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Soulcalibur IV is a game where you hit people with swords. Or sticks. Or a variety of weapons actually. But don't worry, there's no blood. You can select a warrior from the existing Soul Calibur pantheon (ninjas, pirates, women with improbable yet rather impressive physical and gravitational characteristics) and engage in Story mode, Arcade mode or Training mode. In Story mode you embark on a series of challenges such as 'beat three guys in a row with only a little bit of energy' or 'defeat this guy using only throws'. This is quite fun and is a good way of honing your skills. In Arcade mode you have to beat all of the other characters and bosses in straight fights. You then get a cinematic ending. With Training mode you fight a programmable opponent. You can refer to a move list to improve your skills and learn combos. SCIV is at its best when you're playing against a human opponent. The game engine has a very good style, with lots of impressive special effects, and the violence is more cartoony than explicit. The controls are simple enough to be accessible to newcomers, but there is enough depth to keep masters like me entertained. As you progress you unlock weapons and equipment which can be used to customise your character, and there is quite a lot to unlock. There is also a museum mode where you can inspect character stories and so on.
== SOULCALIBUR IV == Soulcalibur IV is a fighting game and is actually the fifth installment in the Soulcalibur franchise. The Soulcalibur games have in my opinion taken over as the best fighting game ever. It offers something different and its quite addictive. Also it has a lot of different game modes and most fighting games only have a couple. Soulcalibur IV is available for the PS3 and Xbox 360 and each version features the usual cast of characters and also bonus characters from the Star Wars games. The game was developed by Project Soul and also published by NAMCO. Soulcalibur is different in many ways. Its one of the only fighting games that features usable weapons and armor. Its also one of the only fighting games where you can defeat your opponents by knocking them out of the arena or area your fighting them. The game doesn't feature a solid story as its just a fighting game but it does feature multiple game modes that require different things. The main plot of the game is about two rival swords battling it out in its final phase and the swords are known as Soul Calibur and Soul Edge. === GAMEPLAY === Soulcalibur is like most fighting games but its much better in terms of gameplay because there is so much you can do on it. There are a total of 30+ characters altogether in the game. You start with roughly about 20 and the rest are unlocked from doing the story mode and other game modes with different characters. There are also about 14 different places to face your opponents with possible ring outs on them all. Ring outs are a really good idea to a fighting game. Its basically knock your opponent off or out of the area your fighting to automatically win. There is also the ability to make a maximum of 50 characters. You can create your own unique characters from other games or you can make characters straight from your mind. These characters have to be assigned a stance from one of the original characters. What this means is the stance you choose is the way your created characters fight and also the type of weapon they will use. For example there is a character called Voldo who looks evil, deformed and he uses claws as his choice of weapon and if you choose your created fighter to have his stance then your fighter will automatically be assigned Voldo's move set and weapons. When customizing your characters you can choose a certain number of equipment and armor to wear and you can make your fighter look how you want him too. As you progress in the game new items will be unlocked for customization. There are a lot of hidden bits in the Soulcalibur games and that is one of the reasons why I love them. In this game your earn money from fights which can be spent in the shop to buy hidden bits such as art work, movies and much more. This is a fantastic idea from the creators of the game. I think a game is much more challenging and fun with lots of hidden bits. When your in a battle the game gets seriously interesting because its hectic. The battles vary in different game modes. In the arcade mode its one vs one but in some other game modes it could be two vs two or even one vs five. There are numerous ways to beat your opponent and the most notable is to smash their armor into pieces and go all out attacking. Attack with high attack, low attacks, punches, kicks and use your weapons any way possible. You can also do two different throw attacks per character. I really like the way the fights are presented and it certainly gives gamers a challenge with variety. The battles in the game are built up with speed and ferocity and they don't disappoint. Most fighting games I feel have controls that are fairly awkward and I always find myself button bashing a little but with Soulcalibur the controls are fairly simple and the moves