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Superman? This is even better!
Alex Mercer, not the most interesting man out there, but that changes when a virus runs rampant over his city! Slowly he has to piece his history together by absorbing human beings into his being. Losing his sister, his girlfriend, he has to reclaim his identity and become a demon to do it!
**Graphics and Audio**
The graphics were quite realistic, although the blood spill I felt was perhaps a bit over-dramatic.
Audio was good, definitely helped me find out where my enemies and targets were, also helping me avoid trouble.
**Game Play and Controls**
Great game in my opinion, occasionally some of the bosses took a bit too long and though you can boost the guy's HP it sometimes doesn't help. Those bosses are big and bad, literally. Trying to work out the best way to beat one of them took me over 3 hours, but then that's just me.
Controls-wise, it was easy to manoeuvre the character. When it comes to fighting it was easy to change his fighting form, although if you started a fight with one weapon and found you needed to change it half way, it was better to find a safe place to do so as the layout of the weapons system wasn't immediately obvious.
Being able to do free play between following the storyline was a bonus. It meant you could absorb more, fight, and learn and get extra XP which would help you gain extra fighting, stealth, arsenal etc. bonus', though obviously you had to reach a certain point to carry on the storyline it did give you an option to start the mission.
You get to go around the city fighting infected humans and monsters that hatch from water towers of all things. One of the things that does get quite irritating though is if you're low on health, trying to escape somewhere to recover some of it and get hit by a car that an infected monster has chucked at you.
Definitely a great game. I mean you can make the guy fly and he's, to a point, indestructible. Fantastic storyline that made my jaw drop at the end. Such a surprising ending, but then I guess that's one of the bonus', The moment I had finished Prototype I went out and bought Prototype 2.
Prototype was a game that pushed the boundaries of graphics and ideals. Unfortunately, for me, it fell over while pushing that wall.
You wake up in a hospital, with amnesia (of course you do) and you find you have certain powers. Super speed and strength. And then you run onto the streets and become public enemy number 1. Again, how unique.
I find the actual gameplay very hard to use, the controls frustrating and hard to get the hang of, I completed the game and I still find it confusing. I concede it is fun to run around and absorb every poor sod on sight, but it does attract a lot of attention, and that results in tanks shooting missiles at me. That makes me sadface.
There's quite a strange levelling up interface to boot. It's understandable how to actually level things up, but there are so many sections and it just seems too much. General freedom only does so much. When it comes to the actual fight scenes or some other tricky situation, you do find the camera does you injustice. looking the wrong way, or generally getting on your nerves. My favourite example is the camera getting stuck in a wall, and somehow, a car hit me (out of nowhere!) and killed me. I didn't play the game for a week after that.
eugh. i first got this game a few weeks after it had came out, as it had gotten a few good reviews, and i thought it would be a fun game, and i was proven utterly wrong.
The story revolves around Alex mercer, a guy with a disease which seemingly comes out of nowhere, and instead of making him sick, gives him the ability to make him self weapons out of his hands and armour and do area attacks and the like. "how could this possibly be a bad game?" i hear you ask. well, here are but a few reasons. First of all, the plot is hopelessly thin and repetitive, where you either have to break into a military base for info, which is like putting on a hat and walking into the NSA because the AI is so bad, or you have to fight off the infected mutants, and defeat a supermutant in the end, which later in the game becomes as boring as bejesus.
point two, is that the graphics are hopeless. the rendering is ok, and i suppose it would have to be for the amount of helpless civilians you have to kill to travel around, but the detail is woeful. the sheer mass of civilians i suppose has made it so that a person is just a glorified ragdoll with 3 colours, who dies at the slightest nudge.
thirdly, and finally, is the length. although the missions are endlessly boring, after you fight the final boss, you start to think, is this it? the final boss fights almost identically to the other end of level bosses, and is over dissapointingly quickly.
the attack system on this game is one of its main redeeming features, although even that needs some work. the basic attacks are easy to operate, and the more complex combos that are unlocked fairly early have awesome names and are devastatingly powerful. however, whenever you lock some of the end of game combos, creating one of the huge chains of hits required to pull it off is hard, as one knock send you off.
collectables in this game are fairly worthwhile, unlike in othergames, they unlock more of the back story of the people who origionally found and worked on the virus/viruses
all in all, a rubbish game dressed up as a blockbuster.
