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When the first Iron Man movie was announced, and while many won’t admit it now, a lot of fans were initially sceptical. There was a lot that could have went wrong with Iron Man, but as it turned out it all went right, and we received arguably the finest superhero movie ever. In an interesting twist of fate, Iron Man’s tie-in videogame, released across all of the major platforms of the time, was actually a source of great interest to fans. Tie-In games are normally frowned upon, as they are usually stuck together last minute to try and cash-in on a movie’s popularity, but Iron Man was different. Iron Man was being put out by Sega, a company responsible for countless great games over the years, and they started work on the game significantly in advance of its release date, all the signs seemed positive. Could Sega’s game come close to Marvel’s Movie? They did actually have form with Superheroes, having crafted 2 fine X-Men games for the Megadrive and a Spider-Man arcade game.
In case you’ve never seen the movie, I’ll give a rough rendition of the plot, as it is there or thereabouts what the game follows. Billionaire playboy Tony Stark has made his money selling weapons, however, his philosophy on warfare changes when he is kidnapped by the terrorist outfit the Ten Rings while doing a display in Afghanistan. With shrapnel close to his heart, Stark is saved by the ingenious thinking of fellow prisoner Yinsen, who attaches a car-battery to Stark’s heart to keep the shrapnel from penetrating it. Stark escapes his captors by building a suit of armour, vowing to never dabble in the art of war again. Upon his return home, his decision does not go down well with business partner Obadiah Stane, but this doesn’t fluster Tony, who sets about crafting a unique power source to keep the shrapnel from penetrating his heart, and works upon a high-tech suit of armour that he dons to fight evil.
The movie’s plot covers the basic origin story of the character, which the videogame spices up by throwing in some necessary detours to pad things out a bit, roping in Iron Man characters Titanium Man and Blacklash amongst others to give Tony some more enemies to tangle with. It follows the movie’s plot well enough, and the majority of the game-only content manages to intermingle with the plot decently (albeit the Titanium Man stage does take place in an arctic setting, one of those cringeworthy videogame levels every developer feels the need to crowbar into a game) There isn’t really a lot more Sega could have done with the plot to be honest, it does its job capably.
In a coup, Sega also managed to rope in Robert Downey Jr. and Terence Howard, who star as Tony Stark and his friend Col. Rhodes respectively, to do voice acting in the game, to give it that authentic feel. Downey Jr. does seem to be phoning it in at points, but Howard buts a good bit of character into his performance as Rhodey, and the rest of the voice actors are passable enough. Compounding the sonic element is a fairly by the numbers score that does its job. Some of it may be from the movie, I honestly couldn’t tell you. The intro sequence does utilise Black Sabbath’s ‘Iron Man’ which is a nice touch.
Visually the game is a mixed bag. The Iron Man character looks and moves good, especially for 2008, and the levels are suitably vast yet detailed to provide a solid setting...sadly the rest of the visuals leave a lot to be desired. The enemy tanks and especially soldiers look terrible, I’m talking proper Nintendo 64 visuals here, and the way soldiers disappear into thin air when punched/shot is almost reminiscent of an 8-Bit game. The cut-scenes that loosely try to tie the game’s plot together are, even for the time, rather lacklustre visually, with Tony and his assistant Pepper Potts, as played by Gwyneth Paltrow, coming off ok but pretty much every one and thing else in the scenes being ‘ok’ at best.
Where the game really falls apart is it’s gameplay. The game is a Third-Person adventure game that sees you step into the Iron Man suit to run, fly, shoot and evade your way through 13 stages of sheer frustration and monotony. The game’s main focus is on Iron Man’s flight capabilities, which is somewhat understandable, given that some of the movie trailer’s most iconic images were of the slick armour soaring through the sky and taking on foes. Sadly the execution of the game’s flight isn’t as impressive as watching Iron Man do it in the movie. While the actual flight itself is shamefully good fun, it only lasts as long as you can fly in a straight line. Attempting to make any form of quick turn, or even looking sideways, is clunky at best. Coupled with the game’s questionable targeting system and flying becomes somewhat of a chore.
Thankfully Iron Man can hover, which is usually a better way to go about your business. This is achieved by holding the L trigger, loosening the grip will lower him, pressing in will send him skywards. This works a bit better, but it somewhat misses the point in that it simply isn’t FUN. At what stage in the Iron Man movie does Tony hover about picking off foes?
