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Fable (Xbox)

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    16 Reviews
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      09.06.2012 02:33
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      A great game, now very cheap to buy!

      Fable. A charming fairy tale style adventure that grabs you buy the heart strings and drags you into the game world, hands you a sword, and conveys you through beautiful forests, mysterious swamps, charming cities, and brutal bandit camps.

      This was the game that convince me to buy every other Fable game that has been released since.

      Peter Molyneux's endless mewling about how rubbish everything that has come before was, and how pristine everything that he produces in the future will be, has had the opposite effect. Peter apparently takes us for fools, and enjoys insulting the people who've bought into his products, despite the fact that they are also his potential future customers. He also seems to have no ability to recognise irony... or perhaps he's just engaging in his own wide scale social communication based experiment. Who knows!

      Despite Peter's repetitious slating of every Fable game that he has produced, which predictably begins just about the time that he decides to release the next episode, this game is truly deserving of merit. I believe that games can be art, or at least can be an excellent body for exposing people to art, and this piece of software is an excellent argument in my favour. The visuals are stylised in a way that clearly hearks back to fairy tale illustrations from children's books in the 1900's, the audio is good, and often charmingly amusing in a gentle monty python-esque vein, and the story is touchingly presented.

      This game also had a continuity of story, and a focus, that the other games lacked. Yes, people criticised it for being too short, but I'd rather have a solid 12 hour adventure than 40 hours of "padding" alongside a 6 hour primary quest that is secondary to "features" and an amorphous blob of fetch quests.
      Somewhere along the line. Sadly I think the original criticisms of Lionhead relating to the games length somehow broke their spirit, and encourage them to create more and more mainstream offerings. The sooner they realise their mistake, the better, and more memorable their future products will be.

      In the meantime, if you haven't played Fable, buy it! You won't regret it, and whilst your about it, you might as well buy the expanded edition "The Lost Chapters". It doesn't add a great deal if I'm honest, but at this point it probably won't cost you much - if anything - extra either, and it features a Dragon... and... well... I quite like dragons.

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      11.05.2011 23:48

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      You will end up playing this game at least three or four times

      Fable does what few games manage to these days: It's entertaining.

      From the engaging plot and genuinely menacing villain to the fast-paced and ingenious combat system, you can tell that this is a game which will stand the test of time.

      Fable manages to balance the classic character development elements of an RPG game against accessibility. You can customize your character, but you don't really have to. If you're not interested in the minute benefits of one bow over another, you can just buy the most expensive and plow all your character points into "Skill" abilities. Put simply, it treats itself as a game, and not an accountancy test.

      Throw in the large game world, the varied enemies (each with a distinct weakness you must figure out) and you're left with a game the leads you so effortlessly through a series of accomplishments that you're likely to miss the plethora of additional side-quests and expansive hidden treasures buried all over Albion.

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      22.08.2009 18:23
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      An excellent game.

      Fable is a role playing game for the Xbox developed by Lionhead studios.
      The story of Fable takes you through life starting as a young boy who is innocently (or not) trying to get his sister a present for her birthday. Everything is just fine for a while until you find your village is burned down and your family is gone. A hero rescues you and takes you to live with him in the Guild of Heroes where you grow up and become a hero yourself.

      The rest of the game world then opens to you and then where the story goes and how it unfolds is entirely up to you! The game has a good story and multiple endings depending on your choices so it is definitely worth a couple of playthroughs.

      The game has you take on missions as well as live your life as a hero, while just living as you would normally you can go around town and have fun, buy houses with the gold you have, trade with merchants, find a wife (or husband if you are so inclined) and talk to the citizens.

      The combat in the game is very good consisting of melee attacks which you can use the standard fare of swords, clubs and maces and so on to attack foes as well as magic attacks which allows you to command lightning and other such wonderful powers.

      You can also become a good character or an evil hero, the game goes far beyond the boundaries of what can be considered normal. The good hero character will help people out saving people from monsters, and not kill anybody where as an evil hero will break laws, attack citizens at will that sort of thing. The visual difference is really striking too, as a good hero you become a fair haired champion but as an evil doer your skin will warp into a nasty blue colour and you will have red eyes and can even grow horns! It is a bit extreme but it works well.

      Graphics are good with detailed towns and characters. There is also a lot of voice over which is recorded very well.

      Fable is a rather unique game, it has an interesting story that you can shape and fun choices for you to make which make it worth playing multiple times.

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      25.12.2008 19:30
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      Very enjoyable: it seems to be a simulator of an existence.

