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== SAW ==
As we all know Saw is one of the most brutal movies ever made and when I first heard the movies were going to be created into games I was surprised. Saw seems like the kind of movie that cant be made into a video game but Konami proved me and everybody else wrong by publishing the game. Konami are most notable for their other survival horror game Silent Hill. In some respect you can see the similarities between Silent Hill and that of the Saw game. Saw was developed by Zombie Studios and is available for PC and the PS3 as well as the Xbox 360. Saw isn't just a survival horror game because it does feature a lot of puzzle elements, fighting elements and platform elements as well.
The story to the Saw game is a little similar to the movies. Its all based in Jigsaw's asylum. You take the role as Detective David Tapp who has been healed from his shotgun wound by Jigsaw. After healing him Jigsaw places Tapp into an abandoned mental asylum to teach him a lesson to appreciate the finer things in life. Tapp wakes up and finds out he is in one of Jigsaw's games and must do everything he can to escape. Can you help Tapp find a way out of the asylum? and can you bring an end to Jigsaw and his games once and for all!
=== GAMEPLAY ===
Saw has a lot to offer gamers. Its fairly identical to the films and it does give the feel like your in it yourself. You can only play as Detective David Tapp but you do meet other people in the game and some that are very familiar. The game is shot from a third person perspective and your aim of the game is to explore the asylum and escape all the traps and challenges you have been set by any means necessary. Try to escape the jaw-breaker trap and many others as you battle for your life. Fight the minions Jigsaw sends your way. Beat them to a pulp with any weapons you find such as lead pipes, knifes or even a crutch. Solving challenging puzzles that may require blood shed. The choices you make result in your destiny. Explore the asylum thoroughly for items and weapons that may become of use to your survival. Find health kits scattered in draws, wardrobes or anywhere you can think of. Don't rush yourself unless the counter is going down. Walk slowly because of glass scattered throughout the asylum as it will cut your bare feet and damage your health.
In the Saw game you can do many things to help your progress in the game and find your way. Find nails to do a spot of lockpicking on doors or anything thats locked. Also find fuses laying around and slot them into fuse boxes to either open doors, turn on electricity to certain objects or other possibilities. Open weapon crates or Jigsaw boxes by arranging gears of varies sizes on a machine board. If you rig the board so all the gears are turning, then the crate or box will open. Throughout the game there are many doors that are set with a trap when you open them. You must quickly press the corresponding button before the trap kills you. Most of these doors are rigged with a shotgun device ready to blow a hole in your stomach or head. In the asylum there are also many booby traps that Jigsaw has set up. Some are trip wires so keep your eyes peeled and others involve other things so be warned. The fighting in the game is a little weak and lets the game down a little bit. Its slow and very uninspiring to say the least. It feels fake, looks fake and really affects the game.
Find audio tapes scattered around by Jigsaw. These tapes will give you clues if you listen really carefully. Also look out for notes and other bits because it all helps you in the long run. Use your lighter when you cant see a thing. The only game mode Saw offers is the main mode. Story mode is hectic at times but it really does bring the best out of the game. Its not the longest of game modes but it can be played and enjoyed over and over again. The game sadly doesn't feature any online play or multiplayer modes but I couldn't imagine that anyway. Overall Saw the video game is a very reasonable game that features a wide range of features in its gameplay. Its very similar to the movies and you can definitely tell that its Saw.
=== GRAPHICS & SOUND EFFECTS ===
I will start by saying that the game is fairly decent in terms of graphics. The lighting in the game is pretty much perfect but advise that the game should only be played during the night because its really hard to make anything out in the day. Detective David Tapp looks exactly how he does from the Saw films and so do many other characters you come across. Jigsaw is the best designed character and he looks amazing. The design and layout of the asylum is pretty well crafted. It looks like the type of place that could fit in perfectly with the Saw movies. Its not fully like the places in the Saw movies because in the game its much more bigger. Certain objects look similar to each other in the game but thats as far as weak the graphics get. Everything else seems pretty immaculately done.