In theory, you can also operate on ground level, though there is usually so little to do at this view, and when you do come across the aforementioned soldiers and tanks at ground level they are so embarrassing, that you’ll wonder why you bothered.
Arguably the game’s biggest crime is Iron Man’s attacking options. You have your pulse blasts from your hands, Auxilliary Weapons (Read: Missiles) and your Unibeam to attack from range, and you can punch or grapple foes when it comes to close combat. On paper it may sound decent, and being honest it should be, it’s the execution that leaves it lacking. Your blasts just don’t feel like they have any force behind them. You can barely see them, they make little noise, and while they do damage, it’s in a very understated way visually. It may sound silly but it just doesn’t FEEL like you are firing lasers from your hands, which should feel awesome. Missiles are likewise limp, the saving grace comes in the form of the Unibeam, which you much charge up, which at least triggers an impressive animation and controller vibration. Close combat is somewhat of an afterthought in the game as far as punches go, despite their presence, but the grapple system is pretty neat. Pressing this atop a tank or in proximity to a jet triggers a Quick-Time-Event where you must bash the B button to see Iron Man destroy it in style. One of the game’s saving graces is that rare moment when you rocket towards an opponent and manage to time it perfectly to land into one of these moves.
It’s things like the grapple system that make me think that somewhere in here there actually was a decent game trying to break out. Nothing fits together though. While I can understand the attraction to the air-faring aspect of the Iron Man character, at the same time it somewhat misses the point that what makes this awesome is the fact it is a man doing it, not a fighter jet. The fact that even boss fights are conducted in an airborne manner highlights everything wrong with the game. What is the point in throwing Titanium Man in the game when you can’t even really see him because you aren’t ever close enough. He’s a tiny little model at the other side of the level as we throw (uninspiring) lasers and rockets at each other. Iron Man might be able to fly and shoot rockets, but he is still a Super-Hero, and realistically part of that is his interaction with Super-Villains. This game does not capture this in the slightest.
The worst thing about Iron Man is that it put me in mind of an early release for the original Xbox titled Gunmetal. This was a fairly unheralded little game that put you in the cockpit of a Mecha that could transform into a fighter jet. It featured roughly the same structure as Iron Man, fairly repetitive ‘Destroy all bases’ ‘protect building X’ missions, but it managed to combine the ground based robotic fun with the aerial dogfights so much better than Iron Man. The reason I find this so infuriating as that is all Iron Man had to be. Nobody was expecting something that would revolutionise gaming, just a fun ride in the suit. Would a few ground based levels, or more close-quarters battles with enemies really have been that hard to do? It certainly would have appealed to this fan more than a glorified flight sim.
Outwith the levels is another sign that this game started out with good intentions is the options for your armour. Not only are there a selection of unlockable armours including the Hulkbuster and my personal favourite the Silver Centurion, but you can perform modifications on these to alter the prominence of weapons, defence etc This is a great idea that is sadly not explored to anywhere near the level it should be.
I have 2 trains of thought when it comes to why this game is as uninspiring as it is. The first one is that Sega were simply rushed to complete it to tie-in with the movie’s release, the second one or possibly an extension of the first, is that they purposefully unleashed this uninspired joke of a game as some form of revenge on gamers for shunning the Dreamcast in favour of the Movie-Tie-In heavy PlayStation 2 back in the day. Iron Man isn’t the worst videogame I’ve ever played, to be honest it probably isn’t even the worst Comic Book or Movie Tie-In I’ve played (is it the worst Comic-Movie Tie-In? I’d need to think about that one...) but it still isn’t a game I’d recommend to anyone. Ordinarily these types of game only really appeal to fans of the character/movie, but this is more likely to just frustrate fans of Marvel’s mighty hero.
This is another movie tie in game and this one is not one the best ones around. I have loved Iron Man for many man yyears now, and the movie was brilliant. However this game is anything but that.
The game does not follow the movie storyline and is completely seperate but you are playing as Iron Man. You spend most your time flying around killing bad guys, and thats about it quite simple really. The game doesnt vary much from this idea and you just have to runa nd fly around smash up some things and thats your game. There are objectives such are making sure you destroy certain rocket launchers, or objects and then after a while you get a boss fight and this is what happens again and again.
After a while you lose interest in doing the same thing again and on top of that you start of with a low model suit which you need to earn money to upgrade. This is a good thing as it gives you something else to aim for within the game and then you can also chose to ahve the weapons and in game attacks that you prefer and get along with best. Then on top iof weapons you can upgrade the usual things like thrusters, defence etc. The customisation isn't enough though.
