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The Street Fighter games are so beloved that there was a lot to live up to in Street Fighter IV. It isn't the best or most robust in the series, but it is an extremely fun fighter that's sure to please both hardcore fans and casuals alike.
Like most fighting games, the storyline is much ado about nothing; characters have minor storylines detailed through anime-style cut-scenes, but ultimately continuity and nuanced plotting is not one of the game's intentions. Nevertheless, I didn't expect a clever plot; I expected a gritty fighter, and to that token the game delivers.
The first thing you'll notice about the game is its curious cel-shaded graphics. Although they no doubt made many a fan nervous, they are extremely well executed, making this the most gorgeous looking and most detailed entry into the series yet. The maps, although 2D, have a lot of background detail, and the character renderings are lovely.
Gameplay-wise, this evokes a lot of nostalgia and is most everything I expected. The gameplay has a lot more depth to it than the Tekken games, with attack patterns being of the utmost importance, and the battle tactics being incredibly well balanced, meaning that you can't level up an Attack Meter just by spamming the same button over and over again. What's most attractive to me, though, is the online offering; it is incredibly fun, and I've not once encountered technical issues like lag. Also, people don't tend to disconnect as much as I expected if they are losing.
After a lengthy absence, the Street Fighter series returns in style, sticking to what it knows best but reinventing itself for a whole new generation of gamers. If you love beat 'em ups, you owe it to yourself to get this game.
For anyone familiar with Street Fighter II, you'll know there's an awful lot of versions of it. Capcom are famous for their various updates through suffixed and prefixed Alphas, Turbos Super tags with occasional updates to character rosters and game speeds. Now if you're a Street Fighter fan this is incredible stuff and you'll likely buy several versions of a very similar game. If you're not, the game becomes more inpenetrable in tandom with the names of the games getting longer.
With Street Fighter IV we are in new territory, this is a very brave departure for Capcom who've attempted to open up Street Fighter to a much bigger audience while simultaneously trying not to anger their very loyal core fan base. And they've done a truly incredible job. By introducing a Revenge meter you can counter with more powerful attacks when losing. Couple this with the easier to learn - still difficult to master Ultra Combo and the game is as balanced as it ever was.
The game looks incredible, using a very original art style somewhere between cel shading and the characters of something like Tekken to give it an exaggerated cartoony feel which is very loyal to its arcade origins.
Capcom have retained all the classic characters from Street Fighter II like Ryu, Bison and Chun Li but have listened to fans and dropped the never popular T-Hawk. An all new end boss 'Seth' also makes an appearance and is likely to join people's lists of favourites once they get past the frustration of trying to beat him.
Alongside the normal arcade mode, the single player modes are given huge longevity with the addition of Challenges and Time Trials as well as incentives like character unlocks and different costumes for completing the game on higher difficulties there's hundreds of hours worth of game for the solitary gamer and much much more for those brave enough to take it online where the challenge really lies although they don't always play as fair as the CPU. I just play without my headset as even the most well fought battles can sometimes provoke a torrent of verbal abuse.
I simply cannot recommend this game highly enough and can't wait for Super Street Fighter IV!
I first played this game many many years ago, like most. I remember watching my eldest brothers playing it on the SNES and in the arcades. I took my first tentative steps playing it alone ( as didn't want to be beaten too badly). I became hooked and soon was playing it as much as they were.
When I discovered this was being released on the Xbox 360 I waited eagerly for its release. I played it within days of it becoming available and was surprised to see it was exactly the same game I had played during my childhood. I assumed it would have been brought into line with other games within the same genre. However I was pleased that I could relive part of my childhood on the Xbox.
The graphics are based on the original game, but sharpened up with the new technologies used to produce this game. They are clean and very representative of the Street Fighter game. The characters have remained colourful and nicely drawn, still giving the new version that retro look.
It immediately became a competition between me and my husband and his friends. Just like as kids when you would all sit around trying to beat each other. It reminded me of the joy of my childhood and wanted to share it with my own family. It soon became obvious though that are daughter was able to beat us hands down.