      Fable is a very nice role game, but, pay attention because here you life will be about what you was when younger:
      if you are now a good boy, if you do help a small baby to find out her dolly, you will be renwarded and you will be considered a good boy later.

      On the other hand if you stole goods someone left you towatch or if you help to keep on covered plans secret, and so do a bad action, you will be considered a bad boy by the villagers.

      Well, depending on the fact you are considered a good boy or a bad boy, your future as a youngster will be that one of a admired and welcomed person, or the one of a person other people dislike, respectively.

      So you will became an hero just if you have a past as a good boy, else you will became a brave or a thief.

      All the game so depends upon your behaviour, decide on which side to stay and keep on.

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      18.12.2008 22:13
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      The game is a great story which can get confusing but is a fun third person adventure.

      You start off in the game as a young boy who is learning about the paths in life. You can choose to do good deeds and become a hero or you can choose to do evil deeds and become a villain. Your village is raided near the start making you get an intrigue to see what happens to this boy who survived the attack. He lost his family and friends and neighbours, he thought he was the only one left. He was found by a man from the Hero's guild nearby. This leads into a good story of how he learnt his skills and gives the player a good opportunity to get a feel for the controls and learn all the skills needed to become a great hero. After this you get sent on missions throughout the game in which you continue to do good or evil. There is several twists in the game which make the storyline very interesting. The game play is good and gives you full control of all the abilities the styles of combat. These include melee, range and magic. These styles are given creative weapons and armour and make the fighting enjoyable yet not too bloody and as is a good child friendly game. The missions vary from protecting people to finding objects and this makes it even more fun. I would definitely recommend in buying the game and if i could find it i would buy it again as the one i had broke.

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        15.11.2008 13:58
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        One of the best role playing games

        Fable a role playing game for the Xbox made by Lionhead Studios who are one of the best game makers around. You play in the third player.

        You play as a orphaned boy, after your village was raided by bandits on the fictional world of Albion which has no central ruler.

        Every choice and every action you make affacts your character either good or evil. As with most role playing games you have to do quests which are pretty good, also little mini games like trading, romance things like that. You advance through the game by earining experience and upgrading your character.

        I always like games where you can choose to be good or evil as it means you get twice the gameplay out of the game as you can complete it being good and then play again being evil giving you plenty of options or just do whatever you like.

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          11.08.2008 19:46
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          Top fun RPG

          Being a great fan of Zelda games, I'm always looking for a Role Playing Game that will match up to the Legend of Zelda. In fable, I found one that I think comes about as close to being as good as the Zelda series as possible.

          In Fable, You follow the story of a young hero and the chooses of good or evil laid out in front of him, the great thing about this game is the fact that you can actually shape the way the game is played by following either the path of good or turning to the path of evil - the game itself reacts to the actions you take as your character.

          The storyline to this games is of standard length and if you stick to just this mission's the game can be finished quite quickly, however, as with most great RPG's the real fun of the game is to be had in just exploring the vast world in which it's set and completing mini missions.

          Although this is an xBox game the graphics and gameplay stand nicely alongside anything that is on offer on the xBox 360.

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            19.02.2008 19:35
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            A great RPG that anyone can pick up and play

            With great power, comes great responsibility. In the tale of a young hero, when at a mere age, sees his village and father get slaughtered by bandits. Here, we see the legend, of Fable.

            Can you wield the power of your destiny? Will you stay true to the path of the hero, or become a menacing villain, you choose. In this epic game created by Lionheads Studio (The Movies, Black and White), brings you an outstanding RPG like never before, where every action, has a reaction, and every choice has a consequence. Travel through the land of Albion, accepting quests for both good and evil from the Guild of Heroes. Train your Strength, hone your Skills, and master your Will, as you leave a devastating destructive path where-ever you go.

            Fight with sword, bow and magic, to defeat the numerous different foes, in many different towns/villages, or choose not to fight, get married, buy a house, buy a store and live a peaceful life, its your choice, though don't let the wife catch you flirting with another lady, or she'll get you good.

            I found this game very fun, its great story, wide variety of things to do you'll never get bored of this game, with all the choices you can make. The game is extremely addictive, so many things to do to keep you occupied, and bringing you back for more playing each and every day.

            The graphics are very good, going through the phase when the exclusives for XBOX had exceptional graphics. The environments are very detailed, and the characters and NPCs have great detail also, very good looking. The voice acting is pretty decent, everyone in the game has a voice which in its time was very hard to come by, it shows far more interactivity and you feel right at home with everyone having their own personality and jobs. The sound effects are good also every little action you take has its own sound, which is what you expect from a game.

