I have owned a 360 since launch and when this game was released I had been craving a good JRPG style game on 360 for a long time. I had tried Enchanted Arms, Lost Odyssey and The Last Remnant but none of them were able to hook me and felt too much like grinding.
This game came along and at first I was dubious as the game appeared to be a childish cartoon style game so at first I decided not to bother. But after gettng into anime a little I started to realised that the cartoon style didn't necessarily mean a childish story so I took the plunge and bought Tales of Vesperia.
My first impressions were not overwhelming, sure the game looked pretty but the characters seemed a little weird and the combat felt awkward but I persevered anyway. The characters didnt seem to get much better to be honest, and some of them seemed downright annoying but underneath all that lay a glimmer of humour in the dialogue and a twist in the story so again it kept me going to see where the story would go.
I'm happy to say that i'm glad I did. The story is fairly simple but got me hooked very early on and I couldn't stop playing for the 50 or so hours it took me. On the note of the story it seems very flushed out and the ending is far from rushed but there is no free-play afterwards which is dissapointing as there is so much that can still be done even after the story is finished.
The annoying characters start to make a bit of sense and fit into the story well as it progresses and there are some unexpected twists and turns in character development and the story itself. Overall it's a very satisfying story.
The real-time combat is very satisfying once you get used to it and the AI can be set up to be surprisingly useful and they can often out survive you and even continue to beat the enemy for you. This though does not mean your role is that of a spectator, far from it. You have to organise tactics and allocate items as you see fit but if this doesnt appeal you can simply get on with hacking away at the enemies.
Overall it's a very worth while purchase although it seems to be getting rarer to find a copy, but if you can i'd definitely recommend it.
Tales of Vesperia is the first game in the 'Tales' series of RPGs to feature on current-generation consoles, and it's a good one.
For those not well versed in the 'Tales' games, their main draw over more prestigious series (Final Fantasy, Dragon Quest) is their fast-paced real-time combat systems, rather than the staid turn-based format of their peers. This battle system is in full force in Vesperia, and works very similarly to previous outings (most notably Symphonia for the GameCube).
A big part of RPGs are their characters, and it's here that Vesperia slightly disappoints. Main protagonist Yuri Lowell is certainly a refreshing change to the usual amnesiac androgynous idiot that fronts most Japanese RPGs, but the supporting cast is so boilerplate it almost hurts. From naïve princess Estellise to annoying child Karol, every character has been seen countless times before.
But they really are the only downside to Vesperia. The battle system is solid, the story is above average (although the average JRPG's story isn't exactly amazing) and the graphics are sound. There's no significant multiplayer in Vesperia, so make sure you're after a strictly single-player experience if you purchase this game.
Also, with Final Fantasy XIII just around the corner, its sure to be cheap!
Being a massive RPG fan i hunted for a long time to get this game and it wasnt time wasted.
The graphics are stunning and the level of detail is amazing and clear. What did catch my attention was the cut scenes seem to be hand drawn animation instead of cell shaded graphics like when you play the game. Why they did this i dont no but it works very well.
The story is great and got me sucked in from the word go, but like 99% of RPGs you start of on one quest then the next thing you no the world needs saving. As true as this is for this game the plot has a very nice flow to is and very rarely slows down.
The voice acting is one of the best for this style RPG not too mature and not sounding too childish.
The battles are really cool too. Its not a turned based RPG where you hit the enemy then they hit you, oh no this is a thousand times better. The battles are far more action packed, they play out more like a beat-em-up than your typical RPG. You only control one character during a fight the rest of your team are controlled by the computer unless you have friends round and then they can control them.
The good thing is the AI for players your not using is very good. They heal when you need to be healed and attack when they get chance.
If your lazy you can even change the settings so that the computer controls all players even your character during battles. This gives you a chance to have a breather.
You do see enemies on the field so if you dont want to fight them, then you can run round them.
You can even cook on this game which i found was a little random and i rarely used the option to do it.
Theres alot to see and do in this game and if you want to lose yourself in a amazing game i highly recommend getting this game, if you can find somewhere to buy it.
Tales of Vesperia is a fun, if not particularly unique JRPG, with a fun and engaging storyline, decent graphics and a good battle system, with pretty good replay value.
Story: Fairly generic, nothing truly unique but enough features to keep you interested, and a good overall concept. Characters are while not perhaps the most original in the world, are a little beyond the generic which is nice.
Graphics: The game has gone for a cell shaded look similar to that found in Japanese Anime, with some of the cut scenes fully animated. This is something I haven't seen in a while, but works well, particularly for a fantasy setting.
Battle System: The battle system is real time, however does take place in a separate screen. Enemies can be seen on the map, if you 'bump' into then a fight starts. This does allow you to avoid fights if you so desire, i.e. your low on hp, and healing items, and works well for the game. While fights can sometimes seem a bit like mere button bashing, it does have quite a bit of stagey, particularly if your not willing to spend hours grinding your level to some obscene high.
Conclusion: A fun game, not the best JRPG yet for XBOX 360, that in my mind anyway goes to Eternal Sonata, but a good stop gap until the next Final Fantasy.
Tales of Vesperia, is a game in the fantastic 'tales' series. They are renowned for being perfect RPGs. The first Tales game I had ever played was tales of symphonia, and that got me really interested in the tales series.
The reason why this series is so great is because there is such a deep story to them, they have so much character development in the game, that when something bad happens to them, it affects you emotionally. Not many games can do that, plus there are a ton of cool bad guys and massive boss battles.
The music is heavenly, I would happily listen to any of these on my MP3 player, they are just that good. The music really fits the mood of the places you visit in the game. It really helps when a game has good music as it prevents you getting bored and tired.
The battle system is the same as usual, melee attacks with one button and special "artes" with another, you have the defend button, however, some further defense techniques are gained by using skills, which you learn from using different types of weapons.
There is so much to do in this game, even once you have finished the final boss. It will take you a maximum of 40 hours to complete, unless you want to complete everything in it, that will take you longer.
A power struggle begins in a civilization dependant on an ancient technology, the blastia, and the Empire that controls it. The fates of two friends travelling separate paths intertwine in an epic adventure that threatens the existence of all. Tales of Vesperia marks the first Tales RPG release in high-def with detail and graphics never before seen in the series. Now, real-time battles are more exciting than ever with over limits, the ability to unleash fatal strikes, combinations and burst artes. The next evolution of the revered role-playing series comes to the Xbox 360.