. Racing over water presents a challenge as your craft has a tendency to slide around as though you are driving a car over ice but changing the physics of the way your anti-G vehicle handles over this different "terrain" is neat touch and adds to the challenge.
There isn't much of a story beyond a premise that the race itself takes place in the 23rd century and the crafts used are each sponsored by one of four mega corporations that effectively rule the planet. In effect it's a kind of futuristic dystopia and extreme sports such as Anti-G racing is a big attraction. You don't particularly see any crowds of people in this game but we can assume they're watching on the holonet or whatever they are using at this point in the future. The background and story could have been fleshed out in a little more detail to bring a more immersive feel to the game in the way Wipeout Pulse managed to pull quite well with an introduction to each track as well cheering crowds.
Overall this is a fun and well made game and will appeal to anyone who is a fan of this genre. What there is very good though perhaps more could have done to make it into a futuristic racing game masterpiece as they was a great deal of potential here. But given the price you can pick this up for it's a fun little game that will provide a few hours of entertainment value.
Fatal Inertia is a futuristic racing title for the Xbox 360 games console.
Firstly I will say I am a fan of futuristic racing games like Wipeout, therefore I expected to fall in love with this. Sadly I did not.
This game combines futuristic racing with power ups which give you weapons and turbo boost and so on. The problem is this game moves so quickly that you barely have time to correct your course and you will smash into all the walls and lose. This is made worse when you get turbo boost as it makes the problem even bigger.
The graphics in this game also leave much to be desired, the car models are OK but the environment detail is quite poor. A game like this needs to look sharp.
I do not recommend you purchase this game but for those who want to move should be able to find it for a round £20.00 to £30.00.
Through the years, racing games have improved from system to system, from the early stages with Road Rash, through to the latest of Forza Motorsport and Gran Turismo. But, most racing games seem rather repetitive, and has lost the 'thrill' that you would expect from the new generation of gaming. But, a rare style of racing game has been released by the creators of the popular series 'Dynasty Warriors'; KOEI, introducing the futuristic combat racer, Fatal Inertia.
Set in the 22nd Century, Fatal Inertia isn't just your regular racing game, as it is styled like Wipeout, with the whole hover vehicles and futuristic surroundings. Fatal Inertia doesn't just offer high speed racing with next generation graphics, it also includes action based combat, where you can fire rockets, magnet explosives, magnetised rope, smoke bombs and much more to give you advantage in the race and bring a more, fun variant to make racing that bit more fun and challenging. Even though, your vehicle takes real damage when weapons hit, or when you crash, it is very inconvenient having to tap the down button constantly so your hover vehicle doesn't continually fall to the ground; but after a while of playing, this won't even be on your mind.
The game offers you four different racing classes. The Phoenix Class, which is based on balance; The Aurora Class, which is based on speed; Mercury Class, which is based on Control and lastly, the Titan Class, which is based on power. Each class offers a unique feeling on the race track, depending on what you are best with. With this being next generation, it allows you to reach up to speeds of over 500 miles per hour, even though, it never feels like it when you're actually racing. The thrill just isn't there, when you can control these hyper-speed vehicles, you feel that you should be launched into the back of your chair when you hold down the acceleration, yet you plod along at an average speed, seemingly having full control of what goes on for the few laps around a track.
During Career mode (the main story part of the game), you will be able to fully customize your vehicle, with over 300,000 part combinations to gain that all important advantage over your competitors. With all the additions you can make, you can steamroll through the races taking victory every time. Especially with the variety of different tracks, the few environments for you to race in, its' good to see your master-piece of a machine ride through them, and allowing your opponents to eat your smoke!
But Career Mode isn't the only mode the game offers, you can also do Single Race and play Multiplayer, with friends of online with the world. With a Single Race, you get to choose the type of race (Magnet Mayhem, Velocity, etc), then choose other settings, such as the track, the environment and then you choose your vehicle and race! You also get to play Time Trial, to practise your skill against the clock, so you won't always crash on those tricky turns. While with Multiplayer, you can choose to play with a friend, or take your skill online and fight those who are ever more skilled, or wipe out the weak.
With me not being a big fan of racing games, I actually enjoyed playing this. It might not have all the thrills that you expect, or the best of options for your races, but the tracks and environments feel just right and the combat engine influenced brings in more intensity, which all in all makes this an all round fun game that is great for short sessions. Having said that, I found the game rather enjoyable, and continue to play it now and then for a short amount of time.
The game itself, isn't exactly addictive, it won't hold your attention for that long unless you're a die-hard racing fan. Though, the Career Mode I found exceedingly boring and dull, and have been just interested in the Single Races, and playing Multiplayer offline with a few buddies. With the game being one of the unique futuristic racers which we've only seen in the Wipeout series and with the next generation power brings a new kind of feeling towards the game. Graphically, Fatal Inertia is pretty decent, though as normal with KOEI, there is a large amount of detail missing in the environments. But the vehicles look amazing, just like they should with the power of next generation.
The soundtrack for Fatal Inertia really suits its' hardcore combat and mediocre racing well. Each environment has its' own specific song, which really gets you in the mood of your surroundings. The detail in sound effects is also very good, the sounds of the vehicles, the futuristic hover sounds, and the launching of the deadly weapons, which brings you inside of the game, with a real experience. With most racing games, there are very few voice acting, with this game not being an exception, so don't expect to hear much talking here.
I wouldn't call this game difficult, once you've got use to the power of the vehicles, but the turning in the game is hard to handle, and you're easily liable to crash with the conveniently placed plastic arrow signs blocking the whole turn if you venture too far out. You can also get lost if you take a wrong turning, as there are many tracks per environment, which are just in different areas, all fairly small though, with lack of laps to really get involved. I'd say that this game is average for its value; it isn't the most expensive of games, nor the cheapest. But its' great for small sessions of gaming, and best to play with your friends, as you'll bound to have a good laugh over it.
Fatal Inertia is an aerial combat racing game that uses physics as a core component to its gameplay as futuristic vehicles battle and race in a variety of beautiful, natural environments. The game is set in the mid-23rd century, where a revolutionary new racing sport -- mixing street racing, rally racing, and demolition derby -- has emerged. The foundation of Fatal Inertia is its physics engine, which allows for weapons and environments that are unlike anything seen before. The beautiful natural environments aren''t just scenery -- they are there to be used in combat, and rock walls can quickly become avalanches to use against your opponents. A single weapon has a variety of uses -- clever use of a rocket back-fire can race you ahead while a barrage of heavy magnetized projectiles stuck to one side of an opponent may throw off his control. The vehicles in Fatal Inertia are highly customizable, and with the large variety of designs and parts at your disposal.