“ Genre: Sports / 1 player / published by: Codemasters „
I have always been a big fan of Football management games, and LMA. I was very excited when I read about this being released. However, I was unaware whether I would purchase it upon release as it was the first Codemasters release on a next-generation console. I put purchasing the title off and decided to add it to my rental list at my subscribed rental service (Lovefilm). After several weeks of waiting for the game to come, it had finally arrived. I rushed to put the game in my console, and truth be told, I was very disappointed and frustrated with the game. I felt that the game lacked many things, and most probably should have been delayed for a while. The graphics were visually poor, and could have been improved a lot. The structure of the game was poorly designed and should have been improved as this made playing the game virtually impossible, and made it very boring. The gameplay was slow, and laggy. It felt really cheap. I also believe the Transfer Market system which indeed does a great depth, but it's still very poor. The market doesn't work too well. I would strongly advise everyone to give this game a miss, as it just simply isn't worth it. I measly 1/5.
LMA Manager makes the leap to the next generation with the massively expanded edition of LMA Manager 2006. Developed independently with the Xbox and PS2 games (and designed concurrently with the advanced PC version), the PC edition of LMA Manager 2006 is a thorough evolution series. The new version makes use of a new game and database engine, a Transfer Market system with greater depth enabling more complex contract negotiations, and a detailed 3D match section. The next-gen edition features more than 1000 teams to manage or pick transfers from, and this Xbox 360 version features new controls (utilizing the new shoulder buttons) for swifter movement between screens.