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I will give my review context by saying that I am a huge Star Wars fan, and have played most of the games ardently. Needless to say, the opportunity to use the Force in a kick-ass way in The Force Unleashed was an exciting prospect, furthermore because it promised to fill the gaps between episodes 3 and 4. However, this is one game that unfortunately doesn't live up to its promises.
The game revolves around Darth Vader's little-known apprentice, Starkiller, and while this reeks of ret-con and feels a tad clunky given that he is so ridiculously over-powered when compared to more formidable fighters like Yoda, it does for the most part work and the premise is very much in the same vein and tone as the other iterations.
The gameplay, however, is not; while combat is intuitive and sending a fleet of enemies flying to their doom is a synch, a poor camera system makes this a frequently frustrating experience when you should be able to control it yourself. While the mechanics themselves are well designed, the dodgy camera really hampers the fun and makes some of the game's more "epic" moments fall on deaf ears.
Visually, the game sadly doesn't look so hot either. It has a cinematic look, which is appealing, but the actual gameplay graphics are nothing more than you'd expect from a 360 launch title. Also, there are plenty of visual glitches and bugs, and the surrounding areas aren't especially well rendered. Furthermore, the frame-rate frequently drops to unsatisfactory standards, and there's a fair amount of pop-in during moments where the screen displays a lot of visual depth. It does succeed aurally, though, and like virtually every Star Wars game without fail, the famous scores from the films are presented brilliantly. The epic moments, though sullied by the camera angles and dodgy graphics, at least sound the part.
Though it might please hardcore fans, there's not too much here for casual fans or simply those who appreciate good design.
Im a really big fan of starwars and this game was an obvious choice me. To start off the storyline is very good intresting. It is a great concept and keeps you wanting to find out more and what happens next. It gives you insight to the happenings between revenge of the sith and a new hope.
The levels on the game are varied and are set in various different settings with lots of different enemies to destroy. The levels are interactive to a degree with the ability use different objects to your advantage.
The game play is vary similar to the god of war games which i was a big fan of so if like me you are, i would recommend. It is similar in the way that each level has small medium and large enemies, with the large enemies you can destroy by pressing a sequence of buttoms on command with shows your character performing a special attack.
One aspect i like about the game paly is level of personalisation of your character you can have. You can change the colour of your lightsaber from the usual red, blue and green to purple, yellow, gold and even black. You can also change what different special powers they give which again lets you personalise your lightsaber for different enemies to gain the best results. Also the different costumes you can win are added bonus.
The graphics are really good and sharp. Character game play is smooth and not sensitive which i find a plus. The cinematics in the game are just what you would expect from a game in the starwars franchise, brilliant! I found the game to be long enough to keep my attention and intrest and not short that i was disappointed so it had that right balance in length.
Even after all the levels have been completed, the game still kept me intrested with the incentive to complete all the mini missions which with other games this hasnt been the case.
Overall i found the game to be very good purchse and would definatley reccomend to lovers of platform games and starwars.
Star Wars is a franchise that all love. The sheer amount of action in it is enough to make anyone become a fan. This is also true of star wars the force unleashed. This game puts you in the shoes of a secret apprentice of darth vader, allowing you all of the powers that any sith would want. When you start the game you are greeted by some glorious cut scenes, and to get you used to the game, you play as the one and only darth vader. By pushing, shocking and completely oblitering oponents you play through each level where there is a boss at the end. Although fun, this can get rather tedious as each level involves the same thing gradually getting more difficult. As well as this if playing on anything lower than sith master difficulty you will rarely find yourself challenged at all. The game also has two alternative endings, both of which have cuts scenes which are fantastic. So, if you are fan of star wars in general or just want to know what its like to lift up an ewok and throw his against a tree then you should definitely buy this game.
Wow wow WOW!
Why the heck couldn't Lucas have hired the writers behind this game, and made it a part of the prequel trilogy?
