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F.E.A.R. 2: Project Origin (Xbox 360)


 F.E.A.R. 2: Project Origin (Xbox 360) Xbox 360 Games
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F.E.A.R. 2: Project Origin (Xbox 360)

 
Description: Manufacturer: Warner Bros. Interactive / Genre: Action & Shooter / Release Date: 2009 / Beginning shortly before the ... more
F.E.A.R. 2: Project Origin (Xbox 360) ... ending of F.E.A.R., a Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion. Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos. Tension builds as the squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it's too late.

Newest Review: ... game play. I started playing fear 2 to see that they had thrown fear to the wind, just using the fear name to push some new ... more

 ... call of duty upon the world. There was not a single moment in the game were I felt genuine fear that there might be something round the corner ready to jump out at me. What really annoyed me is that you no longer play in closed in corridors barley lit, with shadows dancing in front of you no, in this game you play in wide open ruined cities stomping about in an untouchable mech walker you don't feel scared at all, really you feel safe that you can out gun every thing that comes your way. And also (apart from alma ...more

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Price Comparison for F.E.A.R. 2: Project Origin (Xbox 360)

Fear 2 Project Origin Xbox360 All Games
eBay offers you smart deals and the widest selection, ranging fro ...
Last Update 06.12.2009 05:57
£ 15.00
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Fear 2: Project Origin (Xbox 360)
Beginning shortly before the ending of F.E.A.R., a Special Forces ...
Last Update 06.12.2009 05:57
£ 17.99
Free!

Temporarily out of stock. Order now and ...
 
samueltyler
Crowned Review F.E.A.R. 2: Project Origin (Xbox 360): Don't Fear the Sequel (1119 words)
by - written on 20/05/09 (Very useful, 47 readings)
Rating:

The ability to slow down time has become a well worn cliché in gaming. Countless games allow the player to build up a bar whilst fighting and when they need it they tap a button. Suddenly the world is a blur; you move faster than everyone else and are able to dodge bullets - you are a superhuman. The problem is that this ability is so common now that it's more subhuman than superhuman. Despite this there are some games that still earn the right to use the mechanic, those games that are sequels to the games that originally thought up the idea. 'F.E.A.R' was one of the first games to use slowdown. Could 'F.E.A.R 2' give a fresh spin on this dull ...  Read the complete review

direwolf
Premium Review ALMA IS BACK! (442 words)
by - written on 07/03/09 (Very useful, 164 readings)
Rating:

After FEAR, people were dying for more however unfortunatly they came out as expansion packs which took little effort in creating. They merely just replicated FEAR with little to no change. There was no creativity or thought given to Persues Mandate or Extraction Point. Furthermore those who bought it were confused by the story that it was telling and hence in FEAR 2 they just said it has no relevance to those 2 extraction points. Fear 2 was back in Monolith's hands unlike the expansion packs and so things were guaranteed to come. Now FEAR 2 continues directly follows after FEAR 1, after the explosion. Obviously to understand the ...  Read the complete review

Ghareth
Premium Review F.E.A.R. 2: Project Origin (Xbox 360): F.E.A.R 2 - Project Boredom (407 words)
by - written on 30/07/09 (Very useful, 16 readings)
Rating:

F.E.A.R 2 - Project Origin - Xbox 360 Things get a little tense at the start of F.E.A.R. 2 when you're still just getting back into the swing of it because the visual effects and the fast-paced action keeps your heart racing. Eventually though the scares develop a pattern half naked monster attacks you in a corridor, you enable slow-mo and blast him with a shotgun, nothing special so far. The gore effects are possibly the game's strongest point, which means if you're a fan of that style of horror you'll probably get more out of FEAR 2 than I did. Torrents of blood combined with some fantastic ragdoll and disintegration effects definitely ...  Read the complete review

heekeer
Premium Review S.C.A.R.E.D? (305 words)
by - written on 30/07/09 (Very useful, 12 readings)
Rating:

F.E.A.R 2 is the sequel to the first game F.E.A.R ignoring the expansion packs which were put out. The story follows you as Michael Beckett you're chasing after a CEO of some evil corporation while discovering the secrets behind Alma the games cliché scary little girl ripped directly from a horror film. The game I found to have great atmosphere and provided me with plenty of moments where I jumped! The graphics are gritty and realistic will immerse you and the sound design is incredible when you hear creepy noises going on and dread pressing forward into what you know will be the next scare! There are a few predictable scares here and there but the ...  Read the complete review

callum_123
Premium Review F.E.A.R. 2: Project Origin (Xbox 360): fear 2 = fear-less (182 words)
by - written on 04/09/09 (Very useful, 4 readings)
Rating:

Fear one was a real fear fest with scares around every corner so when I saw fear 2 in the shops I just had to pick it expecting the same kind of scary game play. I started playing fear 2 to see that they had thrown fear to the wind, just using the fear name to push some new call of duty upon the world. There was not a single moment in the game were I felt genuine fear that there might be something round the corner ready to jump out at me. What really annoyed me is that you no longer play in closed in corridors barley lit, with shadows dancing in front of you no, in this game you play in wide open ruined cities stomping about in an untouchable mech walker you ...  Read the complete review

 

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