Driv3r, the third game in the illustrious and highly acclaimed series, was a hotly debated title upon release, that sadly didn't live up to the hype and was also subject to a scandal whereby it was rumoured that the developers had paid magazines to ensure that they gave out a good review score. On Dooyoo, though, you'll get criticism a little more unbiased, and leafing through the other reviews, it's clear that the judges are in on this being a staggering let-down, and missed opportunity to recapture the magic that made the first game so great.
Whilst it brings Tanner back into the mix as an undercover cop, there's just not enough fun here to make it worth buying, resulting in a shallow GTA clone more than anything. There are new additions such as bikes and boats, but this is no good when the gameplay is buggy and utterly riddled with glitches. The new ability to swim is notably rather bad, and soon enough, your health will begin to dwindle for absolutely no reason at all. Also, the combat system is poorly developed, meaning attaining a lock on is a feat worthy of a Nobel Prize, meaning you'll probably die a lot more than you should. Also, you'll sometimes get stuck in the environment, meaning you either have to be lucky and hope that a vehicle dislodges you, or restart the game.
The presentation at first glance seems pretty good - the modelling isn't bad, but there's sadly a lot of jagged edges that do hamper the otherwise good texture work. Also, the game has CRIMINAL pop-in that a low of reviewers have picked up on, resulting in cars coming out of nowhere and ploughing into you.
I beat the game once and then got rid of it - there's absolutely nothing that would entice me to have a go around again. It's challenging because it's poorly designed, rather than through being well engineered or clever - it's a sad disappointment. This could have been a classic, but instead its one of the worst mainstream titles, and certainly sequels, that I've ever played. You'd think this was still being play-tested - how did it ever get through quality assurance!?
The cleverly titled Driv3r is the third game in the franchise for the Playstation 2.
The game has you resume the role of Officer Tanner from the first two games and in this one he is set with the task of tracking down the leaders of a crime syndicate who are stealing cars.
He works with his partner Tobais Jones and the story will lead them through a series of twists and turns that find them travelling to three different cities and even become double agents. The story was not the greatest but it entertained me and kept me playing.
The gameplay takes place both in and out of your car, the in car segments are pretty fun. There are a variety of different cars for you to "borrow" and use, handling of these vehicles is pretty unforgiving and goes for quite a realistic approach to driving making you master the driving physics and it really feels satisfying when you do, but it can be frustrating initially. Driving missions have car chases and are generally pretty cinematic and fun.
Missions also involve on foot shooting sections, these are sadly not asgood as the driving portions of the game. Tanners movement seems to be messed up as the animations are very stuttery, he also runs faster diagonally than forward, its really awkward to watch.
The gunplay is handled decently with a few different weapon types for you to pick up and use and health packs to pick up when you are running low on health. Standard stuff at best here.
Graphics are not a strong point, the animations are messed up as I mentioned but the cities and cars do look pretty decent.
While it's not the best action game around you should be able to enjoy atleast the driving sequences in Driv3r.
DRIV3R is the follow on game from Driver two - despite a huge amount of criticism and negative reviews this is one of my favourite games for the playstation two.
You play as a cop who goes undercover to infiltrate a car gang - you then basically have to do missions with the gang of criminals and at almost the entire plot the police chase you as they do not know you are undercover.
Graphics - The general graphics of the game can be pretty poor and at the best could be described as okay, even for playstation 2 standards. However, the cut-scenes are amazing and definitely worth watching - the graphics and level of detail in them is simply amazing.
Gameplay - The general driving in a car side to the game is very good, the controls make sense and the driving is both fluent and fun. However, the foot controls and gaming on foot are very poor. Running is strange and the shooting definitely isn't great either.
Levels - Outside of the career you can free-play in three different cities. When you first start Istanbul is still locked, but you can however play in Miami and Nice. All the cities look very different and have completely different cars in them (with none being shared between cities). They are all very large, have lots of unique places and visit and things to see. They all also each have three hidden cars in each city that you can find and unlock.
Cars - There are a huge range of cars from slow trucks to fast sports cars, as well as the three special cars in each city. There are many cars in each city and as I said above they are different in each city.
Weapons - There are a large amount of weapons but they do not feel any different to shoot however there are noticeable differences in their accuracy and the damage that they can do.
Missions - Generally the missions are made and follow the plot line very well, they start of easy and get much more difficult, even the most experienced players will find the later missions challenging.