Your name is Alex Mercer. You have lost your memory. You wake in a morgue, and appear to possess untold power. The island of Manhattan has been overun with an infection, creating various 'zombie' like creatures forcing the island into a military quarantine.
The entire city is your playground. You can go anywhere, and unheap most any kind of destruction when you get there.
Prototype is a single-player sandbox game. throughout the game Alex will gain new abilities or ever increasing destructiveness. The main storyline will take around 10 hours to complete and is a good ride.
One of Alex's best abilities is his freerunning potential. Alex can run and jump and glide over any structure in the game, up buildings gliding round the city. He has the ability to sprout multiple weapons from his body.
The challenges in this game are like little minigames. "Kill X amount of enemies with X weapon" etc. Some of these are pretty straightforward. Some of them are VERY difficult and getting all platinum medals will require some patience. Where this game does fall down is its completeness. The city feels strangely empty. There are hundreds of citizens, but they all just seem to mill around with no purpose other than chop meat. It seems like they released the game as quickly as possible.
Overall the game is FUN. That's really the main draw of it. Running up a building, jumping on a helicopter, hijackign it, and using it to kill thousands of zombies is FUN!
A fantastic all round game. It has everything i look for in a game. It has wonderful and intriguing levels with a fully interactive world to explore and destroy. A gripping and intresting story thats would be really good if it wa made into a feature film too. Mini missions and objectives to complete to gain points that ultimatley can upgrade your character. With a number of different powers and skills to unlock and upgrade this game kept my busy for a good while. If you are looking for a new game and are a fan of the grand theft auto series, you will definatley like this, its baisically Grand theft auto but with amazing powers andn skills. Set in New York, you are the character Alex Mercer. Infectyed with a disease which gives you amazing powers to help you find out and hunt down who did this to you and the city of New York.
Prototype gives an all new meaning to mass slaughter. Prototype is set in new york city and you are Alex Mercer a biological experiment gone wrong, but are you really so bad you need to be terminated no matter the cost? Well thoughout this long and awe inspiring campain you find out all the truths and secrets about, you, the virus and its creators, however it does not stop there, as you advance, you grow, evolve and for every creature you kill you gain EP (Evolution Points) you then spend these on new attributes, powers and awe inspiring "Devastator" moves and trust me from experience, they surely live up towards their name! Not only during the campain do you find out who everyone really is but you find that treachery dives even as deep as you, an indistructable 400 Million dollar biological weapon of mass destruction. After the campain and even during, there is free roam and obviously as you progress the more dangers lurk in free roam, but you also evolve and become more powerful to counteract that. Once the campain is complete there is still lots to do, you can max yourself out by purchaseing all the upgrades and consume all those you need to consume to get every peice of the mass puzzle that you stand upon, you can play events that range from rooftop running to slaughtering hordes of Infected and Military, or you can just run about the streets of new york killing all in your path, you can use Tanks, Helecopters and other bits of scenery to aid you in bringing up the death toll to a number that pleases you. After you have done all that then you can just gain countless numbers of EP, I myself have completed the campaign and done all the events to platinum level, yet I stll find it fun to get millions of EP, I currently have 103 Million EP and im not going to stop there oh no. To sum up then, this game has got to be one of the most brutal, bloodsoaking and generally fun games to ever hit the shelves, all the blood gore and violence does however come to an advantage, because you are a biological weapon and a mutation of humanity childeren cannot hope to copy this like they have done with the GTA series and along with that, there is almost zero swearing, yes maybe the odd curse as you pick up and destroy a Miliatry soldier but thats acceptable, you'd do the same! This game is so epic that it has dominated my Xbox time for almost 4 months! Its good and you know it.
This game is like no other game i have played before. The devlopers have managed to come up with a completley new concept, which to be honest nowdays is very hard as almost everything has been done before. The game is brillant for the same reason the GTA games are, and that is the fact that youn dont have to do mission or go through the story line to have fun, you can just boot the game up and run around destroying stuff in every imaginable way.