Although I didn't win the challenge the night, it has become a firm favourite within the family. The basic moves are easy to master, the complicated part come from each characters special moves. They largely consist of a sequence of any of the buttons and sometimes it is easier just to keep trying and see what you get.
I thoroughly enjoyed this game first time round, and enjoy this re-issue just as much. I would recommend to anybody who grew up in the 90's playing this, as well as those new to Street Fighter.
Slipping this disc into my Xbox 360 is like putting on a comfortable pair of slippers. Ryu and co. are most definitely back!
From Streetfighter II onwards Capcom created a series of games that just about any fighting game fanatic will have played.
When you compare the depth of play and balance in these games with any other series, say Tekken with it's tedious dial a combo gameplay, then even less accomplished Streetfighter games shine.
Along with the Super moves introduced years ago, Streetfighter IV brings a new set of moves in the form of the dramatic Ultra's, which are for the most part hyper charged versions of the characters own super moves.
The main weakness of the game is also it's strength: familiarity. Some may yawn at the same core gameplay of 18 years ago, but this also means series afficionado's can pick up where they left off and enjoy the game straight away.
A particular disappointment is the Boss character Seth. After having the charismatically evil M.Bison in the earlier games, here we have the usual generic android who copies other characters moves. It's unoriginal, it's been done loads of time, and is boring....
but other than that this is like catching up with an old friend, and fans will love it.
As you most likely know (and if you don't then where have you been?), Streetfighter was originally released on the Playstation many moons ago (we now officially have five moons for those that don't realize). It proved to be extremely popular and soon became the main fighting game available and was followed up by a few sequels.
Several years later, Microsoft have now released Streetfighter IV for the X-Box 360. However, I must say that I am a little dissapointed by the game. It's basically exactly the same as the original Streetfighter but with improved graphics, sound and functionality. The actual game itself is exactly the same, though I was expecting something new and different.
When I say that the graphics have been improved, they still don't really stand out as anything special. They are more detailed and better drawn but still very cartoon-like and they could be a lot better. Even all the characters are the same and they haven't changed so much as their clothing. The animation does seem to be extremely smooth though and everything appears to blend nice and creamily.
In terms of gameplay, the game is no different from the original apart from the fact that the X-Box 360 controller is much easier to use than the original (and current) Playstation one. The game also seems ridiculously difficult at first, but once you get used to the controls the game suddenly becomes extremely easy. As with the original, I also find it easier to complete the game with Chun Li over any other character.
So while I got initially quite excited over this release and paid the full price of £39.99 I was rather disappointed by the fact that it cost so much when it's just an upgrade from the original version of the game. However, it's still fun to play and provided me with a few good hours of entertainment.
Street Fighter comes to the modern games consoles & the modern gamer. I think it holds up pretty well.
This is a 1 on 1 beat 'em up game in which the aim of the game is to knock out your opponent using a variety of Punches, Kicks & Special Moves unique to specific characters. Each character has their own strengths & weaknesses. Some are fast & weak. Some are slow & strong. Some are good up close & some are good from distance. There is a warrior to suit everyone's taste & battling style.
The game is in 3D although to be fair it plays pretty similar to the classic Street Fighter games. You don't have the option to walk or dodge sideways like you would in say Tekken or Soul Calibur. This is classic action with a modern update.
All eight characters from the original are here, plus the four bosses. There are some new characters plus some added hidden ones which can be unlocked.
My verdict is that it's good fun. I don't think it's lots of fun because I think that one player mode seems to be too hard even on easy. I batter every oppponent easily then get to the last character & can't win. I think that this is never good & firmly believe that everyone should be capable of completing a game on easy. If not, it's been poorly designed & will only infuriate the player. I'm not saying that I'm a great player, but I'm not bad. When I've played against real people in shops or my friends, I've never lost. I dread to think how hard the difficult mode is. Needless to say I haven't bothered. The game is better & more fun when playing a human opponent who has to perform joypad acrobatics to perform his special moves just like you do. But to be fair. All 1 on 1 fighters are better against real people. I'd definitely recommend it. But I'd say have a careful think about buying this if just to play by yourself.
I never played any of the original Street Fighter games but this game had alot of hype so I decided to go with it and pick it up!