The plot to this game is outstanding... and that is almost a pun. Set slightly outside the Star Wars line, this story stands just outside what is known as Star Wars history, and for good reason, as you will find out at the end of the game.
The first level will have you geek-gasming if you are a Star Wars fan. You start as Darth Vader on Kashyyyk, the Wookie homeworld, and spend the entire level choking, throwing, smashing, slicing and generally slaughtering wookies - and even your own men! It is AWESOME!
This however, is pretty much a prologue to the main event, which is the story of Vader's secret Apprentice (who you play), who is sent out to kill all remaining Jedi. There are a few twists and turns which affect your path, but I don't want to spoil anything, so will leave it there. All I will say is - it is up to YOU how the story ends...
The plot is fantastic - it pretty much sets up everything for the original trilogy, like how the Rebels got together and why Vader actually went soft on Luke. I would love to say what happens, just to review this better, but if I did, it would ruin the experience for you!
Anyway - in this game, you get to rip a Star Destroyer out of the sky using the force!!!!!!!! What more reason do you need to get this game?!?!?!?
Star wars games have always had the license to be bad but still have praises of geeks everywhere. This is one such game. It was hyped up as bridging the stories between the two trilogies and that it does with a very good plot. The story keeps you interested as does the variety in cinematics.
Even the first level which has you play as Vader is an absolute delight but then your forcecd to play te apprentice for the rest of the game. The gameplay focuses a lot on force powers (SW equivalent of magic). Although its fun to use it quickly gets boring after a while and pulling of more complicated and deadly moves is a chore. The level designs are fairly decent but offer little incentive to come back and play it again.
Music is decent but is somethin everyone has already heard so nothing groundbreaking new. Graphics are in the same par and just pass of as the next gen gaming graphics.
In the end this game qualifies more as a rental than an actual purchase but Star Wars fans everywhere are still going to buy it irrespetive of gameplay. This game could have done with some design changes as awel as more polishing
In The Force Unleashed, you play as Darth Vaders secret apprentice codenamed Starkiller who travels through the galaxy defeating Vaders enemies using both lightsaber and the Force.
Euphoria physics engine means that glass shatter like glass and wood splinters like wood
The most force powers and combinations in any Star Wars game to date
Fight huge monsters and familer Jedi and Sith alike
See the what happened to some of the characters from episode 3 but not 4 such as Shaak Ti and see how the Alliance was first formed
The interface is easy, health and force bars both can deplete though only the force bar can regenerate, the health bar must be earned back through kills, collectables or checkpoints.
There are collectables which give health and force instant regens and force points or a lightsaber crystal which changes the colour, look or stats of the lightsaber.
There are sith holocrons a.k.a powers ups from unlimited force powers to damage power up both for limited time.
I picked up The Force Unleashed about a month ago at GAME for £15 and i thikn it was worth it for £40, i wouldn't think so.
As the title suggest the focus is on force powers and as this is the case you can't help but feel that the lightsaber was a little neglected used more as something to channel powers through than a weapon outright.
By far the best moment is when you down that Crusier, the sheer power you feel and since it isn't the easiest thing to do you feel a great sense of achievement.
The Euphoria engine is incrediably good unfortunatley the good could be better but the Euphoria engine keeps things new especailly on Kashyyyk where most things are destruciable since they are made out of wood and the enemies seem more numerous.
I would recommend this at £15 and not much more. As for the DLC, well i have had alot better value in arcade games and Fallout 3 DLC than TFU's DLC.
Overall TFU is a decent game with an awesome physics engine and though the DLC is not worth it and the game isn't great, pick it up for £15 or rent it.
The Force Unleashed is a Starwars game set between the two trilogy's. You play as Darth Vaders secret Apprentice while going to a number of different worlds doing Vaders biding.
