Product Type: Microsoft Xbox 360 games
Newest Review: ... side of racing by adjusting tyres right down to the smallest detail like 0.5psi pressure changes. In the more competitive side of ... more
Burn some rubber with Forza 2!
Forza Motorsport 2 (Xbox 360)
Member Name: Seven17
Forza Motorsport 2 (Xbox 360)
Advantages: Lots of cars, Fine tuning, accurate car replicas
Disadvantages: Sound of engines not great, No weather
@ About, Gameplay Experience @
This game is the Xbox 360 equivalent of Gran Turismo - It's a real driving simulator and I find, much more realistic than Gran Turismo. For a start the driving position isn't so stiff and the car does actually have some give in the tyres. The physics are not that bad when you are driving, drifting is highly realistic and handbrake turns, skids and spins are all related to gravity and dimensions of the car. For example, spinning out at 200MPH in a Toyota GT-ONE is harder than in a Peugeot 207 because the Toyota has a low centre of gravity.
There are simple customisation menus as well so you can really get into the technical side of racing by adjusting tyres right down to the smallest detail like 0.5psi pressure changes. In the more competitive side of racing though, you can start on a full 8 player racing grid and compete with more or less assists to your difficulty liking. You can turn ABS and TCS off, and these have a realistic effect too. Skidding off a corner with no traction control sends you into a flat spin and often ends up in a crash. Just like real life...
The thing with crashes though is that damage is not realistic aesthetically. You cant crumple your bonnet or get dents or gaping holes in your car, and even a crash at 100MPH will only scrape layers of paint of your car, make the wing mirrors fall off etc. There are also, no weather or night and day effects and in my experience, you often race at near sunset, so late afternoon when the sun is halfway in the sky.
@ Graphics, Sound, Xbox LIVE @
Tyre squeal is an excellent feature in forza motorsport 2 and is reflected by the telemetry on the HUD. So if your tyres are peaking at 1000% because you are sliding sideways at high speed, you get a high-pitched tyre noise and when you slow down the skid or begin to control it, it becomes quieter and softer. Engine sound is fantastic but not completely realistic at higher revs. Whilst they have tried to get the sounds from real life versions of the cars engines do get a drop in audio quality at higher revs, like a muffled sound where the sound clip has reached a limit. At maximum revs sometimes the sound will become distorted in more low pitched engine cars such as muscle cars.
Graphics though are pristine, very clear and even the grass has small details like tiny colour changes. Although, clouds don't move and car interiors are blacked out. The cars themselves though aren't exactly GT4 quality with less polygons per car but do still accurately reflect the cars real life version in terms of parameters and details such as badges and headlights.
@ Overall @
This is still a fantastic game but there is room for improvement. The one thing I cant fault is the driving physics, and how realistic the tuning and drive feels. But no weather effects and sound quality lets it down.
Summary: This is still a great racing simulator, and recommended!