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Perfect Dark Zero is the sequel, or the prequel at any rate, of the 2000 N64 smash hit Perfect Dark the semi-sequel to the legendary James Bond Goldeneye game. Back in their N64 days Rare were on top form their games for the most part were what helped to save the fortunes of Nintendo's console in face of competition from the Sony's new kid on the block Playstation. Unfortunately the golden era of Rare wasn't to last after they were purchased by Microsoft to make games for the Xbox 360 platform. Perfect Dark Zero can be seen as point where things take a little bit of a turn for the worst though arguably this trend had been set with Star Fox Adventures the last game Rare made for a Nintendo console. Though not to bash Rare too hard as they still make some decent games but their standards of past success are difficult to live up to. Perfect Dark Zero is unfortunately still a little bit of a dud and one of the most disappointing sequels in video gaming history. It is ultimately a bugged and rushed mess of a game that ought to have been very to mess up, but they managed it.
The essential premise of Perfect Dark Zero as already mentioned is that it is a prequel game set some years before the events of the N64 title. We get our first look at Joanna Dark (Jeanne d'Arc) as a teenage bounty hunter working alongside her father just before she joined the Carrington Institute. Prequels as anyone who has seen the new Star Wars trilogy knows have a tendency to be a little iffy in the story department and this is certainly is the case in this game, a sequel that follows on and builds upon the previous story is always preferable.
The first and most glaring problem encountered her is that in the original game Joanna Dark was quintessentially and English born and bred lady with posh English accent, a little Lara Croft this is of course rather cool and adds some distinctive personality to her character. But unfortunately for some unfathomable reason Rare decide to give poor Joanna a full American accent which somewhat turns her into a generic and bland video character. How such a radical change in accent between the games could occur is unclear as well, you wouldn't go from a full American dialect to prim and proper English in a few short years. If Rare wanted to appeal to an American audience they ought to have released that an English accent does appeal to an American audience. So everything considered difficult to understand what they were thinking when they made this completely unnecessary change.
It gets worse than a simple change accent however as Rare took upon themselves to entirely revamp and change Joanna's character the change primarily being to sexualise her taking away her former secret agent self and turning her into a generic video bimbo. Changes include bigger breasts, better hair, tighter pants, make-up and well manicured purple nails. It's difficult to accept that this is the same character at all even if people can change in a few years. It seems Rare has dumbed Joanna down a bit to appeal to the male gamer demographic and this this isn't really a good sign.
While it is difficult to take Joanna's new revamped personality and appearance seriously the story is even worse. The game is packed full of terrible dialogue, awful voice acting, terrible Saturday morning cartoon action scenes that unrealistically bend the laws of physics. The story and characters are all generic and derivative entirely lacking the memorable tone and unique setting and characters of the original game. Even the cartoonish character like Elvis the alien added something fresh and memorable. There is no real tension or interest to the story at all, without that there is little incentive to keep playing. The central plot arc revolves around Datadyne trying to acquire an ancient relic known as the Graayl (no relation to the Holy Grail) which is supposed to grant great power to whoever obtains it. While there is some room for the fantastical in sci-fi Perfect Dark Zero takes things a little too far and stretches the level of believability far too thin. The original game while it involved shape shifting aliens and sentient flying laptop computers you could at least take somewhat seriously. Overall the story and characterisations are a real mess with a cliché story arc and laughably stereotypical badly acted characters. The whole thing being terribly disjointed from the original game as to be virtually unrecognisable as being an relation to it.
The story and characters could be forgivable if the game is any fun to play but unfortunately the it falls flat here as well. The graphics are good nicely polished but the levels are all bland, generic And instantly forgettable gone are the incredible level design of the Perfect Dark and Golden Eye games. Each level accompanied by terrible rock music that assaults the ears. There is one high point in a stage that takes place in an undersea laboratory, but this just helps to emphases the generic blandness of the other ingame locations where you often find yourself wandering around some kind warehouse or other uninspiring locations.