            The game isn't very difficult at start, it all depends on how much you fight, how much you train, and how much money you spend on better armour and better weapons. You can probably find this game for around, £5 - £15 now for the XBOX, but it would probably be best to seek its better half, Fable: The Lost Chapters, which offers more quests and increases the length of the game. In short, I really enjoyed this game, its downfall is the lack of quests and short story it has, but considering you don't have to follow the story and choose your own path, it isn't exactly a major problem. They did fix all this however, in Fable: The Lost Chapters, which is for XBOX and PC.

            Overall: 9.2/10

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              02.01.2008 08:36
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              Good game well worth buying but could be longer!!

              Story:

              Set in the mystical world of Albion this game focuses on the trials and adventures of a young boy who is adopted by the guild of heroes after his village is overun and burnt to the ground by bandits, once a fully pledged member of the guild you will have the opportunities to take on the types of quests Gold, Silver & Bronze for which you will be rewarded with either money or reputation the higher your rep the more quests you will be eligable to take on.
              As you start the game as a farmers boy you will assume the title 'Chicken Chaser' sure being called a chicken chaser gets boring after a while but as you progress, have enough money and meet the right people that could all change and with more than eight different titles to obtain you are sure to find one that is a bit more fitting for your hero.


              Graphics:

              The graphics in fable are great yes its all bright and colourful but upon looking closely you will notice overgrowth on walls, general wear and tear to buildings and frequently used travelling paths will be worn away slightly too. All in all apart from the water the world maps textures are all highly detailed, from the lush green forests to the snowy cold days in a realisticly icey winter setting.

              Sound:

              Close attention was paid to the sound effects in this game particularly the weapon clashes during battle and enemy characters voices, Nearly everyone you will meet will talk to you but unfortunately you the main character have no voice! However you can Fart, Burp, Laugh and Sneer on command! All of this together with the high quality samples of you taking out your sword, fires burnig away and realistic spell sounds help fable create a great atmosphere with a very real feel to it.

              The best thing about this game though is that you and a friend could both work your way through on seperate profiles and have totally different experiences as any choices you make will affect your gameplay and your characters overall appearance, for example if you were to go round attacking innocent people you will grow more evil and others will fear you where as if you help tradesmen and villagers you will find yourself with a bit of a fan club in most places you go.

              Price:
              You should be able to purchase this game from as little as £5.99 (Pre owned) or £24.99 new and with over 15 hours of gameplay it is great value for money.

              Overall this is an excellent game that you may have to prise yourself from (for fear of losing your job or social attachments

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                17.08.2006 17:57
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                Great game play, very good game is your a patient gamer!

                In order to truly appreciate this game you need to be patient.

                The game itself if very short (only around 10 hours game play), however it makes up for that by having loads of features.

                Within fable there are near endless possibilities... You can marry anyone (and I mean anyone, male female whatever), you can attack anyone, you can alter yuor apperance based on yuor actions. If your good then yuo get a halo and light radiates from you. If your evil you sprout horns and yuor feet turn to fire...

                There are also many randomly generated side quests, merchants can be found throught the game asking for safe escort between damgerous lands, Deamon doors can give you access to secret hidden levels, allowing you to gain rare items and because deamon doors tend to ask for opposite things before they'll open (ie one door lets yuo in if your good, the other if yuor evil)there is alot of replay ability... If you want to access all the deamon doors then you need to change alot, ie go from being an evil guy to being an angel...

                If your patient with games then I would strongly advise this game, you'll get alot more than 10 hours of fun out of it and I truly admire Lionhead and Peter (the designer) for creating such a wonderfully versitile and unique game.

                If you like to rush through games then yuo perhaps wont have so much fun as you will miss out on all the hidden quests, secret levels etc.

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                11.06.2006 15:50
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                It's well worth the money, I'd pay double.

                I remember when I first baught Fable, I was a bit worried about how it looked... I was not sure if it was my thing, but I went for it, and oh how I am glad I did. I remember as I first played it, I saw the first movie scene, and I thought "oh my... what have I done?" I carried on... The game up and at first the graphics shocked me, then they grew on me. They are really impressive cartoon style, but somehow manages to create a sense of realism. The world looks amazing, as do the characters and monsters.