In all I think this game is terrible especailly when you have to control the game because you gatta fly around while at the same time try and pinpoint a target and attack. Can get tedious, so that is why overall I do not think this game is worth picking up.
After watching the movie, I was eager to try out this game because of the amazing story line in the film, although i did have caution knowing that almost every game that was once a film (e.g. Harry potter etc) are always a real let down! And I wasn't completely disappointed, however I am not entirely pleased by the gameplay.
To begin with I'd like to praise SEGA for producing a game like this in such amazing sound and graphical quality, as I really loved the cinematics, it was just like being in the cinema watching the film!
But really, as with all movie games it was the gameplay that was a real let down, however I do believe that SEGA could have actually done better, it has potential but it wasn't reached. To be fair the flying and some of the fighting was reasonably entertaining as you did feel like a super soldier all on your own against massive armies but only felt like this for a while after the novelty wore it was quite tedious. But at some points through the story line the game became overly difficult especially after easy parts, which made it inconsistent and partially boring.
To top this the levels all have similar objectives, with the only difference being in the landscapes, therefore after a few hours of play it gets increasingly boring.
Another thing that annoyed me was the lack of the Iron man film plot, as the game centres around the battles not the movie as such, this disappointed me as i only got the game as the films story was so good.
All in all the game is quite good, but it isn't the best and can get quite repetitive.
I think a game to miss, even if you did like the film!
(mainly taken form my ciao, but lots added in!)
As I have said before, every time a movie tie-in game comes out for a half-decent movie, I get my hopes up. This could be the one, I think, a good game of a movie. Why not, anyway - after all, the movie was pretty good?
And this is why I find myself routinely disappointed, every time, after a couple of hours of gameplay. And this is why I'm disappointed now, banging my head against the table and thinking WHY, WHY DID I HOPE? WHY DID I BELIEVE?!
Iron Man is truly an average game. Seemingly created using the top-secret Movie-tie-in-game-o-matic system, this is an experience jam packed with... innovative gameplay, beautiful scenery, a well constructed plotline?? No. This is action game by numbers, consisting of cut-corners, dull environments and a half-baked set of cutscenes attempting to convey the sketchy plot.
The other big problem here - aside from the general lack of effort or ideas - is the actual controls. Anyone who has seen the film will know that when Robert Downey Jr. is wearing his Iron Man costume, he is able to fly around like Peter Pan, and rain down massive destruction on big groups of eeeevil terorrists (yawn). The flying is unfortunately, terribly implemented. Zooming along at full throttle is loads of fun, don't get me wrong there... however, when any kind of accuracy or skill is involved, the controls are cumbersome and annoying. This is for 90% of the gameplay. If you keep playing, you'll learn to tolerate it, but it's not a joyful experience. On no-sir-ee.
And then there's raining destruction... well, the game is far too easy. A couple of shots from your basic weapons means that whatever you're firing at will erupt into a huge explosion. There is little incentive to use your other tools, rather than for flavour. But the game is completely bereft from tactics or strategy of any sort. It's really a hollow experience.
Overall, as I should have expected, this is a poor and unremarkable game. I'm sad to say that it doesn't come with my recommendation!
Iron Man the game is based on the film of the same name, this game is for the Xbox 360 console.
The game loosely follows the plot of the movie which I will not reveal as I do not want to spoil it for those who haven't yet seen it.
As iron man you must complete many missions, they are all quite similar in nature being simple go somewhere and blow up something, fight the boss. though they are similar the difficulty varies wildly making the game quite frustrating.
When you complete a mission you earn money which you can use to upgrade the ironman suit. There are some strategy to this as you have limited money so you can only upgrade certain areas.
This is a reasonable game considering that it is based on the movie.
You can buy this game for around 15 to 20 pounds but unless you are a big fan of iron man you should probably skip this one.
after watching such an amazing film you would think the game would be the same but if im honest, what a major BIG disappointment. To me it was just so repetitive just flying around to different parts of map just shooting at tanks and blowing them up. One cool feature was that when you fly close to the tank or helicopter you could physically rip them apart which i thought was pretty cool. I must say the graphics are pretty good and i think thats what impressed me the most about the game and how much the voice overs sounded like the main character in the film. Apart from that i wouldnt recommend it to any big gamer.