To add insult to injury Perfect Dark Zero now features Halo style recharging health which helps to make the game even more of a generic Halo era FPS shooter. Not only has Joanna Dark picked up regenerating health from the Master Chief she can now only carry two guns at once. To add insult to injury grenades take up a weapon slot and can't be used in addition to your guns.
Of the unwelcome changes that have been added some of the elements that made the previous two N64 titles interesting to play such as bonus levels and unlockable cheats and weapons have been stripped completely out. The game has seemingly been painstakingly been developed to make it as generic as possible removing any element that might be considered fun, novel or interesting.
Gone also are all the fun unique weapons from the original Perfect Dark game, there is no equivalent of the Farsight here just an assortment of bland and derivative weaponry on offer, every last ounce of fun it seems had to be sucked dry. There are one or two interesting gadgets that can used but these are used rarely and do little to make the game enjoyable. Ammo is a little scare as well now that enemies are much tougher, often fully armoured and wearing helmets and harder to kill, this only serves to slow down the action.
The game is riddled with bugs and supported by a terrible physics engine. Enemies you kill will often stand against walls while others will decide to have themselves have a break dance routine on the ground. The game overall feels rushed and untested.
The game overall to be fair is still passable to play despite some of it's problems and would had it not belonged to such a legendary lineage harking back to Goldeneye be considered a very average and generic FPS shooter with a couple of minor flaws. But as it is this is one of the biggest disappointments of video game history and is best avoided if you have any fond memories of the original N64 Rare titles. But if you're interested in an average derivative FPS shooter that you want to pick up cheaply and just play through then you can give this game a go at a push as long as you keep your expectations low. You will perhaps be better off with the remade original game now available on Xbox Live Arcade.
Anyone who had even a decnt library of Nintendo 64 games knew about Perfect Dark and owned a copy. The original was a classic for the console and was essentially a spiritual sequel to Rare's previous title Goldeneye. The game used the same engine and mechanics but with a lighter sense of humor and a futuristic setting. Perfect Dark Zero lay in development hell for a while but in 2005 it became a launch title for the Xbox 360 and was hyped by the press at the time as a game that showed the power of the machine. Also developed by Rare, the title has a similar style of gameplay to the original while introducing some new elements.
The story takes place a few years before the original and focuses on Joanna Dark going through her first few missions as a bounty hunter under her father. She's tasked with stopping evil corporation DataDyne from discovering an ancient power created by the Maians that would give humans superhuman powers and allow them to destroy the world. There's little resembelance between this game and the original in terms of plotline other than the Datadyne connection, which make a change from just rehashing a storyline.
The graphics are certainly beautiful, with everything having a shine to it and looking stunning and futuristic. Mind you that is a bit of a problem as 'everything' looks shiny, including trees and rocks. It's not a big issue, but it's one that can annoy some gamers who like realism. Mind you, if you like realism then you're not bound to be a fan of Perfect Dark in the first place. The original had talking aliens and spaceships! The characters look pretty good but pale in comparison to advances made to the console in recent years. Face details are nothing compared to Heavy Rain for example. For a launch title though it is surprisingly polished, and it is important to remember that launch titles are made under a lot of pressure and so should be judged less harshly than conventional titles.
Sound wise it's a mixed bag - the soundtrack is good enough although pretty forgettable at the end of the day. It's just background noise and doesn't really give any of the locations much character or suspense. The voice acting though is pretty good, although Joanna Dark sounds just a little young for her own good, coming across as a 16 year old who overeager and hyper. The rest of the characters are reasonably good, although there are no stand out performences here.