Overall despite the poor graphics the game is fun to play - the missions have little replay value however you can easily spends hours free-driving around the many different cities visiting places and running from the cops.
i need to desperately pass this stage and its driving me nuts....Im in istanbul and i have to go into the building without getting detected.. i go go pass the first stooge and go up the stairs but fail to get pass the other guy I've tried so many times but fail to find a way past them... anyone have a clue?
(Another old review, just posted up)
Genre = Free Roaming Game
Developer = Reflections
Publisher = Atari
Players = 1 player
Age = 16+
One of the most wanted games of the year has finally been released. Like before you play as tanner, undercover. The story is very well done and there's some pretty dam good missions your though very hard. The last game you could walk about but now they have added the guns, so now can go on a rampage, take your M16 or your grenade launcher and do some big damage. Car will blow in to pieces big time.
New vehicles has all so been added like boats, the big mother-trucker with its trailer which can be unhooked when you are driving and of course my favorite the motor bikes. It takes sometime to get used to the handling of the bike, but its very fast and fun.
Take a ride is still here, and there are 9 secret cars to get in all of the 3 city's(Miami, Nice and Istanbul), 10 hidden badies in each city to kill which unlocks 3 mini game modes.
Graphics are great where it needs it like the detailed cars, fhms are amazing, but not so good with all the build's doors and windows when upclose. Also featuring the voice acting of Michael Madsen, Michelle Rodriguez and others. There are some glitches in the game that they should of fixed but still its one of the best games this year and on the Ps2.
At the time is was ok game to buy but not theres much better ones out there.
Graphics - 9/10
Sound/Music - 9/10
Controls - 7/10
Gameplay - 6/10
Replay Value - 8/10
FINAL RATING - 7.8/10
Thanks for Reading.
The main problem I have with this game is that I had played Vice City previously and loved it. There is just no competition.Driver 3 is extremely poor after this and should be put in the bargin basket.It would be a disgrace to pay more than £2.00 for this.
The settings in Vice city are better and the game feels real.When driving the vehicles in Vice City you feel part of the game and you can really switch of from reality and really be part of the scene.
Driver 3 unfortunetly has not lived up to the previous games of Driver 1 and 2 which got most people hooked.The soundtrack is poor the graphics are poor and the player runs like a drunk chicken.
I don't believe the company that produced this game put in any effort or imagination but instead tried to copy Theft Auto and palm off to the public a game with no atmosphere and no excitement just for the love of money. This game to me has ruined the reputation that "Driver" games had.
Driver 3 is a third person shooter which is along the lines of grand theft auto vice city but without too much bad violence.
The plot is fairly good with you being a police officer trying to stop some people breaking the law. You go undercover with these people causing havoc to get the gang to trust you. Until you take them down you do jobs for them.
The driving sections
The driving sections are good with all the damage you do while driving. You can also blow your vehicle into 100 pieces. This is good because you don't get the high cost to repair. Another good thing is there are more than 60 vehicles to command. The vehicles able to drive are cars, Motorbikes, go-karts, 16 wheel truck, Yachts, speedboats and a forklift.
The weather and time of day are also very good with night, midday, daytime. You even get rain and thunder and lightning.
The on-foot sections
The on-foot sections are the really terrible parts of the game with walking and running through steps that you walk up.
I would rate this 80% because the walking sections are really annoying and the rest of the game is really quite good. The graphics are really terrible but this is a pity because if the graphics were improved it would be fantastic.
So, here it is, the most wanted game of Summer 2004, DRIV3R uses all the features of the previous DRIVER titles, film director, Take A Ride and the ability to steal cars in Take A Ride. But this time, reflections threw in missions which weren't all about driving. Taking the role as Tanner for the 3rd time, your job is to infiltrate a notorious car-theft gang known as South Beach. Gain their trust and respect by doing jobs for them, then call in the cops. At the start of the game, you see a cutscene that shows Tanner in a hospital and a pulse moniter shows a flatline. At the end of the game, you see the same cutscene but this time, it shows Jerico, the former lieutenant of Soloman Caine, also in hospital and the same pulse moniter flatlines. The in-game graphics are excellent and the gameplay is really challenging. You get to bust most of the main characters like Lomaz and Calitca. You also get your fair share of shoot-outs. This is a great game and a must-have ofr anyone who is looking for the next GTA.