There are a good handful of characters to pick from, the original roster of characters return including Ryu and Ken along with new characters, as I said Ive not played the old games so it was all new to me! Each character has their own distinct visual design and the graphics are very good it has an excellent comic book feel which fits the game nicely.
The fighting mechanics were very difficult for me, some characters you can get away with the good old button mashing tactic but it really only works against the computer but its all good fun especially if you can pull off an epic looking ultra move. There is clearly alot of depth in the game and it will take you a good long time to fully master.
Once I took the fight online I found I did very poorly, only the hardcore Street Fighter fans seem to be playing and I got destroyed time and time again, I also noticed that there was a bit of lag sometimes which didn't help at all.
If you haven't played Street Fighter before I recommend trying it out, it has excellent graphics and art design with memorable characters and incredibly deep fighting system that will take you a while to get the most out of, I recommend you do try to master it before going online though!
Was so excited when i heard Capcom announced they was making a street fighter 4 on the xbox 360 I couldnt wait since ive been a big fan since the sega megadrive back in the 90s! When i finally got my hands on a copy i thought it was brilliant with a return of some of the old chracters. The gameplay is very similar to that of the older versions having powerhouse characters like Ryu and Ken and having charge characters such as Blanka and Ehonda, luckily i was able to quickly adapt on the xbox controller. My friend who is new to the street fighter series did have trouble at first but as the game offers a handy combo and special moves list on the pause menu he managed to adapt and even beat me once in the end. The graphics on the Xbox are slightly disapointing as i expected more on such console notorious for excellent graphics, the Playstation 3 version does however offer admirable graphics. The arcade mode is entertaining giving players a range of difficulties for those hardcore gamers out there, with your opponents showing good A.I (Artificial Intelligence) as they know when to counter you and even finish you with a harsh combo. The arcade mode does however feel quite short as you reach the finial boss Seth before you know it but maybe thats just me not wanting it to end! The online matches are also very enjoyable but can sometimes lagg on a slow connection making it almost impossible to time attacks.
Overall i feel that Street Fighter 4 is a fine addition to the series and is a must buy for all of those beat em up fans out there who grep up on Tekken, Soul Caliber etc and my respect to all BLANKA fanss!!! 9/10
Many of us have fond memories of playing Street Fighter 2 on the Super Nintendo as a child, so when Street Fighter 4 was announced for the current-gen consoles, many people were unsure of how to react to the news that the series was for the first time, entering the realm of 3D gaming.
Having now spent several weeks with the game, I can confirm that it not only lives up to the superfluous expectations from fans of its predecessors, but in many ways vastly surpasses them.
For a game that is so easy to pick up and play, it has an incredible amount of depth. For those who simply want a quick, entertaining button basher, this game certainly delivers. However, the variety of moves on offer, as well as the range of fighters means that there is plenty of content to ensure that experienced gamers don't get bored.
In conclusion, the best fighting game of all time is back! Sold in many regions at a discount price, this really is a game that anyone can enjoy, so there is no excuse for not picking up a copy.
Street Fighter 4 is a re envisioning of a classic game. The series has a special place in the hearts of gamers the world over and this latest version doesn't disappoint. This is a very challenging game however, and it is important that you know what to expect before you hand over your cash.
The first thing you notice are the striking cell shaded visuals. This sees 3d environments and character models, fighting on the traditional 2d plane that you may remember, and it is this that helps contribute to the games classic feel. The animation is integral to the games visual style and it is fast, fluid, and doesn't fail to impress. Whereas Tekken and Soul Calibur feature 3d movement, Street Fighter IV sticks to the classic gameplay formula. The visual style may not be to everyone's taste but with such impressive animation, exquisite character models and colourful backdrops, the visuals do look truly next gen. The music and sound effects are also outstanding and brought back so many good memories.
The traditional 6 button gameplay is all present and correct, as are the original Street Fighter 2 cast (plus some new additions). You do need to put the time in with the game to get the most from it. Learning and executing moves isn't always easy and the issue is exasperated with the inadequate d-pad on the 360 controller. The Street Fighter 4 control pad or arcade stick are really required to get the most from this version of the game, and that can make things expensive. The game can be very frustrating at time but it does keep you coming back for more. It may be a cliche but its fair to say that the game is easy to learn but tough to master.