The gameplay in Force unleashed is simple and relies heavily on a number of different force powers. You have a lot of different ones such as force lighting, force push, force shield. Each of the force powers can be used in a number of different lightsaber combos which can be bought as you level up. As you level up more your force powers will grow stronger and it becomes lots of fun to go into a room easily kill all enemies with a number of cool moves. This does however start to get repetitive quickly.
I experienced a lot of glitches while playing this game. The most annoying one was where for some reason my character became stuck and I could not move. The only way out of this was to let myself be killed by enemies on screen. I also didn't like the fact that you have so many cool costumes and lightsaber colours to choose from but your costume during cutscences does not change.
Overall I would not recommend this game unless you are a Star wars fan and can overlook the repetitiveness of this game. Also if you are a achevement hunter then the achevements in this game are very easy. The collectible holocrons can be a pain but you can use a good online guide for those. If you do enjoy the starwars movies then you will enjoy the story of this game and the fact you get to play as Vader at the beginning of the game.
A long time ago in our galaxy lived a dirctor called George Lucas who owned all the rights to Star Wars whilst not yet again putting another edition of Star Wars on DVD for the millionth time Lucas Arts have made a game which occurs inbetween episode 3 and episode 4 of the epic saga. Gamers get to play as Darth Vader's Secret Apprentice in a short storyline that makes you wonder was it just another money making scheme for the greedy Hutt like Lucas.
However the game does have some enjoyable qualities with recognisable characters also being involved though it is inevitable with knowing that the apprentice isn't in the movie that of course he doesn't survive to watch Luke Skywalker. Despite being able to use the force and move objects I was hoping something more from Lucas Arts as I enjoyed Lego Star Wars much better. A game for must have fans if only to see what happens in between episode 3 and 4.
You can't look either way these days without seeing some kind of star wars cash cow, so it's pretty cool to find a game, like this one, that stands as a genuinely solid addition to the saga.
Set between episodes III and IV, this tells the story of Darth Vaders secret apprentice, trained by Vader from childhood.
As a game this is extremely well put together. Excellent graphics, receptive controls, impressive enemy AI and easy to master but impressive combat all add to the satisfying pace of the game.
The games greatest strength however is possibly it's strong storyline that really adds something to the whole saga.
Characters old and new are introduced and there are a few plot twists that shed new light on the overall star wars story.
You can't help but feel that LucasArts have missed a trick by not making this a multiplayer game, and it doesn't really leave any open avenues for a sequel where the few flaws (like repetitive game play) could have been done away with.
Overall, one of the best star wars games ever.
It's been a long, long time since we've seen a good action-based Star Wars game hit consoles. Raven did the PC right with a handful of Jedi Knight titles, but console gamers have been left out in the cold on Hoth for many years now. LucasArts hopes to change all that with Star Wars: The Force Unleashed, a game that's been hyped not solely on its license and story, but its technology as well. Featuring such technical buzzwords as Digital Molecular Matter and naturalmotion's Euphoria engine, the game has brought a ton of promise to the table.
Does it deliver? Yes and no. It does enough things right, especially with regards to giving players the ability to wield the Force like we've never seen before, to make it a play-worthy effort for Star Wars fans everywhere, but it does so with a number of missteps that won't easily be overlooked. They could have done a bit extra to make it a 2-player game whilst offline.
Overall an amazing game the graphics good! story good! force powers good!, everything good!
Being a Star Wars fan, I bought Force Unleashed almost as soon as I bought my Xbox 360, I've long been bought Star Wars games with mixed results although I generally enjoy them even if they aren't all that good. I think Force Unleashed fits into that category, not the best but I liked it.
Lets start with the story, you almost expect every Star Wars game produced to come with an epic story on par with the films, while this is only true for a handful of games (Knights of the Republic for example). The Force Unleashed comes with quite a mediocre storyline of how the main character, Starkiller, was found and raised by Vader and their plot to overthrow the Emperor. I mean sure they try to throw in a few twists and turns, but there was nothing keeping me engrossed in the story. The characters, even Starkiller, were quite boring and had no likeable qualities. Lucasarts could have invested a little more time in character development.