                The story starts as you being a young boy in a small village. You have to earn enough gold to buy your sister a birthday present (that being the first quest). It's a great opening that teaches you how you can gain money and quest success in two ways. Honestly... or dishonestly. Like all good RPG's (role playing games) it has the good side and the "dark side". The things you do, and how you act, affect the outcome of the game from the outset.

                Not to ruin the story, but you end up as a hero, and it's your job to use your powers you learned to help the people of Albion (the world the game is set in) or (as the game puts it) "Strike fear into their hearts". You must go through the game completing quests. But it's not all work and no play... There is loads to do and find in this game.

                Go through the lushess landscapes, fighting various enemies and monsters, help local civillians (or kill them), find secrets, buy weapons and items, upgrade your character, uncover mysteries, uncover the truth, and uncover the lies.

                One great aspect of RPG's is the "XP" or Experience, this is what you gain from various skills... When you have enough experience you can upgrade a huge number of things. Upgrade your magical abilities, learn more spells, become better with your archery, improve your stealth or speed, improve your strength and health. Become the ultimate hero.

                This game is amazing, quite possibly the best RPG available, the only downside being that there are lots of loading screens. This is because of how much detail is in each area, as you move areas it needs to load again.

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                  26.04.2006 12:24
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                  While it doesn't live up to it's hype, what could? Fable is still a fun game

                  Fable is a game that seemed to be in production forever, under the working title of Project Ego, it seemed to float between platform to platform as consoles came and went in the time it was in production. When it finally did arrive, on the Xbox, it was following, quite literally, years of hype, hype that may well have crippled it. The man behind it, Peter Molyneaux, claimed it was going to be 'The best RPG ever', which may be quite a heady claim, given that I hate RPGs, it still doesn't say much to me, but seeing as Bioware's Jade Empire and Knights of the Old Republic games were starting to draw me closer into this whole 'liking RPGs' mindset, and Fable looked like it worked along the same lines, I figured I would give it a go at some point. I waited until I could pick up a copy for ?12 preowned, and got stuck right into it.

                  Fable is an action RPG where the player can make decisions that affect the outcome of the game. You can be a straight laced good guy, or a bend-the-rules nasty type. To be perfectly honest it's Jade Empire set in a different time period. In fairness, I'm sure Fable actually came out before Bioware's masterpiece, I can't quite remember, but even if it didn't, it would be foolish to claim Fable copied it, given that the game was in some stage of development when the Bioware staff were being born, but that's really what it felt like. It should also be noted the Good/Evil system was first encountered by this gamer in another Peter Molyneaux game, the kind-of-cool but disappointing Black & White on the PC.

                  The plot is set in a Fantasy medieval time, although it still has a very British feel to it, with all of the characters adopting various variants on English, Scottish and Welsh accents, and uses of traditional British words. Like "arse". Anyway, the plot follows a young, nameless, boy who lives in the small village named Oakvale, which comes under attack from bandits one evening, with only him left as a survivor. Rescued by Maze, a Wizard of the Heroes Guild, the boy is taken into the guild and trained to be a hero, taught the three disciplines of attack, melee combat, archery and Will(magic), before being unleashed into the World to find his path in life.

                  To say much else would give away the plot, which may not be hugely original, but it does have some fairly nice twists to it. If there is one complaint I have, it's that your personality doesn't quite affect the plot as drastically as in Bioware's similar games, and apart from the last decision you have to make, I really couldn't see how the game could go Good/Evil in a drastic fashion.
                  I mean, while a lot of decisions you have to make, such as telling a woman her husband is cheating, are pretty clear-cut, there really aren't many opportunities to fall into the middle, you are either straight-up heroic or evil. No decisions gave me slight Evil points, levelling me at around the middle, I ended up a perfect hero.
                  Still, the plot kept me interested enough to keep playing, so it is pretty good. The game is possibly a bit on the lean side, with me completing it, after taking part in a good few side-quests, in about 10 hours, but for as long as it lasts, Fable will keep you playing. It's very addictive.

                  The gameplay follows the path blazed by Jade Empire, in that just because it's a Role Playing Game, it doesn't mean it's forced to use a diabolical turn-based combat system, with Fable controlling not unlike your average Beat 'em Up or Adventure game when it comes to combat, with an attack button, a choice of two types of weapon to draw, or the ability to unleash magic, as well as a block/dodge and a guard-breaking attack. You also naturally have a variety of items to collect, from health potions and food to various types of weapon and armour.