If you do decide to have a crack at the story line, it is brilliantly written, the way it eeeks bits of information out bit by bit, making you desperate for more, it reminds me of watching Lost in the way that after every scene you just want to scream "What is going on?"
The only disapointment in this game is the side missions, a very good idea but poorley done, there isnt reall any point to them and the rewards arnt worth the hassel, so i feel they are wasted.
Other than that it a very refeshing game and i hope there will be a sequal.
"The game is set in New York City as a virus infects people and the military attempts to put an end to it. The protagonist of the story is named Alex Mercer, who has enemy-absorbing and shapeshifting powers. He can take memories, experiences, biomass and physical forms of enemies through absorption. Alex can also shapeshift into more specialized forms for attack, defence or sensory enhancement. All of these together are intended to give players multiple ways to complete their objectives. Parallel to the game's storyline is the ability to play the game as a sandbox-style video game giving the player free roam of Manhattan." Description taken From Wikipedia
if you liked the spider man game then you will find that playing this game is an awful lot like it. from the way the main character moves to the actual layout of the whole "world" in general.
This game is great if you just want to wonder around and just break stuff and beat people up making a big bloody mess as well as drive about in tanks and planes but, if you want a game with more structure and versatility then I would suggest going for another game.
although the story of the game is a nicely thought out - the actual game play itself becomes quite repetitive after a while. You find yourself doing the same old thing like busting open hives, attacking the military or breaking into bases. there are extra things you can carry out while playing the game too like collecting memories from people on the street and side quests - this only helps you on your repetitive journey earning you new upgrades.
I have been waiting for this game for ages - and now I finally have it. To say I'm disappointed would be an overstatement. Frustrated - yes.
Let's start with the story... You are Alex Mercer, and you have an awesome disease that allows you to transform your body into an array of weaponry in order to wreak havoc upon a quarentined New York filled with a tyrannical paramilitary and a severe zombie problem. Your mission is to find out who gave you this disease, recover your identy and... er... save the world?
Alex Mercer isn't quite a hero. In fact, he's more of a villain. You don't really get a choice in whether or not you kill innocent bystanders - your powers are so fierce that anyone within your radius is annihilated. Which is pretty cool. As you progress, you can unlock more powers and more upgrades which allow for more efficient mass murder and quicker free running (a fantastic and simple asset - Mercer can glide, run up buildings and hijack helicopters whilst falling through the air with a minimum of controls.)
As well as the main missions (which usual involve killing, hi-jacking and infiltrating) there are many side missions. Off the top of my head there is "War" where you either choose to fight with the infected or the military and you wipe out the oppositiong. "Consume" where you take the identity of either an infected or a commando and then wreak havoc from the inside out. "Glide" where you glide from a building and aim for a bullseye target. "Kill" where you use a chosen weapon, vehicle or power to kill as many people as possible in a limited time and finally "Movement" where you must freerun from waypoint to waypoint in minimum time.
Prototype's graphics are good overall, but it is a pity that there are only two types of destructable building (as you are the size of a human with the nature of Godzilla) and when these buildings are destroyed, the graphics plummet and become laughable. There seems to be quite a few glitches and the film lacks a polished, finishing touch.
It's incredibly fun to play, but there are several points (especially the last few boss battles) where you will be tempted into throwing your console out the window, along with your television. The novelty of being practically indestructable with infinate killing maneovers does wear off, and when it does playing Prototype can seem like more of an obligation to complete it.
I love this game, and I highly recommend it to anyone - but make sure you don't play it too much in too short a space of time because it will start to bore you.
Prototype is one of the best games I have ever played. It blends stunning graphics and slick game play to give you a truly amazing gaming experience. You play as Alex Merser who is given a virus under controlled conditions to make him into a super soldier. He awakes to find that he has lost all his memory but is able to withstand gun shots and jumps off buildings. You also find out that the virus that made you the monster that you are has been released into the streets turning people into zombie like creatures. Therefore the city has now gone under lock down and becomes fight on two fronts, one for survival against the hordes of zombies who now threaten you and a battle to take revenge on those who have turned you into this freak.