This game is about £35 in ASDA but like i say if your expecting something spectacular comparing it to the film. I would say dont waste your money on this game at all.
Games and movies have had a sordid past. Since the dreadful adaptation of E.T. hit the Atari 2600 in 1982, movie games have come, gone, stolen money from people's pockets and left people crying. I think the main reason of this is due to limited development time, where games are announced merely months before release and that's about as much development time too. Which is why I've been excited for the adaptation of Iron Man on the big screen. Announced in 2006, Iron Man The Game has been in the works for just under two years meaning that it has had much more time for development. Does this make Iron Man of high quality?
While Iron Man The Game stars the same guy in the film version, the game is loosely based on the film. Sure, it has Tony getting captured by Terrorists who want him to make weapons, and it has him escaping from the cave and deciding to destroy the weapons he's created, the plot has little in common with what goes on in the film. Iron Man The Game tries to fill in the blanks on the film with villains from the comic books appearing in the game like Titanium Man, but the game fails to fill in people who haven't seen the film. I have yet to go see Iron Man on the big screen, and as such had little clue to what was going on. It also took me half the game to realise that the power source in Tony Stark's chest wasn't a T-Shirt design. Iron Man's plot is a half-hearted attempt to fill in the blanks.
You can fly, hover, levitate, shoot, use a laser beam plus many more actions in the game so I thought the controls would be a broken mess, but surprisingly this is one of the better aspects of Iron Man. You can fly forward with the left bumper, fly upwards by holding down the left trigger, stay in the air by slightly holding down the left trigger and move with the left analog stick. You can turn/aim your guns with the right analog stick, fire with the right trigger, use your powerful laser ray with the right bumper and do a melee or grapple with the B button. There are some issues. Hovering and flying upwards takes some getting use to, as pressing it too hard will send you up into the sky and not pressing it hard enough will send you to the ground. Also, getting the timing of grabbing a missile is a pain, but the controls are solid though they take a lot of getting use to.
Iron Man would have been a decent time had the gameplay been decent, thanks to the solid controls, but sadly that's not the case. The game is a series of levels where you fly through the level, blowing up enemies marked by orange markers which indicate main objectives. There are also lots of grunt enemies in the level, which you can ignore or destroy-it's up to you. The large levels are quite fun to fly through, especially when you engage thrusters and are going at 100mph. It's a thrilling sense of speed as you zoom past enemies and they try to shoot at you pathetically. There are lots of good moments in Iron Man, like when you grab a missile and throw it back at a tank to destroy them, grabbing a Helicopter mid-air and snapping it in half as it's debris flies to the ground.
The game also tries to make you think while playing, with your suit having four different modes. Life Support heals health quicker, Melee makes your punches more powerful, Weapons makes using power more efficient and Thrusters makes your boosting habits take less energy. It pays to switch suit in the right situation, as switching to Life Support is could help you through a tough situation and using weapons kills enemies quicker meaning you can protect yourself. Melee is helpful if you're going for the achievement where you don't use your Repulsors or Uni-Beam, and thrusters are good for pure fun.
Unfortunately, this is dulled by many issues. The first is that the rest of the combat is dull. You have Repulsors, a Uni-Beam and melee combat. The only effective way of killing enemies is to hover in the air and hold down the repulsors button until all the enemies are dust. You can try using the Uni-beam, but that takes away from your energy and takes precious seconds to recharge, meaning you'll only use it for some instances, like when you need to destroy an object quickly. And the melee combat is amusing, simply because after three measly punches a tank will explode, and it's entertaining using the melee moves like ripping a helicopter in half, but its risky getting close to enemies as you'll be at risk of damage. Also, the same animations are used again and again meaning it gets old. Combat as a whole is a bore, a critical issue for an action game.
But the issues don't end there. As you progress through the first few missions, you'll realise that the missions follow the same pattern. You watch a cut scene, enter the level, kill the first wave of orange marked enemies, kill another wave, fight some kind of boss fight then do that again in the next level. After you keep doing this for five levels, and realise you have to do this for another 6 levels, you will scream in anger. The first two levels are probably the only exception. In the first level, you are in the Iron Man suit which Tony Stark built in the cave after his capture, where you only have a flame thrower, no flying abilities and you are slowly introduced into the HUD, how to basically play and the basic stuff. The second level puts you into a prototype of the Iron Man suit we know and love and you are tutored on the flying and other abilities of the Iron Man suit. Then you do the same basic level template for the remaining 11 levels.