The gameplay is that of a typical third person slash I'm up. You've got your usual block, vertical attack and horizontal attack along with a number of force powers that can be vary from pushing enemies away to the deadly lightning attack. These attacks are quite well balanced and a found a place for almost all of them. The most fun without a doubt is the force grip, the ability to lift and throw enemies is just too much fun. The combo system isn't so balanced, while there are plenty of combos you'll find yourself sticking to maybe a select 4 and using them over and over and over again. It can get quite repetitive. The combat in Force Unleashed uses on screen button prompts to destroy certain bigger enemies and bosses. While this works well the first few times it gets quite repetitive later in the game as these bigger enemies become more common.
From a graphical standpoint Force Unleashed is quite impressive in some parts. The character models aren't the best on the Xbox but their certainly not the worst although where the game starts to shine, as with the majority of all Star Wars games, is in the different planets, worlds and locations. Each one has its own look, feel and enemies making every level feel unique and different. The range of enemies itself is quite impressive, although your main enemy are Storm Troopers there are several different types each with their own strengths and weaknesses. A great scene later in the game in which you must pull a Star Destroyer out of the sky is quite aesthetically impressive.
There are quite a lot of collectables including costumes and colours of lightsabers, this keeps the game going and may give you incentive to play through again once your one. Other than that there's not much reason to play through the game again, to finish on the default difficulty takes around 10 hours which is a bit of a let down as the time spent playing the game is enjoyable, more of it would have been nice. There is also an alternate ending but it is generally junk and not worth even playing through the last level again, very disappointing. It seems as though its rushed and slapped together at the last minute.
Overall the Force Unleashed is an enjoyable, albeit brief ordeal. Would I recommend it to a casual gamer? Perhaps, but I think the main audience who will truly enjoy the game will be the Star Wars fans. It ties the two trilogy's together and fills in the gap nicely. But as a game, the combat can get quite repetitive and the game could have lasted a bit longer. Still worth a play though.
Star Wars games can be a bit hit and miss - the franchise has produced some absolutely stunning products, such as Bioware's Knights of the Old Republic, Jedi Knight 2: Jedi Outcast to name but a few. But it has also brought some stinkers too; the official game for the film 'The Phantom Menace' has to be one of the worst I have ever played. So which camp does 'The Force Unleashed' reside in?
The game is a third-person action adventure where you control Darth Vader's secret apprentice inbetween Episodes 3 and 4. Well, you do after the first level anyway, because the tutorial starts you off playing as Darth Vader himself, on a mission to kill all the remaining Jedi after Order 66 from Episode 3. In this fantastic introduction you learn the basics of playing the game and realise 'The Force Unleashed' does exactly what it says on the box - within seconds you will be force pushing swarms of enemies off a cliff, choking them and then hurling them into their comrades, and generally kicking a lot of ass! The controls are very quick to learn and just when you are thinking your getting a hang of things, you are put into your first boss fight. Now this boss fight I enjoyed, but essentially each one you encounter has their strengths and weaknesses, and it is only through trial and error can you ascertain the best plan of attack.
There are numerous force powers to use, right through from your standard force push, pull, choke and lightning that we all associate with dark jedi. But there are a few intriguing ones added to the mix, such as lightning shield, which helps protect you from damage whilst hurting those you touch, or perhaps a bit of force repulse, which sends all enemies around you a few dozen feet! You are also encouraged to use different force powers together, such as two lightsabre slashes followed by a push, which gives you extra frenzy points to help you level up faster.