The characters in the game are all voiced by who played them in the Saw films and this is always a good thing in my book. I remember a few years back playing a game that was either from a film or TV show and the actors didn't voice the characters and it made the game a little bit tasteless. The music in the game is actually the Saw film music and it fits nicely into the games gameplay. The overall sound effects are really good. As you progress through the game you can hear people screaming in pain and this adds to the spice of the game. You can also hear your character being hurt by the glass he steps onto and you can also hear echos and other bits fitted into the game. This all works really well with the Saw game and it certainly brings it to life. i was very impressed with the sound effects overall.
=== DIFFICULTY & LONGEVITY ===
The game has a mixture of difficult mixed into it. Most of the times its fairly simple and most of the puzzles in the game are common sense. Other parts of the game can be tricky especially the fighting/killing. The controls to the fights are absolutely stupid and it seems to have about a 5 second delay after you press the button. This does become annoying and it does result in you losing health because of it. Navigating the asylum is fairly simple and everything else in the game is pretty much easy to do. The traps are sometimes difficult to escape because your on a time limit and because the slightest mistake and your dead. Overall Saw is a game suitable for most in terms of difficulty.
The length of the game is extremely poor and in many cases this is always the biggest letdown to a game. The game is just one big level/story and it takes a maximum of 10 hours but this doesn't include getting all of the achievements. You can play through the game on more than one occasion which does make it last longer. Saw the video game isn't much longer than the movies. The length of the game is poor and would definitely benefit more with about another 10 hours worth of gameplay.
=== ACHIEVEMENTS ===
There are a total of 46 achievements available to get on Saw and most of these achievements can be acquired on the first run through of the game. Most of the achievements are really easy and you will get these by just playing through the game. To get all of the achievements and complete the game fully your looking at 12-14 hours of gameplay and that still isn't enough for the average game.
=== GOOD BITS ===
*Its very much like the movies in terms of blood and gore.
*The story is quite gripping and it does suck you in.
*The traps are exactly how they are in the movies but in the game you actually stand a chance of getting out of them!
*The sound effects to the game are brilliant. They make the game come to life.
*The price is pretty reasonable.
=== BAD BITS ===
*No multiplayer options as usual.
*The game is really poor in length and lets it down severely.
*Only one playable mode in the game which is really poor.
*The game has quite a lot of blood and guts in that some gamers might be put off by.
*The achievements are a little easy to get and should be more of a challenge.
=== FINAL THOUGHT ===
Saw the video game is exactly the type of game where what you see is what you get. Its a fun game to play and if you love the movies your going to love this because your actually in it. While Saw seems a little repetitive its actually not and with all the different puzzles and bits in the game its sure to keep you on your toes. The game manual is a fairly decent one and offers a ton of information.
Whilst Saw in my eyes is a good survival horror game and Konami have came up with a great idea of making the movie into a game. There are in fact better survival horror games out there that are available. Games such as Silent Hill, Resident Evil and of course Dead Rising are all much better than Saw. There are also a few other survival horror games such as Left 4 Dead and the soon to be released Dead Island. Saw is definitely one of the most brutal survival horror games but its far from the best.
I bought the game recently from Amazon for an amazing price of just £7.02 including packaging and to be fair I would say its worth it because I really do enjoy playing it. Its definitely one of the cheapest horror games available and I feel for the price your getting a good deal. Amazon offer different prices on the game depending on the quality. I would really recommend the game to fans of survival horror games and to fans of the Saw films. The game has an age rating of 18+ and thats because it contains strong violence and gore throughout not suitable for younger gamers.
Overall Saw is a reasonable game and I would give it a 7/10. I like it and intend on keeping it.
Review also on Ciao under the username: MrBrightside1987!
(contains spoilers of Saw movies!)
The Saw Movies, although highly controversial, achieved exactly what they were aiming to. They shocked and disgusted the viewers of the so called 'torture porn' into watching seven movies, all of which had some amount of success.