are fairly simple to do. Also blocking is a big part of the Soulcalibur games and to be perfectly honest blocking is the easiest part of the game. Soulcalibur have always used a a movement technique known as 8-way run. 8-way run means your fighter doesn't just move forward or backwards and they can actually move around the whole arena. Where in most games the up button would be the jump button but in Soulcalibur its actually a button to move around your enemy upwards. The basic fighting is really good. Your health and your opponents health are indicated at the top of the screen. If the health is blue then your character has strong equipment equipped. If its almost all red your character is close to being defeated. Each fight is on a time limit and I believe the time limit to be a brilliant idea for this game. If your winning a particularly hard fight and times nearly up just back off and try defend yourself. If your lucky you'll win because you have the most health left over. I also found that many opponents tend to block a lot. If they do block a lot then keep pounding away to break their defences and armor. Doing this will result in your opponent losing their armor and being unable to block your attacks. Each character in the game have their own unique weapons and their own unique special attacks. When your opponent is in soul crush mode then you gain the ability to use critical finish. Each fighter has a critical finish which automatically kills your enemy in one blow regardless of how much health they have left. Overall Soulcalibur is one of the best fighting games with an endless amount of features. The fights in the game are probably the best around so far to date. === GAME MODES === STORY MODE - Story mode is the main single player mode in the game. The aim of this mode is to basically follow the story (not important) with each characters and go through the certain amount of stages required. Defeat enemies you encounter along the way. In this mode you only control the one character and you could face of against a maximum of 5 with only a certain amount of health. This mode is great and really fun to play but it does get a little repetitive at times. The best thing is each character has a different story and a different outcome at the end which in return can lead to unlocking bonuses. TOWER OF LOST SOULS - The Tower Of Lost Souls mode is my personal single player favourite. The aim of this mode is to ascend up 50 floors (different rounds) and defeat each enemy or enemies you take on. Its a sort of mission mode where you must do certain things to overcome them. Star from floor one and make your way to the end. Missions such as knocking your opponent out of the ring, using only throw attacks or other bits are whats available in this mode. You can use your customized fighters in this mode and this works to your advantage because all of the abilities the equipment have take affect. Some equipment will make your fighters stronger or have more health. This game mode is a lot of fun to play and it never gets boring with all the different missions. There is the option to descend in the tower but this is more for the hardcore gamers. Pick a character and try to descend as far as you can before you die. Its really hard and does prove challenging. ARCADE - Arcade mode is back and it looks as good as ever. Pick your character and fight through a certain amount of stages. Finish all stages for bonuses and money. Go through with every character for their special ending to the game. This mode never gets old and is really entertaining. TRAINING - Training mode is exactly what it is. This is great for people new to the Soulcalibur franchise. This mode will get you in top condition and will learn you everything that needs to be learned in the game. Its a limited mode and does get boring once you've mastered the game fully. VERSUS MODES - There are also two versus modes available in the game. Versus modes are to take on your friends on the same console. Standard Versus is just a simple one vs one battle with basically no rules and anything goes. Special Versus is almost the same but players can use their created fighters with the weapons and armor they have equipped. XBOX LIVE MODES - There are only a couple of Xbox Live modes available. These are pretty much the same as the Versus modes above. Either standard against online gamers only using the actual game characters or special versus mode against online gamers using your own unique created characters against their unique created characters with all equipment effects added. === GRAPHICS & SOUND EFFECTS === Overall the graphics to the game are really good in my opinion. There not the best I have seen for the Xbox 360 but I would go as far as to say they are the best for a fighting game I have ever seen. Soulcalibur has so many customization options available and each of the star characters in the game look really amazing and superbly designed with every detail. Also the design of all the arenas and areas is spot on and they all fit perfectly well into this sort of fighting game. The equipment and different weapons all look different in the game and this certainly works to