Each level up allows you to upgrade your force powers, or increase certain attributes associated to your character, such as his resistance to damage, ability to deflect blaster shots, or how much force power he can use before he needs a break for it to replenish. You can even get new crystals for your lightsabre, giving you extra abilities or change it's colour purely for cosmetics. This extra dimension to the game is much needed, because I found the game a bit easy and started to get a tad repetitive not too long into it - don't get me wrong, throwing a stormtrooper to his death over a hangar walkway is AWESOME, but when you have done it for the 500th time the novelty wears off. It does help counter-balance this issue.
There are also quick time events aplenty, which I didn't mind too much at all as they pull off some lovely scenes. They appear only during larger battles, such as against an AT-AT walker, or a boss fight, but they are very satisfying. They are also very forgiving - if you fail a QTE, the worst that will happen is you have to restart it over again. Some of the boss fight cinematics are supremely polished, but I suppose you do deserve it if you have managed to almost beat a boss.
This is for me the game's biggest problem - the general skill level required for the game is rather low, until the end of level boss fight, where it does become impossibly unfair. I died on each boss fight around 20 times before I could nail whoever I was intending to drive my lightsabre into, mainly because I was never given a fair chance in working out the best tactic for victory. They are superbly animated, unique and interesting, but I can't help but feel the experience was unfair.
Graphically, this game is beautiful. The frame rate hardly ever drops, and the lighting is beautiful. A special mention has to be given for the Euphoria AI and Digital Molecular Mass (DMM) - seeing a stormtrooper grab another's arm to help save him from certain doom, as I throw him through some weird and wonderful vegetation that bends realistically and fluidly never gets old, and is a very impressive technology. I can't wait to see more games take advantage of it! The orchestral score is also a blinder, with the traditional and best star wars tunes by John Williams all making an appearance, and there's nothing better than fighting a certain boss fight with the duel of the fates tune accompanying you!
Overall, this is a solid game thanks to great production values, impressive technology and an intriguing, but traditional Star Wars story that somehow does fit in with the two trilogies. The gameplay could have been so much worse, but the developers have added enough depth to avoid it becoming totally repetive for the 10 hours it lasted me. A worthy purchase, young padawan!
The Force is a mysterious and powerful manifestation of nature: a source of great strength for a Jedi as well as his potential downfall. How apt it is then that Star Wars: The Force Unleashed is both good and bad: light and dark, stunning and sordid.
With a story sandwiched between the third and fourth Star Wars movies, you are the secret Apprentice to Darth Vader undertaking such covert missions as hunting the remaining Jedi and not interfering with the established canon. Considering the tight restrictions, the game manages to carve out an enjoyable story that manages to fit neatly into the Star Wars universe.
If only the gameplay was able to exhibit such freedoms. What appear to be detailed levels are ridden with invisible walls and ceilings. Travel along an alternative yet completely accessible route and you'll slide gently off the scenery, back to where the designers think you belong. This is normally into battle against hordes of stormtroopers, which would be fine if the camera didn't have its own covert mission of crippling your progress.
Your attacks target whoever your character is facing and not necessarily the camera. Each encounter becomes a tiered battle where the camera must first be wrestled into submission before the enemies themselves can be dispatched. This dynamic changes during boss battles, where the camera flees to a fixed position on the edge of the screen like a boxing coach watching his fighter get pummelled mercilessly by off-screen attacks.
In early sections, a gentle flick of the Force is all that is needed to send a stormtrooper hurtling through a plate of glass. However, you soon find that one in every four stormtroopers has purchased the new Force-ShieldTM that completely negates your most powerful Force attacks. It's terribly unfortunate that this product was discontinued in later years. Cheap tricks like this result in the Force rarely being unleashed, merely dispensed with when allowed. You are never challenged in new ways; only shown that old tactics can be negated at will. Pulling down a giant starship into a planet using the Force should be cool, right? Not here. Somehow what should be a highlight turns into one of the most frustrating moments of the game, thanks to attacking TIE fighters that distract you from the real objective.
