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This game is one of the most interesting games ever, the name 99 nights come from that King of the Nights rule 99 nights over the land, until human and goblins destroy him on the 100 night. the game is about the both side, about humans and goblins fight shooter because of the crystals of light and darkness. The King of the Nights did so it begin a war between humans and goblins so he cud rule the land ones again... bad things: u run to slow, when u die u have to restart on from the beginning on the map, graphic cud be little better and when u are fighting some hits don't do any damage.
Good graphics but there's still a lot to improve on. Like the saving system! Most players will become annoyed and tired of the insulting gameplay and half-hearted design and put the game down for good after the first night of playing it. But for those of us who love a bit of fruity melodrama to go with our genocidal tendencies, N3's simple, responsive controls--along with the singular, satisfying thrill of netting 2,000 kills in one stage--is exhilarating.
A reasonable action title that manages to serve a purpose on the Xbox 360. Unfortunately the game quickly suffers from issues of repetition. Some things are disappointing. Everything about this title feels like it needs more work, from the cut-scenes to the broken A.I. of your allies. But overall it's pretty okay to say the least.
This game did not impress me greatly though i have heard from a lot of people that they enjoyed this game.
In my opinion this game was simply a wannabe Dynasty Warriors with exactly the same principles to the game except you were fighting trolls or something silly. This made the game feel quite childish but i suppose that way it is more suitable for children as you are not killing humans.
This games graphics were not particularly amazing and did not wow me the first time i played the game. They were really lacking in defenintion. Fair enoogh everything was there but that really was it there was no special effects. This really did make the game quite boring and i did not finish the game as it was really just too boring.
The plot line does not really make much sense to me but others have said it makes complete sense. It really does lose plot about 30 minutes into the game when you are just pulled from place to place trying to save random people from different situations and for me this made the game uninteresting as i prefer to know what is happening in the game.
I really do believe that this game can go either way with different people however, i feel that if you have played any of the Dynasty Warrior games then this is not the game for you but if you have not had any experience of Dynasty Warriors then this might be a good place for you to start as you may find this game quite interesting because you have not experienced the 'better' version in my opinion.
This was one of the earlier releases on the Xbox 360 console.
The graphics were better than the absolutle first games that were released, but they were great nonetheless.
The main gripe that I have with the game was the fact that there was nothing truely unique about this game.
The games that I would immediately compare this to was the Kingdom Under Fire series, the Dynasty Warrior series, and Blade Storm.
The idea of the game is that you play a commander for an army, and when you start playing, you mainly have to hack and slash your way through the enemy lines to kill the enemy commanders, and eventually the general.
The Achievements are to complete the game as each of the available commanders, which offers incentive to play the game as many times as possible.
Personally, I liked it, and I would recommend this to anyone who is into this kind of game.
Ninety Nine Nights is A hack and slash game for the Microsoft Xbox360 games console.
This game is much like the dynasty warriors series, has story follows one character but as you complete the game you will unlock more, each of the characters has an intertwining story which is kind of interesting.
The gameplay is very repetitive, each of the levels basically have you running around a map mashing the attack buttons to slaughter hundreds of enemys, unleashing a few special moves on the way. The scale of the battles is quite epic but your basic enemy is so weak that pressing the attack button once can bring down 20 or so regular soldiers.
If that kind of thing sounds amusing to you, this game will entertain you and you would see it through to the end.
This repetitive action title will set you back from 10 to 20 pounds.
Ninety Nine Nights is a game that held such potential, but... fell shy of reaching it. The gameplay is smooth, the hordes of enemies makes a battle field feel epic and real, the great graphics per enemy boggles the mind and allows you to easily submerge yourself into the game, but there are such flaws in it that make it all go to waste despite it's many perks.
For one, you get to pick 2 squads to follow you around and help you fight. Heavy infantry, infantry (the difference between these two in performance, is beyond me), pikeman, and archers.