The gameplay is one of the major selling points of this because in order to survive against these type of odds you will need some an impressive arsenal of weapons and luckily you do, these include the ability to form a shield around yourself, the devastating ability to create a whirlpool until the enemy meets a grisly demise. However what really seperates this game from infamous is the ability to not simply absorb people for health, but to absorb their bodies to become them so it adds a stealth element to this also.
Graphically the game is very impressive, city's have excellent detail, lighting effects are very convincing and all in all this definitely ticks the right boxes but doesn't quite match the standout Metal Gear Solid. The game is very accessible due to intuitive controls and moves become easy to pick up as a result. There is never any camera issues which allows for a free glowing game in which the only thing you need be to distracted by is the enemy's.
The game never lets up and as you progress further into the game more skills become available and it is this variation which keeps the game interesting. The primary downside of this game is that the missions themselves don't really vary too much and you are mostly battling in the same environment however the pluses definitely outweigh these minor downsides.
I would definitely recommend this game to any serious or casual gamer.
There have been many superhero games in the market yet Prototype is the first one to trule capture wat having superpowers in a city is all about despite a lack of source material.
The game is set in New York city and you play as ALec Mercer who by some wierd chance has got DNA abosrobing superpowers. The story is not the best but it fits in nicely with the gameplay as you unlock memories and more of the back story of is origin as the game progresses. This DNA type virus which has infected Mercer grants him astonishing abilities from sword type hands to shields. Watch the cinematic intro on you tube to get an idea. The player unlocks more abilities as the game progresses and its always fun to unleash these powers on the city of New York.
As the game progresses areas of the city slowly get infected and hence apart from the civilians and military presence you also havea resident evil type enemies which offer variety. The missions are quite varied and lot of emphasis is put on side quests to help upgrade Mercers abilities.
The sound track is good especially in 3 way combat section but the graphics fail when compared with todays games. However there is ton of replaability in terms of side quests and collectibles as well as the limitless fun of just having moving around and causing havoc.
Never before has a game mastered the combination of gameplay, story, supehero element, resident evil infection type and open end gameplay which will account for countless amount of fun
Prototype as a game seems to be in itself a sort of prototype hybrid of a variety of other games - it plays like some kind of superhero/RPG/GTA cocktail, where the action consists largely of leaping around like Spiderman on steroids slashing out randomly in all directions. However, who says that isn't fun.
One of the best things about Prototype is the feeling of sheer power that comes from playing as Alex, the lead character. Most other superhero game involve some sort of game mechanic to help balance the powers that your character posesses - Superman has kryptonite, Spiderman has a host of enemy super villans, and so on.
In this game however - your character is almost invincible, taking out attack helicopters and entire armies with ease, which is of course great fun...for a while.
Unfortunately this feeling of invulnerability can become tedious, and really for the most part the game is just not very difficult. However, a huge variety of moves and upgrades available at least ensures that the action remains varied.
Prototype is an action shooter game from Activision. You play Alex Mercer, a young man who wakes up in a government research facility with few memories and some strange supernatural powers. The story of the game follows Alex as he tries to piece together what happened to him while New York faces a Resident Evil-esque viral infection.
The main quest mission involve neutralising military bases and infected 'hives' in order to find people and information on what is happening and how you;re involved. Alex's ultimate goal is to find whoever turned him into this prototype super human soldier.
I found the gameplay in this game to be excellent. The controls are instinctive and Alex's powers are fun to get to grips with. I enjoy the fact there are many ways to play this game. The missions themselves involve a mix of destroying everything you see and sneaking around to get what you want. There are also side missions or events which involve anything from infiltrating a particular base to using Alex's powers to do certain things within a time limit.
There's no limit to what you can do really. You can use Alex's powers, pick up guns, take over tanks and call in helicopter air strikes. You can morph into other people, climb buildings, fly (almost, it's actually gliding). When climbing and gliding I'm strongly reminded of the movie tie-in Spiderman games, leading me to think they've sued a similar engine.
I like the sandbox element of this game. It means that after a hard day at work, you can come home and unwind by pulling Alex's claws out and turning the people around you into piles of gore. Of course, you don't have to play the game as a murderous rampage; there is an achievement for completing the game without killing an 'innocent' (I assume that means people who are neither military nor infected).