I brought this game on my friends recomendation, not playing any of the other Driver Games. When i got it, i brought it with a steering wheel, only to find the controls impossible to use on that. I then switched to the analogue controller and completed the first mission which was the shooting range. The next mission was a driving mission, which for level 2 was incredibly hard. You had to chase a cop around the town with other cars banging into you. You eventually drive for around 3 minutes without a mistake and you reach the destination of the next mission. It took me about 20 times to complete just level 2! I tried level 3 only to find it was even harder, so eventually gave up. I have since sold the Game on eBay. Not a game to be recomended.
THIS IS NOT A FULLOUT REVIEW THIS IS JSUT TO TELL YOU THAT THE GAME IS QUITE POOR!!! This at first seems to be a brilliant game but you must be warned IT WILL GET BORING even if you were totally addicted to the GTA series. There are many glitches in the game. I rate this 3 star because at first it seems like an awesome game but the there are not many weapons and missions become very repitive. There is a take a ride mode which is just about messing around in a city. The three cities are quite big so you run out of things to do. This mode is no way near as fun as in GTA. It just doesn't have the same feel. I would recommend this game to people who reallly liked the other driver games and are too young!!! to play GTA.
Maybe this is a love or hate game? Personally I think it's very poor. Maybe I am too used to GTA? The big major let down for me with this game was the graphics. They are so playstation one like its untrue. Gameplay goes off the screen, cars somehow hit eachother and appear to merge into one car, drive too close to a building and you end up getting a 3d architech view of the internal building. The controls are also poor and very difficult to get to grips with. Driver 3 has been over advertised and just doesn't live up to its expectations. From the word go I found it to be a let down and a complete waste of money. There is no character or feel to the gameplay at all. If you want action, fun and quality gameplay, GTA Vice City is for you. Although Driver 3 and GTA shouldn't be compaired, I feel it is the only option after Drivers very poor attempt. GTA San Andreas hasn't been given much competition at all. Overall Driver 3 is boring and won't give you more than a few minutes of excitement, unless you have just completed lemmings and about to play your first 3d game, you will not be impressed.
The following review was written in June 2004. I have left the review untouched but have placed an update at the end to cover any changes since it was written.
The car chase. A staple ingredient in almost every action film that comes out of Hollywood these days. Yet few games have successfully managed to replicate the pure exhilaration of the chase although many have tried. Developer Reflections have come closer than most with a string of games to their credit including Destruction Derby, Driver and Driver 2 on the Playstation and Stuntman on the PS2.
Driver 3 or Driv3r as it has annoyingly now been labelled, is the first Playstation 2 outing for the series. Thanks to pre-ordering through Play.com my copy turned up a few days before the official release date of 25th June, happily coinciding with a few days holiday. Housework vs. Driv3r? Guess which won.
Since it's announcement almost two years ago this game has had more than enough time to build up gamers anticipation levels to fever pitch with a gradual release of information, pictures and videos. But the question is now that it's finally here can it possibly live up to all the hype?
You play the part of undercover cop Tanner who, along with his partner Tobias, is attempting to infiltrate a global car theft ring. The action takes place over three cities (Miami, Nice and Istanbul) and is broken down into a linear series of missions starting in Miami. You will need to complete all the missions in one city before you can continue to the next.
Primarily missions are vehicle based although about a quarter of them will require you to leave your ride at some point and go on foot. Driving missions vary from the usual get from A to B in a limited time or chase the enemy to more inventive tasks such as stealing cars and driving them into the back of moving lorries. On foot you'll need to get used to handling firearms as more often than not you'll find yourself in the middle of a gunfight.
The driving controls will be instantly familiar to anyone who's played either the first two Driver games or Stuntman; responsive and satisfying with the left analogue stick (or direction buttons) providing steering while the right analogue stick (or the control buttons) provides acceleration and breaks. The L2 and R2 shoulder buttons allow you to look right, left or behind you with both pressed, while L1 lets you enter or exit a vehicle and R1 either sounds your horn or, on some missions, fires your weapon.
You are free to exit a vehicle whenever you like but on foot things are a little more difficult. Use the left stick to walk and the right to aim while the control buttons allow you to switch weapons, draw or holster your weapon, reload or jump. I'll come back to these on-foot sections a little later.
From the moment the game loads you'll have a couple of options available to you. You can choose to play the undercover mode, which is the main bulk of the game and where you?ll find all of your missions. Take a ride does just what it says, enabling you to take a spin in any of the cities. Initially only Miami and Nice are available, so you'll need to play through the undercover mode to unlock Istanbul. You can choose the time of day, weather conditions, and even the vehicle you want to drive. If you like you can switch off the cops so you can speed around brushing up your skills without having the law chase you down for running a red light.