These squads really are there for eye candy. They take easily over a minute to kill a single enemy unit, they're slashing at each other waiting for you to show up with your awesome weapon of awesome, and slay them all.
The hustle and bustle of everybody running about with the enemies somewhat blending in makes it difficult to get them all in the first go, and they like to sneak up on you and give you a good stab, which takes a considerable amount of health, and god help you try to find more health in game.
Which leads to another flaw, some enemies are grossly overpowered. There I am, running along happy as a bee, and this little dark elf mage guy comes in front of me, a broad smile plastered on it's ugly face. So I raise my sword threatening to end it's miserable life when suddenly it raises it's little staff, makes a little purple orb appear, AND HOLY CRAP WAS THAT HALF MY LIFE RIGHT THAR?!
Yes it was I'd tell myself later. And the fact they can attack from a distance makes them ever more annoying. Since the missions can last well into an hour, and these annoying buggers show up near the end, getting hit by one of them literally makes your chest heave with sorrow. Dying at that point had me moist eyed with rage.
The AI for the armies with you are also pretty weak. Archers especially. You have to stand with them JUUUST right for them to pull out their arrows, and if you say "stay here, i'm going to go do stuff" they'll go "sure, we'll stand here like idiots while you go ahead and do that! Also we'll ignore what may be attacking us, and when you return you might find one of us alive to tell you what just happened here!"
The one very very good thing about this game, is the music. Pinar Toprak, a brilliant composer does a wonderful job with the music in game. I'm talking mostly the epic levels and intro theme here, but my goodness does she does a brilliant job. I sat there for 20 minutes listening to it on the menu screen.
The different characters you get in the game are all unique in the sense they have their own fighting style and specials, which makes them fun to adapt too, but some of them are just infuriating to play with. For example, you get a mercenary guy to play as who has this vicious sweeping attacks, but he runs like a brick wall, not very fast, and his attacks have large delay in them. So while he hands down the word of god via smite well, the heathens who oppose you find great openings to stop you midway and leave you confused and dazed.
"lol wut?" is a phrase you'll find yourself saying often.
So with all that said, I can only hope a sequel is planned, and that the sequel delivers where this one failed.
Ninety-nine nights was one of the first games to be released on the xbox 360 and everyone had high hopes for it. But will anyone actually spend ninety nine nights on it? nine nights playing this will be way too much because this can be finshed in less than a week to be honest.
This is your usual hack and slash game made famous by koei's dynasty warriors but i think that the specials are great, especially that the graphics look amazing when you use it but sometimes its very laggy and wobbly so it doesnt feel right. However, it is really easy to play.
Voice acting is terrible but i like the music because it creates a nice atmosphere.
Bascially, you just play using different charcters and complete their campaign, this is easily completed though and will get boring after a while.
Overall, I think that ninety nine nights is a really bland and the story doesnt really have that much depth to keep you entertained for long. Rent it if you can, but definitely not worth buying.
This game promised a lot and delivered very little. The story is quite dull and seems to be a mashing of every fantasy story ever written. Primary problems come in the form of the fighting style, it took me a long time to figure out that really this game is about forgetting all about your army and just mashing combos and hoping you manage to kill everything before you die. There seemed to be very little in the way of free roaming the maps were linear and the characters slow moving so in the end exploration was no fun. If you did wander off the beaten path you may be rewarded with a useless power up that would wear off by the time you got to kill anything with it. Basicly the game suffers from being one of the early xbox titles and was very much style over content. A nice idea poorly executed.
Before any major console release there is a great surge in hype for the games that will be made available for it on launch or soon after (the launch window as it is now called). On rare occasions these launch titles can live up to the promise and truly revolutionise the way fans see games e.g. Mario 64. However, the case is usually a lot different with the first games on a new console being little more than prettier looking versions of the last gen e.g. Resistance: Fall of Man. Despite being nothing more than a pretty face these games are often fun enough to keep a gamer entertained until the next slew of games. But then there are those games that promised so much and end up being pretty bad, welcome to the world of Ninety-Nine Nights (N3).