                  Speaking of that, if there is one thing I do like about the game, it's the ability to customise your character's appearance fairly well. At least, you can change his haircut, clothing and give him tattoos. I would have liked the option to select a hair-colour for the character, but still, it's better than nothing.

                  One complaint I have that is both aesthetic and gameplay related, is the time system. The game tells you how long you have been playing in real time, as well as game time. However, I aged about 10 years in 4 Game Days. While, in a neat move, if you overuse magic you age prematurely, I hadn't done this, I rarely used magic at all, and I found this quite irritating.

                  If there is one praise I will sing, that may seem minor, but when playing the game, it adds life to it, because it's fun getting side-tracked and doing all these silly little things, is the way you can interact with the non-story related characters. You can get a wife, buy a house and do all sorts of neat little things like this, which makes the game more fun than it's main quest is. Sadly I never really saw any opportunity to have enough money to buy a house until quite late into the game, when you aren't given as much chance to chill and swan around, it's one core quest to the next.

                  You see, there are two types of quest, the core ones that are relevant to the plot, and side quests that only act to boost your experience and so on. The latter are optional, but it's advised to take a few on, to keep your stats up. You have 3 areas to level up, Strength, Skill and Will. When you defeat enemies, you earn not only general experience points to upgrade yourself, but also, depending on which type of attacks you use, special Strength/Skill/Will points. You get to choose which skills, within the 3 categories, to upgrade, which naturally affects what type of attacks you are most proficient in, although finding a nice balance is probably more advised than going all-out master in one style.

                  Yet that brings me to another negative point. If you perform too many of the side-quests, your character becomes a beast, and the last boss really isn't all that challenging at all.

                  To be honest though, I really quite enjoyed Fable, which is testament to both it's story and gameplay. The controls are tight and easy to master, with my only complaint being that the lock-on often targets the wrong thing, the combat engine is fun, and there are a solid variety of enemies to fight and side-quests to get caught up in. I mean, the game isn't flawless, and the fact that I had played Jade Empire beforehand really did hinder my enjoyment of it quite a bit. At times this game comes accross as the poor-man's version of it, but at the same time, had I played this game first, I probably would have found it a whole lot more awe-inspiring, especially if it had been released as a launch title for the Vectrex or whatever the hell it was actually conceived to be on. Sure it's Good/Evil system is disappointing in comparison to it's rival games, but it's good enough to work, and Fable kept me addicted for as long as it lasted.

                  Graphically speaking, while the game may not exactly be on par with Tecmo's Xbox games, it certainly doesn't disappoint, with lush and detailed enviroments, and while the character models aren't exactly realistic, I don't think they were intended to be, as they have their own unique and style to them, although they are well realised and animate smoothly. All of the areas of the game have a unique look to them, and the game is one of the few I've seen that actually comes up top in terms of water effects. So while you probably won't be blown away by the visuals, when you take into account the sheer scale of the game, it's hard not to be impressed with how well they have been executed.

                  The sound is also of a high quality. The soundtrack is a perfectly fitting score that just oozes fantastic medieval atmosphere. Sweeping heroic themes, creepy music for the Deadwood area...all the music hits the mark very nicely. The voices, with their British tint, made me think of another Xbox game, one that I haven't seen anyone compare to this one, a fun shooter called Armed & Dangerous. I have heard some complaints about the voices, but I found them fine, and thought it added a bit of unique character to the game, with few voices sounding the same.

                  When all is said and done, most people's biggest problem with Fable is that it didn't live up to the hype. To be honest, I don't think there is any pleasing some people, I mean, can you honestly say the PS2 lived up to it's hype? No, and while Fable's makers were very guilty of hyping this up to astronomical proportions, proportions it could never have lived up to, it is still an engaging and fun game, that I would recommend to RPG fans, and those who liked Bioware's games in the genre. While I do regard Jade Empire as being a better, game, the Fantastic Martial Arts story it had suited my tastes more than this one, but it isn't to say I didn't like Fable. I'm quite glad I didn't buy into the hype surrounding the game too much, because the way I played it, not really expecting all that much more than a good game, meant I wasn't really all that disappointed with it. Sure I would have loved it to be the best game ever and so on, which it simply isn't, but that isn't to say it isn't worth owning, especially for fans of RPG/Adventure games.

                  Review also posted on Epinions.com

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                    01.04.2005 21:18
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                    When i first opened Fable at Christmas i thought, Its Morrowind.. But For Kids.
                    At first i was reluctant to put it in my console, assured that it was for cartoon loving kids.

                    But Damnit, How Wrong I Was..