The third option, driving games, contains a number of sub games that should be familiar to fans of the series. These are quick chase, quick getaway, trailblazer (knock over a trail of cones within a time limit), survival (last as long as you can against the cops), checkpoint race and gate race. These are mostly standard options but provide a welcome break from the main undercover mode.
Inevitably comparisons are going to be made with Grand Theft Auto Vice City. This is not surprising since both games give you large open cities to play with, an ability to help yourself to any vehicle you find, multiple ways to complete missions and, of course the on foot sections. Additionally Driv3r features Miami, the city which Vice City was based on, so you can't help but think that Reflections are almost asking you to compare the games side by side, like for like. But I have to stress that these are two very different games. A love for GTA does not necessarily mean this game is for you.
Look on Driv3r as a car chase simulator because that is what this game is all about - the edge of your seat, nerve shattering car chases. This is a much more realistic game than VC but that's realistic as in Hollywood terms. Screeching tyres, handbrake turns, growling, throaty engines, bouncy suspensions and fully destructible vehicles are the order of the day.
On the graphics front, Driv3r puts Vice City to shame. The cities themselves are gorgeous. They are much more detailed and realistic than Vice City with twisting roads and lots of alleyways complete with mountains of cardboard boxes for you to smash through of course. Some missions are played during the day, some at night, and others at dusk or dawn. These are pre-set for each mission, unlike in Vice City where day changes to night as you play, but it does give each city a different atmosphere and adds variety to the game. Similarly you will find yourself playing in different weather conditions as you work through the missions.
The vehicles are also incredibly detailed and the real-world physics engine used means that they look spectacular especially when destroyed (download the video from the driv3r web site and take a look at the articulated lorry explosion to see what I mean). It also means that the jumps and stunts you'll perform look far better than those seen in any of the GTA games. While not so important, the cut scenes between missions are extremely impressive, easily amongst the best I've seen in any game.
Sound wise the game also excels. The roaring of the engine is exactly as you would expect - endlessly satisfying - and the various general sound effects enhance the realistic atmosphere of the game. But it's when you take a look at the cast assembled to provide the voices for the various characters you realise just how big these games are getting. Michael Madsen provides the voice of Tanner while Ving Rhames, Michelle Rodriguez, Mickey Rourke and Iggy Pop also feature. The in game music (also available on a separate soundtrack CD) is an agreeable selection of tracks perfectly suited to the intense chases that are to come.
Other new inclusions in the Driver series have resulted in a larger choice of vehicles to commandeer. As well as a variety of cars you can now drive motorbikes, boats and even a massive 18 wheeled articulated lorry although you won?t find any helicopters or planes. You are also now able to shoot certain weapons while driving.
As well as the expanded on foot sections and weapons skills (including a variety of guns and grenades), Tanner can also swim should he fall in the water. Once you have completed a mission you can replay it at any time via the undercover option. You can also choose to catch up on the story so far by watching all the cut scenes you've unlocked.
Features making a welcome return include the film director mode. This enables you to mess about with the replay option, placing cameras wherever you like to create a truly individual and occasionally stunning replay that can then be saved back to memory card and used to impress your friends. This is something of a novelty inclusion and is probably a feature that most people will only take one look at and never use it again. However if you've always thought you would make a good director then here's your chance to prove it. It's very easy to use and I've always found it great fun to tinker with.
The constant on screen map has changed very little through the series efficiently displaying your location along with any targets or police cars in the vicinity. Press the start button to pause the game, and you'll get a larger scale map of the city. The control sticks are used to move around and zoom in for a better look.
So far so good then but is it the perfect game we were expecting? Well, of course not.
One of the areas of concern is the on foot sections. Simply put, controlling Tanner is more difficult than it should be. Don't let me give the impression that it's terrible, it's not; it's just that I found the on foot sections were not up to the quality of the driving sections.
In the initial stages of the game it can be frustrating when, after several attempts, you finally complete a driving section only to get killed almost immediately you reach the on foot bit because it takes so long faffing about trying to line up the weapon crosshairs with your target. My advice here is to take a look in the controller options. You can enable auto aiming and reverse the aiming controls which helped a great deal. I also found that switching the view mode to first person made a big difference as well, doing away with the wandering camera problems that the third person view seems to suffer a little from.
