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Based in the Superman Universe and loosely based on the film of the same name Superman Returns is action game for the Xbox360 . It was made by Electronic arts and was released in November 2006.
As you would guess you play as Superman and you have to try and save Metropolis from villains and criminals. The game is set in over 80 square miles of city for you to explore and the game has several missions like fighting crime and rescuing people. There is also mini missions and puzzles in the game. You have plenty of supernatural skills as you would expect like flying, strength and speed.
The game itself is fun to play although at times can be repetitive and combat is extremely repetitive, although flying around the city is always fun and the graphics are good and the level of detail is decent. The background soundtrack is pretty good as well. The AI could have done with a bit more work on it to make the game a bit more fun, but over all a decent game that is pretty fun to play.
Superman! A couple of years ago, everybody's favourite Super-duperhero flew into our cinemas with his cape a-flowing with a brand new blockbuster, then flew away again without anyone really noticing.
And he left behind a present in the form of a game for just about every console and computer under the sun. So how does it fare?Well, take a guess. Yeah... this half baked attempt at video gaming is almost completely rubbish.
I'll start with the positives, then I'll go on to the... err... odd niggle that stops this game from being just about as far away from perfect as is possible.
Fundamentally, Superman Returns is a sound concept for a game. It's a free roaming Superman themed version of GTA, in which our caped hero is given a free reign around metropolis.
There are fun elements here - flying around is great, especially when you go into super speed, fly as close as you can to the ground and weave around skyscrapers like a crazy bee.
Further to this, in Superman's many, many combat encounters, he can pick up cars and throw them at baddies, rip lamp posts out of the ground and thwack baddies with them, pick up lamp posts and thwack cars with them, pick up cars and throw them at lamp posts... oh and pick up the giant globe on top of the Daily Globe building and throw it down to the ground, and watch it bounce around destroying everything in its way.
Right, so that's the entire scope of the environmental interaction in the game. It's fun. For 10 minutes. It feels wrong, as Superman, to be causing so much mindless destruction - but maybe that's why it's so fun.
So that's the good bit - the first 10 minutes - what about the rest?
Well, the game has absolutely nothing to do with the movie, which has to be a down point really, because it also has essentialyl no storyline whatsoever. Yeah, there are cutscenes related to the movie, but Superman doesn't seem to really get involved, he's too busy throwing cars and flying head first into the ground. Maybe there's something wrong with him. Not that I mind - I wasn't a massive fan of the movie. But it seems wrong that a movie tie-in should have so little in common with the movie it's tied in to.
I digress... the problem here lies in the fundamentals of the gameplay. Not just the clunky controls, dull and repetitive combat, and the illogical limitations - for example, on the majority of baddies the big red beam that shoots out of your eyes is useless, but on others, it kills them immediately - the problem lies in how the game is structured and what you have to do.
Rather than being part of either 1) a huge storyline or 2) a huge multi faceted freeform sandbox world with loads and loads of things to explore and do, you are monorailed through a series of dull and repetitive missions that rarely involve anything other than putting out a fire (button bashing) or killing a group of baddies (often the same group as you just killed 2 minutes ago, with maybe one more baddie joining them).
This doesn't feel like a Superman game, that is, a game of a Superman story. This is more like Superman's day to day routine. This is Superman's crime-fighting, earth-saving life, but without any of the bits that are actually exciting. 'Superman Returns' allows you to experience Superman's equivelant to getting up, eating breakfast, cleaning his teeth, going to work...where's the real action gone??? The Superman/Clark Kent secret identity mechanic? The whole 'human interaction' element?
Bah, I don't know. These games rarely live up to expectations. The first 10 minutes is fun though - I recommend that you download the demo. Beyond that though... on your head be it!
Superman returns is a movie based videogame for the Microsoft Xbox 360 console.
The game doesn't really follow the plot of the film but let's face it there was hardly any action in the movie, if it was it would be very dialogue heavy!
It is a free roaming game, you can fly around the city of Metropolis, this is great fun, the flying is what this game does best. Being a superman game there is obviously going to be combat, unfortunately it is not really skill based and you can just mash buttons to get the job done.
You can also use superman's powers, ice breath, heat vision and super breath. Superman does not have a health metre, instead the city has one so you got to get the day saved before the city is in ruins. I thought this was really quite clever.
This is a pretty decent game and can be yours for around £20.00.
With the introduction of a new blockbuster costing more than a small country, a movie-game isn't far around the corner and here it is - Superman reurns. This game tells the story of the renound metropolis saviour as he fights enemieds that include a giant tornado ( he fights weather now?). This game is the standard free-roam superhero game ala incredible hulk, spiderman 2 etc. The controls are easy to master and the button bashing combat will appeal to most gamers. The game is very lengthy and the graphics surpassed my expectations. The sound and dialogue is well handled although with not much originality or live support, it doesn't go down in the history books as a classic title.