So when the Saw franchise expanded to make room for what I think all Game nerds and Saw fans were waiting for - the first Saw Video Game - excitement took over and I, personally, couldn't wait to see what was waiting for us beyond that joypad.
However, this game just didn't deliver what I was expecting. You play as Detective Tapp, who featured in the first Saw Movie, an ex-officer who was discharged from the force as he become increasingly obsessed with finding and stopping the 'Jigsaw Killer'. The game starts by showing Tapp regaining conciousness with a metal 'bear trap' attached to his head. This, at first, gives us hope that the game is going to be as nerve-racking and sick as the movies - but we are quickly let down.
The storyline is just a mediocre extension of Tapp's life. The game is set between Saw and Saw II, and Saw's fans will know that Tapp was shot dead by one of Jigsaw's victims in the first film. Well, for the purposes of keeping the franchise alive, the game created this farfetched and ridiculous idea that Jigsaw then decided to save Tapp's life in order to put him through a bit of misery first.
The game itself is classed as being in the 'action' genre. Wrongly so. It's more of a boring puzzle game with a bit of combat thrown in. The puzzles themselves have nothing to them - it's either 'press a series of buttons' or 'connect the fuses to open the cupboard' - and the combat system is horrifically slow paced. There's no skill in playing at all.
With regards to graphics this game just doesn't cut it. The characters seem square and rigid and the surroundings - although bloody, creepy and true to the Saw movies - are just too dark. And it doesn't help in making the game any more frightening! In fact, it just makes the game more annoying. It's a case of: turn, hit a chair you couldn't see. Move forward, into a wall. Attack, and fall onto a shotgun trap. The list goes on.
But the real problem with this game is that it just doesn't pull the horror genre off. The real appeal of the Saw films was the risk, the fear, the shock and the tension. This just doesn't translate into the game. There's no risk involved - if you fail to complete the puzzle within a time limit, you get sent back to your last checkpoint. Then all you have to do is attempt the puzzle again - where's the terror and fear in that? The gory, bloody death-scenes that the Saw movies delivered are no where to be seen in the Saw game. Suffering electrocution your character shivers, as if he's slightly cold, before falling over as if he's tripped over his shoelaces. Where's the agonizing scream and pained expressions? When one of Jigsaw's victims is strung up to a device which systematically pierces his body with blades, there's a surprisingly small amount of blood. I don't mean to sound bloodthirsty and a bit crazy - but if you're going to do it, do it properly!
I don't want to spoil the game's ending - in case you still want to go ahead and give it a try - but let's just say it's really quite disappointing. A rubbish end to a pretty rubbish game.
The only thing I will say that the game had is that the amazing Tobin Bell provided the voice for the Jigsaw Killer. But then again, if Tobin didn't do it, who on Earth would?
To summarise, the game is really repetitive and the gameplay/combat system is slow-paced and frustrating. The storyline does not live up to the films it has spawned from and the graphics put the Xbox360 to shame. Unless you're a massive Saw fan who wants the whole collection of Saw memorabilia, don't bother with it!
Having been a fan of the Saw movies, I wanted to try out the game. What I expected was a platform filled with a variety of puzzles set up by the infamous Jigsaw. However, it is not exactly the way the game goes.
To start, this is probably one of the scariest games out there, very different to the usual zombie or shoot em up style games. You are trapped within one of the Jigsaw's games, for the majority in total darkness and not knowing what is around the corner. All that you hear is the odd creak and strange noise. My partner had to keep pausing the game every time she heard a noise because it was perhaps too dark! There is a slight twist in that you are made to kill other people trapped in the puzzle which doesn't generally happen in the movies. However, this is done to add to the game but in my opinion isn't necessary.
The game gets repetitive quite quickly and you almost start to pre-empt what is coming which wouldn't be the case in the movie. For one there are far too many doorways with a loaded shotgun!! I can understand why it is set in darkness but I think it makes the game less enjoyable that it could potentially be.
In terms of controls and gameplay, Saw is quite simple with a tutuorial mode available anyway. There are not really any complex manouevres involved and everything is pretty much self explanatory. With it being a one player game, it can be a bit dull on your own so maybe needs two of you to take turns or such like.