the games advantage. I would say if the game had weather effects then it would look even better but nonetheless the game looks superb in all due respect. The sound effects the game has to offer is top notch to say the least. Each character is voiced and each voice fits the characters perfect. Also when your battling it out the sound effects really shine. One of the best bits to the sound is the old style music to the game. The Soulcalibur music has been roughly the same all the way throughout and it still doesn't disappoint. Its catchy and makes the game feel like the first did back on the Playstation One. Overall both the sound to the game and the graphics are brilliant and I wouldn't change a thing about them. === DIFFICULTY & LONGEVITY === The difficulty in the game varies at times depending on the game mode and how far through the game you actually are. Arcade mode is fairly simple to start with but gets more difficult. Story mode can be challenging depending what stage your on and what your current mission is. Tower Of Lost Souls starts off easy but around floor 40 it becomes a very hard challenge to average gamers or even good respectable gamers. Online play varies and depends on who your playing against and what mode your playing on. The controls to the game are fairly simple. Overall it can be a difficult game at times and it does need a lot of patience. Soulcalibur is the type of fighting game that lasts a long time due to online play and the multiple game modes available. Its also a game that doesn't become boring at all. Tower Of Lost Souls is the most challenging mode but online play is the most addictive and overall the game could last you months on end and maybe even years! === ACHIEVEMENTS === The achievements in Soulcalibur and one of the most challenging set of achievements for a fighting game and also one of the most varied in a fighting game. There are a total of no less than 50 achievements to get and most of them are time consuming to say the least. One for example is to win 30 matches without taken a single blow. Another is to land an overall total of 10,000 attacks in any game modes. There are also different achievements for different game modes and the hardest one to achieve are in Tower Of Lost Souls. Overall a total of 50 challenging achievements is really good for a fighting game and will certainly keep you busy. === FINAL THOUGHT === Soulcalibur is by far the best and most challenging fighting game that has ever been released. It also features a wide range of different characters with the ability to create your own and no other fighting game has done that before. Lots of game modes and hidden items will keep you playing this for a long time. I feel more games like this should involve secret bits and hidden items. I also think the create a fighter part one of the best ideas to a game ever! The Xbox Live also has an online leaderboard with your online stats. With the leaderboard you can check out your current standings against the worlds best gamers. Also in the options menu you can change many features such as difficulty settings and also how many rounds each fight has. I would recommend the game to fans of fighting games because its definitely one of the best and most popular ones out there. Its fun, addictive but can be very frustrating if things aren't going your way. The game manual is okay but its nothing special. Also the game has an age rating of 12+ because it contains moderate fantasy violence. The game is going for a very reasonable price because it was released back in 2008 but don't let that put you off the game. I actually won mine in a bidding auction on eBay and I won it for an amazing price of just £5.70. It would probably be hard to find it for that cheap. The game is going for around the £8.50 mark on Amazon for a used copy. For a brand new copy your looking at about £14 but its worth every penny. Overall Soulcalibur is definitely worth owning as its one of the best action fighting games available. I would give the game a solid 9/10! Review also on Ciao under the username: MrBrightside1987!
The soul of this game burns brightly. STORY -- A tale of swords and souls eternally retold. I've heard that phrase too many times. Some guy has the power of the two cursed swords: Soul Calibur (the good one) and Soul Edge (the evil one). The warriors want the swords for their own reasons. Power, greed, honour, you get the idea. That's the summary, apart from the guy's son being dead for some reason. It's a fighting game so it's not overly important. GRAPHICS -- Namco has done it again: they've made an visually impressive Soul Calibur game for the systems intended for. IV has imaginative and well detailed characters and have built a whole bunch of beautiful arenas for them to fight in. The backgrounds look more large scale. The animations are still fluent. My only complaint would be the female characters: some of them have identical features like big breasts, thin waistlines and pretty faces. there are no curvier combatants and only one black guy. Moving on. SOUND -- orchestral music reallys adds a sense of a triumphant mood. When you think of triumph, you think of knights with