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I would like to start this review by explaining that I went into this game with an open mind. I didn't buy it until 2008 because I didn't have an XBOX 360. As a consequence I had already heard bad things about it, but had dismissed them due to the fact that as I had enjoyed the contreversial Shadow the Hedgehog despite the general consensus. I had heard some of the music from the game however and though it was excellent, especially the various versions of "His World".
However, when I finally bought the game I was extremely disappointed. They had stripped all the fun aspects away which existed in previous entries to the series and just left a buggy mess.
One thing many people complain regularly about is the loading screens which not only take an extremely long time, but also have to be endured at times when they shouldn't be. For example, when carrying out a mission for a person who is in the adventure field the entire adventure field reloads for their explanation of the mission, it then reloads for the mission, then it releoads for the results and finally reloads to return to the proper game. If the mission is failed this process loops. Another problem is loading screens that pop up several times during a single level of the game. One way of improving the loading times however, is by installing the game on your console's hard drive. (A feature which was not available when the game was released) This causes a significant reduction in waiting time, however it is still much longer than it aught to be.
One thing that some people dont like about modern Sonic games is "scripted" sections. This is when the game takes control of Sonic for a moment while he navigates an obstacle, such as running around a loop. In this game Sega manage to make this feature, which is, in theory, meant to reduce the difficulty of the game, regularly throw Sonic to his death. For instance, at times when you are running around a loop but didn't enter the loop perfectly centered, Sonic will run part the way around and off the edge of the loop entirely, he will subsequently be launched into the air, usually into a bottomless pit that was next to the loop.
Another problem is the general physics engine of the game. There are times when it is possible to go into a loop which is not scripted. At these times you can take a leisurely stroll up to the top of the loop, take a rest at the top (while still standing upside down) and then slowly wander back down again. There are even times where you can fall through objects entirely and to your death.
The gameplay is surprisingly slow for the franchise. Especially if you are used to games like Sonic Unleashed, Colours or Generations. Tails suffers really badly with this and is almost unbearably slow. The best way to play as tails is just continually fly wherever you want to, landing whenever Tails gets tired, and then starting to fly again. This method seems to be about three times faster than running! This slow gameplay goes with the exception of the "Mach Speed" sections that are sometimes added onto the end of one of Sonic's levels. At these times Sonic appears to forget how to stop running and all you are able to do is steer and jump as objects come hurtling towards you. In the case of the level "Crisis City" these objects may even come from behind you (and the camera), leading to completely unavoidable obstacles.
This game appears to have gone with an extremely dull graphical style, sticking, as much as possible, to dull realism instead of the vibrant, abstact environments which gave the franchise its name. Doctor Robotnik (Eggman if you prefer) looks terrible in this game and appears to have had a character redesign. This design is basically a generic overwieght evil genius with many visible veins all over his bald forehead. This design was subsequently dropped in later games.
The story of this game feels really bleak and doesn't make you care about any of the characters at all. It feels in many ways like a fanfiction by a 12 year old. The contreversial part of the storyline is that Sonic and a human princess fall in love, even kissing near the end of the game. Many people find this inappropriate, but I personally feel that they are overreacting in that respect. I do however feel that such a storyline doesn't work in this franchise.
Many people feel that this game is so bad because, when it was released in 2006, Sega rushed it out in time for the Christmas holidays. This meant that the game was incomplete and not fully tested. However, this only accounts for the bugs in the game, not the general problems with the style of the game. An indication of how the game could have been was once available in the form of XBOX Live Marketplace's demo of the game. This single-level demo used a later version of the engine than the final game, with many of the bugs removed. However, the demo was one day taken down from XBOX Live with no explanation.
Overall, this is an extremely bad game and I stuggle to find anything good about it apart from the music. I would only recommend it as part of a die-hard fan's collection, not as a game the average person should play.
I've been a huge Sonic fan since I played Sonic the Hedgehog on the Game Gear over fifteen years ago. I've loyally bought almost every Sonic game ever released and, perhaps controversially, I loved his first two 3D games, Sonic Adventure 1 and 2, more than any of the 2D games. So of course, when I bought my Xbox 360, the first game I got was Sonic the Hedgehog.