                    It starts off slowly, showing the player every aspect of combat and even throws in a few extra details about extras and bonuses to help you with your quest ahead.
                    The main aspect behind Fable is to be who you want to be, with almost every decision you make slightly altering your personality and the way other NPCs react towards your character.

                    One thing i'd like to note is the number is small points which make this game worth playing,
                    for instance, as you progress through the game, your character ages and changes in appearances, everything ranging from height and build to hair lines and skin complextion.

                    Your character is at default, a young (slightly mischevious) child living in the town of oakvale, just one of many areas to visit in the lands of Albion, where the main game is set.

                    The game moves at a steady pace into the main story, revealing how your village was burned down by bandits, and that you are the last survivor.
                    Apparantly the bandits were looking for you, with reasons unknown at the time.

                    Your rescued from a loose bandit left behind, by a huge master of arcane named Mace, who is the recruiter and co-leader at the Guild Of Hero's, one of the most famous landmarks in all of Albion.

                    Soon you have finished your training and are free to roam the world by yourself, but theres always more to do, no matter which path you take.

                    As i mentioned before, and probably talk about too much, there are so many little details in this game which make it stand out above the other RPGs avalible,

                    Theres the option to get married and have children, as well as invent in trading and real estate buisness, you can get involved in the local "clash" fighting, which is similar to cage fighting, which involves 2 combatants going head to head in a shirtless, hand to hand boxing match until one of the fighters is knocked out.

                    With every RPG there comes the bonuses of travelling, and hunting down treasures, and ofcourse Fable is full of these.

                    You could try your hand at being a treasure hunter anytime you like, as all around albion you can find "digging" and "fishing" spots in which you can find treasures, that is.. if you have the right equipment.

                    There are 3 main sections to combat in Fable, these are, as expected :

                    Melee / Hand To Hand :

                    Fighting with a sword and shield, or a axe larger than your actual human body, its your choice.

                    Will / Magic Spells : Wield an arsenal of magic spells to down your enemies, ranging from damage shields and massive bolts of lightning, to your classical summon spells.

                    Ranged / Bow And Arrow : The stealthy rogue type characters will often opt for a bow and arrow, or if they wish a crossbow, both with several different options in different materials.

                    The combat system is well handled, with easy to use quick keys and easily accessible button
                    transactions.

                    But alas, with every good game there is always a point which could do with some improvement, and Fable does, unfortunately have a few,

                    Although combat may have 3 different varities, there are only 3 repeatitive slashes for each weapon, which don't change until you use your "flourish" move which is avalible after several sucessful hits, unleashing a large slam attack to knock down enemies.

                    Some more variety would be much appreciated, i think anyway..

                    Although there are several paths to take with the game, once its been finished 2 or 3 times you'll struggle to do anything with the game, ever.
                    Since i'm unable to get onto xbox live, i'm not sure if there is downloadable content, but i'm more or less certain there isn't.

                    There are several glitches to be abused in the game which could be easily erased, such as digging continuously to reach areas which aren't unlocked later in the game, if the developers made it so you could only dig in the specific areas, this issue would be resolved.

                    Even with the many, many statements from NPCs inside towns and populated areas, there IS a lack of extra audio with the wandering traders in wilderness areas, i belive there is only 1 or 2 comments made in the whole game when in the barter / trade screen

                    As my first review comes to a close, and my fingers start to hurt.. i guess i should give you a conclusion.

                    Fable IS a great game, and in my opinion is a better buy on xbox than its main rival The Elder Scrolls 3 : Morrowind.

                    If you are a fan of RPGs i belive its a MUST BUY, with excellent graphics and sound, coupled to loads of extras to keep you occupied.






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                      01.04.2005 20:58
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                      When i first opened Fable at Christmas i thought, Its Morrowind.. But For Kids.
                      At first i was reluctant to put it in my console, assured that it was for cartoon loving kids.

                      But Damnit, How Wrong I Was..

                      It starts off slowly, showing the player every aspect of combat and even throws in a few extra details about extras and bonuses to help you with your quest ahead.
                      The main aspect behind Fable is to be who you want to be, with almost every decision you make slightly altering your personality and the way other NPCs react towards your character.

                      One thing i'd like to note is the number is small points which make this game worth playing,
                      for instance, as you progress through the game, your character ages and changes in appearances, everything ranging from height and build to hair lines and skin complextion.

                      Your character is at default, a young (slightly mischevious) child living in the town of oakvale, just one of many areas to visit in the lands of Albion, where the main game is set.