N3 is a distinctly Japanese affair with a penchant for hack and slash. It has a similar feel to Dynasty Warriors and sees you take control of a superior warrior on the battlefield and trying to win. The view is third person and you use the face keys to attack and jump. A combination of button strokes will allow you do a special move that causes large amounts of damage to your enemies.
The unique selling point that this game advertised itself upon was the vast number of enemy soldiers that would be on the screen at the same time. This is true, however, other titles have done this as well and it is not really as impressive as the 100s of zombies in Dead Rising. The issue with the gameplay is that is if far too basic to be much fun. The entire game is spent walking to one area pressing a bunch of buttons, walking elsewhere and repeating the process. In a world that has seen the 3D hack and slash genre move on to Ninja Gaiden and God of War this game feels like its from the mid 90s.
Microsoft did try to improve the gameplay by allowing you to control two groups of men. You can choose from archers, pike men or swordsmen. During the battle you can point them in the direction you want and ask them to attack or defend. Sounds ok doesnt it? The fact is that the game is balanced so much in favour of your character that all units, friend and foe, are made redundant by your ability to kill around 1000 men a battle.
In the gameplay stakes N3 lacks any sort of subtlety or nuance that a regular gamer like me expects from a 360 title. I dont mind a basic game every now and again, but unlike Dynasty Warriors this game was released as a full price game and there is nowhere near enough stuff here to warrant spending £50 on. (2 out of 5)
Like in many of these epic battle games there are actually stories that run through the levels that link the characters closer to the game. In the case of N3 it is surprisingly good for the genre. As you progress through the game you meet new enemies and friends and after that their story is made available for you to play. I liked the fact that you played as one character against an enemy; you could then play as the enemy and see the battle from a completely different point of view. One minute you are a warrior fighting for vengeance, next you are a goblin being attacked only because of your race. Despite the inventiveness of the story and characters there is not enough here and the story development is pretty much left for in-between battles making the fights themselves seem pretty empty. (3 out of 5)
If you play N3 from beginning to end with all the characters you are likely to spend 20-30 hours on the game. However, who in their right mind would want to repeat the same action over and over again if it were not enjoyable. Added to this is the complete disregard to the power of the achievements. Rather than adding achievements that could improve enjoyment and longevity the makers have just decided to have around 10 generic awards for finishing the game with character X. (2 out of 5)
There is no online aspect at all to this game and that is a shame as it could have made the fighting a bit more interesting. (1 out of 5)
For a game that was touted on its graphical prowess N3 is very disappointing. Of all the games leading up to the launch of the 360 this one was used as an example of what could be achieved. However, when the game actually boots up the rose tinted spectacles are viciously ripped from your face and you are left with a pretty ugly, almost last generation game. The character models feel clunky, the enemies all look the same and when this happens having 100 of them on the screen does not look impressive. (2 out of 5)
One of the biggest bugbears that I have with open arena hack and slash games is the poor quality of the level design. The worst culprits of this are the Dynasty Warriors and Samurai Warriors franchises as you end up fighting in very similar levels over and over again. In comparison to these N3 is not actually that poor. As well as going up against forts you also get to fight over rivers and other geographical elements. However, the levels still lack the structure of a good game. As a genre the hack and slash producers need to improve how their maps work and try and add more elements that impact the game. Currently games like N3 do have different environments but they all play identically negating their presence. (3 out of 5)
Here is another area that N3 is better than others in genre, but that is not saying much. Games like this are plagued with sound bites that repeat over and over again such as attack the base or everybody defend. After a couple of hours this gets really tedious and makes you want to wear ear plugs, or at least listen to your own custom soundtrack. N3 also suffers from this, but not as badly as others as there is actually a lot less said during the heat of battle. The voice acting is also of a decent quality as for the music, I can not even remember it. (3 out of 5)
There is not much to say about Ninety-Nine Nights other than it is a disappointing game. If there had been no hype and the game had been released quietly, it would still be poor. The action on offer is generic hack and slash and is better catered for in the Samurai Warrior games. Add to this the last generation feel of graphics and gameplay and you will soon question why you parted with your money. If you see it for £10 or so it may be worth a game or two, just remember that once youve played the first level you have experienced all that the game is going to offer. (2 out of 5)
Maker: Microsoft RRP £50
Amazon uk £25.48
N3: Ninety Nine Nights, currently the newest game released by Phantagram (Kingdom Under Fire series), and their first venture to the next gen consoles. Purely based on a fictional story, with fictional characters, you take control of one of seven unique characters, and lead their storylines. Though the levels dont really vary that much, the main ambition is just to slaughter your enemies with bone-crunching button mashing, and leaving none of your enemies alive to tell the tale.