For lovers of the Saw movies, I probably wouldn't recommend Saw but if you haven't seen them before it would most likely seem quite good. There are the puzzles that you'd expect but not enough of it and too much wondering about in the dark for me
What I Saw was good, what I played was....meh.
STORY -- Surprisingly engaging. You play as officer Tapp from the first Saw movie. He got shot in the film but survived, then kidnapped by the jigsaw killer. he now has to play his game!! You have a key inside your body. That's why the remainder of Jigsaw's "contestants" wants to kill you; for the key to the door for their freedom. Tapp has to decide whether to fight for his (and their) freedom or stick with his obsession of tracking the Jigsaw killer. One of the better plots in a video game.
GRAPHICS -- Good, but not great. Character models are quite lifeless, seriously lacking in emotion or facial expression. The environments fits the franchise incredibly well. Dark, industrial pipe-filled pathways covered with debris and rubbish. Symbolises the bleakness of Tapp's escapade for freedom/truth.
SOUND -- The music sounds like it came straight from a Saw film. Atmospheric, eery and suspenseful, changing from silent to speedy every now and then. The voice-acting are average, nothing particularly awesome. Certain characters overact while others underact. It's a bit underwhelming. Tobin Bell lends his talents in the game as Jigsaw and, as usual, does a brilliant job. FX are fine too.
GAMEPLAY -- Beyond repetitive. puzzles like unlocking doors, placing gears to create a mechanism and deactivating shotguns are all brief mini-games. Although, they never change. The adventure itself isn't anything mindblowing. run, shine light and attack are your only actions. No jumping whatsoever. punching is delayed and sluggish. You can obtain weapons such as a spiked bat, knife and even a mannequin's arm. They're more delayed than your punches so most of them aren't worth picking up.
Light plays a key role in navigating the damp and dark hallways as almost all the areas are in complete blackness. Your standard lighter is the best, creating a circle of light around you; the other obtainable objects like a flash camera and torch are worse as they shine on less of the things for shorter times.
Watch out for shards of glass on the floor, they hurt you! Finding first aid boxes contain items like syringes that increases your health. The lower Tapp's health, the more black and white the screen gets. Cool feature!
at the end of each level, you have to face a boss-like mini game. Someone is in a trap that, when triggered, will kill them. Tapp has to solve this extended mini game in order to free them. Only a couple of these moments are unique. The majority are trickier versions of the puzzles you've done earlier on. Shame!
It's playable, but doesn't feel fully polished. More variety in the mini games and tighter combat could've pushed this game to a 4-star.
LIFESPAN -- Story mode. That's it. No versus mode. No online. Nothing. Concept art and extracts from previous victims are nice touches. The Story is about 8 hours long (depending on your skill level), and has two different endings. If only they included multiplayer, like a bomb-trap style survival mode, then it definately could've competed with the many movie games out there. One playthrough and you're done.
OVERALL -- Above average presentation, deep plot and Tobin Bell's acting followed by tedious puzzles, no real replay value and bad fighting controls. I would say the negatives outway the positives by an inch or two. If you like the Saw films, this is a good game to have in your collection. If you're not, either ignore it or give it a rental.
Welcome to SAW the videogame, as the title says, a diabolical game and it can't even use the excuse of 'rushed production to match film release' excuse so many poor film to game conversions use.
I say its bad, but I really need to qualify this statement by saying it's bad, as a video game, HOWEVER, it is an excellent representation of the film series.
This game sees you play through as Detective Tapp (Danny Glovers Character froma couple of the movies), who has been taken by Jigsaw to be part of 'the game'.
I won't go into too much detail about the story etc as, just as with the films, the plot that unfolds is the most rewarding part. Suffice it to say, that even though the game itself is poor as hell, the story is excellent, hugely worthy of the series and brilliantly written and played out.
It is in the faithfullness to the series where this games high points lie. A number of characters from the films return, the traps are very true to the 'lethal but fair' ideal Jigsaw believes in, and the atmosphere is suitably dark and menacing as you would expect from the Saw licence.