                      The game moves at a steady pace into the main story, revealing how your village was


                      SORRY ABOUT THIS! I ACCIDENTLY WROTE THIS FOR PC VERSION INSTEAD OF THE XBOX VERSION!




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                      20.02.2005 20:11
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                      Peter Molyneux. Read a game about Fable and you’ll no doubt get his name mentioned a few times so I may as well follow suit. There is no denying the brilliance of the man. He gave us games such as Theme Park and Dungeon Keeper both true classics. However, bless him, he can get a bit excitable when discussing his new games. Telling us so many excellent features that soon the hype is so high the end product can’t compete, which was the case with his last game Black and White, a great title but left many people disappointed. Although Fable was developed by Big Blue Box (a division of the Molyneux-run Lionhead group) Molyneux was still prominent in design and the hype machine was in full swing once again.

                      Fable has been touted as one of the big games for the Xbox ever since the console was released. Like most of the big games for the console it’s taken its damn sweet time arriving but now it’s finally here. Formally known as Project Ego, Fable sees you create a name for yourself in the world of Albion. Your quest is to be the most recognised Hero Albion has ever seen. Quite how you go about this is entirely up to you. You can be the saving grace of Albion both moral and strong with adults and children looking up to you with admiration. Or you could be a vicious, evil man with no regard to others and
                      people will run away at the very sight of you. There is, of course, a story to the game and for you to complete its not very original (boy has parents taken away from him, must track down person who did it etc) but the way it’s told makes it interesting enough and to keep the game nicely tied up.

                      The game was four years in the making and in that time there were all sorts of features being touted by the developers that would be in the game. We were promised a living world inside the Xbox that would grow and age just like you in the game, you would be your own master and play the game however you wish and the game itself would be on an epic scale with around 40 hours of gameplay in an average play through. So does the game live up to the impossibly high expectations? It will surprise few that it unfortunately doesn’t. Despite its grand ambitions Fable isn’t the new granddaddy of RPGs and it isn’t the best thing to arrive on the Xbox. That said it isn’t a bad game and, in fact, it’s very good but its shortcomings are apparent. Molyneux himself made a public apology for all the things missing people were expecting to have, a brave move indeed.

                      The biggest area that seems to have taken a hit is the ‘epic’ scale of the game. Fable just isn’t that epic. The main quest can be completed in around 9 hours. While most people wont just complete the main quest and will also want to wander around and complete side quests the playtime is still quite low especially when you bear in mind how long it has been in the making for. The hours increase if you do complete sidequests and complete other tasks such as Demon Door puzzles or hunting for treasures which could bring the game up to around 15-20 hours, an increase but still low for an RPG, although obviously the game encourages you to play again as the opposite alignment. The main problem lies in the fact that there just aren’t enough sidequests to do. For such a massive world to roam around in there are little real tasks to test your heroics and once you do get through them all then you wont have much else to do. This would have been helped somewhat if the game had Xbox Live support as hinted while it was developed. While an actual online mode may have been too time consuming to implement (though it would have been a lot of fun) to not even have content downloads so you can get extra missions or places to explore seems like a wasted opportunity. The alignment of good and evil also seems to be a mixed bag. It’s often easier both with the quests around and other external factors to lean towards being good. You gain more ‘good points’ for killing say, a bandit than you would a villager but that also suggests that killing something evil and making you good seems to rub against the ‘two wrongs don’t make a right’ issue. You could, if you wanted, slay a whole town (though not any kids, they are not to be killed) and still not be totally evil. Consequences for such actions are not as world-changing as the adverts (‘every choice has a consequence’) makes out. Fail a quest and you simply start back at the beginning, you can’t kill any main characters in the game and often a mass amount of carnage will soon be forgotten. Limitations are obviously needed if you were able to do anything in the game it would ruin the balance of the main quest but after so much hype its easy to feel a little cheated.