The game faces the challenge of incorporating a lot of new technology. Euphoria gives each enemy a sort of biomechanical AI; push them around and they stumble and flail about trying to protect themselves, their reactions driven by simulation and not premade animations. Digital Molecular Matter gives material real world physics: wood splinters, while metal warps under pressure. These engines are showcased in all their glory when the player takes Darth Vader on a stroll through a tropical jungle early in the game. Here, the Force is truly unleashed: lifting a hairy Wookie into the air, you watch him flail helplessly trying to grab hold of something. Another Wookie grabs hold of his leg and they flounder together- you throw them through a wooden hut and watch as they spiral off into the sunset.
When The Force Unleashed gets things right, it is a euphoric symphony of destruction. However if you're looking for a consistent blend of lightsaber action and groundbreaking physics, this is not the game you're looking for.
I have been a big fan of video games based around the Star Wars franchise over the years - starting way back in the early 90's with 'Star Wars: the Empire Strikes Back' on the Atari ST, ranging through to the excellent 'Rogue Squadron' and 'Jedi Outcast' titles, and culminating most recently with the surprisingly playable 'Lego Star Wars'. Therefore, I was keen to play 'Star Wars: The Force Unleashed' - a game that puts you on the dark side of the force.
To be honest, when playing a Star Wars game I would prefer to be on the side of the good guys, as I can easily relate to the characters which I have been forced to identify with after watching the films so many times. However, I was happy to accept a role in the Sith for a one off - as long as my character was a fairly interesting creation with a cool lightsaber.
In the game you play the part of an apprentice named 'Starkiller', who Darth Vader finds as a child and raises on the Dark Side. The first mission in the game helps explain the story behind your existence, and you actually play as Vader on his way to discovering you. After landing in a Wookie village, you are able to amble through the forest, picking up Wookies with your force abilities (throwing them off cliffs if you wish), and generally getting up to no good. This isn't an open world game, and as such there is a set path to stick to which doesn't give the player much scope for investigation.
The controls are fairly easy to get to adjust to - you use the right trigger to 'force grip' objects - whether it be a tree, a rock, or in the case of the first level, a Wookie). Then you can use the left stick to move the object backwards and forwards, whilst the right stick moves it up and down. Whilst whatever you are controlling is in the air, you can either drop it or fling it in a particular direction at a target - doing the latter however can be particularly difficult to aim.
This opening section is fairly good fun and serves the purpose of familiarising the player with the game's controls. That said, the novelty of the new force-based moves wears off when you are confronted with the 400th Wookie in succession who you are supposed to dispatch in an inventive manner (poor Wookies).
Graphically, Star Wars: The Force Unleashed is an impressive title, and there are a number of destructable objects in the game environment which you can have fun in obliterating. Trees, rocks and a whole host of metal spaceship parts can be smashed, thrown, and generally uprooted, and also picked up and manipulated along with the human enemies in the game. Unfortunately (and this is most apparent in the opening levels) objects like trees suddenly disappear from view once they have been pushed over.
In the second level, after a brief training exercise (which attempts to hone and finely tune your skills) you get to control Starkiller, who at first has a limited selection of moves. As you progress through the game, your abilities become stronger, and you can choose to 'buy' skills to add to your destructive arsenal.
Ambling through the opening levels, I found an instantly apparent annoyance in the form of the terrible in-game camera which keeps wandering off in all sorts of directions. You can control it manually, but doing so can be quite tricky, and it's not something you want to be fiddling with whilst in a hangar full of Stormtroopers who are baying for your blood. I also found fault with the targeting system - which in many cases locks on to the nearest moveable object in front of you rather than the enemy you are trying to attack.
On the whole, the gameplay boils down to hack-and-slash button bashing, whilst trying to achieve combos in order to gain greater force powers - this is one generally dumbed-down game! In this sense, the combat is similar to that of a fighting game... but not as fun. For a short time, the game is relatively (on a mindless level) addictive, but after half an hour of hacking or force pushing identical enemies with poor A.I, I was ready to quit. In fact, the A.I of some of the baddies is so awful that you can stand in front of them for three of four seconds before they realise you are there and start attacking you.