zweihandlers and long,blond hair. Or not. No techno or over-the-top rock like in Tekken, just classical tunes which is a good thing. After all, this is supposed to be set centuries ago. Voice-acting is standard; nothing special. By that I mean quotes like "I'll kill you!" and "I'm going to go all out!" FX of swords colliding and armour shattering is good. It emphasises the strength of the combat. GAMEPLAY -- You have a horizontal, vertical, defend and kick button. Like Tekken, moving the analog stick in different ways and pressing an attack button results in alternative moves. Works well, high combo potential and requires timing and strategy. New features include destructable armour (makes no difference to your character's status), a critical finish (AKA death move) and a force meter for the Star Wars characters. Firstly, to use a critical finish, your opponent's orb beside their lifebar has to be flashing red. This is done via strong attacks whilst they are defending. then, when their guard breaks, press the LB button with the four main buttons quickly. I could never pull it off. It's so complex and specific, it's a rare moment. The Star Wars characters (Yoda, Darth Vadar which you can download for a price, and Starkiller) are by far the cheapest fighters in the game. Why? Yoda's shortness means almost all horizontal attacks miss him, Vadar has an unblockable projectile and Starkiller is overpowered beyond belief. Thank science they have a weakness; whenever they use force-based attacks, their force meter decreases.When the meter's empty, they flinch, leaving them vunerable to attacks. The Tower of Lost Souls mode is basically matches with mission objectives. The higher you go up the tower, the harder the battles get. Fulfilling conditions unlocks clothing you can use to customise existing or your own created characters. Customisation is robust, implements stat-altering abilities to be activated in any mode and gives the gamer large amounts of freedom. Wanted to create Link from Legend of Zelda? You could with the character creator. To summarise, very good fighting mechanics, hindered by the lack of modes and cheap Jedi/Sith warriors. LIFESPAN -- Arcade mode is quite short and repetitive, especially in comparison to the game before it. Online matches are as laggy as Tekken 6, making it nearly unplayable. Standard is your usual bout and Special allows you to battle with customised or created characters, putting the props side-effects into fruition. Even so, the online wouldn't help increase the longevity of a game that doesn't have much of it. OVERALL -- It looks good, it plays good, it just doesn't have enough goodies to be 100% good. Concept art, customisation and version-exclusive Star Wars characters is cool. However, we would've had more modes, unlockables and online options if Namco took a bit more time into the project. For what it is, it's a great, polished weapon-based fighting game.
I am not a fan of the beat-em-up/fighting genre. However, i have played various installments of the Tekken series and i owned Soul Calibur for the dreamcast - which i enjoyed in my younger days. Therefore i thought i would give this game a go. I bought it for £12.99 from Gamestation which i felt was a fair price for what i (hoped) would be a decent fighting game - a genre which i felt was absent from my current XBOX 360 library. I was very disappointed in this game. I felt that the controls were sluggish and the characters didn't actually move quickly enough! Yes they can pull of awe-inspiring combos of fighting moves, but when directing them to simply run out of the bloomin way of an oncoming attack, they simply don't respond quickly. Another thing which annoyed me about this game is that the multiplayer feels very unfair and there is no way of really improving if all that happens when you start a game is that you get slaughtered. For example, i ventured into online play as a "level 1" (the entry level) character and got pitted against a level 60 or something! I didn't even manage to lift my weapon before being bombarded with a multitude of complex moves which obliterated my character almost instantly. Not much fun. The game play itself is rather repetitive, but i did expect this. You have to go through each level to get the the final stage and i think the idea is you do the game many many times e.g. implement each character and unlock a bit more game-content. I would become very bored to do this. You can play a full run through of the fights on easy mode in a matter of minutes, which just shows the limited scope of the game. If you're into gamer-points, the game only has 200 on offer too which is a little disappointing. I felt that the only incentive for me to actually want to keep playing the game would be to earn some points for my gamerprofile but after discovering the limited amount on offer, the last remaining motivation seemed to be withdrawn. Having said that the graphics are lovely and the familiarity of seeing the old characters again, Maxi, Killik etc will be welcome to those who have experience of playing a Soul Calibur game in the past. I recommend looking else-where, i will be trying Tekken 6 in the near future.