                      While there is a lot of negativity so far Fable is still a great game to play. Without doubt it’s the best game of its kind on the Xbox. Although there aren’t many quests to get your teeth into the main quest and the sidequests you do find in the game are fairly varied to avoid you getting too bored and going through the motions just to gain more experience. For those willing to put time into it then Fable, while not being big on the main quests, still has plenty of tasks for you to do. Exploring is a key element in this game and there is a lot to explore as the world of Albion contains numerous areas for you to travel to and many can contain little paths and nooks that contain special surprises for the curious player and its what lengthens the game. Do you want to get married? No problem, buy a home and you can invite someone to stay in married bliss, be it man or woman and you can even have a wife or husband in each town if you like that sort of thing. Demon Doors are dotted around the world each one baring a riddle before opening for you and offering you their little prizes. You can also relax and do a spot of fishing, or play pub games, compete in ringside fights and try your hand at stealing. If self improvement is more your thing then you can dress yourself in nicer clothes and also give yourself a haircut, tattoos and a beard if you so wish. These add little to the game other than make your character more or less attractive to admires but it’s a nice touch. Indeed all these things you can do are nice touches but ones that not many players will see fit to explore to their entirety.

                      Although billed as an RPG it’s a slightly slimmed down version of one, more suiting to an action/adventure label than a full on statistical RPG. You gain experience and renown each time you kill someone or complete a task. Experience comes in two kinds, general experience and specific combat experience. Say, for example, you use magic to kill someone you will get magic experience to spend from it and also general experience for killing that person. Experience can be spent in three areas, Strength (melee combat), Skill (ranged combat) and Will (magic) you can choose to evenly learn all or focus on one. Most people will choose Skill, the easiest of the three for combat purposes. Renown is basically your fame factor. The more Renown you have the more people will either respect you or fear you depending on your alignment and it can also open otherwise inaccessible quests. As far as stats go they are also kept simple and explained well each time you choose a levelling up. There are also hundreds of different combinations of armour and weapons (with can be augmented) to try out.

                      Looking at the screenshots of the game it’s easy to see that Fable is a very good looking game. Albion is not only huge but also a lavishly detailed world. It’s not going out of its way to be different; there are the usual forests, caves and little towns that usually adorn these games. The detail in them, however, is of high standard not surprising seeing the amount of time they had with the game. There are some great environments, Oakvale, your home town, is a bustling little place with some great locations dotted around looking like a typically perfect little home town. Witchwood Lake and the woods surrounding it are, as the name suggests, dark and dreary. Lighting effects make up most of the atmosphere to a good extent but the while landscape of the locations are well planned and thought out to make them as foreboding or inviting as possible. Of course you’ll mostly be interested in your character and how he looks. Choose a life of an angel and you will have a radiant white glow and a halo will appear over your head but be a Mr Nasty and you’ll look anything but, with horns and glowing red eyes. How you fight will also govern how you look. Use your sword a lot? Then you’ll be all muscly but use magic and you’ll be thin with whitened hair. If you eat too many pies and drink too much beer and don’t do much exercise you’ll get a gut but fish and a jog will help keep you trim. It’s a shame the NPC characters aren’t as detailed, understandable, but there are a few too many repeated character models as you go round the towns.

                      The game also has a great use of sound. Throughout the many cut scenes in the game comes the voice acting. Luckily it seems Big Blue Box have managed to get some good actors to play the main characters and this is what really helps the otherwise unoriginal story shine. Villagers also aren’t afraid to speak during the game. Depending on your alignment and Renown makes villagers say different things and sometimes they’ll just babble on about random topics. Unfortunately, as with the villagers themselves, phrases do tend to be repeated a bit too much. The score is fantastic and its not surprising considering Danny Elfman was at hand to produce some of the pieces. The music always lends itself well to the location and situation you find yourself in.

                      Technically the game does also fall down in some cases. The combat system is sometimes very unwieldy. Locking onto a character by holding down the left trigger is all well and good but the game seems to love pointing at people you don’t want it to point to including innocents. Changing it can be quickly changed by releasing the trigger and holding down but its still cumbersome and also even if an enemy is highlight attacks often miss. Melee combat is hampered by a camera that has a hard time focusing and sometimes can face in the wrong direction and its all too easy to hit innocent people nearby, great if you’re evil not so great if you’re trying to be nice. At some points in the game, normally when there is a mass of enemies, the game can slow down and the frame-rate can suffer. Also the load times can also get tiresome when you have to wait for each area to load up.

                      While there is an overwhelming amount of negativity about the game it’s still a game worth buying or at least renting to see what the fuss is all about. It is a very enjoyable if very short-lived experience and makes a nice break from the usual FPS and driving games that make up the normal Xbox gaming rosta. Is it the second coming of RPGs? No and it doesn’t set itself a benchmark for others to follow either. However the groundwork is there and what groundwork there is remains a highly polished game and there will no doubt be a sequel which will hopefully address a lot of criticism. Will Molyneux be able to keep his mouth shut though? Probably not but at least he's passionate.

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