The gameplay is solid although can be nightmarishly difficult at times. One level involves you having to take on a battalion of soliders in a jungle with limited weapons and health. It can be hellish to complete if you make one slip up or are just in the wrong place at the wrong time. For the most part the game is fun and not too hard on the gamer. There are some changes from the original which are a mixed bag really. The gadgets given to help you hack terminals and keypads are a novel touch and make a change from just run and gun action. However the ability to only carry 4 weapons max at once compared to having all the weapons in the original is a poor show and makes the game just that little bit more difficult. It seems as though Rare were trying to be realistic for those gamers who like that - bit late don't you think with all the aliens and futuristic hovercraft around the game.
The other major change is that you can drive occasionally in the game with the main vehicle being a hovercraft that you use to escape a facility part way through Zero. It's pretty fun to play although the controls can be a little sluggish at times. These are kept few and far between though which stops them from overstaying their welcome. In the easier modes you are given a checkpoint per level which helps when you die part way through so you don't have to start again. The original didn't have this so this is a nice addition. Harder modes don't have this though so beware!
Overall this is a good and solid title, especially for once that was designed for the launch of the console with little time. It doesn't compare to the original though, even though this was the first of the two I played! There are many worse FPSs out there and this can be found for just a couple of pounds now which makes it a decent purchase for any Xbox 360 gamer. It certainly makes a change to everyone playing Call of Duty these days!
Perfect Dark Zero is the prequel to the legendary Perfect Dark on the Nintendo 64. Rare are one of the most illustrious developers in the gaming industry and some say that this game was the start of Rare's downfall.
To be fair Rare didn't make it easy for themselves in the creation for this game. The status of the first Perfect Dark meant they were under a tremendous amount of pressure from fans to deliver. It was originally intended to be a gamecube game until Microsoft bought ownership of Rare for an astounding $375 million.
Which meant the game had to be developed for the Original X box and then Microsoft transfered the development to the X box 360. But to meet the Xbox 360 launch date Rare had to rush production of the game, and unfortunately it does show.
You are placed in the boots of Joanna Dark a bounty hunter who is attempting to rescue an injured Scientist from a Triad gang. And well after that it becomes hard to follow and very uninteresting. I wish i could describe more of the story but its so convoluted.
Considering this game was a launch title the graphics appear very dated when compared to games now nowhere is this more evident then in the urban enviorments. But there are a few places where it shines. The backgrounds are well designed and occasionally inspiring, the lighting effects are brilliant from the bright sun in the desert levels to the low level lighting in an underground multiplayer map and very nice gun models that would still hold up well in todays game.
Starting off the soundtrack is enjoyable and each track adds to the tension of each level especially during a firefight. Unfortunately Boss tunes seem to lack a certain punch
Voice acting here is standard its not terrible but the already convoluted story could of been made a bit more enjoyable if lines were said with some conviction.
A bit hit and miss here the single player campaign certainly has its highs for example the last level involves you trekking over a huge bridge taking out enemies as you go and then work your way through a compound with fast moving over powered enemies chasing you down.
Then the lows would be when you have an ally or escort who would then walk in to open space and get themselves killed making you fail the mission
All in all this game is great but it has its flaws. But it is so cheap now that it makes the negatives of this game easy to look over
This game was ... interesting.
As a girl gamer, I was initially attracted to the fact that the protagonist of this game was actually a group of females, similar to the way I enjoyed Tomb Raider.
This game used to be out on the Nintendo 64, and I had heard it was pretty cool. So I felt excited when I saw it in Game/Gamestation and really wanted to buy it, despite not reading any reviews (my first mistake!). Lots of wickedly cool games had been introduced for the Xbox 360 prior to this game, so I was expecting good things.
I wasn't exactly 100% impressed, however. The graphics weren't bad, but the gameplay felt very clunky and boxy - imagine the game Doom but with a female heroine and set in the year 3000. If that's what they were going for, fantastic. But somehow I think they were trying to make the game futuristic but slightly failed.
The controls were easy enough to learn, nothing complicated needed to move about, and the gun was easy to aim through and fire to kill your enemy. You don't need many tactical skills to be able to shoot at all, as it's all laid out for you. There is a system as to how many guns you can carry, and you can purchase new guys by getting points for killing enemies. There are some cool guns you can buy, but mostly they're just typical of this time of shooting game.