The legendary clash of the blades continues in Soul Calibur IV. Soul Calibur tells the story of the clash between the demonically possessed sword Soul Edge and the spirit sword Soul Calibur, played out through the battles between the series characters. In the game two characters possess the evil sword and the good sword respectively. Other characters are on a quest to seek one ,either or both of the blades. Although the gameplay has been honed extensively throughout the series, you get the distinct impression that Namco is starting to run out of ideas. This game seems to be suffering from the same affliction as its sister series Tekken, in that it is quite shallow to play. In the Xbox 360 version you can play as Yoda from Star Wars. I have to say that he is a little disappointing to use. Namco have nailed the look perfectly, but his play style is stilted and underpowered..It's Yoda for heavens sake! You can't deny it's nice to look at, but it gets boring very quickly. It's good for quick little games though, and in two player mode becomes much more fun..
Beat em ups were never my genre but this game did have me spending hours on it. The game is the latest in the well known series and stands out from the rest of the genre by the fact that you fight with weapons instead of the traditional fist punches. The game has a decent set of character which look absolutely stunning with additional star wars characters like yoda. Each character is well detailed and the game also gives you the option to cusomtize them from new clothes and armor, additional skill points to weapons. Alternatively you can just cast it all aside and make your character from scratch. The character customization is endless and truly wonderful for this game. Gameplay is fun even for a non veteran with some easy to pull of moves. The critical finish and sould gauge moves are very nice but very difficult to pull off with me pulling it of just once in the approximately 3 months that i played it. You also see damage in terms of broken armor if you take too many blows in a given section which is nice addition. I briefly played the multiplayer component and although I was slaughtered I did get the feeling that it was an enjoyable experience all around. Once again am not a fan of this genre but I know a good game when I see one and this is defintely one of them
A great fighting game with a decent custom fighter system. Most people buying this game will be star wars fans wanting to play as yoda, the apprentice from force unleashed or for 400 ms points darth vader.Even without those characters thisgme would still be worth purchasing. There are sad attempts at a story mode which fails to bring anything to the imagination with only a few seconds video. I also didn't like online play as there wasn't a fair system with veteran gamers easily being able to win againt novice gamers such as myself. After a while the game also gets boring as after completing all of the story modes online play can eventually get a little repetitive with getting achievements from earning 1,000,000 of the currency in the game. Overall the game has great graphics and is one of the best fighting games on the Xbox 360 and easilt beats the new Street Fighter.
There isn't going to be many opportunities for me to beat the living daylights out of somebody, not that I'd condone it, however through this game I have discovered that I have a bit of a vicous streak in me. This is good and bad. Firstly it means that if I'm angry with somebody I can vent my frustrations out on my opponents. The bad thing is that I get a right yelling at from my brother, saying that I'm going to break his x-box controller. (Pressing random buttons at a very fast pace is my best tactic!) The majority of the characters you see in this game I am certain have been in some of the other Soul Caliburs'. Although a few of these you are unable to use straight away. You have to defeat them in the Single Player Story or Arcade sections. The basic and most obvious thing about this game is what you've go to do. Beat your opponent. Each player has some kind of weapon, be it a sword, whip, hammer or flag! You can to a certain extent customise your characters by going into the character creation section. This enables you to maybe change the tone of voice or physical appearance. There are different modes to pick from- story, arcade, training and museum. The first three being the most important. With the story mode you play against a wide variety of opponents, keep on going until you beat them all. Afterwards if you're patient you get a mini story along with it. The difference with arcade is that you just keep destroying other characters until you become defeated. Pretty simple really. Training is where your chosen characters practices all your moves on an apponent who won't fight back. This I find, is less satisfactory. If you're lucky enough to be able to play this game with other players live, then I'd suggest you get a bit of practice in beforehand. You go in there thinking you're brilliant because you've become a level 13 and you're about to annihiliate a level 1, only to discover that they've clearly trained quite a bit as you lose the whole game in less than a minute. With your internet connection it's better played if yours is quite good. It can get a bit jumpy which makes your moves seem out of place. They might get a bit jerky and then you make a mistake. The graphics in this game are really good as you'd expect as well as the sound effects. Personally I favour Yoda and the light saber. However the little brochure that comes with the game is pretty useless. Although it looks like it'll help you out a bit, it's not very clear with the information needed. I don't really enjoy playing fighting games so I'm not completely sure why I like this one so much. It is very addictive, even when watching somebody else playing it. Some of the moves are pretty impressive. There's one which I'm particularily fond of which looks as though you're just broken your opponents back. Sometimes I will admit that although it is just a game I do wince at some of the attacks I'm giving. This is an enjoyable game which you could easily spend time playing on. I do feel that there is a bit of luck involved though. My greatest win on the live mode was when I was still a level 2. I somehow managed to wipe the floor with a level 36. So that's my proudest moment. It costs about £30 from most shops and it's well worth it, even if you think you don't like these sorts of games.
