Product Type: THQ Xbox 360 games
Newest Review: ... decision to gun down your brother Dan. (I know, what a brilliant welcoming to Mars!). As the EDF gunned down your brother, a fight ag... more
Red Faction: Guerrilla
Red Faction: Guerrilla (Xbox 360)
Member Name: LB0205
Red Faction: Guerrilla (Xbox 360)
Advantages: Good open map. Destructive scenery and good fun.
Disadvantages: Repetitive gameplay gets a tad boring.
The game is well thought out, the career have a brilliant motive behind it. Basically, you are Alec Mason, who decides to move to Mars to live with his brother Dan. Mars is split up into 6 main sectors (7 if you include the free fire zone.); Dan is a member of the Red Faction who are a sort of organisation. They fight for what is right, try and get salvage (which is the Mars currency) to upgrade and edit weapons or new equipment. The Red Faction members are called Guerrilla's and they will often assist you provided you have a high morale level.
The enemy are the Mars "Police" who are called the Earth Defence Force (EDF) and they will stop you doing your mission in any way possible. Credit where credit is due, if you are just walking past or driving around. However you are involved in a minor vendetta... The EDF really are a bunch of fools! Shortly after your arrival on Mars they make the sensible decision to gun down your brother Dan. (I know, what a brilliant welcoming to Mars!). As the EDF gunned down your brother, a fight against them is definitely in order. Gain morale and slowly shut down each sector of Mars to shut down the EDF control.
The objective of the game, to get the Nano forge. The possibilities with this little thing really are endless as proven on many occasions. The possession of the forge changes a couple of times throughout the campaign. One thing the plot lacks is a twist. Although there are a couple of minor points which open your eyes, there is nothing really that provokes a reaction. Like in other RPG games, a twist is usually essential. RFG is simply get that forge and unleash some old school revenge!
The gameplay of RFG is great, the idea of shutting down the EDF sector by sector and gaining morale to help you is the highlight of this game. It's the style that I love! The scenery is destructive so Mars is your oyster. To lower the EDF control and shut down a sector you need to destroy enough of the EDF buildings and complete enough activities to really blow out the EDF. One of the factors in this is morale. A high morale means the Guerrillas will support you more. Gain morale by completing activities. The way in which you view all of the control and morale is through the map which you can view in game.
As you progress through campaign destroying buildings and completing missions you earn salvage, which basically, is what it says. You can spend salvage on upgrades / equipment. The woman in charge of this is called Sam. She assists you through radio and upgrades all of your weapons. She also discovers weapons, for example the arc welder. She has redesigned one so as it electrocutes all nearby enemies. Your main weapon however, which isn't optional, is the sledgehammer, and this hammer will destroy pretty much anything. I frequently use it to know down towers or even, enemies.
Alongside lowering the control of the EDF by destroying buildings are missions and activities. The missions are great fun and are compulsory to control each sector. There are between 3-5 in each sector and a "liberation" mission in each. The activities are also very varied and some, a lot of fun. Running Jenkins's shotgun in my opinion is the best because you just ride around on the back of a Mars bike destroying any EDF property you see with a rocket launcher. Some activities however are not so fun, such as the house arrests. They can become very tedious, especially when you're trying to escort 3 friendlies whilst trying to fend off multiple EDF agents!
One part of this game which I love is the fact that you can view all of your statistics, so you can read up on what you've killed, how you've killed it as well as other stats such as the depressing one, play time! The one downside to this game is the repetitive gameplay. Lowering control by blowing up buildings then evading the EDF can become very boring! Don't get me wrong, playing this game for the first 30-60 minutes is brilliant, however spend more than that and you will just feel like you're having De Ja Vu! Apart from this one downside, the game is fantastic!
As far as multiplayer is concerned, RFG isn't too bad. My experiences online are very limited as when I got the game the online games came around once every often. But online you earn experience which gains you various bonuses. The weapon system is that of in the campaign so a very varied weapon load out. Another online feature is backpacks, which each give you a various power boost.
Now, the graphics. As far as a destructive scenery game goes, they aren't too bad at all considering the game is over 3 years old now. The scenery looks reasonably impressive, not too boring and not too shocking. Volition Inc. has done a good job on this one. However, compared to the new RF game which I also possess, the graphics are very lacklustre.
In conclusion, I would say RFG is good. The enjoyment factor is in general quite high. Considering the price of this game (Around £3-£5) I would recommend it to anybody. There is a sequel to RFG called Red Faction: Armageddon which is also in the low price range. The Red Faction series is cheap and enjoyable which overall makes them a fantastic series. RFG was produced by the same crew as Saints Row which is also another fantastic open map game.
Summary: A good series of games.