There were some exciting parts to the solo campaign but unfortunately I got bored halfway through and gave up. There are quite a few different maps and levels, all set in futuristic scenery, with lots of lasers/cool-looking guns and sciencey things.
In the game, you play Joanne Dark, who is a bounty hunter and on a mission. I was a bit confused after that to be honest! I think she works with her dad and ends up getting involved with a bad guy who is looking for something! My apologies for not explaining this better, but the storyline isn't told very well and is confusing, which is why I couldn't completely grasp it! I believe the main mission contains 13 missions in all (unfortunately I only got half-way through these before getting bored). The ones I did complete seemed very short so I'd imagine it would not take long to complete the whole game. The missions mainly consist of searching for things, protecting things and destroying enemies.
The online multi-player was fun, but not many people were ever on it, therefore you spent most of the time playing with computerised Bots. There was a particular offline multiplayer that I did enjoy, called Infection, which you can play with friends or just with Bots, and its a fun little game shooting game, whereby if you shoot someone on the opposite team they join your team. That makes the game half worth it, and I suppose considering you can purchase the game for £8 now it is worth doing, but I definitely wouldn't pay more than that.
After playing stupid amount of hours of perfect dark on the N64 and golden eye before this was released i was expecting big things from this... disappointment is what i got. Perfect dark on the N64 was a amazing game which i played a crazy amount of because it just felt so smooth everything felt it worked and i played brilliant just like golden eye before it. So a xbox comes and goes and no perfect dark sequel a 360 turns up and a sequel (well prequel) is born.
With games like halo being around for so long before this was released and great success under rares belt all ready i don't know how they managed to mess things up. Well i do, there team moved to timesplitters leaving hardly any original golden eye members around for this new pd... epic fail.
so being a competitive gamer with high taste for great games, this game did not even get a full 5mins of play before it got took out the 360
This game is one of the biggest flops in gaming history (worse than Dai Katana from Raven).
The original Perfect Dark for the Nintendo N64 Console was up there in the top 5 games of all time.
This game though, lacked everything the previous game had.
The graphics were run of the mill, and the gameplay and weapons were nothing spectacular... in fact, the original game had much better plot and weapons than this game.
The multiplayer function to this game is not very good either. The four way local multiplayer that made the previous game the success that it was is non existent.
I would not waste my time and money on this game, as it fails to deliver the goods promised by the last game.
If you want a game that is anything like the last one, go out and buy the Nintendo N64 Console and the original game.
Perfect Dark Zero is a first person shooter for the Microsoft Xbox 360 games console.
This game is the sequel to what many consider to be one of the best games ever. So as you can imagine is has a lot to live up to.
This game puts you back in the shoes of agent Joanne Dark and in this game she and her dad go on many missions.
The gameplay is very good, there are many weapons and they all feel great and powerful which is the key to making a fun first person shooter. In this game you can playthroughs the single player story in cooperative mode with a friend which makes this game even better.
The game also has a solid online component with many different modes and maps to play on.
If you were a fan of the first you should definitely pick this up, and even if you haven't played that you should have fun with this one.
You can get this game for 10 to 20 pounds, which make it a must get.
perfect dark zero is the sequal to the classic game perfect dark. The game was released in tie with the release of the xbox 360 console. The game follows the main character joannah dark completing missions set to her. the missions include the usual kill this person follow this person, protect this helecopter blow up this one. Quite predictable. the missions are quite enjoyable even if you do know what is going to happen. The graphics are very good and show the power of the xbox 360 console. It also has an online feature. This is pretty basic and just entails you killing every other person in sight. The overall temp of the game is quite fast paced and can keep you gripped for quite a while. A downside of the game is probabley the predictable missions and basic online features. The multiplayer mode is quite good though, giving you a chance to play against friends.