Superman has been with us for nearly 70 years, starting off in Action Comics and then flying onto all other available entertainment formats. However the track record for old Supes on the computer game format has been ropey at best. With the release of Superman Returns on DVD, EA have taken on the challenge of making Superman great again on the Xbox 360.
I will start by saying that this is "Superman Returns: The Video Game" in name alone. The real backbone of the game has nothing to do with the movie, only cut scenes and character voices have been used from the movie. You can take this in two ways, bad as people will be purchasing this as a film tie-in, but good in the way that this game is in no way restricted to the plot of the film and that it can bring on other parts of Superman past.
The game itself is set on a huge free roaming interpretation of Superman's adopted city Metropolis. Right from the off you are able to travel to any part at your desire. You are able to fly as high as the clouds or run across the city streets at super speed. The city itself looks amazing, skyscrapers have amazing original architecture and cars and people walking around them, really showing what the Xbox 360 can do. You are able to fly seamlessly in-between the towering building with no slowdown. As you fly around the city you will see the graphics updating themselves to show better detail, but this is just nitpicking really, and does not deter from the overall fun of flying. I have only experienced this sort of open freedom in the old Spiderman 2 from the last generation of consoles, Superman Returns makes you want to just fly about at you hearts content, not really bothering about the main story.
Unfortunately, this is where the game goes a bit wrong, the story, whilst there are cut scenes from the movie dotted around the game, most of the time there is no real story involved, aliens attack, mutants escape and attack, robots attack, that's about it. The only reason for these small skirmishes with unknown baddies is to boost up your stats, every time you fill you stats bar, you are given a new power upgrade, most of the time this is just a more powerful version of the move you already have, e.g. heat vision. Unfortunately, this is the main body of the game and does get repetitive very quickly. Whilst most of the baddies are non descript, there are a few that are impressive, the flying mutants give you a real run for your money, but once you work out their weaknesses they are no real bother at all. Now of course, this would not be a good game without some super villains, and EA have scoured Supes back history and pulled out some greats like, Parasite, Metallo, Bizarro and Mr Mxyzptlk. At certain points of the game these baddies turn up to wreak havoc on the streets of Metropolis, all you have to do is fly to their location, work out their weakness and defeat them, and then you start the process all over again. Some of the baddies are awesome when Metallo grows to the size of a skyscraper; his every move damages the floor beneath him, leaving you to throw vehicles at him until he perishes. Others like Mr Mxyzptlk have mini games dotted around the city for you to complete. These are split into races against Mr Mxyzptlk, turning into Bizarro and destroying as much as possible in the allotted time, and also collecting 100 lost kittens??
As you can imagine, being invulnerable will get quite boring after a while, to counter this, rather than giving Superman a health bar, they have given it to the city, allow the baddies too long to rampage in the streets and the city is defeated, then its game over for you. To charge up the cities health you are able to save citizens and fly them to the emergency services.
The super powers available to you are usable throughout the game, you are able to change from super breath, freeze breath and heat vision with a click of the d-pad. Flying is also very easy and majestic, with your cape flapping in the wind. It's when you are earth bound that the problems start. The camera has a tendency to lose itself and get stuck behind walls, and the hand-to-hand combat is not very smooth, allowing for confusion as to what moves you are trying to pull off.
If this game did not have an age rating I would of given it a higher rating as this title would be most suitable for children of around 10, the repetitive game play and ability to fly wherever you like will appeal to this age group. But for some reason this game is rated a 12, and through it is nice to see a game aimed at a younger audience, I cant see many children over the age of 12 getting much enjoyment out of this unless you are a hardcore superman fan.
With 70 years of the Man of Steels history and over 80 square miles of city available, this game feels a bit empty, I feel this game could have been a lot better, but for what its worth, this is the best Superman game to date, even if it is a bit too easy.
Disclaimer: I am the user Wotta at Wonderwallweb.com so this review has also been uploaded there. Just to prevent any confusion.
Every super hero needs their own game unfortunately the only thing super about this game can be found in the title.
Having not seen the film it did not really matter to me that apparently the game does not really follow the storyline of the film at all but for other game players this might well be a problem. The main problem with this game though is the fact that it is pretty boring to play as there is not a lot going on.
The game play takes place in Metropolis, you have a pretty large expanse to explore and at first this is interesting until you quickly realise that this is pretty much all there is to do. You can zoom along at street level or climb to thousands of feet in the air before plummeting back to earth however this soon becomes a bore.
You get to do a number of missions such as putting out fires and rescuing cute cats and there are plenty of robots to fight but overall it is rather disjointed and quite repetitive at times. Whilst you do not have to worry about your own health but you do about the health of the city as the bad guys start fires and the like.
There are a few other faults with the game, when moving at speed the camera angle is not great and it does not respond well to movement leaving you either flying blind or very disorientated. Another weakness is the boss battles which are awful and often leave you guessing how you actually complete them, I ended up having to seek advice to work it out for the first couple and by then I was fed up with the game and gave up.
Definitely one to miss, it is nothing special visually and is a total turkey of a game.