This style of combat may have worked if the level design was up to scratch, but to be honest, throughout the whole experience it's the same thing over and over again. Coupled with that, the load times between levels are very long and break any sort of tension which may have built up.
Then there are the annoying QTE's (Quick Time Events) which pop up from time to time. During selected battles, the game cuts to a cinematic sequence in which you have to copy a combination of buttons which are shown on the screen - you can't really see what's happening in the sequence as you're too busy looking out for what to press next - a very poor and unnecessary gaming device.
Star Wars: The Force Unleashed is the thirteenth Star Wars game I have played, and although it isn't the worst, it's pretty far down the list. Levels are bland and poorly laid out, and the whole experience is generally monotonous. On the plus side, graphically the game is impressive, and the audio is taken straight from the movies, so no problems there. The cinematic cut scenes will please true Star Wars fans due to their new take on the Star Wars universe from the other side of the fence - however, as a whole, the game feels unfinished and could have been much better.
The game currently costs £31.27 from Amazon, and can be played through by an experienced gamer in eight to ten hours.
Star Wars: The Force Unleashed
--- Setting ---
This Star Wars game is set between the 3rd and 4th movie so effectivley, Darth Vader is the Dark Lord but the Rebellion as it were hasn't really begun yet. You are Vaders apprentice who he is teaching in hiding from the Emperor in a bid to overthrow him.
The story follows as you are sent to hunt any remaining Jedi and destroy them. Along the way you'll have at your side your pilot Juno and droid Proxy. The game twists and turns, with many plot changes and has a great storyline for a game which ties in nicely with the movies.
--- Graphics ---
Nothing short of breathtaking. I suspect there has been some video footage used in conjunction with CGI at points though it works wonderfully and seamlessly throughout.
--- Gameplay ---
This is where it really matters, is it worth buying? as if the gameplay isn't any good then why would you buy it?. Luckily the gameplay is wonderful for the most part. There is clear guidance over what needs to be done and where to go as well as having a nice way to change your Force abilities and upgrade your lightsaber (as and when you find power-up crystals). The only problem i had for the first 1/4 to 1/2 of the game was that it felt at points to be quite samey, though i hasten to add that this changed as i got further into the story.
The use of interactive videos is done brilliantly with essentially 'finishers' for each big enemy needing perfect button sequence with good timing in order to destroy your foe.
Load times are a bit sluggish at times, such as moving to the force upgrades menu takes longer than i would expect however for the level of the graphics i can understand it.
Overall i got through the game on easy in around 6-7 hours on-off however i have heard the more challenging levels really do push this game further and need a lot more time to complete.
The audio is wonderfully in fitting with the movies and sound effects are spot on. Although a few new enemies may crop up the general setting holds true to the movies such as being able to play in Episode III's Kashyyyk.
--- Summary ---
The game overall is fantastic with true destruction achievable by simply throwing lightsabers at objects, making it a lot more 'real' to the avid gamer. You are also able to use objects to throw at enemies or even freeze them at times using something Han Solo is only too familiar with.
The only reason the game drops a star is due to the slightly lengthy load times and samey feel to the first few levels though this by no means distracts from a wonderful storyline and stunning interactive gameplay.
There have been so many Star Wars games over the last thirty years, running the gamut from all-time classic (X-wing/TIE Fighter) to cynical cash-in (Super Bombad Racing). With the movie saga now finished LucasArts has positioned this as new beginning of sorts for Star Wars games and is their biggest budget title ever. The story is set between Revenge of the Sith and the original Star Wars, with Darth Vader still relatively new at his job as Dark Lord of the Sith. You though play his secret apprentice, sent off to rid the galaxy of any remaining Jedi (and offing any Imperials that learn of your existence).