If you were 18 in about 2000 and owned an N64, you probably played Perfect Dark. It was considered one of the greatest N64 games ever, as well as one of the best ever made. So, whats better than making a sequel to the game? Well, Perfect Dark Zero is actually a prequel to the original. It was a launch title with the Xbox 360, and perhaps showcased the graphics best. But, that was under two years ago. So, how is it now? Well, considering I have only just got a 360, I cant tell you that. What I can tell you though is that Perfect Dark Zero is a great game, with superb visuals, top notch gameplay and excellent controls. But, the game is let down by a weak story with corny voice acting and a lack of value if you dont invest in the multiplayer.
You play as Joanna Dark, a bounty hunter who works with her dad, Jack Dark. The story involves a businessman who seems to be searching for a artefact to give him power. It seems Jo and Jack get caught up in the mess, resulting in a bad event happening. To be honest, the plot is pretty weak. The characters arent developed much, though thats probably due to the fact the game doesnt have loads of story missions. Still, theres little development to be found here. The story is poorly told, as the games plot is mostly told through these lame voices over briefings which are similar to the Codec conversations in MGS2. Sometimes there are some cutscenes, which show off the 360s power, but are a pretty awkward. It also doesnt help that the acting is corny. Plus, the quick ending makes it less satisfying to complete the end.
The controls are responsive and easy to learn. The (default) gun aiming moves at a steady pace so you can quickly aim without the gun moving too far away. The controls themselves are pretty much standard for your 360 games, what with the Right trigger to shoot. Though there are some differences between standard shooting controls, as rather than pressing down the right analog stick to zoom in, you press the left trigger. Secondary fire is done with the right button and you can dive with the left button. Aside from that, its pretty standard with the X button to reload, B button to melee attack and Y to change weapons. This means you can easily get used to the controls and they are responsive so it is nice to know you can play hassle free.
The gameplay in Perfect Dark Zero is superb. This is not only to a fun storymode and nice multiplayer, but because the action is great. The game mixes run-and-gun shooting and tactical shooting together to make something unique. While the game pretty much lets you run around shooting up bad guys, theres some tactical consideration needed. For one, you can carry weapons you can carry. Basically, the game has a system for each weapon where they are rated on how heavy they are. You have four slots to fill. Depending on what type of weapon youre carrying, the weight can change. For example, pistols usually take up about 1 space, so you can put two in, but weapons like rocket launchers take up three spaces, meaning youll have to hope theres lots of ammo for that weapon. This is a nice touch and means you need to consider what you carry with you, meaning you have to think so its not a mindless shooter. There are some other considerations, like the health system where you can regain health if your shot, though take too much and youll lose it permanently. Youll have to consider whether you want to try and run and gun and hope you wont lose too much health, or slow down things and take cover but theres less risk of losing health.
The games storymode is thirteen missions of pure fun. Basically, each mission usually consists of a huge level with tons of bad guys to shoot. The enemy A.I. is good, as they follow you if you try to run away. You wont see anything spectacular like in Riddick, where the enemies ducked, taunted you and used cover, but they arent much of a pushover. One thing that is nice is that the enemies have armour on them. Basically, they may have it on their chest, their legs or even their heads. This means headshots might not be the best answer if their head is covered. It adds more tactical depth which is nice. The objectives in missions usually consist of things like finding a crashed plane, searching for a scientist who could help you find out the truth, defending a plane which dropped you off to the location and more. Theres some secondary missions that come up from time to time, like finding a pilot of a crashed plane, but these arent necessary for a mission completion and there also not that challenging. Theres also a couple of moments where you need to use gadgets, like lockpickers and explosives. Its a nice diversion from shooting.
Perhaps one of the games greatest strengths is the games co-op play. The entire campaign is available for two people either split-screen or over Xbox Live. Either way, its an excellent experience though online may be better as split-screen is a bit dated now. One thing that makes it superb is rather than making player two another Joanna Dark, player two is a completely different person. This might not sound like much, but it means you feel like youre playing co-op. But what makes the games co-op superb is that the game doesnt always throw you into the same places. For example, one mission makes it so that Jo has to defend her dad while he escapes. If you playing co-op though, player one is Jo, but player two is the dad. This mission was so much fun, and all the co-op missions are really fun. In co-op, if one person dies the other can revive them, like Gears of War.