If you are a fan of Street Fighter then the game is a dead cert. With a price tag of £20 brand new (at time of writing), it is hard to not recommend Street Fighter 4 to new and past players alike. Beware of the difficulty level but remember that the deep, rewarding gameplay is worth the effort.
Street Fighter IV delivers solid, balanced gameplay and plenty of mileage when multiplayer is taken into account. Challenging but ultimately very rewarding, Street Fighter fans of old and newcomers like will find a lot of fun to be had here.
Everybody to have owned a snes or a mega drive must has played the classic version that is Street Fighter 2, and in my opinion it was by far the greatest beat-em up game its generation and really nothing since has even come close.
So how can this sequel even come close to living up to the expection and all hype??
Well it definately does, everything about this game is bigger and better than the original. the characters are all recognisable instantly yet they all have so much more detail with the more powerful xbox system.
The game play is similar and just as addictive if not more, it'll last you ages to complete in just arcade mode (which you need to do to unlock all the secret characters) plus the obvious 2 player mode, now available with xbox live so you can challenge or be challenged by anyone, so hours of gameplay if you so wish!!
New characters plus new end boss for fresh challenges, definately worth buying if not just for the 2 player mode!
**added updates The game has more detail with all the new moves which can be performed with the ultra attacks and the all new focus attack yet still keeping with the six button formula from the original in the series, plus the four new characters you begin with there are 3 extra hidden ones, bringing the total roster for playable characters upto 25**
Blah Blah Blah, Street Fighter 4? Why not call it Street Fighter 1 - 22 years on.
Don't get me wrong, Street Fighter is, and always will be, a legendary game. Perhaps though it should remain a legend to be remembered fondly from our days in the arcade.
On the plus side for the game though - there are a couple of new characters - still no story (which has a big impact in alot of games these days) and for those with a sense of nostalgia, you will definitely find it in Street Fighter 4. With Mario making such a big comeback I don't really blame Capcom for having a go, and they have done well in making it a more sociable game than single player, but for my liking this game just doesn't do it for me.
Yeah, for a laugh with a couple of your mates, but no for the repetativeness.
Clever marketing Capcom.
Street Fighter 2, as I'm sure you all know, was a massive hit back in the 90's. Every kid I knew liked Street Fighter, it was just a universal thing, you liked games you liked Street Fighter. Now years down the line Capcom have released their newest edition to the SF family, and does it have the same likeability factor of the original game that captured so many of our hearts as children? Does a 2D fighter have a place in a 3D world? Read on and find out.
While the genre of game isn't renowned for a strong plot or storyline, each character does come with a small movie at the start of the game and another at the end. This is basically Capcoms way of:
a) Introducing new characters.
b) Catching up with old characters and filling in the 15 year gap.
c) Letting us know where the characters loyalties lie.
d) Introducing us to their Rival.
Its quite a smart way of carrying the story along and letting you know who's batting for what team. The cut scenes are only a couple of minutes long and look like something out of a Japanese Amine cartoon, but are very fitting with the theme of the game.
You've got a few different game modes to choose from, the 2 you will the most will be the single-player Arcade mode and the two-player Versus mode. While there are a few other game modes, most of them are obsolete or not interesting enough for long term play, but perhaps the novelty may provide with a quick fix or fun.
The Arcade mode plays very similar to that of the original Street Fighter with only a few changes. The first thing your probably going to notice in your first fight will be how smoothly the game flows, it looks great and comes with virtually no frame rate slow down even when things get messy. The animations flow from one to another flawlessly, it just feels natural, like it should. I was impressed at how well the game ran. The game uses cell shading and looks absolutely superb, each of the fighters are bright and colourful adding to the vibrancy of the game.
The great thing about Street Fighter 4 is that it feels like Street Fighter 2. The button commands for the moves have remained the same, the moves look and behave the same as they did in SF2, and this just isn't the Special Moves I'm talking about, while there have been some minor changes, the majority of attacks, whether it be Guile's Medium Kick or Blanka's Hard Punch it all feels the same. But at the same time, the game still feels different enough to be an entirely new game.