If you havent gathered already, N3: Ninety Nine Nights is a hack n slash game, a lot like Dynasty Warriors and Samurai Warriors (KOEI), your main objective is to tear apart your enemies. What makes N3: Ninety Nine Nights different you say? Well, there is an incredibly less playable characters (only seven), and the game is a lot shorter, but less repetitive. You only start off with one character, which you will have to earn certain accomplishments (killing someone in battle, getting through a certain battle etc) to unlock the next two. Each character is unique, they have unique weapons, and their battle stances are completely different from each other. Take Inphyy (first character) for example, she wields a very powerful blade that emits red/orange magic when she deals destructive damage. While other characters, such as Myifee, who wields a double ended spear, and his actions are rather like Kratos from God of War.
As most of your characters, you play on the humans side, and then you get a chance to be on the enemys side, which consist of Goblins, Orcs, Gewgs, Pwucks, and many other fictional beings, which you do get the pleasure of destroying manically. The game is exceedingly fun, I know Im rather biased towards hack n slash games, as I just find them very enjoyable, regardless of their repetitively, but this game is one of the top notch hack n slashers. The battles are rather long, but gets very annoying when you spend over an hour on a battle, and you die at the last minute, rather frustrating, but thats the same with all of the hack n slash games Phantagram have made, they really need to add an in-battle save, would solve a lot of problems, and a lot of mindless hours trying to break it.
I found the game highly addictive, with the added bonus of gaining experience from battles and items to search out to increase the quality of your warrior, makes the game more fun. When youve finished their story, you can go back and select any level they have done, but you cant choose a character, and then play as them in someone elses story, which is a shame. The maximum level is 9, and you become level 6 (standard) at the end of each story, so you will want to go through the levels a few more times again to gain those level ups. Increasing your level allows you to perform more and better combos to deal even more very destructive damage to your enemies. It also increases your stats, so you will be stronger, faster, more powerful etc.
The story for the game is original, completely fictional also, so it is a totally new experience for all gamers out there. The sound effects are very good, the crunching noises as you smack hundreds of goblins with your weapon, and onslaught you bring upon them, just very good. The music isnt what I first expected, going by the Kingdom Under Fire series, I was expecting hardcore rock as the soundtrack, while in N3: Ninety Nine Nights, they have gone a classical way with the game, which does indeed make the battles seem more epic and heroic. Quite frankly, the voices were awful, pain to my ears, I really hated Inphyys voice, it sounded nothing like her personality or attitude, and she just sounded like an eleven year old child with the brain of a forty year old. With the personality like hers, you would expect the voice to be more fierce, or aggressive, while it just seems shes going to bore you to death with her extremely gentle voice. The other voices arent exactly spectacular either; probably the only decent voice is Tyuruu, who is a 12 year old sorceress, which actually fits quite well. The others? Just plain awful.
The graphics are excellent, as long as there arent too many enemies on the screen at once. Many have said this, and I do indeed agree, when there are too many enemies, it looks like one big blur, but then, you cant really blame how that turned out, considering your fighting hundreds of enemies at once, I dont think you would particularly care either at the time. The game isnt difficult in the first few levels for the first few characters you gain, as they are normally just easy levels to ease you into the game, but later on (in the 4th / 5th levels) you will start to feel how hard it gets, and how easy the enemies can defeat you, and as the battles will last forever, you will have to start from the very beginning of the battle if you do die (which will probably happen the first few times).