I'm not a massive fan of fighting games in general and Soul Calibur 5 certainly wasn't the game that turned me. The game offers a weak, forgettable story that will do nothing to captivate you. Playing as different characters will change the motivation behind your actions within the story but will do little to nothing to persuade you to replay the game from a plot point of view. The game is supposed to allow you to develop a character and though you can customize appearance all you do is choose from a few generic fighting styles with all fighting moves available for use from the word go, effectively fitting pre-made character models to your custom appearance. While there is a stats system to allow you to further customize your character I found the combat to be a mixture of button mashing and spamming the same throw attack which anyway which meant that the special parry moves made available by customizing stats did little to add depth to combat. If you're into fighting games and you're a social gamer i.e you have your friends round to play with you I guess the competitive element of fighting against your friends could provide some entertainment but I personally wouldn't waste my money on this.
To join in with the general consensus, this is a great stylish and fun fighting game. There is much to do here for one, the characters are very beautifully rendered and the game works fantastically on the 360. The fights are fun, fast and the computer always provides the right level of challenge so things remain fresh. Of course one warning: the Apprentice in Single Player Arcade is unexpectedly hard. Besides that, lightsabering is inevitably a riot. XBOX LIVE play makes things fantastic as well. The wealth of people you can fight (with of course the few cheaters) is stunning - all fights tend to be fun and avoid slowdown via internet connections etc. The create a character system is a dream. It is a refreshing thing to see and so diverse, and also pure fun. I wasted many hours on it to tweak my characters to perfection and I'm sure you would do if you had this game.
Soul Caliber used to be one of my favorite games. However, if you're like me, and you bought the last 3, it gets very old, very fast. You see, Soul Caliber is all about just fighting. Thank God they turned it 3D, because it used to really suck in 2D. You can play as many different famous characters, and new characters that they added just for this series. There are a variety of combos and moves unique to each character. Some characters like Zelda have weapons, and some don't. In other words, you'll never get bored with the diverse realm of characters within the game. The game does have a slightly cartoony feel while fighting, and seems very unrealistic. While this is a well known fighting game, you should not get this game unless you are a lover of the genre. If you are looking for casual fighting games, you could do a lot better than this one. For starters, I would recommend Tekken 5, or finding another one. This one is worth renting, because the beginning experience is fun, but as said earlier in the review, it does get very old after a short amount of time.
This is a great fighting game that has great feature for one player or two player. The Soul Calibur games basically reveolve around the power of the players sword, each player has different swords and attacks and some players have very impressive special attacks. In one player mode you can either play arcade mode which is basically seeing how many peoples ass you can kick in battles without dieing or free style mode which means you are not fighting anyone and you are just perfecting you technique and attacks, you can also play in story mode which means you beat all the other characters to find out the story of your player sword and the new mode Tower of Lost Souls which is a mode where you complete different missions to gain points. You can also play multiplayer in this game which I think is the best part about this game, as I have quite a competitive streak! You can play online or just normally in two player mode (as long as you have two controllers) A new feature in this game is that you can create you own character and play it in game play. Also Yoda can now be played in the Xbox 360 version of this game, as opposed to Darth Vader on the Playstation 3 version. Some of the other characters that can be played and have been revamped for this game are: Nightmare, Amy, Ivy, Kilik, Rock, Lizard man and many more familiar characters. I think this is a great game, having played previous versions I was not disappointed with the gameplay and features within this game. I give it 5 stars because its a great classic thats been brought back brilliantly.