I started off really liking the game. I personally think the puzzles are excellent, but they soon become repetitive, then they become boring and redundant in swift order. Even the 'big' traps in which you rescue characters are just eloborate looking versions of the puzzles you've already played, and this is dissapointing. Yes the puzzles that solve the traps are excellent in and of themselves, having to do them dozens of times over during the game is just too much. There is also the problem of the time limits. Yes this is very true to the films, no doubt, but some of the time limits the game gives you are extremely harsh requiring multiple retries.
The combat is incredibly poor fair. Slow, unresponsive and incredibly redundant. There really isn't anything more to say about it. Yes this game isn't primarily a combat game, but combat being present with reasonable frequency means that the developers should have taken some time to make it at least serviceable. As it is, the combat is very very poor indeed. There are a plethora of weapons ot choose from, but they all work in exactly the same way, even the ranged weapons are essentially the same. After a couple of hours playing it I was only using weapons to inlock achievements and the rest of the time I was fighting unarmed as it was faster and better.
More than anything though, right now what I'm hating the most is the targetting.
A trap a lot of games fall in to is making its targetting system haphazard, on the one in SAW is no different. You spend a lot of time looking for items, keys, health, wepaons etc and the problem is that there is no way to move through items in the game world one at a time, or to focus specifically, all you can do is just move around in an awkward little dance with the scenery hoping you manage to focus on the thing you need. It quickly gets very irritating, especially when combined with traps and their timelimits.
A good example of this (minor spoiler, nothing important) is from early in the game. There is a room you wander into which starts to vent poison gas into the atmosphere. You have to find 2 items by rummaging through about a half dozen containers, then beat the puzzle on the trap before your timer runs out. I tried the puzzle a couple of times and realized it just wasn't going to happen unless I got insanely lucky, and it wasn't worth the effort. I was fortunate on this occasion that there was a weak wall in the room I could break down. I dropped the revolver to punch down the wall (didn't want to waste the bullets and there is no inventory system to allow me to 'unequip' the weapon) but whenever I tried to pick the revolver up again, it keeps swapping between it and the hole I'd just made in the wall for me to crawl through. I didn't have time to faff about because of the awful time limit and faffing is exactly what was on the cards because of the poor targetting and the rapidly dropping time limit.
Admittedly it's a small thing really, but it is quite frequent and these little things build up to become hugely annoying after a while.
Overall I find it difficult to recommend this game.
If you're a fan of the movies, then I DO think it's worth playing at some point as it is a hugely faithful representation. Also despite the flaws in teh game, the achievements are hugely easy to earn, so if you're of the mind to play a game just for it's achievements, this is one of those games that you will appreciate.
However, based on it's own merits as a video game, there is very little to recommend this at all. The poor gameplay and bad design choices totally undermine the effort put in to be faithful to the source material.
It's a shame really as this game could have been spectacular had the game engine and design choices been up to scratch. As it is, it's one for the fans and few others.
A bit of a surprise to see this film series converted into a videogame but I guess after six films (and counting) in as many years commercial opportunism isn't a skill lacking in Saw's rights holders.
My first question about the game concerned how it would be played as the formula of the films doesn't seem a natural fit for a game, I mean, how do you convey suffering and pain through a controller? How do you become these characters? Well, the answer is that you don't. Instead the game utilises a set of repeating puzzles very similar to those found in Lost: the Videogame to bring about a sense of pressure. You're not cast as Jigsaw, the trap setter which admittedly could be rather fun and you're not the victim stuck in the trap. Instead you are part of a much larger 'game', you play inspector David Tapp who i'm told was Danny Glover's character from the first game so I don't think this is quite canon as i'm pretty sure he didn't make it to the credits in that movie..