I got this game for £17.99, which isnt too shabby considering its a next gen game. I enjoyed it when I first got it, and I still enjoy it now, it was defiantly worth the money. I would give this game a nice 8.2/10, purely for the sheer enjoyment I got from this game, and as I love hack n slashers, this is just the icing on my XBOX 360 cake!
Thanks for reading guys, stay tuned for more reviews, I should be writing a lot more now as Ive found my inspiration. I apologise to those who expected me to write a lot earlier this year, but Ive been very busy, and I hope I can redeem my laziness with kick ass reviews. Thanks.
Knights come in different forms, knights of the round table, Knights that say nee and of course ninety-nine nights and by a strange coincidence we are going to talk about the latter.
In N3 (as we will call it for short) you can play as one of seven characters, each of them with their own story and of course this means that the games outcome will differ depending on which one you use, however you will need to unlock these characters as you go through the game and therefore you must begin the game with the one called Inphyy.
The game itself involves you hacking your way through hundreds of enemies to eventually accomplish your goal, it is a joy to watch as they fly through the air ten at a time as you bash the buttons manically, unfortunately with so many enemies on the screen at the one time it can become difficult to find your character, but as long as you just keep bashing the button they will soon hack their way into site.
The enemies offer little resistance individually, the only problem is that as mentioned earlier they don't come individually as there are usually hundreds of them on the screen at any one time, they usually come in the form of Gobiln's and Orc's, however there are also some larger creatures. Fighting all these enemies does have an adverse affect on your fingers as you frantically bash the buttons trying to beat your highest kills and combo score, this all has a purpose though by giving you a ranking at the end of the mission, another good point about this is that when you kill enemies you get a red orb, if you gather enough they allow you to do a charge attack and if you kills enemies with this attack you will then get blue orb's, again if you get enough of these you will do an even bigger attack causing mega destruction to your foes, there are also other items to collect like healing potions and power ups which come in very handy indeed.
When you hack your way through the enemies your character will gain in level and therefore learn new moves and become stronger, you will notice a meter which fills up as you gain experience, this lets you know how long it will be until you reach the next level. When your character gains levels more of your enemies will start flying through the air and it will also become easier to beat the bigger characters in the game like the orc wizards and also the rather more unsightly creatures, as you can go through the earlier missions again when your character is a higher level these obviously become easier also. The combo moves that your character learns follow the usual techniques used by games for this by making you press a sequence of buttons in the correct order which should (if you have done it right) result in you carrying out the move you started out to do.
There are over 100 weapons in the game and several forms of magic, you can find these and other items in treasure chests and when fighting. When collecting weapons you will notice that some can only be used by certain levels of character, but then I guess this gives you more motivation to gain levels. The items that you do find are easy to access by pressing the select button on the control, in this menu you will also find out the exact number of hit points that your character has left, which will give you an idea if you need to go hunting for a potion to gain your life back.
Just before the mission begins any characters that are commanders (such as Inphyy) can select two guard units as back up, these include light infantry, heavy infantry, archers and pikemen, you can control them during the game by either telling them to follow you or stay where they are, however they don't really serve much use anyway and just tend to get in the way while you are trying to defeat the enemy.
During the game you will also see other NCP characters on the screen, these guys just tend to get on with fighting and you don't really notice their involvement until the cut scenes when a mission is complete, well unless that is you are paying attention to the dialogue that sometimes happens at the bottom of the screen instead of following the on screen action.
The fact that N3 manages to put so many characters on the screen at one time is quite an achievement, but there are some downsides to this, like when you do a special attack it is almost impossible to control the direction in which your character is going and the screen feels like it is going just too slow, this can be particularly annoying when you are fighting against the stronger characters in the game, however at least you kill lots of enemies if you do go in the correct direction.