It was Sonic Team's first foray into the "next-gen" world. Celebrating his 15th anniversary, it felt like a rebirth for the entire franchise. It didn't need a fancy name or cover art: just a picture of Sonic himself with the title "Sonic the Hedgehog". The advert also lead people to believe this game would be a masterpiece in terms of graphics with such beautifully rendered architecture and people who looked human. Sonic as well looked like we have never seen him- would this be next generation gaming at its best?
When I first starting playing, I immediately thought that this did not feel like a "Sonic Game". What was not apparent to me at first was that Sonic is not only the playable character. There is also Shadow, who most Sonic fans will be familiar with, and Silver, a telekinetic hedgehog from the furture. I felt a bit of a grievance that for a game called "Sonic the Hedgehog", he is probably the character you spend the least time playing.
The first character I played was Sonic. The first CGI cutscene, which although looked spectacular, set the scene for a very overly complicated story. What also became apparent as the game went on was that this first cutscene set a tone and standard that, for the rest of the game, would never be lived up to.
Sonic's story starts off with a young girl named Elise, the Princess of Soleanna, celebrating a festival with her people, only to be kidnapped by the evil Dr. Eggman, surrounded by hundreds of his robotic henchmen. Who steps in at this point but the blue streak himself, who attacks the robots and saves Elise from Eggman's clutches.
Sonic's story is essentially a cycle of- sweet moment between Elise and Sonic, Eggman capturing Elise, Sonic saving said Princess and so on. Many people have a problem with this as not only does Sonic's story not have much to do with the overall story fo the game, there is certain romantic connotations between Sonic and Elise, which some find disturbing (although in the end its only a video game). Shadow's and Silver's stories are so long and convoluted it's just not worth going in to.
The gameplay, however, is what is worst about the game. It astounds me that this game was ever released as it is so unfinished. Sonic and Shadow's gameplay is pretty similar, which is really just running to the end of a level. The camera is dreadful and sometimes you cannot even see where you are going, which makes the game unplayable to the point where you get countless game overs. The homing attack is also unnsuccessful a lot of the time, as is the light speed dash, which means that you are constantly falling into the abyss for no real reason. Shadow's gameplay does have vehicles which are dreadful to control and do not add anything to the game. Silver's gameplay is also poor in respect to the camera, but because he is a not a fast paced character, there is more chance to correct it. The problem with his gameplay is that there is no homing feature with his telekenetic missile ability. Therefore killing enemies is rather difficult.
Another sticking point is the loading times. Many games do have quite long loading times but Sonic the Hedgehog is something else. You can be over a minute before some levels and even the death animation following a boss fight has a lengthy loading time. I would make my peace with the loading times if the game is worth playing- but this really is not a game in which they are worth enduring.
This game has the potential to be good- but it is evidently unfinished. It would take at least another year to make this game in any way bearable, and I think Sonic Team were under great pressure to release this game. The fact is that they have a core audience that will buy their games no matter how bad they are and that's all that matters to them. It is a true shame that profits have became more important than reputation and making a good game. I think it is safe to say that Sonic Team have dug the Sonic the Hedgehog franchise into such a large hole that they will struggle to ever get it out again.
Sonic's slowest 3D game... without a doubt.
STORY -- Unlike any other sonic game. Eggman plans on stealing the chaos emeralds to conquer earth and its up to Sonic the Hedgehog to stop him. Along the way he protects Princess Elise of Soliana from Eggman as she holds one of the chaos emeralds.
Time travel is thrown into the mix with new character Silver stopping the 'Iblis trigger' from releasing a monster called Iblis who will destroy the planet.
Shadow is Sonic's rival who goes on a quest to find out what happens to him in the future, thanks to another antagonist, Mephiles.
Yeah. Fan-fiction at best
GRAPHICS -- They're not terrible but not good either. Landscapes are rarely colourful and mostly bland, claustrophobic sometimes. What doesn't help is the constant drop in framerate every time a lot of explosions are happening. FMV sequences are exciting and clear, although I wish I could say the same thing about the cutscenes that use the in-game engine: badly lip-synced and unappealing.
SOUND -- 4Kids could've done better with the dubbing of the game. Hammy and annoying throughout. As i've said, lip-syncing is off in a few of the cutscenes. Music, on the other hand, is pretty good. A collection of rock, orchestral and acoustic songs makes a percentage of the tracks listenable. Sound effects are basic/stock from the dingaling of the rings (I made a rhyme!!) to the whoosh of the jump. Mixed.