Some of the new features in the game are the Ultra and Super Combos. The Super combo powered by the Super gauge and the Ultra combo powered by the Rage meter. They are both devastating attacks if you can pull them off, however usually require a longer more complex button command to do so. The Ex attack is also new, by pressing 2 face buttons your fighter will power up for the Ex attack, a stronger attack that knocks your opponent down. But the real strength behind the Ex attack is its ability to absorb 1 attack without effecting the move. You still take damage (although if you avoiding being hit for a short while after, your health will regain) but it adds a great deal of strategy to the games and a fighter that can use the Ex attack wisely has an extremely strong weapon in his arsenal.
There are a decent amount of characters to chose from, with plenty more to be unlocked through Arcade mode. A lot of old ones, but also a few new faces which are a welcome edition. The majority of the new characters come with a more complex moves list. This was Capcoms chance to experiment and while it may take a bit longer to learn to play with these characters, its worth it as each one offers an entirely different playing experience. If I did have one compliant bout the fighters is that there are too many Ryu's. Around 5 characters have a very similar move list to Ryu and Ken, too similar, although these characters may have different strengths and weaknesses (for example Kens faster, but Ryus stronger and hits for more) its all too sameish.
It wont take you long to burn through the Arcade mode. There are a few unlockables, other than characters, in the game, including different coloured costumes, however it requires a fair amount to get these and in the end it doesn't feel worth it. Where Street Fighter 4 really starts to shine is in the Versus mode, grab a friend and a second controller and you have a game that will keep you entertained for hours upon hours. Playing with yourself (now, now) is fun, however with a mate is 10 times better. You can also take your Street Fighting talents online and play in several game modes, rated matches etc.
Overall Street Fighter 4 is an enjoyable experience, the only downside is without a friend it can get quite boring. But who wouldn't want a chance to relive their childhood? The game is worth a buy, just ensure you have Xbox Live or a second controller.
I have waited for a long time for this as I was getting bored of the Tekken series which absolutely ruled the Playstation for years (I have both Xbox and PS3 - lucky me).
Reminiscing of the Street Fighter 2 on the old arcades the game became a Capcom legend. I was absolutely hooked with the game, especially my favourite character Ken.
Well since then there have been numerous other editions to the series, which in my opinion did not reach the heights of SF2.
However, SF4, in my opinion matches it, the game is brilliant. It has all the original fave characters with some great new ones.
For me the cartoon graphics really make it stand out from the rest of the competition, it plays effortlessly on the Xbox and if this is the future for gaming for next couple of years, we are in for a treat.
The gameplay has some new moves and techniques but I have to say, the computer AI is very high and can be difficult beating it. Playing the computer alone can get boring but thanks to developments in internet speed, the real beauty in this game is playing on-line against fellow street fighters.
This is a must have game for all beat em up lovers.
I recieved the news of Streetfighter 4 with much antisipation. After all the legendary Streetfighter 3 surely could not be bettered. Oh how wrong I was. Apart from the sublime graphics the first thing that really impresses is the way any streetfighter fan of old whether there loyalty lies with 2 or 3 can pick this game up and from the off become a competent fighter. The gameplay has been tweaked to perfection allowing gamers to instantly recognise moves but that is not all. With a little dedication to the finer points of the game, for example, the new focus attack system you open up a real test of skill and learning how to use this and when reaps real rewards especially online. As I said simply picking this game up and playing, if you haved played streetfighter in the past , you will become a competent player straight away but up against a player who has spent time learning the intricacises of the fighters will leave you shellshocked. No longer are button bashers rewarded hurrah!!
Graphics are a fantastic blend of cell shading and animation and bring the action to life. Watching the camera pan in close for an ultra combo is awesome
Sound is OK if a little jarring in places and presentation is fine. The only real downside I can find is there is currently no online tournament mode which would have really finished it of for me.
In summary streetfighter fans will love the game going back to its roots yet adding some great new techniques for the advanced streetfighter
Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advances in next generation technology. The result is a truly extraordinary experience destined to reintroduce players, both familiar with the Street Fighter series and those coming to the game for the first time, to the time-honoured art of virtual martial arts.