Graphically the game is excellent, the animation is spot on and you can tell that this game is running on a next-gen machine as apart from the small problems mentioned the action is smooth running and fits in great with the operatic sounds of the soundtrack, the main characters also look great and are definitely a strong point of the game, the way their clothes flow and swords gleam is all very cinematic.
Overall N3 is a very good game, it's just that I feel it could have been a bit better, the fighting can get quite repetitive and no matter which character you use they don't really feel that much different, on the positive side it is so much fun fighting your way through all the enemies on the screen and you do get a great deal of satisfaction when you finally beat your highest kills rating, the game does make you want to come back for more as you will want to build all your characters up to their maximum levels and then storm all the missions again. Perhaps this is a game for fans of the hack and slash genre but it's definitely worth renting and you never know it you might just get hooked.
Disclaimer: I am the user Wotta at Wonderwallweb.com so this review has also been uploaded there. Just to prevent any confusion.
This is another game in the style of Dynasty Warriors. You, against massive odds, must battle through to the end of each level and beat the boss.
However, this is pretty much where the similarities end. Dynasty Warriors has 30+ characters, to my knowledge N3 has 7. This isn't really a problem, it just gives you some chance of actually finishing the game with all of them.
The graphics are fairly good, up to the Xbox 360 standard at least. Characters move fluently and the combat is stylish. Each character has their own distinctive style, and there are more than a few combos per character. Each fighter has a different weapon, so each have their own move set.
This game really stands out with the enemy though. Hundreds of them on screen at once, a tidal wave of goblins running down a hill at you screaming. It's not rare to find your combos racking up over 2000 hits. You really do feel like a hero as the last hit in a combo sends 30 or so of them flying into the air.
As with Dynasty Warriors, each character has a special attack they have to charge before they can use. In N3, the only way to charge the bar is by collecting orbs from dead enemies. When the bar is full, you can unleash an attack that will probably net you at least 300 kills. Destruction never was so much fun!
Of course, it also has the bad points of Dynasty Warriors. The grind becomes tiresome and boring, and some bosses have frustrating amounts of HP. It's fun to play every so often, but it has no real substance to it.
Overall, it's a pretty decent game for a bit of fun. However, a lack of multiplayer and the repetition of it forces me to only give it 3 stars.
Ninety Nine-Nights is a visually stunning action game with the largest battles ever seen on my XBOX 360 since Dead Rising with the exception of the Zombies. The story is the usual battle of the light versus the darkness with campaigns based around it's seven different characters as u fight for good or evil.
The game boasts over 100 weapons and skills to use in the battles that lie ahead with hundreds of troops on screen at once this is just one game I havent been able to stop playing.
The game is a hack and slash imagine goldenaxe from ages ago in a 3D enviroment. I find it like the classic PS2 dynasty warriors as its very addictive.
U start the game as Inphyy a female from the temple of nights as u work through the missions u unlock new charachters to use. Every character has there own ability's in magic , weapons etc.
This is your typical RPG kind of game where u upgrade whilst playing earning points for killing the waves of the enemy.
Campains are mission based with each mission comes a amount of troops to protect you and help u within battle , these are controllable from you with either attack or defend modes.
I have never seen a game with thousands of enemy's onscreen at once the XBOX 360's power is seen within this game , If this is a early game on the 360 then this console has soo much more to offer.
Graphics are visually stunning for the amount of onscreen action.
Weapons and general feel of the game is great
Special attacks light up the screen with explosions
no noticable lag
Music can be repetitive
Overall a value purchase in my 360 collection.
Ninety-nine nights is an epic fantasy-action game combining large-scale combat and exhilarating action. It features more than 100 different weapons and fighting styles, plus magic skills and spells; multiple playable characters, each with their own dedicated plot line. Wield armies with precision and skill against ever-evolving virtual opponents - a thrilling ride!