Though the single player is great, theres a nice multiplayer component as well. You can play on split-screen or Xbox Live in the games combat arena mode. The games multiplayer is split up into two variants. One is deathmatch and the other is Dark Ops. Deathmatch lets you play with bots on all its match types, including the match which makes you get a number of kills to win, as well as a team version of that. Theres also capture-the-flag and territorial control modes. The territorial control modes makes you try to fight for certain points on the map. This is a nice set of matches, and makes for a fun multiplayer experience.
Dark Ops is a slower paced and more tactical game than the games deathmatch counterpart. Dark Ops is like counter-strike in which you earn points to spend on weapons and armour. There are four match types here. Theres Eradication, which is like a team deathmatch where two teams fight to the death. Onslaught makes one team offence and one team defence. Offences job is to take over defences position and defence obviously needs to defend. Infection is a bit like Timesplitters virus mode, where someone starts off infected. Rather than simply touching someone to infect them though, you have to kill someone to bring them to the infected side. If you can stay alive, you get points. The person with the most points wins. Finally, Sabotage is about destroying property. Each team has property, the team whos destroyed the most property wins. Overall, the multiplayer is great fun (online or off) and apparently theres little lag online. I dont know if youd find too many people online though, what with the game being a launch title. Also, Halo 3 has just come out, and considering Halo 2 was one of the most played Xbox Live games, that may mean theres not many people online.
The weapons in Perfect Dark Zero are great. With the futuristic setting, youd expect plasma weapons and other futuristic weapons. But, surprisingly, there are only a couple of futuristic weapons. Most of the weapons are like modern day weapons like revolvers, pistols and assault rifles. Theres the futuristic plasma gun, but to be honest thats the only futuristic weapon. Aside from weapons, you can also use gadgets like the Datathief (a.k.a the hacking device), the locktopus (a.k.a the lockpick) and the demo kit (a.k.a well its pretty obvious what it is!!!). All the gadgets come into use. Using them isnt really hard as one of them simply involves you moving the left analog stick in a direction! The weapons are really satisfying, thanks to awesome shooting graphics and excellent effects. This makes the game really exciting. Its also exciting because the action itself is really intense. There are quite a lot of enemies onscreen at once to shoot at, and the animation of death is pretty cool.
The game is rated 16+, which in my opinion is overatted. Sure, the game has some moments of blood but its not like it spews out of their body like a river. Also, there are no limbs blowing off or heads exploding, so its not exactly gory. Theres some language here and there, and the main character does look skimpy at times, wearing jeans and a tank top, but Id gladly let anyone under 16+ play this. I would say that this game could be suitable for maybe 13 year olds. So long as you dont mind anything I mentioned earlier, you could easily play this if youre thirteen.
Rare has always pushed graphics on the systems, like the N64 and the Xbox, and they strike again as, graphically, Perfect Dark Zero looks stunning. This really shows off the power of the 360. Theres a couple of ugly things, like some of the characters look a little ugly, and the frame rate can chop up a bit at times, especially in multiplayer, but for the most part, the game is stunning. The gun models look amazing. Theyre so realistic, and some of the lighting effects make the guns look drop dead gorgeous. Also, the animation is outstanding. The reloading animation looks brilliant, and death animation looks amazing too. Its also nice to see that enemies react differently depending on where you shoot them. Shoot them in the head then that will go down first, shoot them in the leg and theyll start to limp and other lovely details make the game stand out. The environments look nice too, with great textures. Some of the environments look futuristic, but some of them could be mistaken for environments from modern day shooters as you go through alleyways, night clubs and a (very lush) jungle. The characters are nicely detailed, but some of them look too old for their own good. Like I mentioned before, the game has some excellent lighting and other nice tricks. Oh, and explosions look exquisite!