The game then pushes the mediocrity even further when the difficulty suddenly jumps up. On the normal difficulty setting, the game wasn't too tough but stupid mistakes meant death. But after the half-way point, the game suddenly just goes insane with the difficulty. Constant enemies surround you, firing in all directions. The game becomes so chaotic that you'll struggle to focus on the objectives, as trying to stay alive takes priority and the levels drag on. The game also suffers from random death, as you suddenly fall to the ground from something you didn't even see. The game tries to compensate for this by using a sort-of lives system, where the fist time you die isn't the last but once your lives are gone though it's game over. For some very strange, and frustrating, reason there are no mid-mission checkpoints which means if you lose all your lives then you have to restart the mission again, even if you're on the final boss fight.
Speaking of which, the boss fights are pretty bad too. As you fight Titanium Man, a Submarine full of terrorists and a Gunship full of, well, terrorists, you realise most of them can be beaten by simply shooting at them repeatedly until they drop dead. There are a couple of exceptions, and these are worse. This is usually when you must fight Titanium Man, where enemy grunts keep respawning around him and enemy shots take off very little health. It's frustrating, as because it happened right at the end of the level then I had to retry the whole level again. The final level is just one huge boss fight, and this is sadly the easiest in the game. Keep shooting at him until a guy over the radio finally tells you that you can kill him from behind. They don't help spice up the action either. Plus, they're glitchy too, sometimes getting stuck in the environment.
The better you complete levels, the more funds you earn to spend on upgrades for your suit. You can upgrade your thrusters, weapons and more. Each section of the suit can be upgraded by three levels. You earn upgrades to buy per level, as you push your way through the 13 repetitive levels. You can also unlock different suits to use through the story mode by completing levels of One Man Army, which is basically when you are thrown into 6 of the thirteen levels and must defeat 80 enemies in 10 minutes. Unfortunately you must first complete the game, and you can't customize the suits either. They can be cool though, as you get suits from the early comics like the Hulkbuster suit used to defeat The Hulk. They're for fans though-you probably won't have interest if you haven't read the comics. You can also replay the levels you've completed, but if you start again on the harder difficulties you lose the levels in the replay mode.
The game is rated 12+, just like the movie. This is due to 'moderate fantasy violence' which is spot on really. You won't see heads flying off, or bodies exploding into the mist. There isn't even blood in the game-just a lot of explosions. There is some very mild language here and there, but there is little to offend in Iron Man.
Graphically, Iron Man looks rough. The best looking aspect is Iron Man's suit. It looks indentical to the film, with all the nice details and nifty features that makes the suit attractive. There's also some decent animation, explosions and motion blurring effects when flying, but the nice visuals end there. While the levels are large, they come at a price of sparseness. There's very little in the environments themselves, aside from the hordes of repetitive enemies. Character models are made up of little polygons, and repeat a lot. You'll be seeing a lot of helicopters in Iron Man. The only real good level if one where you're in a flying ship, with beautiful water and fog effects as if you're in the sky. The rest of the levels are bland cities and outdoor levels which sometimes repeat. The game runs at 60 frames per second, but isn't steady. There's also some texture pop-in, horrendous slowdown, bodies hanging in the air and other glitches too. It's a shame the next-gen hardware wasn't taken advantage of. The biggest crime, however, is the terrible CG cut scenes between missions. The characters look horrifying, their faces look empty and the lip-synching is dreadful.
The sound is also mediocre. The voice actors mostly sound bland and uninterested and the script lacks punch, something which the film apparently has. Despite the game featuring Robert Downey Jr. and Terrence Howard from the film, they add nothing. The music score is repetitive, with the same music repeating for a few levels, only for a new song to repeat for the next few levels. It isn't particularly engaging either, as it quietly plays in the background. The gun effects are also quite weak. Considering Iron Man has huge Repulsor rays in his hand, they sure sound dull. Explosions sound okay, if a bit weak. The only positive note is the banter between Iron Man and his robot friend, Jarvis. In one of the earlier levels, Iron Man explains how he nearly lost his life, being given a second chance and is using it to 'kick some ass', only for Jarvis not to understand the 'Arse kicking reference'. It's humorous, but not nearly enough.