The animation of Tanner on foot is sufficient at best. He always stands with his back to you so if you pull back on the stick he will walk backwards. Move left or right and he
will shuffle in that direction. In open spaces that's fine but some of the narrow interior locations prove quite difficult especially if you suddenly find yourself getting shot from behind it's difficult to turn around quickly.
Driv3r has a clearly defined linear structure, breaking the game down into its separate missions (of which there are 25, many being multi-stage affairs) with cut scenes between to move the story along. With Vice City you never felt like you left the city. Die and you would restart at the nearest hospital, fail a mission and you'd have to get yourself back to the starting point to replay it. Even the music was delivered via radio stations in the game.
With Driv3r each mission is very much self-contained. Complete one and you'll get taken to a menu screen with options to enter the film director mode, view the replay or continue with the next mission so it's not as immersive an experience as that of Vice City. It's not necessarily a bad thing just something that emphasises the differences between the games.
In VC there were always multiple missions streams active at any one time. Get stuck on one mission and you could do other things until you figured out how to do it. With Driv3r, if you get stuck you're not going to make any more progress in the game until you complete it.
And this is a good time to introduce the second main problem you should be aware of. Play this game and you'll discover the meaning of the word frustration. Some of these time limits are seemingly impossible and as with the previous Driver games you'll find yourself playing certain missions dozens of times until you're screaming at the TV and throwing your controller down in disgust.
It?s not only the time limits but also the ferociousness of the cops that make things difficult. It seems as though you only need to run a couple of red lights or hijack one car before the entire force is chasing or shooting at you. Could this be a sign of rushed work on the AI front. Possibly but then the cops reacted much the same way in the first two games. I have just reached the second city at the time of writing but I honestly don't expect to complete this game any time soon.
The on foot sections and the high difficulty level of some of the missions are the main problems here but there are others. There is a little pop up and occasional slight slowdown. Once or twice there have been glitches where I've had cars appearing from nowhere immediately in front of me and on one occasion I got stuck in the scenery. These are not regular occurrences at all but I'm just mentioning them because they do happen.
But for all these problems I'm still giving it five stars. It may have some graphical glitches but that is the price of ambition. Clearly this game is pushing the PS2 to its limits with the amount of detail on screen and to put up with the odd glitch seems a small price to pay for what you get.
As for the on foot sections they could be improved upon but there is a reason this is called Driv3r and not Ped3strian. It's really all about the driving; the on foot sections are just to add a little variety. Driv3er does what it is supposed to and it does it better than any other game out there at the moment.
Is it better than Vice City? Yes and no. With regards to giving you a city to play with until your hearts content then perhaps Vice city is the one to go with because there is more to do. But if it's more realistic edge of your seat driving thrills you want then Driv3r is undoubtedly your game. Ultimately it depends on what you want from the game because they are not trying to do the same thing. The only honest advice I can give is to get both and enjoy them for what they are.
To conclude, Driv3r is well worth the money. It's not perfect but then, what game is. Does it live up to all the hype? Perhaps not, but that doesn't stop it being an essential purchase if you adore your driving games. And that's why it gets five stars, because in spite of its failings it's still one of the most entertaining games I've played.
Perhaps it takes a little longer to grip you than Vice City, but grip you it does. However frustrated you get you can't help but try again and again and again. It does have it's fair share of faults but most of the time you won't even notice them because you'll be so engrossed in the game. And for me that's what great games are all about.
Thanks for reading.
© Nomad 2004
'Driv3r' by Reflections. Published by Atari on Playstation 2
Elspa age rating - 16+
Memory Card for PS2 - 87KB Min
Analog Control Compatible: All buttons
Vibration Function Compatible
Also available on X-Box and shortly out on PC
Some websites worth a look
Official Driv3r Website (some movies to download as well as a ton of information on the game) - http://www.driv3r.com
'The Thrill Of The Chase' an opinion on Driver 2
'Drive Time, Liberty City Style' an opinion on Grand Theft Auto 3
Update - August 2005
This met with a right old mixed reaction. I strill think people were assuming this was a GTA clone. It was not (although elements had been shoehorned in to cash in on the GTA bandwagon) it was about the thrill of the car chase and as such it did it's job fantastically.
Originally awarded five stars, I'm sticking with that decision because even though those on-foot sections were annoying at best and some time limits seemingly impossible, the driving experience was second to none. And I still don't understand why people complained so much about the graphical glitches. There was no more pop-up than in Vice City.