Soundwise, the game is good. Its mostly let down by corny voice acting. Everyone sounds so cheesy; its like an old James Bond film. Im surprised I didnt hear any SHOCKING phrases. The dialogue is decent, but its also corny, meaning youll cringe when you hear some bits of dialogue. The actors didnt do a bad job of acting, maybe they were too over the top. Aside from that, the rest of the sound is great. Gunfire is superb, as its loud and realistic, making the weapons sound really powerful. The other effects, such as explosion sounds and other effects are great. The soundtrack is also great, with a nice moody atmosphere to it. Theres also some nice, catchy rock music as well. Shame the acting is so corny.
-(The Replay Value)-
The value really depends whether you play the multiplayer or not. The single player campaign is only 13 missions long, so youll finish it in around 7 hours. So, if you play with the multiplayer youll get dozens of hours of gameplay here, well if you can find opponents online. But if you dont, theres not too much beyond that. There are achievements, but a lot of them are from multiplayer. You can complete the story on all difficulties, so that adds quite a bit of value. Still, I wouldnt pay more than £15 if youre considering buying this.
Replay Value- 7
Overall Score- 8.4
-(The Ending Comments)-
Perfect Dark Zero is a great game. Considering it was a launch title, the game is very fun, looks stunning and controls well. That said there are some flaws. The voice acting is corny, and the plot is second rate to the story. Plus, if you dont have friends or Xbox live, this experience will be over soon. Yet, the game is going cheap so thats not so bad. There are plenty of shooters on the 360. Gears of War, Lost Planet, Halo 3, and more. If you want a FPS on your 360, this shouldnt be your first choice. But if you need some cheap thrills and dont mind a short ride, this is a good choice. Or if youre looking for a game to try out the Xbox Live service, you cant go wrong with Perfect Dark Zero. Also, if youre a fan of the original Perfect Dark and want to see for yourself whether its better or worse than the original, it might be worth checking out.
-(The Extra Info)-
This was published by Microsoft Game Studios and developed by Rare.
This was released on December 5th, 2005 and is only on Xbox 360
You can buy this from Amazon for £21.98 (classics edition), £27.98 (special edition) or £37.98 (normal edition).
Thanks for reading. Stunt 101
Perfect dark zero was one of the long awaited launch games for the XBOX 360. For me I got it in my bundle of games with the console itself. Its available in normal and collectors edition. However the collectors edition is still available which I find pointless as these things are suppose to be limited? Hence the title, limited collectors edition.
You play the role of a secret operative woman under the name of Joanna Dark. Set in the future, you will encounter all different types of high tech gadgetry and intense futuristic fighting. The game includes a complete campaign that is available in three difficulty and levels and is also co-operative if you have a mate round. There is also the online version of the game includiing deathmatchs and scalable maps. A range of high score boards are also included so you know how low you rank against the thousands of other people in the world.
When it comes to the graphics and sound I can definitely say they are excellent. The gunshots etc make full use of my surround sound speakers and with high definition you can definitely expect some top class pixels. The gme itself I find is very original especially with the weapons. Each weapon has its own unique special ability such as creating a hologram of yourself to fool enemys on and offline.
The gameplay however I think lacks, especially the control system. You will find yourself finding it harm to aim at enemys and switching between weapons and items. Most of the time I end up pressing the button twice thinking it hasnt worked and ending up back with the same gun. Overall it feels sluggish and I haven't found a way to correct this in the settings. Also, the missions seem boring and the highest difficulty level is near impossible for the average human. The multiplayer as well is annoying because of this sluggishness and you will find yourself getting bored trying to travel to where the action is everytime you die.
Overall I did not find this game very enjoyable and hardly played it compared to my other games. Even the online multiplayer wasn't very addictive and I found it a complete let down o my part :(