You basically play the role of trap rescuer. Roaming about a pretty run-of-the-mill mental hospital with more than a hint of Condemned and Manhunt about it. The bits between puzzles can be a bit drab and the combat is pretty shocking despite the range of weapons you can use to kill enemies with. The traps themselves, when you get there are really quite inspired and wouldn't look out of place in the films. You're not alone all the time either, in a style similar to Bioshock, audio recordings left by Jigsaw litter the asylum and your given nuggets of backstory while you batter people with a prosthetic leg. This part of the game is excellent, the story and the voice acting particularly from the Jigsaw character is of a very high standard for a game.
Unfortunately though you can't just experience the game, you have to play it too and that's where it becomes more obvious that it can't outdo other titles of the same genre like Resident Evil or Manhunt. The puzzle focus in the game is refreshing but the puzzle types don't evolve or become more difficult throughout the game, it just imposes a stricter time limit making the many, many circuit puzzles quite frustrating.
The idea of the Saw game originally put me in mind of a cheap movie spin off game like so many games before that have arrived just to extend the franchise. I found this to not be true with the Saw game, it shoves you into a new story line. The game is very dark and "pokey" as in, closed corridors and steaming boiler rooms that put me in mind of the scene from Nightmare on Elm street. Taking on a new lead character from the movies, it leaves you feeling like you have never experienced even the movies before. There are elements of the game that offer some comfort, only through the fact that they are familiar. This game takes on a 3rd person structure meaning there can be tricky camera angles at times and the lighting system is sometimes poor. Overall though this game can offer players a set of challenging puzzles and gruesome scenes from other "players" of Jig-saw's cruel games. The game is certainly atmospheric and offers tension and build up to shock moments. There do seem to be elements towards the end of the game where the developers had either ran out of originality or got bored as the puzzle rather than changing, just repeated and got bigger! There are some really clever points to this game however, and fans of the movies can emurse themselves in the jig-saw world. I enjoyed this game to a point, it is not a game I see myself ever playing again, so it lacks the repeat offender appeal!
Saw is a game that I was somewhat tentative about playing. First of all, movie tie in games usually suck, in general, and second, the Saw series has been in something of a steady decline. However, being a fan of the movies in spite of that fact, I decided to take a punt, and I came away genuinely impressed. It's sure not something that will blow your mind or reinvent the genre, but all in all, it's a good game that's worth your time.
You play Detective Tapp, an officer of the law whose story plays out through the game, so I'll not spoil anything here, but suffice it to say that there's a reason the Jigsaw killer wants to put him through the ordeal that he does, in a similar manner to how victims are selected in the films - that is, his decisions have not always been right and just, and have negatively affected the lives of those surrounding him.
Throughout the game, you'll meet those who have been affected by Tapp's decisions in some of Jigsaw's elaborate traps, and it's up to you to set them free and save the day. These traps serve as 'final bosses' for stages, and work quite well. In addition, throughout the game you'll meet 'minions' of Jigsaw, who are really just trapped sould themselves, but are out to kill you anyway. So, it's kill or be killed.
Nothing in Saw is really a struggle if you keep a steady pace and pay attention to your surroundings. Combat is simple, and traps can be easily spotted if you're slow enough. Of course, you won't always be taking your time, and out of nowhere you'll trigger a trap you didn't spot and it'll be game over. These traps are a great way to keep you on your toes even when there are no enemies around, and while all too often you'll be caught completely out of the blue by one, without them the game would lose a lot of its tension and atmosphere.
The game's puzzles are straightforward enough puzzles that you've seen before - redirecting gas through pipes, or electricity through wires and so on, but stick a timer and a few sticks of dynamite around and it's surprising how much fun they are and what they add to the game.
I'll also say that any achievement hunters might want to give this game a look. I'd played the game for about 10 minutes when I'd amassed around 10 achievements for something like 150G without even trying. They're really, really easy to get: stuff like 'first kill with weapon X' is order of the day here, so a full 1000G is very possible with just a single run-through.
Overall then, Saw is a game that's highly recommended to fans of the movies, and should even provide a good experience for those completely unfamiliar with the Saw universe. It's not the type of game that tries to reinvent the wheel, but it's still a great horror game nonetheless.