If your looking for a beat-em-up game with something extra, this may tickle your tastebuds. Soulcalibur 4 includes many characters from previous games, and even brings Yoda and Darth Vader into the mix (Darth Vader only available through a download, vice versa on the PS3) With nice visuals and smooth gameplay, it is a fun game to play that doesn't require an amazing amount of attention. The characters, levels and weapons are great, the customization is really good to play about with. The story is as original as ever, with difficulty settings to suit your needs and a new gamemode has been included to pit your skills against, each level with additional rewards to keep new items available to customizable your characters with. but still, as another title in the Soul Calibur series, it doesn't feel fully finished, there is something missing that gives the game that edge that the others have managed to keep so well. Its a great fighting game with widely accessible qualities, but that's all it is as a game, i played it for a month or two, and haven't touched it since.
I am a big fan of the soul caliber series and i must admit i was really hyped about the release of soul caliber 4. I was interested in how they were going to interact star wars into the game and so if i am going to be honest; i did have my doubts. Disappointingly i was correct to have my doubts, because it is just awful, it takes the whole idea of a weapon based fighting game (swords and other olden day weaponry) and escalates it into well just plain simple rubbish. The control system is however very quite simple and easy to pick up and in terms of graphics and gameplay the game is marvelous and is a great pleasure to play well for the first 40 hours or so then personally i found that you get extremely bored. A new outtake on soul caliber is the tower of souls, it basically a survival type mode where you either descend or ascend the tower unlocking special armor or weapons. This i must admit was great fun but i miss the exploration of the conquest mode on the previous soul caliber games. Another great point of this game is the fact that you can customize your characters to such an extent that you really have no use for the other stock characters. The almost like campaign mode was really poor, spanning barely any levels it just isn't exciting at all. Overall this game is just a standard beat em up, with a really good customization factor. If you really enjoy beat em ups then this is a game for you, but for me this game is definitely lacking a certain flair that you would expect a next gen beat em up game to have.
I am a massive fan of the SoulCalibur series, going right back to the days when it was Soul Edge, and don't get me wrong the game is pure genius but I just think that this installment has fallen just short of the mark. SoulCalibur was a purely excellent game and I was looking forward to the release of this game for month's, I saw the advert and I was wetting my pants to go out and buy it, but I went to get it and got it home it was a bit of an anti-climax. I was expecting an explosion of high quality gaming and fantastic add-ons and extras from the last games. But I was disappointed with what I received. ----------GRAPHICS---------- The graphics engine on this is of outstanding quality and it also makes the arenas and characters look really impressive and real (well as real as they can look). Not only this the 3D animation on this one is flawless and the new 8-Way movement system makes gameplay better than ever. ----------GAMEPLAY---------- The storyline is not as good as previous games but the expanse of characters is the best spread that has ever been put on a game of this kind. As for the extra modes, well very poor in my eyes, the third game had a separate story mode that allowed you to create a character and fight battles with him/her and take over the land. I was hoping for more expansion on that but it just didn't happen. Instead what I got was a 'TOWER OF SOULS MODE' which is nigh on impossible to complete and once you do complete it you don't have a feeling of achievement it's more "oh...ok so what next?" There are many additions to the character list on this game. For example you can play as Yoda on this one and you can also unlock 'The Apprentice' by completing arcade mode with Yoda. Also there are Five Bonus characters that you can unlock after defeating them. Furthermore there is the all powerful Algol who is the main bad guy on this game. ------CHARACTER CREATION------ The character creation on SoulCalibur IV is much more in depth, (one of the few improvements on the older games) you have the ability to choose any weapon type (except lightsabers) and fully customize your creation, right down to his chosen weapon and his skin colour. I personally think that SoulCalibur IV is worse than the other games and I think that if another is brought out then the creators had better take a good long look at what needs improving.
Return to witness the epic struggle between the spirit sword, Soul Calibur, and the cursed sword, Soul Edge, in Soul Calibur IV. Warriors from far reaches of the galaxy battle to control the powerful swords and use them for their own goals. Should these fighters succeed, they will face the ultimate judgment. The ongoing story continues with new revelations, exciting new gameplay features and stunning visuals. And perhaps most exciting of all, a character from the Star Wars universe will also make an appearance.