GAMEPLAY -- three story campaigns: all underwhelming. Sonic's story focuses on reaching the end of a stage in the fastest time possible. He's so slow, it's embarassing. The controls are really loose, making him uncontrollable when at full "speed".
Shadow is slower and emphasises vehicles and combat. Vehicles are sluggish and slower than Shadow. You'll never use the combat. His objective is Sonic's: reach the end. that's it.
Silver is by far the worst. He's slow and has the worst level in the game. I won't tell you which one, let's just say it's about halfway through the story. His telekinesis you would think would be awesome. They aren't: all he can do is hover for a limited time and pick up objects. boooorrriiinnngg!!! the way you throw objects is awkward, requiring you to hold the trigger on the xbox controller and move the analog stick in the proper direction and letting the trigger go at the same time. He is the Trunks (from Dragonball Z) of Sonic the Hedgehog.
The explorable town stages are pointless: missions that take seconds and the lack of interesting stuff around you, except for the tedious collecting of medals scattered all over soliana.
Bumping into things,glitches and defying the laws of physics such as walking on walls of rock: These are a fraction of the issues with this game's gameplay.
Oh, i forgot to mention the long and ridiculous loading screens. By long, i mean 20 seconds - 1 minute. They occur every time you leave a town stage, before during and after a town mission, when accessing another part of a main stage, the list goes on. It becomes a major buzzkiller and shows that the game is so unstable, it has to have a loading screen every minute or two. It's not acceptable!
There's more like the amigos AKA sub-characters like Tails and Knuckles but they serve little purpose to the gameplay and besides, I think I've said enough about the gameplay.
LIFESPAN -- three story campaigns, versus modes and special missions. there's certainly enough for any player to tuck into. But you wouldn't want to anyway because the game isn't really worth the time and effort. The achievements would be your only driving force.
OVERALL -- Recommended for a very niche market: those who have lots of time on their hands and/or hardcore Sonic fans willing to look past the many flaws this game has. In conclusion, it feels incomplete. therefore, its best to go for Sonic Unleashed or any of the 2D games. You'll thank me later.
shadow the hedgehog.
shadow the hedgehog is a very good games with all the concepts of every other sonic the hedgehog game but has its own very unigue added little element wich is the key to making shadow the hedgehog one of the best games on xbox like every other sonic the hedgehog game speed and good control over the main charcter is the key but unlicke all of the others sonic the hedgehog games shadow has access to weapons for example machine guns swords and power ups this makes shadow the hedgehog sort of a cross between grand theft auto and platform games like sonic the hedgehog
allthough this is an old game and i only out for the xbox and a reasonably hard to find game with average graphics it is all worth it because of the game play
if you need a decent game and dont have any of the next generation consoles then this is definatly the game for you
Sonic The Hedgehog is an action game for for the Microsoft Xbox360 games console.
The story is the usual strange mix of chaos emeralds, princess's, robots and hedgehogs. The cut scenes that tell the story can be very spectacular to watch even if they don't make too much sense!
The gameplay is different depending on which character are you are, Sonic is meant to be a speed character though in some sections he slowed right down and this is where the game is worst. You can also play as Shadow the hedgehog who has some interesting vehicle sections, and silver the hedgehog a new character to the sonic universe who has some fun psychic abilities.
This is quite a fun platform game but it does get very hard towards the end, it does have a few issues as the camera can sometimes be misleading and you will plummet to your death as a result.
This is a decent Sonic game but I think they should bring back the 2 D of old. You can get this for about £30.00.
All of the 3D Sonic games have been underrated by nearly every reviewer, but none so viciously as this one. I won't be a fanboy and say that this game is faultless, and I won't slam it just because suddenly it's become "cool" to bash Sonic, but I will give an entirely honest opinion of this game.
Number one: Camera issues. This is one of the main things that people bring up when discussing this incarnation of Sonic, but in response I say "What camera issues?" The right stick controls the camera and sure, it's not exactly lightning fast, but the camera always looks where you tell it to look and doesn't ever flip out and do something weird which causes you to fall off - something that nearly every other reviewer says.
