* Prices may differ from that shown
@ About, longevity, gameplay @
The aim of the game is to build your dream home with your dream family and get rich with your simoleons. You normally begin career with a family with little or no money, but with a house (the exception of imported profiles from the Sims hub online) and have to start out from the ground up. The longevity of the game is perfect because whilst you complete all skills to level 10 and finish all wants and goals to 100% the game will still continue and you can get richer and further into the game just by continuing play.
The game is quite complex to start with because of all the menus and different buttons in the game. It if you are familiar with the sims series then this should be a doddle. Every button is in someway simplified. For example, Right bumper to move to the next person in order, left bumper to go the other way to the next person in order. Not to mention labelled menus everywhere. Build and buy modes are separated.
I did notice in the game that sometimes you can get stuck and it's hard to get un-stuck again without going back to a previous gameplay save or without undoing something. This is normally child aspirations you bypass such as child prodigy or similar sim goals.
@ Graphics, Sound, Content @
Some things in the sim world are clearly not real. For example, aliens won't abduct a child and you can't buy a food processor that duplicates food, but there are simple things like TV's, ovens, and beds which are replicas of the real thing. The graphics close up don't reveal small text print but do show some form of shape and characteristics, for example the power buttons, dials etc.
For sound, I was not impressed. Sims talk jibberish and always have done, a language you can not understand and is not in fact a real language. But the script for jibberish was quite good because when talking to other sims they don't use the same script over and over for a type of conversations. If you tell a sim to talk about football, then do the same again, they use different jibberish words. The radios in the game have a wide variety of music too and don't repeat themselves until 3 songs have been played.
You can also fully customise a sim to certain characteristics such as star sign and also what they wear, and what type of person they are. E.g frugal, mean, kind etc.
@ Overall @
This is a very unique game and it's the little differences that make this a great game to play - eye colour, small details on objects etc all add up and make a fantastic game, even if some aspects are not so real life... Food duplicators for example.
Sims 3 on the xbox is one of my top 5 games.
I loved the pc version and as I'm a big console gamer I decided to try it out, not all games can sucessfully take on the console from a pc as successfully as the sims has done.
Although if you get a corrupt game save, well its the most frustrating thing ever!!!
As EA wont admit to this being a problem despite many people complaining about it on their forums.
You can get your sims jobs, explore the town, buy cars and furnish your lots. You can even go on dates, hire employees and even adopt children. Or depending on how your feeling you can torture them, take away the pool steps. You also have Karma Powers which you can help your sims with or hinder them the epic fail karma power is a little strange, you can even set the house on fire!
I would reccommend this game to anyone of any age and of any ability. Its easy to use and the instruction manual is detailed too. its very addictive so be prepared to sit infront of the tv for hours on end.
The loding times are a little lengthy but by installing the game to your harddrive takes away some of that load time.
You can also connect to xbox live and download things from the ea store.
If you enjoy unlocking achievements, there is a total gamerscore of 1000G, Some achievements are fairly easy to unlock, but the rest can take a lot of time, most people would be able to 1000G this, given that they spend lots of time and energy.
I initially got this game over the Christmas period, and didn't try it until a few weeks ago, as I wasn't quite sure what to expect, especially, as I loved the PC release. I also found that games on the PC don't usually make that jump to a next-gen console that well, (see Football Manager for example).
However, I was genuinely amazed and pleased with how well this game handled itself on the big stage. The graphics were fairly good, and bar the few minor glitches, the graphics were very sound. So, I have to admit, the grahics pulled me in to the game straight away, so good work EA.
The gameplay is a bit laggy at times, and although the game is laggy, I still found no real big issues when playing the game, and browsing through the menus on the game.
The actual game is very sound, with some good features, such as the connectivity to Xbox Live and it's famous Xbox Live Marketplace to download some new content for your Sims. However, one part that frustrated me was the fact that you can only use the EA code on one console. Unfortunately for me, we used the code on my brother's console first.
I think the game has been a big hit, and I am sure it will continue to cease to amuse me for hours and hours. My Sims now have a job each, and are bringing in a decent income, so I am pleased to say that I am doing fairly well. We've also built a reasonable house, which it's exterior is much nicer than it's interior haha.