I particularly like the 'Web of Intrigue' element to the game. There are particular people throughout the game who you have to 'consume' in order to see some of their memories and find out information to further the plot. These memories are fractured and often cryptic, meaning that the storyline is a mystery as you try to piece together what happened.
The graphics are also excellent in this game. It looks absolutely exquisite on a 32" plasma screen HD TV. The sound is also excellent; there is appropriate music at various points in the game, but it is used sparsely, and the SFX are excellent (there re some satisfying splatters and crunches when you consume someone).
Prototype - Xbox 360
Developer: Radical Entertainment
Publisher: Vivendi Universal Publishing
For a game about deceiving your enemies as much as possible, Prototype is perfectly honest in its intentions. It's a game where you wreck stuff, all the time. As soon as you start you're thrust into a world of destruction a virus grips a panicked Manhattan and a hooded terror is on the loose, menacing the public. The menace is you when you kick off you're capable of punching people in half, shape-shifting into anyone you see and running up walls.
As you progress through the story missions and uncover more details about the main character, you'll start to find stronger and stronger enemies on your tail the army sends tanks, choppers and super soldiers after you, and the infected send super zombies and boss monsters after you.
Naturally the game helps you combat these foes by giving you evolution points, each kill and mission is worth evolution points which you then spend on buying new powers. You won't unlock them all until near the end of the game thankfully you feel powerful enough at the beginning that the game isn't a chore, you can also unlock certain abilities by absorbing people with the skills necessary; for instance, helicopter pilots hold the powers to flying helicopters, machine gunners let you wield weapons better and so on.
You are Alex Mercer, an ordinary man with an extraordinary virus you follow him through what appears to be your average amnesiac anti-hero plot to find who infected you, you save someone who's apparently your girlfriend there and while there are a few interesting plot points via absorption of certain people's forms you obtain all their memories the game doesn't really expand beyond the basics of sending you from mission to mission which sometimes is tedious.
In fact the game's biggest flaw is the way it treats its characters you never really give a damn about anyone at all in the game, especially not Alex Mercer. His sister, his girlfriend and the people who help him are really just objects used to push you towards the end of the game, when you become so detached that your not even bothered you know that the game isn't that great, you want to play on and see what happens normally, but to be honest I just didn't care.
Another thing missing from the game is a soundtrack many open world games ignore the soundtrack these days, but I've always felt it a welcome addition to making the game feel alive. There's barely any ambient noise at all beyond the screams of those you're ripping to pieces and the radio chatter of nearby military it gives the game a sterile, static feeling.
It doesn't have a lot of replay ability once the game is complete that's it, time to move on and complete another HIT Title, but Prototype is worth a purchase because at the end of the day when you've finished the main mission and you unlock New Games there is nothing more satisfying than coming home, switching it on and punching people in half. Its fun to play occasionally now it's complete but the general coolness of this game means I probably wont be trading this one in for a while. And i think its a little too Assassins Creedesk for me, so not the best rating.
Prototype is a brand new video game series from Activision, it has been highly anticipated since early trailers of the game.
In this game you play as Alex Mercer a prototype weapon, never saw that coming did you! He wants to save the city from a spreading infection and find the person that did this to him. The story is actually rather disappointing and bland and unintelligible flashbacks are the main sources of plot development.
The gameplay here reminds me most of one of the many Spiderman games, you have the island of Manhattan New York as your playground, Alex has superpowers like Spiderman again and can run up buildings and run really fast, you can also hold a button to run and jump over any obstacles like Assassins Creed which is really handy.
There is also a really cool absorb people mechanic which allows you to take on a person's appearance and sometimes memories (these are the flashbacks) this is really handy because you can disguise yourself as an enemy and sneak your way into their groups.
The fighting here is the main hook of this game, if you want you can pick up conventional firearms like assault rifles, pistols, rockets and the like. The moves your own character has are fmore fun though you can upgrade a ton of abilities and eventually have things like giant fists, tentacles, the two scythes and there are a ton of moves for you to use as well, you happen to look really stylish while executing these moves as well.
It's not quite as good as I wanted it to be, the story really isn't that good and I found some parts quite hard but it is a really good game overall.
Prototype is a single player, open-world action game where players take control of shape-shifter Alex Mercer. In this gameworld you literally are a genetic prototype hiding in human form.