Number two: Loading times. I have never experienced such nasty loading times as in this game. In the main levels it's fine, no problem, but in the side missions... it's just painful. You get the mission, then loading screen. Then two lines of dialogue (which is WRITTEN, not even spoken), then another loading screen. Whenever I play a mission I play my best - because I know that if I don't, I have to sit through FOUR loading screens (one to load the "mission failed" type dialogue, one to load the city, and then back in) to start again. This is just plain wrong. In the middle of a "proper" level, if you die, you INSTANTLY go back to your last checkpoint with no problems. How come the side missions can't do that? The loading times are the only major problem with this game. Seriously. But you have to just lump it if, like me, you think the rest is great.
Number three: Voices. As you all probably know, the voices since the Adventure games have changed. For the worse. Tails is painful. Knuckles sounds like he's desperately trying to be how he used to be, but failing - which makes it worse. Shadow isn't bad, but he's still not like he used to be. Guh. Bad, bad voices. Apart from Eggman's - that's actually an improvement.
Number four: Character speed. Sonic's fine, Silver's fine - Silver's supposed to be slow. But Shadow, I think, is slower than he should be. That's just me. And I miss the yellow glow that his shoes had in Sonic Adventure 2. I've never played Shadow the Hedgehog so I don't know if they glow in that, but I think they should. The other characters for the most part are an interesting change, but Tails can quickly get frustrating.
Number five: Storyline. This is the best storyline Sonic's ever had. Bar none. Although the whole retconning the entire story at the end is a bit "and they woke up and it was all a dream." I can't decide if I really like that bit, or if it just annoys me.
The gameplay in this game is just like the other 3D Sonics, but better. Silver's especially fun. Shadow's vehicles are pointless, granted, but you don't HAVE to use them apart from on about three occasions. Shadow feels powerful on his own, which is nice, because he's supposed to be. The oft-slated-on-Amazon mach-speed stages for Sonic are just like the Wii game - which gets rave reviews. So I don't know what people are talking about when they badmouth them. They're damn hard, but apart from that...
If you like platformers, and you can bear loading times, buy this game. I love it. And the music is awesome too. Especially Crisis City and the final boss - which is quite typical Sonic fare. I think, without the loading times, this could have been the best Sonic game ever, bar none. Sadly, with the loading times then Sonic 3 & Knuckles retains that title, with Heroes coming second (despite Heroes' abysmal storyline) and Adventure 2 third (the duller stages let it down).
Sonic the hedgehog was a game that I was disappointed with. The lack of things to do basically sums up the whole game as you can only do races with 1/2 players or do the main game which is just fighting and racing. When I got the game, I thought it would be good as there was a big hype about it but when I recieved the game, I realised that there was nothing really to do. There are a few good things about that game such as you can do several races which are quite entertaining but they do get tiring after a while. The main game is boring and I got tired of it after about 30 minutes of it. But if you enjoy adventure games or don't mind doing races, this game could be fun. Overall, I personally didn't find the game entertaining but some people might find it fun.
Do you remember the good old times with Sonic back in the 2d times yes the Mega Drive those were classics.
Now we have Sonic The Hedgehog in 3D Sonic Adventure was decent Sonic Heroes a good game. Now to Sonic The Hedgehog on 3rd Gen consoles yes Sonic hit the XBOX 360 but this was worst then any other Sonic game but i am not including Sonic Spinball.
Well that me get on to what i personally thought about the game.
Sonic couldn't get any worse i have to say its good at times but gets boring i cant believe people actually rate this game 10 or even 8 shouldn't be. I spend more time dying in this then ever with really bad camera work that just sucks and the boost pads lead you to fall off.
Its XBOX 360 the game should be great but its just boring no matter who you play as it still isn't fun. The game gets even worse what i hate is long loading screens what here it is, you go to a person to speak to the for a mission loading screen, the person tells you what you have to do another loading screen, you finish the mission another loading screen, you talk to the person and yet again another loading screen.
There's 3 hedgehogs which do different things but still with the loading screens messing this game right up and the camera work just sucks. Sega made a terrible game and i cant believe they made sonic go like this.
Ive loved sonic the hedgehog since he first appeared on teh megadrive in 2D. Unfortunatly the 3D incarnations never quite life up to the old sonic.
This game is plauged by a terrible camera which makes it all but unplaybale. Ive struggeld through soem of the levels just cos om a such a fan but its liek running in treacel. More often than not the camera is facing in completley the wrong direction adnyou plummet to yoru death through no fault of your own.