Overall, I'd give this game a 8/10, as it is very addictive and fun to play. I would recommend this game to anyone of any age, as it really is great fun.
**This review is also listed on Ciao, under my username "MonsoonBaby88"**
By now most of you should at least be vaguely familiar with The Sims franchise. The first in the series was released in 2000, and quickly became the best selling PC game in history. 11 years have passed by then, and many titles have been added to the ever-expanding franchise, and expansions further enhanced the existing titles game play.
However, a decent console version of The Sims had sadly never been created. Yes, the formula came very close to the original PC version, but these console versions never fully captured the addictive game play experienced by PC gamers. Finally, it appears that Maxim, the games creators, have finally cracked it.
The Sims 3 made it's debut on the Xbox 360 in October 2010 (it was also released on the Playstation 3, Wii and Nintendo DS at the same time). This time around, the controls have been swapped from a keyboard and a mouse to a controller. Each action is determined by the a, b, x and y buttons, whilst the analogue stick moves the cursor around the screen. The controls are a little tricky to master at the beginning, but soon become easy once more of the game is experienced. The tutorial really helps to ease players into it also. The addictive nature of the PC version is present here, and it is easy to spend a few hours in one sitting pandering after your Sims needs.
Those familiar with the PC version will be aware of how expansive The Sims 3 is. The third instalment in the series includes a new free-roaming aspect around the neighbourhood, and due to this, unfortunately a lot of loading screens are present. This can at times be a little frustrating when you have just immersed yourself in the game, but at least it allows you to switch off from the addictiveness for just long enough to stretch your legs, take a toilet break, etc.
One of the most enjoyable aspects of The Sims 3 is the character creation and house building sections. The character creation allows for a large choice of clothing styles, body types, hairstyles, interests, voices, and more so that you can control the lives of your own personal sims. This is much more enjoyable than diving straight in with the pre-built sims. Your sims house can be custom built from the ground up to suit whatever style you were looking for. Build them a castle, a mansion or simply a cosy cottage. The possibilities are endless, and it is entirely up to you how to develop these.
The element of free-choice always has been a winning part of The Sims gameplay. The ability to rule over every aspect of your sims lives, from big decisions, such as marriage and procreating, to the smaller aspects of life like when they will get their next snack from the fridge, is enjoyable and very, very addictive. However, there is a slight line you can follow if you so wish. Each sim comes complete with their own set of goals. These vary depending on what interests and personality traits you have set your sim in the character creation section, and can be achieved by completing their wishes. The more wishes your sim completes, the closer to their lifelong desire they become. However, shy away from their wishes and your sims mood will quickly become a very negative one. The simple goal of The Sims 3 is to keep your sims happy. Whether it be through completing their wishes, or simply sitting them in front of a computer or other mood enhancing objects, it is up to the gamer.
The console version comes complete with a brand new aspect, called "karma powers." Karma powers allow the players sims to enhance aspects of their lives, or perhaps even ruin others. However, as the name may suggest, they are a little risky. Cheat your way through life with karma powers, and your sim may just fall victim to a freak earthquake, a series of exploding electronics, electrocution, and many more. This aspect is very fun to play around with, even if it is a bit of a bummer if you find your unlucky sims constantly get negative reactions from using them. Karma powers can be unlocked by completing specific challenges, and collecting the points. The more challenges you complete, the more points you will earn, and thus the highest priced karma powers will be the best to use. Earning these points isn't difficult, and can be collected rather quickly as a lot of the challenges are rather easy.
Sadly, this console version of The Sims 3 is still not exactly like the PC version, so those wishing for the true experience may find themselves slightly disappointed. What makes this console version somewhat different to the one on the PC is not only the control system, but something about the look and feel of it definitely feels a little better when playing it on a computer. The neighbourhood is not as expansive as the PC neighbourhood, and the lack of expansion packs (the PC version has many of these) is a little disheartening. It also gets a little too repetitive at times due to this. The expansion packs in The Sims games often add a little twist to the main gameplay, and thus enhance the game significantly. Without these packs, the console edition feels like it is lacking somewhat.
Whilst The Sims 3 may not be an exact replica of the PC version, and lacks the excellent expansion packs available for the PC edition, it is definitely an enjoyable, and highly addictive substitute. If you do not own the PC version, I highly suggest giving this console version a go.