-(The Replay Value)-
Despite a longer development time, Iron Man is about as long as movie tie-ins usually are. With 13 levels, the game will take you around 7 hours to complete. It will take longer if you crank the difficulty up though, considering how punishing the game is. There is almost no reason to do that, except get the absolutely easy achievements. In fact, the only reason most people will buy Iron Man is to get those achievements. You'll earn achievements for performing relatively easy 'Hero' side objectives, completing the game and using special suits on special levels. I earned a good 500 on my first time through, and earned the rest by simply replaying the levels using certain suits. You may go through One Man Army, but it's dull so probably not. There's no Xbox Live support, meaning the single player is all you're getting. It's poor value for money.
-(The Ending Comments)-
Iron Man is one of the most disappointing games so far on the Xbox 360 so far. With the excellent source material, longer development time and next-generation hardware, Secret Level could have created a game that bucked the Movie tie-in trend. Instead, it's yet another game based on a movie that fails to use the license properly and feels like a wasted opportunity. The game play is repetitive, the horrible spike in difficulty half way is unacceptable, the graphics are mediocre, the plotline used in the game is poor and there is very little value for money. While the controls in the game, which could have been broken, are manageable if a bit confusing, it's not enough to raise the game above mediocrity. Even if you love the film or the license, don't waste your money on this Junker.
-(The Extra Info)-
This was published by Sega and developed by Secret Level.
This was released on May 2nd, and is also on PS2, PS3, PSP, Wii, DS and PC.
This is available on Amazon for £39.98
As they often do, this game was released to coincide with the long-awaited film. A clever bit of marketing, especially since the game really lacked the polish it needed.
You play as Tony Star, A.K.A. Iron Man. You start in a basic suit that has limited features - a good idea for a tutorial level. As the levels progress, you earn cash to upgrade your suit and give yourself slightly different abilities. Sadly, the kinds of upgrades you can get are not particularly extensive. You can get boosters that are either fast or agile, weapons that fire light but fast ammo, or heavy strong ammo, and secondary weapons that are either grenades or missiles - that is literally it. The gameplay is very satisfying at first as it eases you in with easily defeated enemies, and a few jets for you to grab onto to boot. The story too, is rather good. While certainly not sticking to the film's story (which is good in my opinion, otherwise you can ruin a perfectly good cinema experience!), it does pick up the important points, and expands on them well.
It's actually very cool when you first get to fly, particularly in the cityscape, and its really a very enjoyable game to play. However, there are some crushing flaws with the game that would make me advise you not to buy, but rent this game.
For a kick-off, it's very short. On normal difficulty, I had completed it in about 10 hours of gameplay which, considering how fun the gameplay actually is, means the game will only last a few days at most.
Secondly, the difficulty of the game varies massively- some of the earlier missions are much more difficult than the later ones, and they're difficult for all the wrong reasons. It isn't hard because of the task that needs to be done (which is invariably shooting something) is complex, it's just because there are more enemies shooting at you. The final boss is exceedingly frustrating because despite all your upgrades and the like, the weapons tear right through you. It feels like the game wasn't properly player tested before release, as anyone would have told them that the difficulty needed to be progressive and interesting, not just a higher number of bigger badder enemies. Once you get a hang of the controls, it just becomes a matter of shooting as much as you can, waiting for your health to recharge, rinse and repeat.
Thirdly, the game is totally single player - no Xbox Live, no co-operative, no Duel mode, nothing. The game depends entirely on it's insubstantial single player mode. It would have been much better if the game had been developed with an open landscape, not unlike Spider-Man 2 for the first XBox, but the missions are the only experience you can get. SEGA may come out with some downloadable content later in the day, but it would have to be VERY good to make me go get the game again.
For you Xbox achievment grabbers, this one I'm a little torn on. It's woefully easy to get all 39 achievements, which admittedly does wonders for your gamerscore, but leaves an empty and unsatisfied feeling when you realise you've explored everything the game has to offer in under a week.
I wouldn't be surprised if games stores' second hand bin is full of copies of this game.
Very good gameplay, satisfying graphics and physics engine, good story.
Too short, uninteresting enemies, frustrating at some points, single player only.
Everything in Iron Man will reflect the action packed, fast paced nature of the movie. Players will be able to become Tony Stark, the multi faceted man inside and outside the Iron Man armour, and make their own decisions which will directly impact the flow and storyline of the game as they play. As Iron Man you will take on enemies from the movie, as well as some additional characters from the Marvel universe, as you engage in the most traditional of all battles - good vs evil.